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			30 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="InputEventScreenDrag" inherits="InputEvent" version="3.2">
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| 	<brief_description>
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| 		Input event type for screen drag events. Only available on mobile devices.
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| 	</brief_description>
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| 	<description>
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| 		Contains screen drag information. See [method Node._input].
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| 	</description>
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| 	<tutorials>
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| 		<link>https://docs.godotengine.org/en/3.2/tutorials/inputs/inputevent.html</link>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="index" type="int" setter="set_index" getter="get_index" default="0">
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| 			The drag event index in the case of a multi-drag event.
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| 		</member>
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| 		<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
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| 			The drag position.
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| 		</member>
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| 		<member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2( 0, 0 )">
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| 			The drag position relative to its start position.
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| 		</member>
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| 		<member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2( 0, 0 )">
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| 			The drag speed.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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