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			1095 lines
		
	
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1095 lines
		
	
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  project_settings.cpp                                                 */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "project_settings.h"
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#include "bind/core_bind.h"
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#include "core_string_names.h"
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#include "io/file_access_network.h"
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#include "io/file_access_pack.h"
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#include "io/marshalls.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "os/keyboard.h"
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#include "os/os.h"
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#include "variant_parser.h"
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#include <zlib.h>
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#define FORMAT_VERSION 4
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ProjectSettings *ProjectSettings::singleton = NULL;
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ProjectSettings *ProjectSettings::get_singleton() {
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	return singleton;
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}
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String ProjectSettings::get_resource_path() const {
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	return resource_path;
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};
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String ProjectSettings::localize_path(const String &p_path) const {
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	if (resource_path == "")
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		return p_path; //not initialied yet
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	if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
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			(p_path.is_abs_path() && !p_path.begins_with(resource_path)))
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		return p_path.simplify_path();
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	DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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	String path = p_path.replace("\\", "/").simplify_path();
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	if (dir->change_dir(path) == OK) {
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		String cwd = dir->get_current_dir();
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		cwd = cwd.replace("\\", "/");
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		memdelete(dir);
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		if (!cwd.begins_with(resource_path)) {
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			return p_path;
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		};
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		return cwd.replace_first(resource_path, "res:/");
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	} else {
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		memdelete(dir);
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		int sep = path.find_last("/");
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		if (sep == -1) {
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			return "res://" + path;
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		};
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		String parent = path.substr(0, sep);
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		String plocal = localize_path(parent);
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		if (plocal == "") {
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			return "";
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		};
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		return plocal + path.substr(sep, path.size() - sep);
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	};
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}
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void ProjectSettings::set_initial_value(const String &p_name, const Variant &p_value) {
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	ERR_FAIL_COND(!props.has(p_name));
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	props[p_name].initial = p_value;
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}
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String ProjectSettings::globalize_path(const String &p_path) const {
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	if (p_path.begins_with("res://")) {
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		if (resource_path != "") {
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			return p_path.replace("res:/", resource_path);
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		};
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		return p_path.replace("res://", "");
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	} else if (p_path.begins_with("user://")) {
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		String data_dir = OS::get_singleton()->get_user_data_dir();
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		if (data_dir != "") {
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			return p_path.replace("user:/", data_dir);
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		};
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		return p_path.replace("user://", "");
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	}
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	return p_path;
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}
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bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
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	_THREAD_SAFE_METHOD_
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	if (p_value.get_type() == Variant::NIL)
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		props.erase(p_name);
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	else {
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		if (p_name == CoreStringNames::get_singleton()->_custom_features) {
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			Vector<String> custom_feature_array = String(p_value).split(",");
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			for (int i = 0; i < custom_feature_array.size(); i++) {
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				custom_features.insert(custom_feature_array[i]);
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			}
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			return true;
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		}
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		if (!disable_feature_overrides) {
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			int dot = p_name.operator String().find(".");
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			if (dot != -1) {
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				Vector<String> s = p_name.operator String().split(".");
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				bool override_valid = false;
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				for (int i = 1; i < s.size(); i++) {
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					String feature = s[i].strip_edges();
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					if (OS::get_singleton()->has_feature(feature) || custom_features.has(feature)) {
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						override_valid = true;
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						break;
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					}
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				}
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				if (override_valid) {
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					feature_overrides[s[0]] = p_name;
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				}
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			}
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		}
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		if (props.has(p_name)) {
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			if (!props[p_name].overridden)
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				props[p_name].variant = p_value;
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		} else {
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			props[p_name] = VariantContainer(p_value, last_order++);
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		}
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	}
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	return true;
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}
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bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const {
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	_THREAD_SAFE_METHOD_
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	StringName name = p_name;
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	if (!disable_feature_overrides && feature_overrides.has(name)) {
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		name = feature_overrides[name];
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	}
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	if (!props.has(name)) {
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		print_line("WARNING: not found: " + String(name));
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		return false;
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	}
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	r_ret = props[name].variant;
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	return true;
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}
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struct _VCSort {
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	String name;
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	Variant::Type type;
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	int order;
