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	Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7)
		
	
			
		
			
				
	
	
		
			1141 lines
		
	
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1141 lines
		
	
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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						|
/*  connections_dialog.cpp                                               */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "connections_dialog.h"
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#include "core/print_string.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "plugins/script_editor_plugin.h"
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#include "scene/gui/label.h"
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#include "scene/gui/popup_menu.h"
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static Node *_find_first_script(Node *p_root, Node *p_node) {
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	if (p_node != p_root && p_node->get_owner() != p_root) {
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		return NULL;
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	}
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	if (!p_node->get_script().is_null()) {
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		return p_node;
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	}
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	for (int i = 0; i < p_node->get_child_count(); i++) {
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		Node *ret = _find_first_script(p_root, p_node->get_child(i));
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		if (ret) {
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			return ret;
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		}
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	}
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	return NULL;
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}
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class ConnectDialogBinds : public Object {
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	GDCLASS(ConnectDialogBinds, Object);
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public:
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	Vector<Variant> params;
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	bool _set(const StringName &p_name, const Variant &p_value) {
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		String name = p_name;
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		if (name.begins_with("bind/")) {
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			int which = name.get_slice("/", 1).to_int() - 1;
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			ERR_FAIL_INDEX_V(which, params.size(), false);
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			params.write[which] = p_value;
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		} else
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			return false;
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		return true;
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	}
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	bool _get(const StringName &p_name, Variant &r_ret) const {
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		String name = p_name;
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		if (name.begins_with("bind/")) {
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			int which = name.get_slice("/", 1).to_int() - 1;
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			ERR_FAIL_INDEX_V(which, params.size(), false);
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			r_ret = params[which];
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		} else
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			return false;
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		return true;
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	}
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	void _get_property_list(List<PropertyInfo> *p_list) const {
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		for (int i = 0; i < params.size(); i++) {
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			p_list->push_back(PropertyInfo(params[i].get_type(), "bind/" + itos(i + 1)));
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		}
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	}
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	void notify_changed() {
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		_change_notify();
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	}
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	ConnectDialogBinds() {
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	}
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};
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/*
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 * Signal automatically called by parent dialog.
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 */
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void ConnectDialog::ok_pressed() {
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	String method_name = dst_method->get_text();
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	if (method_name == "") {
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		error->set_text(TTR("Method in target node must be specified."));
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		error->popup_centered_minsize();
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		return;
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	}
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	if (!method_name.strip_edges().is_valid_identifier()) {
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		error->set_text(TTR("Method name must be a valid identifier."));
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		error->popup_centered();
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		return;
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	}
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	Node *target = tree->get_selected();
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	if (!target) {
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		return; // Nothing selected in the tree, not an error.
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	}
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	if (target->get_script().is_null()) {
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		if (!target->has_method(method_name)) {
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			error->set_text(TTR("Target method not found. Specify a valid method or attach a script to the target node."));
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			error->popup_centered_minsize();
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			return;
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		}
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	}
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	emit_signal("connected");
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	hide();
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}
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void ConnectDialog::_cancel_pressed() {
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	hide();
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}
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/*
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 * Called each time a target node is selected within the target node tree.
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 */
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void ConnectDialog::_tree_node_selected() {
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	Node *current = tree->get_selected();
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	if (!current)
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		return;
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	dst_path = source->get_path_to(current);
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	_update_ok_enabled();
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}
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/*
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 * Adds a new parameter bind to connection.
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 */
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void ConnectDialog::_add_bind() {
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	if (cdbinds->params.size() >= VARIANT_ARG_MAX)
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		return;
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	Variant::Type vt = (Variant::Type)type_list->get_item_id(type_list->get_selected());
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	Variant value;
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	switch (vt) {
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		case Variant::BOOL: value = false; break;
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		case Variant::INT: value = 0; break;
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		case Variant::REAL: value = 0.0; break;
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		case Variant::STRING: value = ""; break;
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		case Variant::VECTOR2: value = Vector2(); break;
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		case Variant::RECT2: value = Rect2(); break;
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		case Variant::VECTOR3: value = Vector3(); break;
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		case Variant::PLANE: value = Plane(); break;
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		case Variant::QUAT: value = Quat(); break;
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		case Variant::AABB: value = AABB(); break;
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		case Variant::BASIS: value = Basis(); break;
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		case Variant::TRANSFORM: value = Transform(); break;
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		case Variant::COLOR: value = Color(); break;
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		default: {
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			ERR_FAIL();
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		} break;
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	}
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	ERR_FAIL_COND(value.get_type() == Variant::NIL);
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	cdbinds->params.push_back(value);
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	cdbinds->notify_changed();
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}
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/*
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 * Remove parameter bind from connection.
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 */
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void ConnectDialog::_remove_bind() {
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	String st = bind_editor->get_selected_path();
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	if (st == "")
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		return;
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	int idx = st.get_slice("/", 1).to_int() - 1;
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	ERR_FAIL_INDEX(idx, cdbinds->params.size());
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	cdbinds->params.remove(idx);
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	cdbinds->notify_changed();
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}
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/*
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 * Enables or disables the connect button. The connect button is enabled if a
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 * node is selected and valid in the selected mode.
