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			133 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  tcp_server.cpp                                                       */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "tcp_server.h"
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| 
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| void TCP_Server::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &TCP_Server::listen, DEFVAL("*"));
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| 	ClassDB::bind_method(D_METHOD("is_connection_available"), &TCP_Server::is_connection_available);
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| 	ClassDB::bind_method(D_METHOD("is_listening"), &TCP_Server::is_listening);
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| 	ClassDB::bind_method(D_METHOD("get_local_port"), &TCP_Server::get_local_port);
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| 	ClassDB::bind_method(D_METHOD("take_connection"), &TCP_Server::take_connection);
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| 	ClassDB::bind_method(D_METHOD("stop"), &TCP_Server::stop);
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| }
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| 
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| Error TCP_Server::listen(uint16_t p_port, const IP_Address &p_bind_address) {
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| 	ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
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| 	ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
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| 	ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
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| 	ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
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| 
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| 	Error err;
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| 	IP::Type ip_type = IP::TYPE_ANY;
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| 
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| 	// If the bind address is valid use its type as the socket type
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| 	if (p_bind_address.is_valid()) {
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| 		ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
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| 	}
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| 
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| 	err = _sock->open(NetSocket::TYPE_TCP, ip_type);
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| 
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| 	ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
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| 
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| 	_sock->set_blocking_enabled(false);
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| 	_sock->set_reuse_address_enabled(true);
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| 
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| 	err = _sock->bind(p_bind_address, p_port);
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| 
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| 	if (err != OK) {
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| 		_sock->close();
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| 		return ERR_ALREADY_IN_USE;
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| 	}
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| 
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| 	err = _sock->listen(MAX_PENDING_CONNECTIONS);
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| 
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| 	if (err != OK) {
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| 		_sock->close();
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| 		return FAILED;
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| 	}
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| 	return OK;
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| }
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| 
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| int TCP_Server::get_local_port() const {
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| 	uint16_t local_port;
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| 	_sock->get_socket_address(nullptr, &local_port);
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| 	return local_port;
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| }
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| 
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| bool TCP_Server::is_listening() const {
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| 	ERR_FAIL_COND_V(!_sock.is_valid(), false);
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| 
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| 	return _sock->is_open();
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| }
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| 
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| bool TCP_Server::is_connection_available() const {
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| 	ERR_FAIL_COND_V(!_sock.is_valid(), false);
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| 
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| 	if (!_sock->is_open()) {
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| 		return false;
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| 	}
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| 
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| 	Error err = _sock->poll(NetSocket::POLL_TYPE_IN, 0);
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| 	return (err == OK);
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| }
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| 
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| Ref<StreamPeerTCP> TCP_Server::take_connection() {
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| 	Ref<StreamPeerTCP> conn;
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| 	if (!is_connection_available()) {
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| 		return conn;
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| 	}
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| 
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| 	Ref<NetSocket> ns;
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| 	IP_Address ip;
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| 	uint16_t port = 0;
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| 	ns = _sock->accept(ip, port);
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| 	if (!ns.is_valid()) {
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| 		return conn;
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| 	}
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| 
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| 	conn = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
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| 	conn->accept_socket(ns, ip, port);
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| 	return conn;
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| }
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| 
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| void TCP_Server::stop() {
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| 	if (_sock.is_valid()) {
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| 		_sock->close();
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| 	}
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| }
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| 
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| TCP_Server::TCP_Server() :
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| 		_sock(Ref<NetSocket>(NetSocket::create())) {
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| }
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| 
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| TCP_Server::~TCP_Server() {
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| 	stop();
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| }
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