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	int flags;
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	bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; }
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};
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void ProjectSettings::_get_property_list(List<PropertyInfo> *p_list) const {
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	_THREAD_SAFE_METHOD_
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	Set<_VCSort> vclist;
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	for (Map<StringName, VariantContainer>::Element *E = props.front(); E; E = E->next()) {
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		const VariantContainer *v = &E->get();
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		if (v->hide_from_editor)
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			continue;
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		_VCSort vc;
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		vc.name = E->key();
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		vc.order = v->order;
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		vc.type = v->variant.get_type();
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		if (vc.name.begins_with("input/") || vc.name.begins_with("import/") || vc.name.begins_with("export/") || vc.name.begins_with("/remap") || vc.name.begins_with("/locale") || vc.name.begins_with("/autoload"))
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			vc.flags = PROPERTY_USAGE_STORAGE;
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		else
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			vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE;
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		vclist.insert(vc);
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	}
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	for (Set<_VCSort>::Element *E = vclist.front(); E; E = E->next()) {
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		String prop_info_name = E->get().name;
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		int dot = prop_info_name.find(".");
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		if (dot != -1)
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			prop_info_name = prop_info_name.substr(0, dot);
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		if (custom_prop_info.has(prop_info_name)) {
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			PropertyInfo pi = custom_prop_info[prop_info_name];
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			pi.name = E->get().name;
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			pi.usage = E->get().flags;
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			p_list->push_back(pi);
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		} else
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			p_list->push_back(PropertyInfo(E->get().type, E->get().name, PROPERTY_HINT_NONE, "", E->get().flags));
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	}
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}
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bool ProjectSettings::_load_resource_pack(const String &p_pack) {
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	if (PackedData::get_singleton()->is_disabled())
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		return false;
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	bool ok = PackedData::get_singleton()->add_pack(p_pack) == OK;
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	if (!ok)
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		return false;
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	//if data.pck is found, all directory access will be from here
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	DirAccess::make_default<DirAccessPack>(DirAccess::ACCESS_RESOURCES);
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	using_datapack = true;
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	return true;
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}
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void ProjectSettings::_convert_to_last_version() {
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	if (!has_setting("config_version") || (int)get_setting("config_version") <= 3) {
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		// Converts the actions from array to dictionary (array of events to dictionary with deadzone + events)
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		for (Map<StringName, ProjectSettings::VariantContainer>::Element *E = props.front(); E; E = E->next()) {
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			Variant value = E->get().variant;
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			if (String(E->key()).begins_with("input/") && value.get_type() == Variant::ARRAY) {
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				Array array = value;
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				Dictionary action;
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				action["deadzone"] = Variant(0.5f);
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				action["events"] = array;
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				E->get().variant = action;
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			}
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		}
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	}
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}
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Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) {
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	//If looking for files in network, just use network!
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	if (FileAccessNetworkClient::get_singleton()) {
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		Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
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		if (err == OK) {
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			// Optional, we don't mind if it fails
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			_load_settings_text("res://override.cfg");
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		}
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		return err;
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	}
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	String exec_path = OS::get_singleton()->get_executable_path();
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	//Attempt with a passed main pack first
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	if (p_main_pack != "") {
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		bool ok = _load_resource_pack(p_main_pack);
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		ERR_FAIL_COND_V(!ok, ERR_CANT_OPEN);
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		Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
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		if (err == OK) {
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			// Load override from location of the main pack
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			// Optional, we don't mind if it fails
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			_load_settings_text(p_main_pack.get_base_dir().plus_file("override.cfg"));
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		}
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		return err;
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	}
 | 
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 | 
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	//Attempt with execname.pck
 | 
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	if (exec_path != "") {
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		bool found = false;
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						|
 | 
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		// get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!)
 | 
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		String filebase_name = exec_path.get_file().get_basename();
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						|
 | 
						|
		// try to open at the location of executable
 | 
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		String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck";
 | 
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		if (_load_resource_pack(datapack_name)) {
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			found = true;
 | 
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		} else {
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			datapack_name = filebase_name + ".pck";
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						|
			if (_load_resource_pack(datapack_name)) {
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				found = true;
 | 
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			}
 | 
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		}
 | 
						|
 | 
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		// if we opened our package, try and load our project...
 | 
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		if (found) {
 | 
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			Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
 | 
						|
			if (err == OK) {
 | 
						|
				// Load override from location of executable
 | 
						|
				// Optional, we don't mind if it fails
 | 
						|
				_load_settings_text(exec_path.get_base_dir().plus_file("override.cfg"));
 | 
						|
			}
 | 
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			return err;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	//Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
 | 
						|
	if (OS::get_singleton()->get_resource_dir() != "") {
 | 
						|
		//OS will call Globals->get_resource_path which will be empty if not overridden!
 | 
						|
		//if the OS would rather use somewhere else, then it will not be empty.
 | 
						|
 | 
						|
		resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/");
 | 
						|
		if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
 | 
						|
			resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
 | 
						|
 | 
						|
		// data.pck and data.zip are deprecated and no longer supported, apologies.