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 */
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void ConnectDialog::_update_ok_enabled() {
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	Node *target = tree->get_selected();
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	if (target == nullptr) {
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		get_ok()->set_disabled(true);
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		return;
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	}
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	if (!advanced->is_pressed() && target->get_script().is_null()) {
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		get_ok()->set_disabled(true);
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		return;
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	}
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	get_ok()->set_disabled(false);
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}
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void ConnectDialog::_notification(int p_what) {
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	if (p_what == NOTIFICATION_ENTER_TREE) {
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		bind_editor->edit(cdbinds);
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	}
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}
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void ConnectDialog::_bind_methods() {
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	ClassDB::bind_method("_advanced_pressed", &ConnectDialog::_advanced_pressed);
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	ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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	ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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	ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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	ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
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	ClassDB::bind_method("_update_ok_enabled", &ConnectDialog::_update_ok_enabled);
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	ADD_SIGNAL(MethodInfo("connected"));
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}
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Node *ConnectDialog::get_source() const {
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	return source;
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}
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StringName ConnectDialog::get_signal_name() const {
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	return signal;
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}
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NodePath ConnectDialog::get_dst_path() const {
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	return dst_path;
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}
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void ConnectDialog::set_dst_node(Node *p_node) {
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	tree->set_selected(p_node);
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}
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StringName ConnectDialog::get_dst_method_name() const {
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	String txt = dst_method->get_text();
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	if (txt.find("(") != -1)
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		txt = txt.left(txt.find("(")).strip_edges();
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	return txt;
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}
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void ConnectDialog::set_dst_method(const StringName &p_method) {
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	dst_method->set_text(p_method);
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}
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Vector<Variant> ConnectDialog::get_binds() const {
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	return cdbinds->params;
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}
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bool ConnectDialog::get_deferred() const {
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	return deferred->is_pressed();
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}
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bool ConnectDialog::get_oneshot() const {
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	return oneshot->is_pressed();
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}
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/*
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 * Returns true if ConnectDialog is being used to edit an existing connection.
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 */
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bool ConnectDialog::is_editing() const {
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	return bEditMode;
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}
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/*
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 * Initialize ConnectDialog and populate fields with expected data.
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 * If creating a connection from scratch, sensible defaults are used.
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 * If editing an existing connection, previous data is retained.
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 */
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void ConnectDialog::init(Connection c, bool bEdit) {
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	set_hide_on_ok(false);
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	source = static_cast<Node *>(c.source);
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	signal = c.signal;
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	tree->set_selected(NULL);
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	tree->set_marked(source, true);
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	if (c.target) {
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		set_dst_node(static_cast<Node *>(c.target));
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		set_dst_method(c.method);
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	}
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	_update_ok_enabled();
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	bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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	bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
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	deferred->set_pressed(bDeferred);
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	oneshot->set_pressed(bOneshot);
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	cdbinds->params.clear();
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	cdbinds->params = c.binds;
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	cdbinds->notify_changed();
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	bEditMode = bEdit;
