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	Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7)
		
	
			
		
			
				
	
	
		
			205 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			205 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  find_in_files.h                                                      */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef FIND_IN_FILES_H
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#define FIND_IN_FILES_H
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#include "core/hash_map.h"
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#include "scene/gui/dialogs.h"
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// Performs the actual search
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class FindInFiles : public Node {
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	GDCLASS(FindInFiles, Node);
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public:
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	static const char *SIGNAL_RESULT_FOUND;
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	static const char *SIGNAL_FINISHED;
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	FindInFiles();
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	void set_search_text(String p_pattern);
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	void set_whole_words(bool p_whole_word);
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	void set_match_case(bool p_match_case);
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	void set_folder(String folder);
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	void set_filter(const Set<String> &exts);
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	String get_search_text() const { return _pattern; }
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	bool is_whole_words() const { return _whole_words; }
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	bool is_match_case() const { return _match_case; }
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	void start();
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	void stop();
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	bool is_searching() const { return _searching; }
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	float get_progress() const;
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protected:
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	void _notification(int p_notification);
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	static void _bind_methods();
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private:
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	void _process();
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	void _iterate();
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	void _scan_dir(String path, PoolStringArray &out_folders);
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	void _scan_file(String fpath);
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	// Config
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	String _pattern;
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	Set<String> _extension_filter;
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	String _root_dir;
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	bool _whole_words;
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	bool _match_case;
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	// State
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	bool _searching;
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	String _current_dir;
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	Vector<PoolStringArray> _folders_stack;
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	Vector<String> _files_to_scan;
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	int _initial_files_count;
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};
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class LineEdit;
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class CheckBox;
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class FileDialog;
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class HBoxContainer;
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// Prompts search parameters
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class FindInFilesDialog : public AcceptDialog {
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	GDCLASS(FindInFilesDialog, AcceptDialog);
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public:
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	static const char *SIGNAL_FIND_REQUESTED;
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	static const char *SIGNAL_REPLACE_REQUESTED;
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	FindInFilesDialog();
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	void set_search_text(String text);
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	String get_search_text() const;
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	bool is_match_case() const;
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	bool is_whole_words() const;
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	String get_folder() const;
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	Set<String> get_filter() const;
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protected:
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	static void _bind_methods();
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	void _notification(int p_what);
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	void custom_action(const String &p_action);
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private:
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	void _on_folder_button_pressed();
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	void _on_folder_selected(String path);
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	void _on_search_text_modified(String text);
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	void _on_search_text_entered(String text);
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	LineEdit *_search_text_line_edit;
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	LineEdit *_folder_line_edit;
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	CheckBox *_match_case_checkbox;
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	CheckBox *_whole_words_checkbox;
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	Button *_find_button;
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	Button *_replace_button;
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	FileDialog *_folder_dialog;
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	HBoxContainer *_filters_container;
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	HashMap<String, bool> _filters_preferences;
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};
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class Button;
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class Tree;
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class TreeItem;
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class ProgressBar;
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// Display search results
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class FindInFilesPanel : public Control {
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	GDCLASS(FindInFilesPanel, Control);
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public:
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	static const char *SIGNAL_RESULT_SELECTED;
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	static const char *SIGNAL_FILES_MODIFIED;
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	FindInFilesPanel();
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	FindInFiles *get_finder() const { return _finder; }
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	void set_with_replace(bool with_replace);
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	void start_search();
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	void stop_search();
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protected:
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	static void _bind_methods();
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	void _notification(int p_what);
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private:
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	void _on_result_found(String fpath, int line_number, int begin, int end, String text);
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	void _on_finished();
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	void _on_refresh_button_clicked();
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	void _on_cancel_button_clicked();
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	void _on_result_selected();
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	void _on_item_edited();
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	void _on_replace_text_changed(String text);
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	void _on_replace_all_clicked();
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	struct Result {
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		int line_number;
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		int begin;
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		int end;
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		int begin_trimmed;
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	};
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	void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text);
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	void update_replace_buttons();
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	String get_replace_text();
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	void draw_result_text(Object *item_obj, Rect2 rect);
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	void set_progress_visible(bool visible);
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	void clear();
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	FindInFiles *_finder;
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	Label *_search_text_label;
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	Tree *_results_display;
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	Label *_status_label;
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	Button *_refresh_button;
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	Button *_cancel_button;
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	ProgressBar *_progress_bar;
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	Map<String, TreeItem *> _file_items;
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	Map<TreeItem *, Result> _result_items;
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	bool _with_replace;
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	HBoxContainer *_replace_container;
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	LineEdit *_replace_line_edit;
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	Button *_replace_all_button;
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};
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#endif // FIND_IN_FILES_H
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