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	Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7)
		
	
			
		
			
				
	
	
		
			268 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			268 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  plugin_config_dialog.cpp                                             */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "plugin_config_dialog.h"
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#include "core/io/config_file.h"
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#include "core/os/dir_access.h"
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "editor/editor_scale.h"
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#include "editor/project_settings_editor.h"
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#include "scene/gui/grid_container.h"
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#ifdef GDSCRIPT_ENABLED
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#include "modules/gdscript/gdscript.h"
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#endif
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void PluginConfigDialog::_clear_fields() {
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	name_edit->set_text("");
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	subfolder_edit->set_text("");
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	desc_edit->set_text("");
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	author_edit->set_text("");
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	version_edit->set_text("");
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	script_edit->set_text("");
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}
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void PluginConfigDialog::_on_confirmed() {
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	String path = "res://addons/" + subfolder_edit->get_text();
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	if (!_edit_mode) {
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		DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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		if (!d || d->make_dir_recursive(path) != OK)
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			return;
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	}
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	Ref<ConfigFile> cf = memnew(ConfigFile);
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	cf->set_value("plugin", "name", name_edit->get_text());
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	cf->set_value("plugin", "description", desc_edit->get_text());
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	cf->set_value("plugin", "author", author_edit->get_text());
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	cf->set_value("plugin", "version", version_edit->get_text());
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	cf->set_value("plugin", "script", script_edit->get_text());
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	cf->save(path.plus_file("plugin.cfg"));
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	if (!_edit_mode) {
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		int lang_idx = script_option_edit->get_selected();
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		String lang_name = ScriptServer::get_language(lang_idx)->get_name();
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		Ref<Script> script;
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		// TODO Use script templates. Right now, this code won't add the 'tool' annotation to other languages.
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		// TODO Better support script languages with named classes (has_named_classes).
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#ifdef GDSCRIPT_ENABLED
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		if (lang_name == GDScriptLanguage::get_singleton()->get_name()) {
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			// Hard-coded GDScript template to keep usability until we use script templates.
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			Ref<Script> gdscript = memnew(GDScript);
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			gdscript->set_source_code(
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					"tool\n"
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					"extends EditorPlugin\n"
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					"\n"
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					"\n"
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					"func _enter_tree()%VOID_RETURN%:\n"
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					"%TS%pass\n"
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					"\n"
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					"\n"
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					"func _exit_tree()%VOID_RETURN%:\n"
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					"%TS%pass\n");
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			GDScriptLanguage::get_singleton()->make_template("", "", gdscript);
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			String script_path = path.plus_file(script_edit->get_text());
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			gdscript->set_path(script_path);
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			ResourceSaver::save(script_path, gdscript);
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			script = gdscript;
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		} else {
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#endif
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			String script_path = path.plus_file(script_edit->get_text());
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			String class_name = script_path.get_file().get_basename();
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			script = ScriptServer::get_language(lang_idx)->get_template(class_name, "EditorPlugin");
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			script->set_path(script_path);
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			ResourceSaver::save(script_path, script);
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#ifdef GDSCRIPT_ENABLED
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		}
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#endif
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		emit_signal("plugin_ready", script.operator->(), active_edit->is_pressed() ? subfolder_edit->get_text() : "");
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	} else {
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		EditorNode::get_singleton()->get_project_settings()->update_plugins();
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	}
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	_clear_fields();
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}
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void PluginConfigDialog::_on_cancelled() {
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	_clear_fields();
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}
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void PluginConfigDialog::_on_required_text_changed(const String &) {
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	int lang_idx = script_option_edit->get_selected();
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	String ext = ScriptServer::get_language(lang_idx)->get_extension();
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	get_ok()->set_disabled(script_edit->get_text().get_basename().empty() || script_edit->get_text().get_extension() != ext || name_edit->get_text().empty());
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}
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void PluginConfigDialog::_notification(int p_what) {
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	switch (p_what) {
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		case NOTIFICATION_READY: {
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			connect("confirmed", this, "_on_confirmed");
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			get_cancel()->connect("pressed", this, "_on_cancelled");
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		} break;
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		case NOTIFICATION_POST_POPUP: {
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			name_edit->grab_focus();
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		} break;
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	}
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}
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void PluginConfigDialog::config(const String &p_config_path) {
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	if (p_config_path.length()) {
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		Ref<ConfigFile> cf = memnew(ConfigFile);
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		Error err = cf->load(p_config_path);
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		ERR_FAIL_COND_MSG(err != OK, "Cannot load config file from path '" + p_config_path + "'.");
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		name_edit->set_text(cf->get_value("plugin", "name", ""));