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}
 | 
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void ConnectDialog::popup_dialog(const String &p_for_signal) {
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	from_signal->set_text(p_for_signal);
 | 
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	error_label->add_color_override("font_color", get_color("error_color", "Editor"));
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	if (!advanced->is_pressed())
 | 
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		error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
 | 
						|
 | 
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	popup_centered();
 | 
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}
 | 
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 | 
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void ConnectDialog::_advanced_pressed() {
 | 
						|
 | 
						|
	if (advanced->is_pressed()) {
 | 
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		set_custom_minimum_size(Size2(900, 500) * EDSCALE);
 | 
						|
		connect_to_label->set_text(TTR("Connect to Node:"));
 | 
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		tree->set_connect_to_script_mode(false);
 | 
						|
 | 
						|
		vbc_right->show();
 | 
						|
		error_label->hide();
 | 
						|
	} else {
 | 
						|
		set_custom_minimum_size(Size2(600, 500) * EDSCALE);
 | 
						|
		set_size(Size2());
 | 
						|
		connect_to_label->set_text(TTR("Connect to Script:"));
 | 
						|
		tree->set_connect_to_script_mode(true);
 | 
						|
 | 
						|
		vbc_right->hide();
 | 
						|
		error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
 | 
						|
	}
 | 
						|
 | 
						|
	_update_ok_enabled();
 | 
						|
 | 
						|
	set_position((get_viewport_rect().size - get_custom_minimum_size()) / 2);
 | 
						|
}
 | 
						|
 | 
						|
ConnectDialog::ConnectDialog() {
 | 
						|
 | 
						|
	set_custom_minimum_size(Size2(600, 500) * EDSCALE);
 | 
						|
 | 
						|
	VBoxContainer *vbc = memnew(VBoxContainer);
 | 
						|
	add_child(vbc);
 | 
						|
 | 
						|
	HBoxContainer *main_hb = memnew(HBoxContainer);
 | 
						|
	vbc->add_child(main_hb);
 | 
						|
	main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
 | 
						|
 | 
						|
	VBoxContainer *vbc_left = memnew(VBoxContainer);
 | 
						|
	main_hb->add_child(vbc_left);
 | 
						|
	vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);
 | 
						|
 | 
						|
	from_signal = memnew(LineEdit);
 | 
						|
	from_signal->set_editable(false);
 | 
						|
	vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
 | 
						|
 | 
						|
	tree = memnew(SceneTreeEditor(false));
 | 
						|
	tree->set_connecting_signal(true);
 | 
						|
	tree->set_show_enabled_subscene(true);
 | 
						|
	tree->get_scene_tree()->connect("item_activated", this, "_ok");
 | 
						|
	tree->connect("node_selected", this, "_tree_node_selected");
 | 
						|
	tree->set_connect_to_script_mode(true);
 | 
						|
 | 
						|
	Node *mc = vbc_left->add_margin_child(TTR("Connect to Script:"), tree, true);
 | 
						|
	connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1));
 | 
						|
 | 
						|
	error_label = memnew(Label);
 | 
						|
	error_label->set_text(TTR("Scene does not contain any script."));
 | 
						|
	vbc_left->add_child(error_label);
 | 
						|
	error_label->hide();
 | 
						|
 | 
						|
	vbc_right = memnew(VBoxContainer);
 | 
						|
	main_hb->add_child(vbc_right);
 | 
						|
	vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
 | 
						|
	vbc_right->hide();
 | 
						|
 | 
						|
	HBoxContainer *add_bind_hb = memnew(HBoxContainer);
 | 
						|
 | 
						|
	type_list = memnew(OptionButton);
 | 
						|
	type_list->set_h_size_flags(SIZE_EXPAND_FILL);
 | 
						|
	add_bind_hb->add_child(type_list);
 | 
						|
	type_list->add_item("bool", Variant::BOOL);
 | 
						|
	type_list->add_item("int", Variant::INT);
 | 
						|
	type_list->add_item("real", Variant::REAL);
 | 
						|
	type_list->add_item("String", Variant::STRING);
 | 
						|
	type_list->add_item("Vector2", Variant::VECTOR2);
 | 
						|
	type_list->add_item("Rect2", Variant::RECT2);
 | 
						|
	type_list->add_item("Vector3", Variant::VECTOR3);
 | 
						|
	type_list->add_item("Plane", Variant::PLANE);
 | 
						|
	type_list->add_item("Quat", Variant::QUAT);
 | 
						|
	type_list->add_item("AABB", Variant::AABB);
 | 
						|
	type_list->add_item("Basis", Variant::BASIS);
 | 
						|
	type_list->add_item("Transform", Variant::TRANSFORM);
 | 
						|
	type_list->add_item("Color", Variant::COLOR);
 | 
						|
	type_list->select(0);
 | 
						|
 | 
						|
	Button *add_bind = memnew(Button);
 | 
						|
	add_bind->set_text(TTR("Add"));
 | 
						|
	add_bind_hb->add_child(add_bind);
 | 
						|
	add_bind->connect("pressed", this, "_add_bind");
 | 
						|
 | 
						|
	Button *del_bind = memnew(Button);
 | 
						|
	del_bind->set_text(TTR("Remove"));
 | 
						|
	add_bind_hb->add_child(del_bind);
 | 
						|
	del_bind->connect("pressed", this, "_remove_bind");
 | 
						|
 | 
						|
	vbc_right->add_margin_child(TTR("Add Extra Call Argument:"), add_bind_hb);
 | 
						|
 | 
						|
	bind_editor = memnew(EditorInspector);
 | 
						|
 | 
						|
	vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
 | 
						|
 | 
						|
	HBoxContainer *dstm_hb = memnew(HBoxContainer);
 | 
						|
	vbc_left->add_margin_child(TTR("Receiver Method:"), dstm_hb);
 | 
						|
 | 
						|
	dst_method = memnew(LineEdit);
 | 
						|
	dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
 | 
						|
	dst_method->connect("text_entered", this, "_builtin_text_entered");
 | 
						|
	dstm_hb->add_child(dst_method);
 | 
						|
 | 
						|
	advanced = memnew(CheckButton);
 | 
						|
	dstm_hb->add_child(advanced);
 | 
						|
	advanced->set_text(TTR("Advanced"));
 | 
						|
	advanced->connect("pressed", this, "_advanced_pressed");
 | 
						|
 | 
						|
	deferred = memnew(CheckBox);
 | 
						|
	deferred->set_h_size_flags(0);
 | 
						|
	deferred->set_text(TTR("Deferred"));
 | 
						|
	deferred->set_tooltip(TTR("Defers the signal, storing it in a queue and only firing it at idle time."));
 | 
						|
	vbc_right->add_child(deferred);
 | 
						|
 | 
						|
	oneshot = memnew(CheckBox);
 | 
						|
	oneshot->set_h_size_flags(0);
 | 
						|
	oneshot->set_text(TTR("Oneshot"));
 | 
						|
	oneshot->set_tooltip(TTR("Disconnects the signal after its first emission."));
 | 
						|
	vbc_right->add_child(oneshot);
 | 
						|
 | 
						|
	set_as_toplevel(true);
 | 
						|
 | 
						|
	cdbinds = memnew(ConnectDialogBinds);
 | 
						|
 | 
						|
	error = memnew(AcceptDialog);
 | 
						|
	add_child(error);
 | 
						|
	error->set_title(TTR("Cannot connect signal"));
 | 
						|
	error->get_ok()->set_text(TTR("Close"));
 | 
						|
	get_ok()->set_text(TTR("Connect"));
 | 
						|
}
 | 
						|
 | 
						|
ConnectDialog::~ConnectDialog() {
 | 
						|
 | 
						|
	memdelete(cdbinds);
 | 
						|
}
 | 
						|
 | 
						|
//////////////////////////////////////////
 | 
						|
 | 
						|
// Originally copied and adapted from EditorProperty, try to keep style in sync.
