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			794 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			794 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  object.h                                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef OBJECT_H
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| #define OBJECT_H
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| 
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| #include "core/object/object_id.h"
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| #include "core/os/rw_lock.h"
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| #include "core/os/spin_lock.h"
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| #include "core/templates/hash_map.h"
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| #include "core/templates/list.h"
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| #include "core/templates/map.h"
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| #include "core/templates/safe_refcount.h"
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| #include "core/templates/set.h"
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| #include "core/templates/vmap.h"
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| #include "core/variant/callable_bind.h"
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| #include "core/variant/variant.h"
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| 
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| #define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant()
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| #define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5
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| #define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5
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| #define VARIANT_ARG_MAX 5
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| #define VARIANT_ARGPTRS const Variant *argptr[5] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5 };
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| #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4]
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| #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4]
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| 
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| /**
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| @author Juan Linietsky <reduzio@gmail.com>
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| */
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| 
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| enum PropertyHint {
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| 	PROPERTY_HINT_NONE, ///< no hint provided.
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| 	PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"
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| 	PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit
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| 	PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
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| 	PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
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| 	PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
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| 	PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
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| 	PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
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| 	PROPERTY_HINT_LAYERS_2D_RENDER,
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| 	PROPERTY_HINT_LAYERS_2D_PHYSICS,
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| 	PROPERTY_HINT_LAYERS_2D_NAVIGATION,
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| 	PROPERTY_HINT_LAYERS_3D_RENDER,
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| 	PROPERTY_HINT_LAYERS_3D_PHYSICS,
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| 	PROPERTY_HINT_LAYERS_3D_NAVIGATION,
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| 	PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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| 	PROPERTY_HINT_DIR, ///< a directory path must be passed
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| 	PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
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| 	PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
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| 	PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
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| 	PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
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| 	PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
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| 	PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
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| 	PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
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| 	PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
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| 	PROPERTY_HINT_OBJECT_ID,
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| 	PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
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| 	PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
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| 	PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
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| 	PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
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| 	PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
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| 	PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
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| 	PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
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| 	PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
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| 	PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
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| 	PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
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| 	PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
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| 	PROPERTY_HINT_NODE_PATH_VALID_TYPES,
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| 	PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
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| 	PROPERTY_HINT_INT_IS_OBJECTID,
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| 	PROPERTY_HINT_ARRAY_TYPE,
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| 	PROPERTY_HINT_MAX,
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| 	// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
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| };
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| 
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| enum PropertyUsageFlags {
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| 	PROPERTY_USAGE_STORAGE = 1,
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| 	PROPERTY_USAGE_EDITOR = 2,
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| 	PROPERTY_USAGE_NETWORK = 4,
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| 	PROPERTY_USAGE_EDITOR_HELPER = 8,
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| 	PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
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| 	PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
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| 	PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
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| 	PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
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| 	PROPERTY_USAGE_CATEGORY = 256,
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| 	PROPERTY_USAGE_SUBGROUP = 512,
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| 	PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
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| 	PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
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| 	PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
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| 	PROPERTY_USAGE_STORE_IF_NULL = 16384,
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| 	PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
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| 	PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
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| 	PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
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| 	PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
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| 	PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
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| 	PROPERTY_USAGE_INTERNAL = 1 << 20,
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| 	PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
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| 	PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
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| 	PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
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| 	PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
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| 	PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player
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| 	PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading
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| 	PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor.
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| 	PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected
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| 
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| 	PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
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| 	PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
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| 	PROPERTY_USAGE_NOEDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
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| };
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| 
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| #define ADD_SIGNAL(m_signal) ClassDB::add_signal(get_class_static(), m_signal)
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| #define ADD_PROPERTY(m_property, m_setter, m_getter) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
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| #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
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| #define ADD_PROPERTY_DEFAULT(m_property, m_default) ClassDB::set_property_default_value(get_class_static(), m_property, m_default)
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| #define ADD_GROUP(m_name, m_prefix) ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
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| #define ADD_SUBGROUP(m_name, m_prefix) ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
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| 
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| struct PropertyInfo {
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| 	Variant::Type type = Variant::NIL;
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| 	String name;
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| 	StringName class_name; //for classes
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| 	PropertyHint hint = PROPERTY_HINT_NONE;
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| 	String hint_string;
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| 	uint32_t usage = PROPERTY_USAGE_DEFAULT;
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| 
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| 	_FORCE_INLINE_ PropertyInfo added_usage(int p_fl) const {
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| 		PropertyInfo pi = *this;
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| 		pi.usage |= p_fl;
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| 		return pi;
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| 	}
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| 
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| 	operator Dictionary() const;
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| 
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| 	static PropertyInfo from_dict(const Dictionary &p_dict);
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| 
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| 	PropertyInfo() {}
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| 
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| 	PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
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| 			type(p_type),
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| 			name(p_name),
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| 			hint(p_hint),
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| 			hint_string(p_hint_string),
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| 			usage(p_usage) {
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| 		if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
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| 			class_name = hint_string;
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| 		} else {
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| 			class_name = p_class_name;
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| 		}
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| 	}
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| 
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| 	PropertyInfo(const StringName &p_class_name) :
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| 			type(Variant::OBJECT),
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| 			class_name(p_class_name) {}
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| 
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| 	bool operator==(const PropertyInfo &p_info) const {
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| 		return ((type == p_info.type) &&
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| 				(name == p_info.name) &&
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| 				(class_name == p_info.class_name) &&
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| 				(hint == p_info.hint) &&
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| 				(hint_string == p_info.hint_string) &&
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| 				(usage == p_info.usage));
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| 	}
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| 
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| 	bool operator<(const PropertyInfo &p_info) const {
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| 		return name < p_info.name;
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| 	}
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| };
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| 
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| Array convert_property_list(const List<PropertyInfo> *p_list);
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| 
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| struct MethodInfo {
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| 	String name;
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| 	PropertyInfo return_val;
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| 	uint32_t flags; // NOLINT - prevent clang-tidy to assign method_bind.h constant here, it should stay in .cpp.
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| 	int id = 0;
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| 	List<PropertyInfo> arguments;
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| 	Vector<Variant> default_arguments;
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| 
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| 	inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
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| 	inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
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| 
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| 	operator Dictionary() const;
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| 
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| 	static MethodInfo from_dict(const Dictionary &p_dict);
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| 
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| 	MethodInfo();
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| 	MethodInfo(const String &p_name);
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| 	MethodInfo(const String &p_name, const PropertyInfo &p_param1);
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| 	MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
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| 	MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
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| 	MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
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| 	MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
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| 	MethodInfo(Variant::Type ret);
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| 	MethodInfo(Variant::Type ret, const String &p_name);
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| 	MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
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| 	MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
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| 	MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
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| 	MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
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| 	MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
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| 	MethodInfo(const PropertyInfo &p_ret, const String &p_name);
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| 	MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1);