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		subfolder_edit->set_text(p_config_path.get_base_dir().get_basename().get_file());
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		desc_edit->set_text(cf->get_value("plugin", "description", ""));
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		author_edit->set_text(cf->get_value("plugin", "author", ""));
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		version_edit->set_text(cf->get_value("plugin", "version", ""));
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		script_edit->set_text(cf->get_value("plugin", "script", ""));
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		_edit_mode = true;
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		active_edit->hide();
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		Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->hide();
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		subfolder_edit->hide();
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		Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->hide();
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		set_title(TTR("Edit a Plugin"));
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	} else {
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		_clear_fields();
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		_edit_mode = false;
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		active_edit->show();
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		Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->show();
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		subfolder_edit->show();
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		Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->show();
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		set_title(TTR("Create a Plugin"));
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	}
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	get_ok()->set_disabled(!_edit_mode);
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	get_ok()->set_text(_edit_mode ? TTR("Update") : TTR("Create"));
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}
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void PluginConfigDialog::_bind_methods() {
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	ClassDB::bind_method("_on_required_text_changed", &PluginConfigDialog::_on_required_text_changed);
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	ClassDB::bind_method("_on_confirmed", &PluginConfigDialog::_on_confirmed);
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	ClassDB::bind_method("_on_cancelled", &PluginConfigDialog::_on_cancelled);
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	ADD_SIGNAL(MethodInfo("plugin_ready", PropertyInfo(Variant::STRING, "script_path", PROPERTY_HINT_NONE, ""), PropertyInfo(Variant::STRING, "activate_name")));
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}
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PluginConfigDialog::PluginConfigDialog() {
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	get_ok()->set_disabled(true);
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	set_hide_on_ok(true);
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	GridContainer *grid = memnew(GridContainer);
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	grid->set_columns(2);
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	add_child(grid);
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	Label *name_lb = memnew(Label);
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	name_lb->set_text(TTR("Plugin Name:"));
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	grid->add_child(name_lb);
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	name_edit = memnew(LineEdit);
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	name_edit->connect("text_changed", this, "_on_required_text_changed");
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	name_edit->set_placeholder("MyPlugin");
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	grid->add_child(name_edit);
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	Label *subfolder_lb = memnew(Label);
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	subfolder_lb->set_text(TTR("Subfolder:"));
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	grid->add_child(subfolder_lb);
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	subfolder_edit = memnew(LineEdit);
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	subfolder_edit->set_placeholder("\"my_plugin\" -> res://addons/my_plugin");
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	grid->add_child(subfolder_edit);
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	Label *desc_lb = memnew(Label);
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	desc_lb->set_text(TTR("Description:"));
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	grid->add_child(desc_lb);
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	desc_edit = memnew(TextEdit);
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	desc_edit->set_custom_minimum_size(Size2(400, 80) * EDSCALE);
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	grid->add_child(desc_edit);
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	Label *author_lb = memnew(Label);
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	author_lb->set_text(TTR("Author:"));
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	grid->add_child(author_lb);
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	author_edit = memnew(LineEdit);
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	author_edit->set_placeholder("Godette");
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	grid->add_child(author_edit);
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	Label *version_lb = memnew(Label);
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	version_lb->set_text(TTR("Version:"));
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	grid->add_child(version_lb);
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	version_edit = memnew(LineEdit);
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	version_edit->set_placeholder("1.0");
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	grid->add_child(version_edit);
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	Label *script_option_lb = memnew(Label);
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	script_option_lb->set_text(TTR("Language:"));
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	grid->add_child(script_option_lb);
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	script_option_edit = memnew(OptionButton);
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	int default_lang = 0;
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	for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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		ScriptLanguage *lang = ScriptServer::get_language(i);
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		script_option_edit->add_item(lang->get_name());
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#ifdef GDSCRIPT_ENABLED
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		if (lang == GDScriptLanguage::get_singleton()) {
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			default_lang = i;
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		}
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#endif
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	}
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	script_option_edit->select(default_lang);
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	grid->add_child(script_option_edit);
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	Label *script_lb = memnew(Label);
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	script_lb->set_text(TTR("Script Name:"));
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	grid->add_child(script_lb);
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	script_edit = memnew(LineEdit);
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	script_edit->connect("text_changed", this, "_on_required_text_changed");
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	script_edit->set_placeholder("\"plugin.gd\" -> res://addons/my_plugin/plugin.gd");
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	grid->add_child(script_edit);
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	// TODO Make this option work better with languages like C#. Right now, it does not work because the C# project must be compiled first.
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	Label *active_lb = memnew(Label);
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	active_lb->set_text(TTR("Activate now?"));
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	grid->add_child(active_lb);
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	active_edit = memnew(CheckBox);
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	active_edit->set_pressed(true);
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	grid->add_child(active_edit);
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}
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PluginConfigDialog::~PluginConfigDialog() {
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}
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