godot/platform/android
2025-04-25 08:23:01 -05:00
..
api Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
doc_classes Fix *even* more miscellaneous oddities around the class reference 2025-04-07 17:37:08 +02:00
export Fix apksigner execution failure on linux 2025-04-22 19:47:30 -03:00
java Update the project NDK to the latest LTS version (r27c) 2025-04-22 19:43:59 -07:00
plugin Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
variant Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
.editorconfig Style: Unify .editorconfig logic 2025-01-12 08:49:01 -06:00
android_input_handler.cpp Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
android_input_handler.h Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
android_keys_utils.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
android_keys_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_driver_opensl.cpp Android: Ensure cleanup of all subobjects in the OpenSL audio driver 2024-07-30 17:20:46 +02:00
audio_driver_opensl.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
detect.py Update the project NDK to the latest LTS version (r27c) 2025-04-22 19:43:59 -07:00
dialog_utils_jni.cpp Android: Implement support for native dialog 2025-01-14 15:03:14 +05:30
dialog_utils_jni.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
dir_access_jandroid.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
dir_access_jandroid.h add GDSOFTCLASS to FileAccess and DirAccess derived classes 2025-04-09 11:52:50 -07:00
display_server_android.cpp Android: Hardware keyboard connection status callback 2025-04-05 08:14:29 +05:30
display_server_android.h Android: Hardware keyboard connection status callback 2025-04-05 08:14:29 +05:30
file_access_android.cpp [FileAccess] Implement get_size and get_access_time methods. 2025-03-09 16:07:00 +02:00
file_access_android.h add GDSOFTCLASS to FileAccess and DirAccess derived classes 2025-04-09 11:52:50 -07:00
file_access_filesystem_jandroid.cpp Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
file_access_filesystem_jandroid.h add GDSOFTCLASS to FileAccess and DirAccess derived classes 2025-04-09 11:52:50 -07:00
game_menu_utils_jni.cpp Add support for "Mute Game" toggle in the Android Editor 2025-03-21 01:33:38 +05:30
game_menu_utils_jni.h Add support for "Mute Game" toggle in the Android Editor 2025-03-21 01:33:38 +05:30
java_class_wrapper.cpp Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
java_godot_io_wrapper.cpp Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
java_godot_io_wrapper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
java_godot_lib_jni.cpp Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
java_godot_lib_jni.h Android: Hardware keyboard connection status callback 2025-04-05 08:14:29 +05:30
java_godot_view_wrapper.cpp Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
java_godot_view_wrapper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
java_godot_wrapper.cpp Add support for embedding game process in the Android Editor 2025-02-11 02:20:18 -08:00
java_godot_wrapper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
jni_utils.cpp Additional fixes and improvements to JavaClassWrapper 2024-12-17 18:46:34 -08:00
jni_utils.h Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
net_socket_android.cpp [Net] Properly rename NetSocketPosix to NetSocketUnix 2024-11-13 10:27:01 +01:00
net_socket_android.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
os_android.cpp [Android] Skip non-existing system font files. 2025-02-28 07:47:52 +02:00
os_android.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
platform_android_builders.py SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
platform_config.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
platform_gl.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
README.md update logo/run icon path in README 2025-03-10 12:03:41 +06:00
rendering_context_driver_vulkan_android.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_android.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
thread_jandroid.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
thread_jandroid.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
tts_android.cpp Enable TTS on demand, instead of fully disabling it when project setting is not set. 2025-04-01 15:24:46 +03:00
tts_android.h Enable TTS on demand, instead of fully disabling it when project setting is not set. 2025-04-01 15:24:46 +03:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.svg and run_icon.svg are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.