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| 	MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
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| 	MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
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| 	MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
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| 	MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
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| };
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| 
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| // old cast_to
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| //if ( is_type(T::get_class_static()) )
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| //return static_cast<T*>(this);
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| ////else
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| //return nullptr;
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| 
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| /*
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|    the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
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| */
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| 
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| #define REVERSE_GET_PROPERTY_LIST                                  \
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| public:                                                            \
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| 	_FORCE_INLINE_ bool _is_gpl_reversed() const { return true; }; \
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|                                                                    \
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| private:
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| 
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| #define UNREVERSE_GET_PROPERTY_LIST                                 \
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| public:                                                             \
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| 	_FORCE_INLINE_ bool _is_gpl_reversed() const { return false; }; \
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|                                                                     \
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| private:
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| 
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| #define GDCLASS(m_class, m_inherits)                                                                                                             \
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| private:                                                                                                                                         \
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| 	void operator=(const m_class &p_rval) {}                                                                                                     \
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| 	mutable StringName _class_name;                                                                                                              \
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| 	friend class ClassDB;                                                                                                                        \
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|                                                                                                                                                  \
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| public:                                                                                                                                          \
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| 	virtual String get_class() const override {                                                                                                  \
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| 		return String(#m_class);                                                                                                                 \
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| 	}                                                                                                                                            \
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| 	virtual const StringName *_get_class_namev() const override {                                                                                \
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| 		if (!_class_name) {                                                                                                                      \
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| 			_class_name = get_class_static();                                                                                                    \
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| 		}                                                                                                                                        \
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| 		return &_class_name;                                                                                                                     \
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| 	}                                                                                                                                            \
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| 	static _FORCE_INLINE_ void *get_class_ptr_static() {                                                                                         \
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| 		static int ptr;                                                                                                                          \
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| 		return &ptr;                                                                                                                             \
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| 	}                                                                                                                                            \
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| 	static _FORCE_INLINE_ String get_class_static() {                                                                                            \
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| 		return String(#m_class);                                                                                                                 \
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| 	}                                                                                                                                            \
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| 	static _FORCE_INLINE_ String get_parent_class_static() {                                                                                     \
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| 		return m_inherits::get_class_static();                                                                                                   \
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| 	}                                                                                                                                            \
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| 	static void get_inheritance_list_static(List<String> *p_inheritance_list) {                                                                  \
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| 		m_inherits::get_inheritance_list_static(p_inheritance_list);                                                                             \
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| 		p_inheritance_list->push_back(String(#m_class));                                                                                         \
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| 	}                                                                                                                                            \
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| 	static String get_category_static() {                                                                                                        \