 | 
						|
Control *ConnectionsDockTree::make_custom_tooltip(const String &p_text) const {
 | 
						|
 | 
						|
	EditorHelpBit *help_bit = memnew(EditorHelpBit);
 | 
						|
	help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel"));
 | 
						|
	help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE);
 | 
						|
 | 
						|
	String text = TTR("Signal:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]";
 | 
						|
	text += p_text.get_slice("::", 1).strip_edges() + "\n";
 | 
						|
	text += p_text.get_slice("::", 2).strip_edges();
 | 
						|
	help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene
 | 
						|
	return help_bit;
 | 
						|
}
 | 
						|
 | 
						|
struct _ConnectionsDockMethodInfoSort {
 | 
						|
 | 
						|
	_FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
 | 
						|
		return a.name < b.name;
 | 
						|
	}
 | 
						|
};
 | 
						|
 | 
						|
void ConnectionsDock::_filter_changed(const String &p_text) {
 | 
						|
	update_tree();
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Post-ConnectDialog callback for creating/editing connections.
 | 
						|
 * Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_make_or_edit_connection() {
 | 
						|
 | 
						|
	TreeItem *it = tree->get_selected();
 | 
						|
	ERR_FAIL_COND(!it);
 | 
						|
 | 
						|
	NodePath dst_path = connect_dialog->get_dst_path();
 | 
						|
	Node *target = selectedNode->get_node(dst_path);
 | 
						|
	ERR_FAIL_COND(!target);
 | 
						|
 | 
						|
	Connection cToMake;
 | 
						|
	cToMake.source = connect_dialog->get_source();
 | 
						|
	cToMake.target = target;
 | 
						|
	cToMake.signal = connect_dialog->get_signal_name();
 | 
						|
	cToMake.method = connect_dialog->get_dst_method_name();
 | 
						|
	cToMake.binds = connect_dialog->get_binds();
 | 
						|
	bool defer = connect_dialog->get_deferred();
 | 
						|
	bool oshot = connect_dialog->get_oneshot();
 | 
						|
	cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
 | 
						|
 | 
						|
	// Conditions to add function: must have a script and must not have the method already
 | 
						|
	// (in the class, the script itself, or inherited).
 | 
						|
	bool add_script_function = false;
 | 
						|
	Ref<Script> script = target->get_script();
 | 
						|
	if (!target->get_script().is_null() && !ClassDB::has_method(target->get_class(), cToMake.method)) {
 | 
						|
		// There is a chance that the method is inherited from another script.
 | 
						|
		bool found_inherited_function = false;
 | 
						|
		Ref<Script> inherited_script = script->get_base_script();
 | 
						|
		while (!inherited_script.is_null()) {
 | 
						|
			int line = inherited_script->get_language()->find_function(cToMake.method, inherited_script->get_source_code());
 | 
						|
			if (line != -1) {
 | 
						|
				found_inherited_function = true;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			inherited_script = inherited_script->get_base_script();
 | 
						|
		}
 | 
						|
 | 
						|
		add_script_function = !found_inherited_function;
 | 
						|
	}
 | 
						|
	PoolStringArray script_function_args;
 | 
						|
	if (add_script_function) {
 | 
						|
		// Pick up args here before "it" is deleted by update_tree.
 | 
						|
		script_function_args = it->get_metadata(0).operator Dictionary()["args"];
 | 
						|
		for (int i = 0; i < cToMake.binds.size(); i++) {
 | 
						|
			script_function_args.append("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cToMake.binds[i].get_type()));
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (connect_dialog->is_editing()) {
 | 
						|
		_disconnect(*it);
 | 
						|
		_connect(cToMake);
 | 
						|
	} else {
 | 
						|
		_connect(cToMake);
 | 
						|
	}
 | 
						|
 | 
						|
	// IMPORTANT NOTE: _disconnect and _connect cause an update_tree, which will delete the object "it" is pointing to.