 | 
						|
		// make sure this is loaded from the resource path
 | 
						|
 | 
						|
		Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
 | 
						|
		if (err == OK) {
 | 
						|
			// Optional, we don't mind if it fails
 | 
						|
			_load_settings_text("res://override.cfg");
 | 
						|
		}
 | 
						|
 | 
						|
		return err;
 | 
						|
	}
 | 
						|
 | 
						|
	//Nothing was found, try to find a project.godot somewhere!
 | 
						|
 | 
						|
	DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 | 
						|
	ERR_FAIL_COND_V(!d, ERR_CANT_CREATE);
 | 
						|
 | 
						|
	d->change_dir(p_path);
 | 
						|
 | 
						|
	String candidate = d->get_current_dir();
 | 
						|
	String current_dir = d->get_current_dir();
 | 
						|
 | 
						|
	bool found = false;
 | 
						|
	Error err;
 | 
						|
 | 
						|
	while (true) {
 | 
						|
 | 
						|
		err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary"));
 | 
						|
		if (err == OK) {
 | 
						|
			// Optional, we don't mind if it fails
 | 
						|
			_load_settings_text(current_dir.plus_file("override.cfg"));
 | 
						|
			candidate = current_dir;
 | 
						|
			found = true;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		if (p_upwards) {
 | 
						|
			// Try to load settings ascending through dirs shape!
 | 
						|
			d->change_dir("..");
 | 
						|
			if (d->get_current_dir() == current_dir)
 | 
						|
				break; //not doing anything useful
 | 
						|
			current_dir = d->get_current_dir();
 | 
						|
		} else {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	resource_path = candidate;
 | 
						|
	resource_path = resource_path.replace("\\", "/"); // windows path to unix path just in case
 | 
						|
	memdelete(d);
 | 
						|
 | 
						|
	if (!found)
 | 
						|
		return err;
 | 
						|
 | 
						|
	if (resource_path.length() && resource_path[resource_path.length() - 1] == '/')
 | 
						|
		resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end
 | 
						|
 | 
						|
	_convert_to_last_version();
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
bool ProjectSettings::has_setting(String p_var) const {
 | 
						|
 | 
						|
	_THREAD_SAFE_METHOD_
 | 
						|
 | 
						|
	return props.has(p_var);
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::set_registering_order(bool p_enable) {
 | 
						|
 | 
						|
	registering_order = p_enable;
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::_load_settings_binary(const String p_path) {
 | 
						|
 | 
						|
	Error err;
 | 
						|
	FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
 | 
						|
	if (err != OK) {
 | 
						|
		return err;
 | 
						|
	}
 | 
						|
 | 
						|
	uint8_t hdr[4];
 | 
						|
	f->get_buffer(hdr, 4);
 | 
						|
	if (hdr[0] != 'E' || hdr[1] != 'C' || hdr[2] != 'F' || hdr[3] != 'G') {
 | 
						|
 | 
						|
		memdelete(f);
 | 
						|
		ERR_EXPLAIN("Corrupted header in binary project.binary (not ECFG)");
 | 
						|
		ERR_FAIL_V(ERR_FILE_CORRUPT;)
 | 
						|
	}
 | 
						|
 | 
						|
	uint32_t count = f->get_32();
 | 
						|
 | 
						|
	for (uint32_t i = 0; i < count; i++) {
 | 
						|
 | 
						|
		uint32_t slen = f->get_32();
 | 
						|
		CharString cs;
 | 
						|
		cs.resize(slen + 1);
 | 
						|
		cs[slen] = 0;
 | 
						|
		f->get_buffer((uint8_t *)cs.ptr(), slen);
 | 
						|
		String key;
 | 
						|
		key.parse_utf8(cs.ptr());
 | 
						|
 | 
						|
		uint32_t vlen = f->get_32();
 | 
						|
		Vector<uint8_t> d;
 | 
						|
		d.resize(vlen);
 | 
						|
		f->get_buffer(d.ptrw(), vlen);
 | 
						|
		Variant value;
 | 
						|
		Error err = decode_variant(value, d.ptr(), d.size());
 | 
						|
		ERR_EXPLAIN("Error decoding property: " + key);
 | 
						|
		ERR_CONTINUE(err != OK);
 | 
						|
		set(key, value);
 | 
						|
	}
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::_load_settings_text(const String p_path) {
 | 
						|
 | 
						|
	Error err;
 | 
						|
	FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
 | 
						|
 | 
						|
	if (!f) {
 | 
						|
		// FIXME: Above 'err' error code is ERR_FILE_CANT_OPEN if the file is missing
 | 
						|
		// This needs to be streamlined if we want decent error reporting
 | 
						|
		return ERR_FILE_NOT_FOUND;
 | 
						|
	}
 | 
						|
 | 
						|
	VariantParser::StreamFile stream;
 | 
						|
	stream.f = f;
 | 
						|
 | 
						|
	String assign;
