godot/modules/camera
lawnjelly be6f971f4f Use the in-built casting instead of dynamic_cast on all platforms
The in-built casting appears significantly faster than `dynamic_cast`.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-03-31 12:46:24 +01:00
..
camera_osx.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
camera_osx.mm Use the in-built casting instead of dynamic_cast on all platforms 2025-03-31 12:46:24 +01:00
camera_win.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
camera_win.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
config.py iOS Modules: separate main platform code from modules 2021-01-14 15:30:00 +03:00
register_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub iOS Modules: separate main platform code from modules 2021-01-14 15:30:00 +03:00