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			24 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="InputEventJoypadMotion" inherits="InputEvent" version="3.2">
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| 	<brief_description>
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| 		Input event type for gamepad joysticks and other motions. For buttons, see [code]InputEventJoypadButton[/code].
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| 	</brief_description>
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| 	<description>
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| 		Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time.
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| 	</description>
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| 	<tutorials>
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| 		<link>https://docs.godotengine.org/en/3.2/tutorials/inputs/inputevent.html</link>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="axis" type="int" setter="set_axis" getter="get_axis" default="0">
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| 			Axis identifier. Use one of the [enum JoystickList] axis constants.
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| 		</member>
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| 		<member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0">
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| 			Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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