 | 
						|
	Variant value;
 | 
						|
	VariantParser::Tag next_tag;
 | 
						|
 | 
						|
	int lines = 0;
 | 
						|
	String error_text;
 | 
						|
 | 
						|
	String section;
 | 
						|
 | 
						|
	while (true) {
 | 
						|
 | 
						|
		assign = Variant();
 | 
						|
		next_tag.fields.clear();
 | 
						|
		next_tag.name = String();
 | 
						|
 | 
						|
		err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
 | 
						|
		if (err == ERR_FILE_EOF) {
 | 
						|
			memdelete(f);
 | 
						|
			return OK;
 | 
						|
		} else if (err != OK) {
 | 
						|
			ERR_PRINTS("Error parsing " + p_path + " at line " + itos(lines) + ": " + error_text + " File might be corrupted.");
 | 
						|
			memdelete(f);
 | 
						|
			return err;
 | 
						|
		}
 | 
						|
 | 
						|
		if (assign != String()) {
 | 
						|
			if (section == String() && assign == "config_version") {
 | 
						|
				int config_version = value;
 | 
						|
				if (config_version > FORMAT_VERSION) {
 | 
						|
					memdelete(f);
 | 
						|
					ERR_FAIL_COND_V(config_version > FORMAT_VERSION, ERR_FILE_CANT_OPEN);
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				// config_version is checked and dropped
 | 
						|
				set(section + "/" + assign, value);
 | 
						|
			}
 | 
						|
		} else if (next_tag.name != String()) {
 | 
						|
			section = next_tag.name;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	memdelete(f);
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::_load_settings_text_or_binary(const String p_text_path, const String p_bin_path) {
 | 
						|
 | 
						|
	// Attempt first to load the text-based project.godot file
 | 
						|
	Error err_text = _load_settings_text(p_text_path);
 | 
						|
	if (err_text == OK) {
 | 
						|
		return OK;
 | 
						|
	} else if (err_text != ERR_FILE_NOT_FOUND) {
 | 
						|
		// If the text-based file exists but can't be loaded, we want to know it
 | 
						|
		ERR_PRINTS("Couldn't load file '" + p_text_path + "', error code " + itos(err_text) + ".");
 | 
						|
		return err_text;
 | 
						|
	}
 | 
						|
 | 
						|
	// Fallback to binary project.binary file if text-based was not found
 | 
						|
	Error err_bin = _load_settings_binary(p_bin_path);
 | 
						|
	return err_bin;
 | 
						|
}
 | 
						|
 | 
						|
int ProjectSettings::get_order(const String &p_name) const {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(!props.has(p_name), -1);
 | 
						|
	return props[p_name].order;
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::set_order(const String &p_name, int p_order) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(!props.has(p_name));
 | 
						|
	props[p_name].order = p_order;
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::set_builtin_order(const String &p_name) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(!props.has(p_name));
 | 
						|
	if (props[p_name].order >= NO_BUILTIN_ORDER_BASE) {
 | 
						|
		props[p_name].order = last_builtin_order++;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::clear(const String &p_name) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(!props.has(p_name));
 | 
						|
	props.erase(p_name);
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::save() {
 | 
						|
 | 
						|
	return save_custom(get_resource_path().plus_file("project.godot"));
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) {
 | 
						|
 | 
						|
	Error err;
 | 
						|
	FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
 | 
						|
	if (err != OK) {
 | 
						|
 | 
						|
		ERR_EXPLAIN("Couldn't save project.binary at " + p_file);
 | 
						|
		ERR_FAIL_COND_V(err, err)
 | 
						|
	}
 | 
						|
 | 
						|
	uint8_t hdr[4] = { 'E', 'C', 'F', 'G' };
 | 
						|
	file->store_buffer(hdr, 4);
 | 
						|
 | 
						|
	int count = 0;
 | 
						|
 | 
						|
	for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) {
 | 
						|
 | 
						|
		for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
 | 
						|
 | 
						|
			count++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (p_custom_features != String()) {
 | 
						|
		file->store_32(count + 1);
 | 
						|
		//store how many properties are saved, add one for custom featuers, which must always go first
 | 
						|
		String key = CoreStringNames::get_singleton()->_custom_features;
 | 
						|
		file->store_32(key.length());
 | 
						|