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| 		String category = m_inherits::get_category_static();                                                                                     \
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| 		if (_get_category != m_inherits::_get_category) {                                                                                        \
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| 			if (category != "") {                                                                                                                \
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| 				category += "/";                                                                                                                 \
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| 			}                                                                                                                                    \
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| 			category += _get_category();                                                                                                         \
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| 		}                                                                                                                                        \
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| 		return category;                                                                                                                         \
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| 	}                                                                                                                                            \
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| 	static String inherits_static() {                                                                                                            \
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| 		return String(#m_inherits);                                                                                                              \
 | |
| 	}                                                                                                                                            \
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| 	virtual bool is_class(const String &p_class) const override { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); }       \
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| 	virtual bool is_class_ptr(void *p_ptr) const override { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
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|                                                                                                                                                  \
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| 	static void get_valid_parents_static(List<String> *p_parents) {                                                                              \
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| 		if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) {                                                       \
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| 			m_class::_get_valid_parents_static(p_parents);                                                                                       \
 | |
| 		}                                                                                                                                        \
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|                                                                                                                                                  \
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| 		m_inherits::get_valid_parents_static(p_parents);                                                                                         \
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| 	}                                                                                                                                            \
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|                                                                                                                                                  \
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| protected:                                                                                                                                       \
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| 	_FORCE_INLINE_ static void (*_get_bind_methods())() {                                                                                        \
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| 		return &m_class::_bind_methods;                                                                                                          \
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| 	}                                                                                                                                            \
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|                                                                                                                                                  \
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| public:                                                                                                                                          \
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| 	static void initialize_class() {                                                                                                             \
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| 		static bool initialized = false;                                                                                                         \
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| 		if (initialized) {                                                                                                                       \
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| 			return;                                                                                                                              \
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| 		}                                                                                                                                        \
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| 		m_inherits::initialize_class();                                                                                                          \
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| 		ClassDB::_add_class<m_class>();                                                                                                          \
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| 		if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) {                                                                   \
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| 			_bind_methods();                                                                                                                     \
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| 		}                                                                                                                                        \
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| 		initialized = true;                                                                                                                      \
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| 	}                                                                                                                                            \
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|                                                                                                                                                  \
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| protected:                                                                                                                                       \
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| 	virtual void _initialize_classv() override {                                                                                                 \
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| 		initialize_class();                                                                                                                      \