 | 
						|
	it = NULL;
 | 
						|
 | 
						|
	if (add_script_function) {
 | 
						|
		editor->emit_signal("script_add_function_request", target, cToMake.method, script_function_args);
 | 
						|
		hide();
 | 
						|
	}
 | 
						|
 | 
						|
	update_tree();
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Creates single connection w/ undo-redo functionality.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_connect(Connection cToMake) {
 | 
						|
 | 
						|
	Node *source = static_cast<Node *>(cToMake.source);
 | 
						|
	Node *target = static_cast<Node *>(cToMake.target);
 | 
						|
 | 
						|
	if (!source || !target)
 | 
						|
		return;
 | 
						|
 | 
						|
	undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(cToMake.signal), String(cToMake.method)));
 | 
						|
 | 
						|
	undo_redo->add_do_method(source, "connect", cToMake.signal, target, cToMake.method, cToMake.binds, cToMake.flags);
 | 
						|
	undo_redo->add_undo_method(source, "disconnect", cToMake.signal, target, cToMake.method);
 | 
						|
	undo_redo->add_do_method(this, "update_tree");
 | 
						|
	undo_redo->add_undo_method(this, "update_tree");
 | 
						|
	undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
 | 
						|
	undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
 | 
						|
 | 
						|
	undo_redo->commit_action();
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Break single connection w/ undo-redo functionality.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_disconnect(TreeItem &item) {
 | 
						|
 | 
						|
	Connection c = item.get_metadata(0);
 | 
						|
	ERR_FAIL_COND(c.source != selectedNode); // Shouldn't happen but... Bugcheck.
 | 
						|
 | 
						|
	undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
 | 
						|
 | 
						|
	undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
 | 
						|
	undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
 | 
						|
	undo_redo->add_do_method(this, "update_tree");
 | 
						|
	undo_redo->add_undo_method(this, "update_tree");
 | 
						|
	undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
 | 
						|
	undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
 | 
						|
 | 
						|
	undo_redo->commit_action();
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Break all connections of currently selected signal.
 | 
						|
 * Can undo-redo as a single action.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_disconnect_all() {
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
 | 
						|
	if (!_is_item_signal(*item))
 | 
						|
		return;
 | 
						|
 | 
						|
	TreeItem *child = item->get_children();
 | 
						|
	String signalName = item->get_metadata(0).operator Dictionary()["name"];
 | 
						|
	undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));
 | 
						|
 | 
						|
	while (child) {
 | 
						|
		Connection c = child->get_metadata(0);
 | 
						|
		undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
 | 
						|
		undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
 | 
						|
		child = child->get_next();
 | 
						|
	}
 | 
						|
 | 
						|
	undo_redo->add_do_method(this, "update_tree");
 | 
						|
	undo_redo->add_undo_method(this, "update_tree");
 | 
						|
	undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
 | 
						|
	undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
 | 
						|
 | 
						|
	undo_redo->commit_action();
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_tree_item_selected() {
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
	if (!item) { // Unlikely. Disable button just in case.
 | 
						|
		connect_button->set_text(TTR("Connect..."));
 | 
						|
		connect_button->set_disabled(true);
 | 
						|
	} else if (_is_item_signal(*item)) {
 | 
						|
		connect_button->set_text(TTR("Connect..."));
 | 
						|
		connect_button->set_disabled(false);
 | 
						|
	} else {
 | 
						|
		connect_button->set_text(TTR("Disconnect"));
 | 
						|
		connect_button->set_disabled(false);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_tree_item_activated() { // "Activation" on double-click.
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
 | 
						|
	if (!item)
 | 
						|
		return;
 | 
						|
 | 
						|
	if (_is_item_signal(*item)) {
 | 
						|
		_open_connection_dialog(*item);
 | 
						|
	} else {
 | 
						|
		_go_to_script(*item);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool ConnectionsDock::_is_item_signal(TreeItem &item) {
 | 
						|
 | 
						|
	return (item.get_parent() == tree->get_root() || item.get_parent()->get_parent() == tree->get_root());
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Open connection dialog with TreeItem data to CREATE a brand-new connection.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
 | 
						|
 | 
						|
	String signal = item.get_metadata(0).operator Dictionary()["name"];
 | 
						|
	const String &signalname = signal;
 | 
						|
	String midname = selectedNode->get_name();
 | 
						|
	for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner.
 | 
						|
		CharType c = midname[i];
 | 
						|
		if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
 | 
						|
			if (c == ' ') {
 | 
						|
				// Replace spaces with underlines.
 | 
						|
				c = '_';
 | 
						|
			} else {
 | 
						|
				// Remove any other characters.
 | 
						|
				midname.remove(i);
 | 
						|
				i--;
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		midname[i] = c;
 | 
						|
	}
 | 
						|
 | 
						|
	Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
 | 
						|
	if (!dst_node || dst_node->get_script().is_null()) {
 | 
						|
		dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root());
 | 
						|
	}
 | 
						|
 | 
						|
	StringName dst_method = "_on_" + midname + "_" + signal;
 | 
						|
 | 
						|
	Connection c;
 | 
						|
	c.source = selectedNode;
 | 
						|
	c.signal = StringName(signalname);
 | 
						|
	c.target = dst_node;
 | 
						|
	c.method = dst_method;
 | 
						|
	connect_dialog->popup_dialog(signalname);
 | 
						|
	connect_dialog->init(c);
 | 
						|
	connect_dialog->set_title(TTR("Connect a Signal to a Method"));
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Open connection dialog with Connection data to EDIT an existing connection.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
 | 
						|
 | 
						|
	Node *src = static_cast<Node *>(cToEdit.source);
 | 
						|
	Node *dst = static_cast<Node *>(cToEdit.target);
 | 
						|
 | 
						|
	if (src && dst) {
 | 
						|
		const String &signalname = cToEdit.signal;
 | 
						|
		connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal);
 | 
						|
		connect_dialog->popup_dialog(signalname);
 | 
						|
		connect_dialog->init(cToEdit, true);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Open slot method location in script editor.