		file->store_string(key);
 | 
						|
 | 
						|
		int len;
 | 
						|
		Error err = encode_variant(p_custom_features, NULL, len);
 | 
						|
		if (err != OK) {
 | 
						|
			memdelete(file);
 | 
						|
			ERR_FAIL_V(err);
 | 
						|
		}
 | 
						|
 | 
						|
		Vector<uint8_t> buff;
 | 
						|
		buff.resize(len);
 | 
						|
 | 
						|
		err = encode_variant(p_custom_features, &buff[0], len);
 | 
						|
		if (err != OK) {
 | 
						|
			memdelete(file);
 | 
						|
			ERR_FAIL_V(err);
 | 
						|
		}
 | 
						|
		file->store_32(len);
 | 
						|
		file->store_buffer(buff.ptr(), buff.size());
 | 
						|
 | 
						|
	} else {
 | 
						|
		file->store_32(count); //store how many properties are saved
 | 
						|
	}
 | 
						|
 | 
						|
	for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) {
 | 
						|
 | 
						|
		for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
 | 
						|
 | 
						|
			String key = F->get();
 | 
						|
			if (E->key() != "")
 | 
						|
				key = E->key() + "/" + key;
 | 
						|
			Variant value;
 | 
						|
			if (p_custom.has(key))
 | 
						|
				value = p_custom[key];
 | 
						|
			else
 | 
						|
				value = get(key);
 | 
						|
 | 
						|
			file->store_32(key.length());
 | 
						|
			file->store_string(key);
 | 
						|
 | 
						|
			int len;
 | 
						|
			Error err = encode_variant(value, NULL, len);
 | 
						|
			if (err != OK)
 | 
						|
				memdelete(file);
 | 
						|
			ERR_FAIL_COND_V(err != OK, ERR_INVALID_DATA);
 | 
						|
 | 
						|
			Vector<uint8_t> buff;
 | 
						|
			buff.resize(len);
 | 
						|
 | 
						|
			err = encode_variant(value, &buff[0], len);
 | 
						|
			if (err != OK)
 | 
						|
				memdelete(file);
 | 
						|
			ERR_FAIL_COND_V(err != OK, ERR_INVALID_DATA);
 | 
						|
			file->store_32(len);
 | 
						|
			file->store_buffer(buff.ptr(), buff.size());
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	file->close();
 | 
						|
	memdelete(file);
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::_save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom, const String &p_custom_features) {
 | 
						|
 | 
						|
	Error err;
 | 
						|
	FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
 | 
						|
 | 
						|
	if (err) {
 | 
						|
		ERR_EXPLAIN("Couldn't save project.godot - " + p_file);
 | 
						|
		ERR_FAIL_COND_V(err, err)
 | 
						|
	}
 | 
						|
 | 
						|
	file->store_line("; Engine configuration file.");
 | 
						|
	file->store_line("; It's best edited using the editor UI and not directly,");
 | 
						|
	file->store_line("; since the parameters that go here are not all obvious.");
 | 
						|
	file->store_line(";");
 | 
						|
	file->store_line("; Format:");
 | 
						|
	file->store_line(";   [section] ; section goes between []");
 | 
						|
	file->store_line(";   param=value ; assign values to parameters");
 | 
						|
	file->store_line("");
 | 
						|
 | 
						|
	file->store_string("config_version=" + itos(FORMAT_VERSION) + "\n");
 | 
						|
	if (p_custom_features != String())
 | 
						|
		file->store_string("custom_features=\"" + p_custom_features + "\"\n");
 | 
						|
	file->store_string("\n");
 | 
						|
 | 
						|
	for (Map<String, List<String> >::Element *E = props.front(); E; E = E->next()) {
 | 
						|
 | 
						|
		if (E != props.front())
 | 
						|
			file->store_string("\n");
 | 
						|
 | 
						|
		if (E->key() != "")
 | 
						|
			file->store_string("[" + E->key() + "]\n\n");
 | 
						|
		for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
 | 
						|
 | 
						|
			String key = F->get();
 | 
						|
			if (E->key() != "")
 | 
						|
				key = E->key() + "/" + key;
 | 
						|
			Variant value;
 | 
						|
			if (p_custom.has(key))
 | 
						|
				value = p_custom[key];
 | 
						|
			else
 | 
						|
				value = get(key);
 | 
						|
 | 
						|
			String vstr;
 | 
						|
			VariantWriter::write_to_string(value, vstr);
 | 
						|
			if (F->get().find(" ") != -1)
 | 
						|
				file->store_string(F->get().quote() + "=" + vstr + "\n");
 | 
						|
			else
 | 
						|
				file->store_string(F->get() + "=" + vstr + "\n");
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	file->close();
 | 
						|
	memdelete(file);
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
Error ProjectSettings::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array?
