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	- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
		
			
				
	
	
		
			121 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  audio_driver_dummy.cpp                                               */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "audio_driver_dummy.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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Error AudioDriverDummy::init() {
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	active = false;
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	thread_exited = false;
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	exit_thread = false;
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	samples_in = NULL;
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	mix_rate = GLOBAL_GET("audio/mix_rate");
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	speaker_mode = SPEAKER_MODE_STEREO;
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	channels = 2;
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	int latency = GLOBAL_GET("audio/output_latency");
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	buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
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	samples_in = memnew_arr(int32_t, buffer_frames * channels);
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	thread.start(AudioDriverDummy::thread_func, this);
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	return OK;
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};
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void AudioDriverDummy::thread_func(void *p_udata) {
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	AudioDriverDummy *ad = (AudioDriverDummy *)p_udata;
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	uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000;
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	while (!ad->exit_thread) {
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		if (ad->active) {
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			ad->lock();
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			ad->audio_server_process(ad->buffer_frames, ad->samples_in);
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			ad->unlock();
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		};
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		OS::get_singleton()->delay_usec(usdelay);
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	};
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	ad->thread_exited = true;
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};
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void AudioDriverDummy::start() {
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	active = true;
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};
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int AudioDriverDummy::get_mix_rate() const {
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	return mix_rate;
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};
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AudioDriver::SpeakerMode AudioDriverDummy::get_speaker_mode() const {
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	return speaker_mode;
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};
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void AudioDriverDummy::lock() {
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	mutex.lock();
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};
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void AudioDriverDummy::unlock() {
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	mutex.unlock();
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};
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void AudioDriverDummy::finish() {
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	exit_thread = true;
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	thread.wait_to_finish();
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	if (samples_in) {
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		memdelete_arr(samples_in);
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	};
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};
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AudioDriverDummy::AudioDriverDummy(){
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};
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AudioDriverDummy::~AudioDriverDummy(){
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};
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