 | 
						|
 */
 | 
						|
void ConnectionsDock::_go_to_script(TreeItem &item) {
 | 
						|
 | 
						|
	if (_is_item_signal(item))
 | 
						|
		return;
 | 
						|
 | 
						|
	Connection c = item.get_metadata(0);
 | 
						|
	ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
 | 
						|
 | 
						|
	if (!c.target)
 | 
						|
		return;
 | 
						|
 | 
						|
	Ref<Script> script = c.target->get_script();
 | 
						|
 | 
						|
	if (script.is_null())
 | 
						|
		return;
 | 
						|
 | 
						|
	if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
 | 
						|
		editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_handle_signal_menu_option(int option) {
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
 | 
						|
	if (!item)
 | 
						|
		return;
 | 
						|
 | 
						|
	switch (option) {
 | 
						|
		case CONNECT: {
 | 
						|
			_open_connection_dialog(*item);
 | 
						|
		} break;
 | 
						|
		case DISCONNECT_ALL: {
 | 
						|
			StringName signal_name = item->get_metadata(0).operator Dictionary()["name"];
 | 
						|
			disconnect_all_dialog->set_text(vformat(TTR("Are you sure you want to remove all connections from the \"%s\" signal?"), signal_name));
 | 
						|
			disconnect_all_dialog->popup_centered();
 | 
						|
		} break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_handle_slot_menu_option(int option) {
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
 | 
						|
	if (!item)
 | 
						|
		return;
 | 
						|
 | 
						|
	switch (option) {
 | 
						|
		case EDIT: {
 | 
						|
			Connection c = item->get_metadata(0);
 | 
						|
			_open_connection_dialog(c);
 | 
						|
		} break;
 | 
						|
		case GO_TO_SCRIPT: {
 | 
						|
			_go_to_script(*item);
 | 
						|
		} break;
 | 
						|
		case DISCONNECT: {
 | 
						|
			_disconnect(*item);
 | 
						|
			update_tree();
 | 
						|
		} break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_rmb_pressed(Vector2 position) {
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
 | 
						|
	if (!item)
 | 
						|
		return;
 | 
						|
 | 
						|
	Vector2 global_position = tree->get_global_position() + position;
 | 
						|
 | 
						|
	if (_is_item_signal(*item)) {
 | 
						|
		signal_menu->set_position(global_position);
 | 
						|
		signal_menu->popup();
 | 
						|
	} else {
 | 
						|
		slot_menu->set_position(global_position);
 | 
						|
		slot_menu->popup();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_close() {
 | 
						|
 | 
						|
	hide();
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_connect_pressed() {
 | 
						|
 | 
						|
	TreeItem *item = tree->get_selected();
 | 
						|
	if (!item) {
 | 
						|
		connect_button->set_disabled(true);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (_is_item_signal(*item)) {
 | 
						|
		_open_connection_dialog(*item);
 | 
						|
	} else {
 | 
						|
		_disconnect(*item);
 | 
						|
		update_tree();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_notification(int p_what) {
 | 
						|
 | 
						|
	if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
 | 
						|
		update_tree();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::_bind_methods() {
 | 
						|
 | 
						|
	ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection);
 | 
						|
	ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all);
 | 
						|
	ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected);
 | 
						|
	ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated);
 | 
						|
	ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option);
 | 
						|
	ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option);
 | 
						|
	ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
 | 
						|
	ClassDB::bind_method("_close", &ConnectionsDock::_close);
 | 
						|
	ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
 | 
						|
	ClassDB::bind_method("_filter_changed", &ConnectionsDock::_filter_changed);
 | 
						|
	ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::set_node(Node *p_node) {
 | 
						|
 | 
						|
	selectedNode = p_node;
 | 
						|
	update_tree();
 | 
						|
}
 | 
						|
 | 
						|
void ConnectionsDock::update_tree() {
 | 
						|
 | 
						|
	tree->clear();
 | 
						|
 | 
						|
	if (!selectedNode)
 | 
						|
		return;
 | 
						|
 | 
						|
	TreeItem *root = tree->create_item();
 | 
						|
 | 
						|
	List<MethodInfo> node_signals;
 | 
						|
 | 
						|
	selectedNode->get_signal_list(&node_signals);
 | 
						|
 | 
						|
	bool did_script = false;
 | 
						|
	StringName base = selectedNode->get_class();
 | 
						|
 | 
						|
	while (base) {
 | 
						|
 | 
						|
		List<MethodInfo> node_signals2;
 | 
						|
		Ref<Texture> icon;
 | 
						|
		String name;
 | 
						|
 | 
						|
		if (!did_script) {
 | 
						|
			// Get script signals (including signals from any base scripts).
