Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Rémi Verschelde 5e5631d8a5
Merge pull request #113030 from akien-mga/1.0-build-fixes
[1.0] Windows: Fix 32-bit build cross-compiled with mingw64
2025-11-22 10:29:33 +01:00
bin SceneMainLoop -> SceneTree 2014-11-05 21:20:42 -03:00
core Small batch of fixes 2014-12-15 15:42:58 -03:00
demos Small Fixes 2014-12-08 15:47:45 -03:00
doc Batch of Bugfixes 2014-12-07 02:04:20 -03:00
drivers Linux: Default to builtin openssl, freetype, and zlib 2025-01-03 23:24:16 +01:00
main -Ability to ask for documents/pictures/etc system dirs. 2014-12-02 14:02:41 -03:00
modules compilation fix 2014-12-08 16:09:29 -03:00
platform Windows: Fix 32-bit build cross-compiled with mingw64 2025-11-21 23:48:13 +01:00
scene Small batch of fixes 2014-12-15 15:42:58 -03:00
servers Batch of Bugfixes 2014-12-07 02:04:20 -03:00
tools SCons: Ensure written files are properly flushed/closed 2025-01-03 23:24:16 +01:00
.gitignore SCons: Ensure written files are properly flushed/closed 2025-01-03 23:24:16 +01:00
.travis.yml Fix travis-ci build config for new build system 2014-10-08 14:38:46 +08:00
LICENSE.md Added LICENSE.md 2014-09-21 01:26:59 -03:00
logo.png logo.png 2014-02-12 22:21:47 +07:00
makefile Addinf basic makefile to support many C/C++ IDEs out there 2014-03-06 20:46:15 +01:00
methods.py SCons: Ensure written files are properly flushed/closed 2025-01-03 23:24:16 +01:00
README.md Update README.md 2014-05-24 01:30:28 -03:00
SConstruct SCons: Set explicit standards to C++98 and C11 2025-01-03 22:38:48 +01:00
version.py version bump to stable 2014-12-15 15:49:18 -03:00

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced