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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			34 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.2">
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| 	<brief_description>
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| 	</brief_description>
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| 	<description>
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="2.0">
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| 		</member>
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| 		<member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectSpectrumAnalyzer.FFT_Size" default="2">
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| 		</member>
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| 		<member name="tap_back_pos" type="float" setter="set_tap_back_pos" getter="get_tap_back_pos" default="0.01">
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="FFT_SIZE_256" value="0" enum="FFT_Size">
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| 		</constant>
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| 		<constant name="FFT_SIZE_512" value="1" enum="FFT_Size">
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| 		</constant>
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| 		<constant name="FFT_SIZE_1024" value="2" enum="FFT_Size">
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| 		</constant>
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| 		<constant name="FFT_SIZE_2048" value="3" enum="FFT_Size">
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| 		</constant>
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| 		<constant name="FFT_SIZE_4096" value="4" enum="FFT_Size">
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| 		</constant>
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| 		<constant name="FFT_SIZE_MAX" value="5" enum="FFT_Size">
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| 			Represents the size of the [enum FFT_Size] enum.
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| 		</constant>
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| 	</constants>
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| </class>
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