mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7)
		
	
			
		
			
				
	
	
		
			104 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
 | 
						|
/*  check_box.cpp                                                        */
 | 
						|
/*************************************************************************/
 | 
						|
/*                       This file is part of:                           */
 | 
						|
/*                           GODOT ENGINE                                */
 | 
						|
/*                      https://godotengine.org                          */
 | 
						|
/*************************************************************************/
 | 
						|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
 | 
						|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
 | 
						|
/*                                                                       */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining */
 | 
						|
/* a copy of this software and associated documentation files (the       */
 | 
						|
/* "Software"), to deal in the Software without restriction, including   */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,   */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to    */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to */
 | 
						|
/* the following conditions:                                             */
 | 
						|
/*                                                                       */
 | 
						|
/* The above copyright notice and this permission notice shall be        */
 | 
						|
/* included in all copies or substantial portions of the Software.       */
 | 
						|
/*                                                                       */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | 
						|
/*************************************************************************/
 | 
						|
 | 
						|
#include "check_box.h"
 | 
						|
 | 
						|
#include "servers/visual_server.h"
 | 
						|
 | 
						|
Size2 CheckBox::get_icon_size() const {
 | 
						|
	Ref<Texture> checked = Control::get_icon("checked");
 | 
						|
	Ref<Texture> unchecked = Control::get_icon("unchecked");
 | 
						|
	Ref<Texture> radio_checked = Control::get_icon("radio_checked");
 | 
						|
	Ref<Texture> radio_unchecked = Control::get_icon("radio_unchecked");
 | 
						|
 | 
						|
	Size2 tex_size = Size2(0, 0);
 | 
						|
	if (!checked.is_null())
 | 
						|
		tex_size = Size2(checked->get_width(), checked->get_height());
 | 
						|
	if (!unchecked.is_null())
 | 
						|
		tex_size = Size2(MAX(tex_size.width, unchecked->get_width()), MAX(tex_size.height, unchecked->get_height()));
 | 
						|
	if (!radio_checked.is_null())
 | 
						|
		tex_size = Size2(MAX(tex_size.width, radio_checked->get_width()), MAX(tex_size.height, radio_checked->get_height()));
 | 
						|
	if (!radio_unchecked.is_null())
 | 
						|
		tex_size = Size2(MAX(tex_size.width, radio_unchecked->get_width()), MAX(tex_size.height, radio_unchecked->get_height()));
 | 
						|
	return tex_size;
 | 
						|
}
 | 
						|
 | 
						|
Size2 CheckBox::get_minimum_size() const {
 | 
						|
 | 
						|
	Size2 minsize = Button::get_minimum_size();
 | 
						|
	Size2 tex_size = get_icon_size();
 | 
						|
	minsize.width += tex_size.width;
 | 
						|
	if (get_text().length() > 0) {
 | 
						|
		minsize.width += get_constant("hseparation");
 | 
						|
	}
 | 
						|
	Ref<StyleBox> sb = get_stylebox("normal");
 | 
						|
	minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(MARGIN_TOP) + sb->get_margin(MARGIN_BOTTOM));
 | 
						|
 | 
						|
	return minsize;
 | 
						|
}
 | 
						|
 | 
						|
void CheckBox::_notification(int p_what) {
 | 
						|
 | 
						|
	if (p_what == NOTIFICATION_THEME_CHANGED) {
 | 
						|
 | 
						|
		_set_internal_margin(MARGIN_LEFT, get_icon_size().width);
 | 
						|
	} else if (p_what == NOTIFICATION_DRAW) {
 | 
						|
 | 
						|
		RID ci = get_canvas_item();
 | 
						|
 | 
						|
		Ref<Texture> on = Control::get_icon(is_radio() ? "radio_checked" : "checked");
 | 
						|
		Ref<Texture> off = Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
 | 
						|
		Ref<StyleBox> sb = get_stylebox("normal");
 | 
						|
 | 
						|
		Vector2 ofs;
 | 
						|
		ofs.x = sb->get_margin(MARGIN_LEFT);
 | 
						|
		ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_constant("check_vadjust");
 | 
						|
 | 
						|
		if (is_pressed())
 | 
						|
			on->draw(ci, ofs);
 | 
						|
		else
 | 
						|
			off->draw(ci, ofs);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool CheckBox::is_radio() {
 | 
						|
 | 
						|
	return get_button_group().is_valid();
 | 
						|
}
 | 
						|
 | 
						|
CheckBox::CheckBox(const String &p_text) :
 | 
						|
		Button(p_text) {
 | 
						|
	set_toggle_mode(true);
 | 
						|
	set_text_align(ALIGN_LEFT);
 | 
						|
	_set_internal_margin(MARGIN_LEFT, get_icon_size().width);
 | 
						|
}
 | 
						|
 | 
						|
CheckBox::~CheckBox() {
 | 
						|
}
 |