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			266 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			266 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  path_utils.cpp                                                        */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "path_utils.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/io/dir_access.h"
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| #include "core/io/file_access.h"
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| #include "core/os/os.h"
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| 
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| #include <stdlib.h>
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| 
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| #ifdef WINDOWS_ENABLED
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| #define WIN32_LEAN_AND_MEAN
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| #include <windows.h>
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| 
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| #define ENV_PATH_SEP ";"
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| #else
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| #include <limits.h>
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| #include <unistd.h>
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| 
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| #define ENV_PATH_SEP ":"
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| #endif
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| 
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| namespace Path {
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| 
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| String find_executable(const String &p_name) {
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| #ifdef WINDOWS_ENABLED
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| 	Vector<String> exts = OS::get_singleton()->get_environment("PATHEXT").split(ENV_PATH_SEP, false);
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| #endif
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| 	Vector<String> env_path = OS::get_singleton()->get_environment("PATH").split(ENV_PATH_SEP, false);
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| 
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| 	if (env_path.is_empty()) {
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| 		return String();
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| 	}
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| 
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| 	for (int i = 0; i < env_path.size(); i++) {
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| 		String p = Path::join(env_path[i], p_name);
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| 
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| #ifdef WINDOWS_ENABLED
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| 		for (int j = 0; j < exts.size(); j++) {
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| 			String p2 = p + exts[j].to_lower(); // lowercase to reduce risk of case mismatch warning
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| 
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| 			if (FileAccess::exists(p2)) {
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| 				return p2;
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| 			}
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| 		}
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| #else
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| 		if (FileAccess::exists(p)) {
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| 			return p;
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| 		}
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| #endif
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| 	}
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| 
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| 	return String();
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| }
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| 
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| String cwd() {
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| #ifdef WINDOWS_ENABLED
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| 	const DWORD expected_size = ::GetCurrentDirectoryW(0, nullptr);
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| 
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| 	Char16String buffer;
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| 	buffer.resize((int)expected_size);
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| 	if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0) {
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| 		return ".";
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| 	}
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| 
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| 	String result;
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| 	result.parse_utf16(buffer.ptr());
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| 	if (result.is_empty()) {
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| 		return ".";
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| 	}
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| 	return result.simplify_path();
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| #else
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| 	char buffer[PATH_MAX];
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| 	if (::getcwd(buffer, sizeof(buffer)) == nullptr) {
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| 		return ".";
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| 	}
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| 
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| 	String result;
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| 	if (result.parse_utf8(buffer) != OK) {
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| 		return ".";
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| 	}
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| 
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| 	return result.simplify_path();
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| #endif
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| }
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| 
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| String abspath(const String &p_path) {
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| 	if (p_path.is_absolute_path()) {
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| 		return p_path.simplify_path();
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| 	} else {
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| 		return Path::join(Path::cwd(), p_path).simplify_path();
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| 	}
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| }
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| 
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| String realpath(const String &p_path) {
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| #ifdef WINDOWS_ENABLED
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| 	// Open file without read/write access
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| 	HANDLE hFile = ::CreateFileW((LPCWSTR)(p_path.utf16().get_data()), 0,
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| 			FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
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| 			nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
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| 
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| 	if (hFile == INVALID_HANDLE_VALUE) {
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| 		return p_path;
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| 	}
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| 
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| 	const DWORD expected_size = ::GetFinalPathNameByHandleW(hFile, nullptr, 0, FILE_NAME_NORMALIZED);
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| 
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| 	if (expected_size == 0) {
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| 		::CloseHandle(hFile);
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| 		return p_path;
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| 	}
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| 
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| 	Char16String buffer;
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| 	buffer.resize((int)expected_size);
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| 	::GetFinalPathNameByHandleW(hFile, (wchar_t *)buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
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| 
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| 	::CloseHandle(hFile);
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| 
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| 	String result;
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| 	result.parse_utf16(buffer.ptr());
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| 	if (result.is_empty()) {