 | 
						|
 | 
						|
	return save_custom(p_file);
 | 
						|
};
 | 
						|
 | 
						|
Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_custom, const Vector<String> &p_custom_features, bool p_merge_with_current) {
 | 
						|
 | 
						|
	ERR_FAIL_COND_V(p_path == "", ERR_INVALID_PARAMETER);
 | 
						|
 | 
						|
	Set<_VCSort> vclist;
 | 
						|
 | 
						|
	if (p_merge_with_current) {
 | 
						|
		for (Map<StringName, VariantContainer>::Element *G = props.front(); G; G = G->next()) {
 | 
						|
 | 
						|
			const VariantContainer *v = &G->get();
 | 
						|
 | 
						|
			if (v->hide_from_editor)
 | 
						|
				continue;
 | 
						|
 | 
						|
			if (p_custom.has(G->key()))
 | 
						|
				continue;
 | 
						|
 | 
						|
			_VCSort vc;
 | 
						|
			vc.name = G->key(); //*k;
 | 
						|
			vc.order = v->order;
 | 
						|
			vc.type = v->variant.get_type();
 | 
						|
			vc.flags = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_STORAGE;
 | 
						|
			if (v->variant == v->initial)
 | 
						|
				continue;
 | 
						|
 | 
						|
			vclist.insert(vc);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (const Map<String, Variant>::Element *E = p_custom.front(); E; E = E->next()) {
 | 
						|
 | 
						|
		// Lookup global prop to store in the same order
 | 
						|
		Map<StringName, VariantContainer>::Element *global_prop = props.find(E->key());
 | 
						|
 | 
						|
		_VCSort vc;
 | 
						|
		vc.name = E->key();
 | 
						|
		vc.order = global_prop ? global_prop->get().order : 0xFFFFFFF;
 | 
						|
		vc.type = E->get().get_type();
 | 
						|
		vc.flags = PROPERTY_USAGE_STORAGE;
 | 
						|
		vclist.insert(vc);
 | 
						|
	}
 | 
						|
 | 
						|
	Map<String, List<String> > props;
 | 
						|
 | 
						|
	for (Set<_VCSort>::Element *E = vclist.front(); E; E = E->next()) {
 | 
						|
 | 
						|
		String category = E->get().name;
 | 
						|
		String name = E->get().name;
 | 
						|
 | 
						|
		int div = category.find("/");
 | 
						|
 | 
						|
		if (div < 0)
 | 
						|
			category = "";
 | 
						|
		else {
 | 
						|
 | 
						|
			category = category.substr(0, div);
 | 
						|
			name = name.substr(div + 1, name.size());
 | 
						|
		}
 | 
						|
		props[category].push_back(name);
 | 
						|
	}
 | 
						|
 | 
						|
	String custom_features;
 | 
						|
 | 
						|
	for (int i = 0; i < p_custom_features.size(); i++) {
 | 
						|
		if (i > 0)
 | 
						|
			custom_features += ",";
 | 
						|
 | 
						|
		String f = p_custom_features[i].strip_edges().replace("\"", "");
 | 
						|
		custom_features += f;
 | 
						|
	}
 | 
						|
 | 
						|
	if (p_path.ends_with(".godot"))
 | 
						|
		return _save_settings_text(p_path, props, p_custom, custom_features);
 | 
						|
	else if (p_path.ends_with(".binary"))
 | 
						|
		return _save_settings_binary(p_path, props, p_custom, custom_features);
 | 
						|
	else {
 | 
						|
 | 
						|
		ERR_EXPLAIN("Unknown config file format: " + p_path);
 | 
						|
		ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
 | 
						|
	}
 | 
						|
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default) {
 | 
						|
 | 
						|
	Variant ret;
 | 
						|
	if (!ProjectSettings::get_singleton()->has_setting(p_var)) {
 | 
						|
		ProjectSettings::get_singleton()->set(p_var, p_default);
 | 
						|
	}
 | 
						|
	ret = ProjectSettings::get_singleton()->get(p_var);
 | 
						|
 | 
						|
	ProjectSettings::get_singleton()->set_initial_value(p_var, p_default);
 | 
						|
	ProjectSettings::get_singleton()->set_builtin_order(p_var);
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
Vector<String> ProjectSettings::get_optimizer_presets() const {
 | 
						|
 | 
						|
	List<PropertyInfo> pi;
 | 
						|
	ProjectSettings::get_singleton()->get_property_list(&pi);
 | 
						|
	Vector<String> names;
 | 
						|
 | 
						|
	for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
 | 
						|
 | 
						|
		if (!E->get().name.begins_with("optimizer_presets/"))
 | 
						|
			continue;
 | 
						|
		names.push_back(E->get().name.get_slicec('/', 1));
 | 
						|
	}
 | 
						|
 | 
						|
	names.sort();
 | 
						|
 | 
						|
	return names;
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(!p_info.has("name"));
 | 
						|
	ERR_FAIL_COND(!p_info.has("type"));
 | 
						|
 | 
						|
	PropertyInfo pinfo;
 | 
						|
	pinfo.name = p_info["name"];
 | 
						|
	ERR_FAIL_COND(!props.has(pinfo.name));
 | 
						|
	pinfo.type = Variant::Type(p_info["type"].operator int());
 | 
						|
	ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
 | 
						|
 | 
						|
	if (p_info.has("hint"))
 | 
						|
		pinfo.hint = PropertyHint(p_info["hint"].operator int());
 | 
						|
	if (p_info.has("hint_string"))
 | 
						|
		pinfo.hint_string = p_info["hint_string"];
 | 
						|
 | 
						|
	set_custom_property_info(pinfo.name, pinfo);
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::set_custom_property_info(const String &p_prop, const PropertyInfo &p_info) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(!props.has(p_prop));
 | 
						|
	custom_prop_info[p_prop] = p_info;
 | 
						|
	custom_prop_info[p_prop].name = p_prop;
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::set_disable_feature_overrides(bool p_disable) {
 | 
						|
 | 
						|
	disable_feature_overrides = p_disable;
 | 
						|
}
 | 
						|
 | 
						|
bool ProjectSettings::is_using_datapack() const {
 | 
						|
 | 
						|
	return using_datapack;
 | 
						|
}
 | 
						|
 | 
						|
bool ProjectSettings::property_can_revert(const String &p_name) {
 | 
						|
 | 
						|
	if (!props.has(p_name))
 | 
						|
		return false;
 | 
						|
 | 
						|
	return props[p_name].initial != props[p_name].variant;
 | 
						|
}
 | 
						|
 | 
						|
Variant ProjectSettings::property_get_revert(const String &p_name) {
 | 
						|
 | 
						|
	if (!props.has(p_name))
 | 
						|
		return Variant();
 | 
						|
 | 
						|
	return props[p_name].initial;
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::set_setting(const String &p_setting, const Variant &p_value) {
 | 
						|
	set(p_setting, p_value);
 | 
						|
}
 | 
						|
 | 
						|
Variant ProjectSettings::get_setting(const String &p_setting) const {
 | 
						|
	return get(p_setting);
 | 
						|
}
 | 
						|
 | 
						|
void ProjectSettings::_bind_methods() {
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
 | 
						|
	ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_setting", "name"), &ProjectSettings::get_setting);
 | 
						|
	ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order);
 | 
						|
	ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value);
 | 
						|
	ClassDB::bind_method(D_METHOD("add_property_info", "hint"), &ProjectSettings::_add_property_info_bind);
 | 
						|
	ClassDB::bind_method(D_METHOD("clear", "name"), &ProjectSettings::clear);
 | 
						|
	ClassDB::bind_method(D_METHOD("localize_path", "path"), &ProjectSettings::localize_path);
 | 
						|
	ClassDB::bind_method(D_METHOD("globalize_path", "path"), &ProjectSettings::globalize_path);
 | 
						|
	ClassDB::bind_method(D_METHOD("save"), &ProjectSettings::save);
 | 
						|
	ClassDB::bind_method(D_METHOD("load_resource_pack", "pack"), &ProjectSettings::_load_resource_pack);
 | 
						|
	ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &ProjectSettings::property_can_revert);
 | 
						|
	ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &ProjectSettings::property_get_revert);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("save_custom", "file"), &ProjectSettings::_save_custom_bnd);
 | 
						|
}
 | 
						|
 | 
						|
ProjectSettings::ProjectSettings() {
 | 
						|
 | 
						|
	singleton = this;
 | 
						|
	last_order = NO_BUILTIN_ORDER_BASE;
 | 
						|
	last_builtin_order = 0;
 | 
						|
	disable_feature_overrides = false;
 | 
						|
	registering_order = true;
 | 
						|
 | 
						|
	Array va;
 | 
						|
	Ref<InputEventKey> key;
 | 
						|
	Ref<InputEventJoypadButton> joyb;
 | 
						|
 | 
						|
	GLOBAL_DEF("application/config/name", "");
 | 
						|
	GLOBAL_DEF("application/run/main_scene", "");
 | 
						|
	custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "tscn,scn,res");
 | 
						|
	GLOBAL_DEF("application/run/disable_stdout", false);
 | 
						|
	GLOBAL_DEF("application/run/disable_stderr", false);
 | 
						|
	GLOBAL_DEF("application/config/use_custom_user_dir", false);
 | 
						|
	GLOBAL_DEF("application/config/custom_user_dir_name", "");
 | 
						|
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_ENTER);
 | 
						|
	va.push_back(key);
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_KP_ENTER);
 | 
						|
	va.push_back(key);
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_SPACE);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_BUTTON_0);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_accept", va);
 | 
						|
	input_presets.push_back("input/ui_accept");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_SPACE);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_BUTTON_3);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_select", va);
 | 
						|
	input_presets.push_back("input/ui_select");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_ESCAPE);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_BUTTON_1);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_cancel", va);