 | 
						|
			Ref<Script> scr = selectedNode->get_script();
 | 
						|
			if (scr.is_valid()) {
 | 
						|
				scr->get_script_signal_list(&node_signals2);
 | 
						|
				if (scr->get_path().is_resource_file())
 | 
						|
					name = scr->get_path().get_file();
 | 
						|
				else
 | 
						|
					name = scr->get_class();
 | 
						|
 | 
						|
				if (has_icon(scr->get_class(), "EditorIcons")) {
 | 
						|
					icon = get_icon(scr->get_class(), "EditorIcons");
 | 
						|
				}
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
 | 
						|
			ClassDB::get_signal_list(base, &node_signals2, true);
 | 
						|
			if (has_icon(base, "EditorIcons")) {
 | 
						|
				icon = get_icon(base, "EditorIcons");
 | 
						|
			}
 | 
						|
			name = base;
 | 
						|
		}
 | 
						|
 | 
						|
		if (!icon.is_valid()) {
 | 
						|
			icon = get_icon("Object", "EditorIcons");
 | 
						|
		}
 | 
						|
 | 
						|
		TreeItem *section_item = NULL;
 | 
						|
 | 
						|
		// Create subsections.
 | 
						|
		if (node_signals2.size()) {
 | 
						|
			section_item = tree->create_item(root);
 | 
						|
			section_item->set_text(0, name);
 | 
						|
			section_item->set_icon(0, icon);
 | 
						|
			section_item->set_selectable(0, false);
 | 
						|
			section_item->set_editable(0, false);
 | 
						|
			section_item->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
 | 
						|
			node_signals2.sort();
 | 
						|
		}
 | 
						|
 | 
						|
		for (List<MethodInfo>::Element *E = node_signals2.front(); E; E = E->next()) {
 | 
						|
 | 
						|
			MethodInfo &mi = E->get();
 | 
						|
 | 
						|
			StringName signal_name = mi.name;
 | 
						|
			String signaldesc = "(";
 | 
						|
			PoolStringArray argnames;
 | 
						|
 | 
						|
			String filter_text = search_box->get_text();
 | 
						|
			if (!filter_text.is_subsequence_ofi(signal_name)) {
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			if (mi.arguments.size()) {
 | 
						|
				for (int i = 0; i < mi.arguments.size(); i++) {
 | 
						|
 | 
						|
					PropertyInfo &pi = mi.arguments[i];
 | 
						|
 | 
						|
					if (i > 0)
 | 
						|
						signaldesc += ", ";
 | 
						|
					String tname = "var";
 | 
						|
					if (pi.type == Variant::OBJECT && pi.class_name != StringName()) {
 | 
						|
						tname = pi.class_name.operator String();
 | 
						|
					} else if (pi.type != Variant::NIL) {
 | 
						|
						tname = Variant::get_type_name(pi.type);
 | 
						|
					}
 | 
						|
					signaldesc += (pi.name == "" ? String("arg " + itos(i)) : pi.name) + ": " + tname;
 | 
						|
					argnames.push_back(pi.name + ":" + tname);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			signaldesc += ")";
 | 
						|
 | 
						|
			// Create the children of the subsection - the actual list of signals.
 | 
						|
			TreeItem *signal_item = tree->create_item(section_item);
 | 
						|
			signal_item->set_text(0, String(signal_name) + signaldesc);
 | 
						|
			Dictionary sinfo;
 | 
						|
			sinfo["name"] = signal_name;
 | 
						|
			sinfo["args"] = argnames;
 | 
						|
			signal_item->set_metadata(0, sinfo);
 | 
						|
			signal_item->set_icon(0, get_icon("Signal", "EditorIcons"));
 | 
						|
 | 
						|
			// Set tooltip with the signal's documentation.
 | 
						|
			{
 | 
						|
				String descr;
 | 
						|
				bool found = false;
 | 
						|
 | 
						|
				Map<StringName, Map<StringName, String> >::Element *G = descr_cache.find(base);
 | 
						|
				if (G) {
 | 
						|
					Map<StringName, String>::Element *F = G->get().find(signal_name);
 | 
						|
					if (F) {
 | 
						|
						found = true;
 | 
						|
						descr = F->get();
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (!found) {
 | 
						|
					DocData *dd = EditorHelp::get_doc_data();
 | 
						|
					Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(base);
 | 
						|
					while (F && descr == String()) {
 | 
						|
						for (int i = 0; i < F->get().signals.size(); i++) {
 | 
						|
							if (F->get().signals[i].name == signal_name.operator String()) {
 | 
						|
								descr = F->get().signals[i].description.strip_edges();
 | 
						|
								break;
 | 
						|
							}
 | 
						|
						}
 | 
						|
						if (!F->get().inherits.empty()) {
 | 
						|
							F = dd->class_list.find(F->get().inherits);
 | 
						|
						} else {
 | 
						|
							break;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					descr_cache[base][signal_name] = descr;
 | 
						|
				}
 | 
						|
 | 
						|
				// "::" separators used in make_custom_tooltip for formatting.