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| 	}                                                                                                                                            \
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| 	_FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const {                                                 \
 | |
| 		return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get;                                                          \
 | |
| 	}                                                                                                                                            \
 | |
| 	virtual bool _getv(const StringName &p_name, Variant &r_ret) const override {                                                                \
 | |
| 		if (m_class::_get_get() != m_inherits::_get_get()) {                                                                                     \
 | |
| 			if (_get(p_name, r_ret)) {                                                                                                           \
 | |
| 				return true;                                                                                                                     \
 | |
| 			}                                                                                                                                    \
 | |
| 		}                                                                                                                                        \
 | |
| 		return m_inherits::_getv(p_name, r_ret);                                                                                                 \
 | |
| 	}                                                                                                                                            \
 | |
| 	_FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {                                       \
 | |
| 		return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set;                                                          \
 | |
| 	}                                                                                                                                            \
 | |
| 	virtual bool _setv(const StringName &p_name, const Variant &p_property) override {                                                           \
 | |
| 		if (m_inherits::_setv(p_name, p_property)) {                                                                                             \
 | |
| 			return true;                                                                                                                         \
 | |
| 		}                                                                                                                                        \
 | |
| 		if (m_class::_get_set() != m_inherits::_get_set()) {                                                                                     \
 | |
| 			return _set(p_name, p_property);                                                                                                     \
 | |
| 		}                                                                                                                                        \
 | |
| 		return false;                                                                                                                            \
 | |
| 	}                                                                                                                                            \
 | |
| 	_FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const {                                           \
 | |
| 		return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list;                                                     \
 | |
| 	}                                                                                                                                            \
 | |
| 	virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const override {                                               \
 | |
| 		if (!p_reversed) {                                                                                                                       \
 | |
| 			m_inherits::_get_property_listv(p_list, p_reversed);                                                                                 \
 | |
| 		}                                                                                                                                        \
 | |
| 		p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY));                \
 | |
| 		if (!_is_gpl_reversed()) {                                                                                                               \
 | |
| 			ClassDB::get_property_list(#m_class, p_list, true, this);                                                                            \
 | |
| 		}                                                                                                                                        \
 | |
| 		if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) {                                                         \
 | |
| 			_get_property_list(p_list);                                                                                                          \
 | |
| 		}                                                                                                                                        \
 | |
| 		if (_is_gpl_reversed()) {                                                                                                                \
 | |
| 			ClassDB::get_property_list(#m_class, p_list, true, this);                                                                            \
 | |
| 		}                                                                                                                                        \
 | |
| 		if (p_reversed) {                                                                                                                        \
 | |
| 			m_inherits::_get_property_listv(p_list, p_reversed);                                                                                 \
 | |
| 		}                                                                                                                                        \
 | |
| 	}                                                                                                                                            \
 | |
| 	_FORCE_INLINE_ void (Object::*_get_notification() const)(int) {                                                                              \
 | |
| 		return (void (Object::*)(int)) & m_class::_notification;                                                                                 \
 | |
| 	}                                                                                                                                            \
 | |
| 	virtual void _notificationv(int p_notification, bool p_reversed) override {                                                                  \
 | |
| 		if (!p_reversed) {                                                                                                                       \
 | |
| 			m_inherits::_notificationv(p_notification, p_reversed);                                                                              \
 | |
| 		}                                                                                                                                        \
 | |
| 		if (m_class::_get_notification() != m_inherits::_get_notification()) {                                                                   \
 | |
| 			_notification(p_notification);                                                                                                       \
 | |
| 		}                                                                                                                                        \
 | |
| 		if (p_reversed) {                                                                                                                        \
 | |
| 			m_inherits::_notificationv(p_notification, p_reversed);                                                                              \
 | |
| 		}                                                                                                                                        \
 | |
| 	}                                                                                                                                            \
 | |
|                                                                                                                                                  \