 | 
						|
	input_presets.push_back("input/ui_cancel");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_TAB);
 | 
						|
	va.push_back(key);
 | 
						|
	GLOBAL_DEF("input/ui_focus_next", va);
 | 
						|
	input_presets.push_back("input/ui_focus_next");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_TAB);
 | 
						|
	key->set_shift(true);
 | 
						|
	va.push_back(key);
 | 
						|
	GLOBAL_DEF("input/ui_focus_prev", va);
 | 
						|
	input_presets.push_back("input/ui_focus_prev");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_LEFT);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_DPAD_LEFT);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_left", va);
 | 
						|
	input_presets.push_back("input/ui_left");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_RIGHT);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_DPAD_RIGHT);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_right", va);
 | 
						|
	input_presets.push_back("input/ui_right");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_UP);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_DPAD_UP);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_up", va);
 | 
						|
	input_presets.push_back("input/ui_up");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_DOWN);
 | 
						|
	va.push_back(key);
 | 
						|
	joyb.instance();
 | 
						|
	joyb->set_button_index(JOY_DPAD_DOWN);
 | 
						|
	va.push_back(joyb);
 | 
						|
	GLOBAL_DEF("input/ui_down", va);
 | 
						|
	input_presets.push_back("input/ui_down");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_PAGEUP);
 | 
						|
	va.push_back(key);
 | 
						|
	GLOBAL_DEF("input/ui_page_up", va);
 | 
						|
	input_presets.push_back("input/ui_page_up");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_PAGEDOWN);
 | 
						|
	va.push_back(key);
 | 
						|
	GLOBAL_DEF("input/ui_page_down", va);
 | 
						|
	input_presets.push_back("input/ui_page_down");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_HOME);
 | 
						|
	va.push_back(key);
 | 
						|
	GLOBAL_DEF("input/ui_home", va);
 | 
						|
	input_presets.push_back("input/ui_home");
 | 
						|
 | 
						|
	va = Array();
 | 
						|
	key.instance();
 | 
						|
	key->set_scancode(KEY_END);
 | 
						|
	va.push_back(key);
 | 
						|
	GLOBAL_DEF("input/ui_end", va);
 | 
						|
	input_presets.push_back("input/ui_end");
 | 
						|
 | 
						|
	//GLOBAL_DEF("display/window/handheld/orientation", "landscape");
 | 
						|
 | 
						|
	custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
 | 
						|
	custom_prop_info["rendering/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
 | 
						|
	custom_prop_info["physics/2d/thread_model"] = PropertyInfo(Variant::INT, "physics/2d/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
 | 
						|
	custom_prop_info["rendering/quality/intended_usage/framebuffer_allocation"] = PropertyInfo(Variant::INT, "rendering/quality/intended_usage/framebuffer_allocation", PROPERTY_HINT_ENUM, "2D,2D Without Sampling,3D,3D Without Effects");
 | 
						|
	GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_mode", 2);
 | 
						|
 | 
						|
	GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
 | 
						|
 | 
						|
	//assigning here, because using GLOBAL_GET on every block for compressing can be slow
 | 
						|
	Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false);
 | 
						|
	custom_prop_info["compression/formats/zstd/long_distance_matching"] = PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching");
 | 
						|
	Compression::zstd_level = GLOBAL_DEF("compression/formats/zstd/compression_level", 3);
 | 
						|
	custom_prop_info["compression/formats/zstd/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1");
 | 
						|
	Compression::zstd_window_log_size = GLOBAL_DEF("compression/formats/zstd/window_log_size", 27);
 | 
						|
	custom_prop_info["compression/formats/zstd/window_log_size"] = PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size", PROPERTY_HINT_RANGE, "10,30,1");
 | 
						|
 | 
						|
	Compression::zlib_level = GLOBAL_DEF("compression/formats/zlib/compression_level", Z_DEFAULT_COMPRESSION);
 | 
						|
	custom_prop_info["compression/formats/zlib/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
 | 
						|
 | 
						|
	Compression::gzip_level = GLOBAL_DEF("compression/formats/gzip/compression_level", Z_DEFAULT_COMPRESSION);
 | 
						|
	custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
 | 
						|
 | 
						|
	using_datapack = false;
 | 
						|
}
 | 
						|
 | 
						|
ProjectSettings::~ProjectSettings() {
 | 
						|
 | 
						|
	singleton = NULL;
 | 
						|
}
 |