 | 
						|
				signal_item->set_tooltip(0, String(signal_name) + "::" + signaldesc + "::" + descr);
 | 
						|
			}
 | 
						|
 | 
						|
			// List existing connections
 | 
						|
			List<Object::Connection> connections;
 | 
						|
			selectedNode->get_signal_connection_list(signal_name, &connections);
 | 
						|
 | 
						|
			for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
 | 
						|
 | 
						|
				Object::Connection &c = F->get();
 | 
						|
				if (!(c.flags & CONNECT_PERSIST))
 | 
						|
					continue;
 | 
						|
 | 
						|
				Node *target = Object::cast_to<Node>(c.target);
 | 
						|
				if (!target)
 | 
						|
					continue;
 | 
						|
 | 
						|
				String path = String(selectedNode->get_path_to(target)) + " :: " + c.method + "()";
 | 
						|
				if (c.flags & CONNECT_DEFERRED)
 | 
						|
					path += " (deferred)";
 | 
						|
				if (c.flags & CONNECT_ONESHOT)
 | 
						|
					path += " (oneshot)";
 | 
						|
				if (c.binds.size()) {
 | 
						|
 | 
						|
					path += " binds(";
 | 
						|
					for (int i = 0; i < c.binds.size(); i++) {
 | 
						|
 | 
						|
						if (i > 0)
 | 
						|
							path += ", ";
 | 
						|
						path += c.binds[i].operator String();
 | 
						|
					}
 | 
						|
					path += ")";
 | 
						|
				}
 | 
						|
 | 
						|
				TreeItem *connection_item = tree->create_item(signal_item);
 | 
						|
				connection_item->set_text(0, path);
 | 
						|
				Connection cd = c;
 | 
						|
				connection_item->set_metadata(0, cd);
 | 
						|
				connection_item->set_icon(0, get_icon("Slot", "EditorIcons"));
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (!did_script) {
 | 
						|
			did_script = true;
 | 
						|
		} else {
 | 
						|
			base = ClassDB::get_parent_class(base);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	connect_button->set_text(TTR("Connect..."));
 | 
						|
	connect_button->set_disabled(true);
 | 
						|
}
 | 
						|
 | 
						|
ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
 | 
						|
 | 
						|
	editor = p_editor;
 | 
						|
	set_name(TTR("Signals"));
 | 
						|
 | 
						|
	VBoxContainer *vbc = this;
 | 
						|
 | 
						|
	search_box = memnew(LineEdit);
 | 
						|
	search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
 | 
						|
	search_box->set_placeholder(TTR("Filter signals"));
 | 
						|
	search_box->set_right_icon(get_icon("Search", "EditorIcons"));
 | 
						|
	search_box->set_clear_button_enabled(true);
 | 
						|
	search_box->connect("text_changed", this, "_filter_changed");
 | 
						|
	vbc->add_child(search_box);
 | 
						|
 | 
						|
	tree = memnew(ConnectionsDockTree);
 | 
						|
	tree->set_columns(1);
 | 
						|
	tree->set_select_mode(Tree::SELECT_ROW);
 | 
						|
	tree->set_hide_root(true);
 | 
						|
	vbc->add_child(tree);
 | 
						|
	tree->set_v_size_flags(SIZE_EXPAND_FILL);
 | 
						|
	tree->set_allow_rmb_select(true);
 | 
						|
 | 
						|
	connect_button = memnew(Button);
 | 
						|
	HBoxContainer *hb = memnew(HBoxContainer);
 | 
						|
	vbc->add_child(hb);
 | 
						|
	hb->add_spacer();
 | 
						|
	hb->add_child(connect_button);
 | 
						|
	connect_button->connect("pressed", this, "_connect_pressed");
 | 
						|
 | 
						|
	connect_dialog = memnew(ConnectDialog);
 | 
						|
	connect_dialog->set_as_toplevel(true);
 | 
						|
	add_child(connect_dialog);
 | 
						|
 | 
						|
	disconnect_all_dialog = memnew(ConfirmationDialog);
 | 
						|
	disconnect_all_dialog->set_as_toplevel(true);
 | 
						|
	add_child(disconnect_all_dialog);
 | 
						|
	disconnect_all_dialog->connect("confirmed", this, "_disconnect_all");
 | 
						|
	disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
 | 
						|
 | 
						|
	signal_menu = memnew(PopupMenu);
 | 
						|
	add_child(signal_menu);
 | 
						|
	signal_menu->connect("id_pressed", this, "_handle_signal_menu_option");
 | 
						|
	signal_menu->add_item(TTR("Connect..."), CONNECT);
 | 
						|
	signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
 | 
						|
 | 
						|
	slot_menu = memnew(PopupMenu);
 | 
						|
	add_child(slot_menu);
 | 
						|
	slot_menu->connect("id_pressed", this, "_handle_slot_menu_option");
 | 
						|
	slot_menu->add_item(TTR("Edit..."), EDIT);
 | 
						|
	slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT);
 | 
						|
	slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
 | 
						|
 | 
						|
	connect_dialog->connect("connected", this, "_make_or_edit_connection");
 | 
						|
	tree->connect("item_selected", this, "_tree_item_selected");
 | 
						|
	tree->connect("item_activated", this, "_tree_item_activated");
 | 
						|
	tree->connect("item_rmb_selected", this, "_rmb_pressed");
 | 
						|
 | 
						|
	add_constant_override("separation", 3 * EDSCALE);
 | 
						|
}
 | 
						|
 | 
						|
ConnectionsDock::~ConnectionsDock() {
 | 
						|
}
 |