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			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
			97 lines
		
	
	
	
		
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			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  file_access_encrypted.h                                              */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef FILE_ACCESS_ENCRYPTED_H
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| #define FILE_ACCESS_ENCRYPTED_H
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| 
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| #include "core/os/file_access.h"
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| 
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| #define ENCRYPTED_HEADER_MAGIC 0x43454447
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| 
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| class FileAccessEncrypted : public FileAccess {
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| public:
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| 	enum Mode {
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| 		MODE_READ,
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| 		MODE_WRITE_AES256,
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| 		MODE_MAX
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| 	};
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| 
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| private:
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| 	Vector<uint8_t> key;
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| 	bool writing = false;
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| 	FileAccess *file = nullptr;
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| 	size_t base = 0;
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| 	size_t length = 0;
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| 	Vector<uint8_t> data;
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| 	mutable int pos = 0;
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| 	mutable bool eofed = false;
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| 	bool use_magic = true;
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| 
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| 	void _release();
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| 
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| public:
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| 	Error open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode, bool p_with_magic = true);
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| 	Error open_and_parse_password(FileAccess *p_base, const String &p_key, Mode p_mode);
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| 
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| 	virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
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| 	virtual void close(); ///< close a file
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| 	virtual void release(); ///< finish and keep base file open
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| 	virtual bool is_open() const; ///< true when file is open
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| 
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| 	virtual String get_path() const; /// returns the path for the current open file
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| 	virtual String get_path_absolute() const; /// returns the absolute path for the current open file
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| 
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| 	virtual void seek(size_t p_position); ///< seek to a given position
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| 	virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
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| 	virtual size_t get_position() const; ///< get position in the file
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| 	virtual size_t get_len() const; ///< get size of the file
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| 
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| 	virtual bool eof_reached() const; ///< reading passed EOF
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| 
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| 	virtual uint8_t get_8() const; ///< get a byte
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| 	virtual int get_buffer(uint8_t *p_dst, int p_length) const;
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| 
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| 	virtual Error get_error() const; ///< get last error
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| 
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| 	virtual void flush();
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| 	virtual void store_8(uint8_t p_dest); ///< store a byte
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| 	virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
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| 
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| 	virtual bool file_exists(const String &p_name); ///< return true if a file exists
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| 
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| 	virtual uint64_t _get_modified_time(const String &p_file);
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| 	virtual uint32_t _get_unix_permissions(const String &p_file);
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| 	virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
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| 
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| 	FileAccessEncrypted() {}
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| 	~FileAccessEncrypted();
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| };
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| 
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| #endif // FILE_ACCESS_ENCRYPTED_H
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