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| 		return p_path;
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| 	}
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| 
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| 	return result.simplify_path();
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| #elif defined(UNIX_ENABLED)
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| 	char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr);
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| 
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| 	if (!resolved_path) {
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| 		return p_path;
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| 	}
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| 
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| 	String result;
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| 	Error parse_ok = result.parse_utf8(resolved_path);
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| 	::free(resolved_path);
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| 
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| 	if (parse_ok != OK) {
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| 		return p_path;
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| 	}
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| 
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| 	return result.simplify_path();
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| #endif
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| }
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| 
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| String join(const String &p_a, const String &p_b) {
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| 	if (p_a.is_empty()) {
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| 		return p_b;
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| 	}
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| 
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| 	const char32_t a_last = p_a[p_a.length() - 1];
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| 	if ((a_last == '/' || a_last == '\\') ||
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| 			(p_b.size() > 0 && (p_b[0] == '/' || p_b[0] == '\\'))) {
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| 		return p_a + p_b;
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| 	}
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| 
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| 	return p_a + "/" + p_b;
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| }
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| 
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| String join(const String &p_a, const String &p_b, const String &p_c) {
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| 	return Path::join(Path::join(p_a, p_b), p_c);
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| }
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| 
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| String join(const String &p_a, const String &p_b, const String &p_c, const String &p_d) {
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| 	return Path::join(Path::join(Path::join(p_a, p_b), p_c), p_d);
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| }
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| 
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| String relative_to_impl(const String &p_path, const String &p_relative_to) {
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| 	// This function assumes arguments are normalized and absolute paths
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| 
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| 	if (p_path.begins_with(p_relative_to)) {
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| 		return p_path.substr(p_relative_to.length() + 1);
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| 	} else {
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| 		String base_dir = p_relative_to.get_base_dir();
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| 
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| 		if (base_dir.length() <= 2 && (base_dir.is_empty() || base_dir.ends_with(":"))) {
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| 			return p_path;
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| 		}
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| 
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| 		return String("..").path_join(relative_to_impl(p_path, base_dir));
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| 	}
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| }
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| 
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| #ifdef WINDOWS_ENABLED
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| String get_drive_letter(const String &p_norm_path) {
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| 	int idx = p_norm_path.find(":/");
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| 	if (idx != -1 && idx < p_norm_path.find_char('/')) {
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| 		return p_norm_path.substr(0, idx + 1);
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| 	}
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| 	return String();
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| }
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| #endif
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| 
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| String relative_to(const String &p_path, const String &p_relative_to) {
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| 	String relative_to_abs_norm = abspath(p_relative_to);
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| 	String path_abs_norm = abspath(p_path);
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| 
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| #ifdef WINDOWS_ENABLED
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| 	if (get_drive_letter(relative_to_abs_norm) != get_drive_letter(path_abs_norm)) {
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| 		return path_abs_norm;
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| 	}
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| #endif
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| 
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| 	return relative_to_impl(path_abs_norm, relative_to_abs_norm);
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| }
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| 
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| const Vector<String> reserved_assembly_names = { "GodotSharp", "GodotSharpEditor", "Godot.SourceGenerators" };
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| 
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| String get_csharp_project_name() {
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| 	String name = GLOBAL_GET("dotnet/project/assembly_name");
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| 	if (name.is_empty()) {
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| 		name = GLOBAL_GET("application/config/name");
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| 		Vector<String> invalid_chars = Vector<String>({ //
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| 				// Windows reserved filename chars.
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| 				":", "*", "?", "\"", "<", ">", "|",
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| 				// Directory separators.
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| 				"/", "\\",
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| 				// Other chars that have been found to break assembly loading.
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| 				";", "'", "=", "," });
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| 		name = name.strip_edges();
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| 		for (int i = 0; i < invalid_chars.size(); i++) {
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| 			name = name.replace(invalid_chars[i], "-");
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| 		}
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| 	}
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| 
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| 	if (name.is_empty()) {
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| 		name = "UnnamedProject";
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| 	}
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| 
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| 	// Avoid reserved names that conflict with Godot assemblies.
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| 	if (reserved_assembly_names.has(name)) {
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| 		name += "_";
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| 	}
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| 
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| 	return name;
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| }
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| 
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| } // namespace Path
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