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			119 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="GeometryInstance" inherits="VisualInstance" version="3.2">
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| 	<brief_description>
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| 		Base node for geometry-based visual instances.
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| 	</brief_description>
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| 	<description>
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| 		Base node for geometry-based visual instances. Shares some common functionality like visibility and custom materials.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_flag" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="flag" type="int" enum="GeometryInstance.Flags">
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| 			</argument>
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| 			<description>
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| 				Returns the [enum GeometryInstance.Flags] that have been set for this object.
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| 			</description>
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| 		</method>
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| 		<method name="set_custom_aabb">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="aabb" type="AABB">
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| 			</argument>
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| 			<description>
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| 				Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero.
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| 			</description>
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| 		</method>
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| 		<method name="set_flag">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="flag" type="int" enum="GeometryInstance.Flags">
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| 			</argument>
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| 			<argument index="1" name="value" type="bool">
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| 			</argument>
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| 			<description>
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| 				Sets the [enum GeometryInstance.Flags] specified. See [enum GeometryInstance.Flags] for options.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting" default="1">
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| 			The selected shadow casting flag. See [enum ShadowCastingSetting] for possible values.
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| 		</member>
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| 		<member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin" default="0.0">
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| 			The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box.
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| 		</member>
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| 		<member name="generate_lightmap" type="bool" setter="set_generate_lightmap" getter="get_generate_lightmap" default="true">
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| 			When disabled, the mesh will be taken into account when computing indirect lighting, but the resulting lightmap will not be saved. Useful for emissive only materials or shadow casters.
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| 		</member>
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| 		<member name="lightmap_scale" type="int" setter="set_lightmap_scale" getter="get_lightmap_scale" enum="GeometryInstance.LightmapScale" default="0">
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| 			Scale factor for the generated baked lightmap. Useful for adding detail to certain mesh instances.
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| 		</member>
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| 		<member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance" default="0.0">
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| 			The GeometryInstance's max LOD distance.
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| 			[b]Note:[/b] This property currently has no effect.
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| 		</member>
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| 		<member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis" default="0.0">
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| 			The GeometryInstance's max LOD margin.
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| 			[b]Note:[/b] This property currently has no effect.
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| 		</member>
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| 		<member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance" default="0.0">
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| 			The GeometryInstance's min LOD distance.
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| 			[b]Note:[/b] This property currently has no effect.
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| 		</member>
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| 		<member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis" default="0.0">
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| 			The GeometryInstance's min LOD margin.
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| 			[b]Note:[/b] This property currently has no effect.
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| 		</member>
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| 		<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override">
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| 			The material override for the whole geometry.
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| 			If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.
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| 		</member>
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| 		<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" default="false">
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| 			If [code]true[/code], this GeometryInstance will be used when baking lights using a [GIProbe] or [BakedLightmap].
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="LIGHTMAP_SCALE_1X" value="0" enum="LightmapScale">
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| 			The generated lightmap texture will have the original size.
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| 		</constant>
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| 		<constant name="LIGHTMAP_SCALE_2X" value="1" enum="LightmapScale">
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| 			The generated lightmap texture will be twice as large, on each axis.
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| 		</constant>
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| 		<constant name="LIGHTMAP_SCALE_4X" value="2" enum="LightmapScale">
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| 			The generated lightmap texture will be 4 times as large, on each axis.
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| 		</constant>
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| 		<constant name="LIGHTMAP_SCALE_8X" value="3" enum="LightmapScale">
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| 			The generated lightmap texture will be 8 times as large, on each axis.
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| 		</constant>
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| 		<constant name="LIGHTMAP_SCALE_MAX" value="4" enum="LightmapScale">
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| 		</constant>
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| 		<constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting">
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| 			Will not cast any shadows.
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| 		</constant>
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| 		<constant name="SHADOW_CASTING_SETTING_ON" value="1" enum="ShadowCastingSetting">
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| 			Will cast shadows from all visible faces in the GeometryInstance.
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| 			Will take culling into account, so faces not being rendered will not be taken into account when shadow casting.
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| 		</constant>
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| 		<constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum="ShadowCastingSetting">
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| 			Will cast shadows from all visible faces in the GeometryInstance.
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| 			Will not take culling into account, so all faces will be taken into account when shadow casting.
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| 		</constant>
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| 		<constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum="ShadowCastingSetting">
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| 			Will only show the shadows casted from this object.
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| 			In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
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| 		</constant>
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| 		<constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags">
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| 			Will allow the GeometryInstance to be used when baking lights using a [GIProbe] or [BakedLightmap].
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| 		</constant>
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| 		<constant name="FLAG_DRAW_NEXT_FRAME_IF_VISIBLE" value="1" enum="Flags">
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| 			Unused in this class, exposed for consistency with [enum VisualServer.InstanceFlags].
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| 		</constant>
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| 		<constant name="FLAG_MAX" value="2" enum="Flags">
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| 			Represents the size of the [enum Flags] enum.
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| 		</constant>
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| 	</constants>
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| </class>
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