 | |
| private:
 | |
| 
 | |
| #define OBJ_CATEGORY(m_category)                                        \
 | |
| protected:                                                              \
 | |
| 	_FORCE_INLINE_ static String _get_category() { return m_category; } \
 | |
|                                                                         \
 | |
| private:
 | |
| 
 | |
| #define OBJ_SAVE_TYPE(m_class)                                          \
 | |
| public:                                                                 \
 | |
| 	virtual String get_save_class() const override { return #m_class; } \
 | |
|                                                                         \
 | |
| private:
 | |
| 
 | |
| class ScriptInstance;
 | |
| 
 | |
| class Object {
 | |
| public:
 | |
| 	enum ConnectFlags {
 | |
| 		CONNECT_DEFERRED = 1,
 | |
| 		CONNECT_PERSIST = 2, // hint for scene to save this connection
 | |
| 		CONNECT_ONESHOT = 4,
 | |
| 		CONNECT_REFERENCE_COUNTED = 8,
 | |
| 	};
 | |
| 
 | |
| 	struct Connection {
 | |
| 		::Signal signal;
 | |
| 		Callable callable;
 | |
| 
 | |
| 		uint32_t flags = 0;
 | |
| 		Vector<Variant> binds;
 | |
| 		bool operator<(const Connection &p_conn) const;
 | |
| 
 | |
| 		operator Variant() const;
 | |
| 
 | |
| 		Connection() {}
 | |
| 		Connection(const Variant &p_variant);
 | |
| 	};
 | |
| 
 | |
| private:
 | |
| 	enum {
 | |
| 		MAX_SCRIPT_INSTANCE_BINDINGS = 8
 | |
| 	};
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	friend struct _ObjectDebugLock;
 | |
| #endif
 | |
| 	friend bool predelete_handler(Object *);
 | |
| 	friend void postinitialize_handler(Object *);
 | |
| 
 | |
| 	struct SignalData {
 | |
| 		struct Slot {
 | |
| 			int reference_count = 0;
 | |
| 			Connection conn;
 | |
| 			List<Connection>::Element *cE = nullptr;
 | |
| 		};
 | |
| 
 | |
| 		MethodInfo user;
 | |
| 		VMap<Callable, Slot> slot_map;
 | |
| 	};
 | |
| 
 | |
| 	HashMap<StringName, SignalData> signal_map;
 | |
| 	List<Connection> connections;
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	SafeRefCount _lock_index;
 | |
| #endif
 | |
| 	bool _block_signals = false;
 | |
| 	int _predelete_ok = 0;
 | |
| 	ObjectID _instance_id;
 | |
| 	bool _predelete();
 | |
| 	void _postinitialize();
 | |
| 	bool _can_translate = true;
 | |
| 	bool _emitting = false;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	bool _edited = false;
 | |
| 	uint32_t _edited_version = 0;
 | |
| 	Set<String> editor_section_folding;
 | |
| #endif
 | |
| 	ScriptInstance *script_instance = nullptr;
 | |
| 	Variant script; //reference does not yet exist, store it in a
 | |
| 	Dictionary metadata;
 | |
| 	mutable StringName _class_name;
 | |
| 	mutable const StringName *_class_ptr = nullptr;
 | |
| 
 | |
| 	void _add_user_signal(const String &p_name, const Array &p_args = Array());
 | |
| 	bool _has_user_signal(const StringName &p_name) const;
 | |
| 	Variant _emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
 | |
| 	Array _get_signal_list() const;
 | |
| 	Array _get_signal_connection_list(const String &p_signal) const;
 | |
| 	Array _get_incoming_connections() const;
 | |
| 	void _set_bind(const String &p_set, const Variant &p_value);
 | |
| 	Variant _get_bind(const String &p_name) const;
 | |
| 	void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
 | |
| 	Variant _get_indexed_bind(const NodePath &p_name) const;
 | |
| 
 | |
| 	_FORCE_INLINE_ void _construct_object(bool p_reference);
 | |
| 
 | |
| 	friend class Reference;
 | |
| 	bool type_is_reference = false;
 | |
| 	SafeNumeric<uint32_t> instance_binding_count;
 | |
| 	void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
 | |
| 
 | |
| 	Object(bool p_reference);
 | |
| 
 | |
| protected:
 | |
| 	virtual void _initialize_classv() { initialize_class(); }
 | |
| 	virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
 | |
| 	virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
 | |
| 	virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {};
 | |
| 	virtual void _notificationv(int p_notification, bool p_reversed) {}
 | |
| 
 | |
| 	static String _get_category() { return ""; }
 | |
| 	static void _bind_methods();
 | |
| 	bool _set(const StringName &p_name, const Variant &p_property) { return false; };
 | |
| 	bool _get(const StringName &p_name, Variant &r_property) const { return false; };
 | |
| 	void _get_property_list(List<PropertyInfo> *p_list) const {};
 | |
| 	void _notification(int p_notification) {}
 | |
| 
 | |
| 	_FORCE_INLINE_ static void (*_get_bind_methods())() {
 | |
| 		return &Object::_bind_methods;
 | |
| 	}
 | |
| 	_FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
 | |
| 		return &Object::_get;
 | |
| 	}
 | |
| 	_FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
 | |
| 		return &Object::_set;
 | |
| 	}
 | |
| 	_FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
 | |
| 		return &Object::_get_property_list;
 | |
| 	}
 | |
| 	_FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
 | |
| 		return &Object::_notification;
 | |
| 	}
 | |
| 	static void get_valid_parents_static(List<String> *p_parents);
 | |
| 	static void _get_valid_parents_static(List<String> *p_parents);
 | |
| 
 | |
| 	//Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
 | |
| 	//void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
 | |
| 
 | |
| 	Variant _call_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
 | |
| 	Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
 | |
| 
 | |
| 	virtual const StringName *_get_class_namev() const {
 | |
| 		if (!_class_name) {
 | |
| 			_class_name = get_class_static();
 | |
| 		}
 | |
| 		return &_class_name;
 | |
| 	}
 | |
| 
 | |
| 	Vector<String> _get_meta_list_bind() const;
 | |
| 	Array _get_property_list_bind() const;
 | |
| 	Array _get_method_list_bind() const;
 | |
| 
 | |
| 	void _clear_internal_resource_paths(const Variant &p_var);
 | |
| 
 | |
| 	friend class ClassDB;
 | |
| 	virtual void _validate_property(PropertyInfo &property) const;
 | |
| 
 | |
| 	void _disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force = false);
 | |
| 
 | |
| public: //should be protected, but bug in clang++
 | |
| 	static void initialize_class();
 | |
| 	_FORCE_INLINE_ static void register_custom_data_to_otdb() {}
 | |
| 
 | |
| public:
 | |
| 	void notify_property_list_changed();
 | |
| 
 | |
| 	static void *get_class_ptr_static() {
 | |
| 		static int ptr;
 | |
| 		return &ptr;
 | |
| 	}
 | |
| 
 | |
| 	bool _is_gpl_reversed() const { return false; }
 | |
| 
 | |
| 	_FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; }
 | |
| 
 | |
| 	template <class T>
 | |
| 	static T *cast_to(Object *p_object) {
 | |
| #ifndef NO_SAFE_CAST
 | |
| 		return dynamic_cast<T *>(p_object);
 | |
| #else
 | |
| 		if (!p_object) {
 | |
| 			return nullptr;
 | |
| 		}
 | |
| 		if (p_object->is_class_ptr(T::get_class_ptr_static())) {
 | |
| 			return static_cast<T *>(p_object);
 | |
| 		} else {
 | |
| 			return nullptr;
 | |
| 		}
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| 	template <class T>
 | |
| 	static const T *cast_to(const Object *p_object) {
 | |
| #ifndef NO_SAFE_CAST
 | |
| 		return dynamic_cast<const T *>(p_object);
 | |
| #else
 | |
| 		if (!p_object) {
 | |
| 			return nullptr;
 | |
| 		}
 | |
| 		if (p_object->is_class_ptr(T::get_class_ptr_static())) {
 | |
| 			return static_cast<const T *>(p_object);
 | |
| 		} else {
 | |
| 			return nullptr;
 | |
| 		}
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| 	enum {
 | |
| 		NOTIFICATION_POSTINITIALIZE = 0,
 | |
| 		NOTIFICATION_PREDELETE = 1
 | |
| 	};
 | |
| 
 | |
| 	/* TYPE API */
 | |
| 	static void get_inheritance_list_static(List<String> *p_inheritance_list) { p_inheritance_list->push_back("Object"); }
 | |
| 
 | |
| 	static String get_class_static() { return "Object"; }
 | |
| 	static String get_parent_class_static() { return String(); }
 | |
| 	static String get_category_static() { return String(); }
 | |
| 
 | |
| 	virtual String get_class() const { return "Object"; }
 | |
| 	virtual String get_save_class() const { return get_class(); } //class stored when saving
 | |
| 
 | |
| 	virtual bool is_class(const String &p_class) const { return (p_class == "Object"); }
 | |
| 	virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
 | |
| 
 | |
| 	_FORCE_INLINE_ const StringName &get_class_name() const {
 | |
| 		if (!_class_ptr) {
 | |
| 			return *_get_class_namev();
 | |
| 		} else {
 | |
| 			return *_class_ptr;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* IAPI */
 | |
| 	//void set(const String& p_name, const Variant& p_value);
 | |
| 	//Variant get(const String& p_name) const;
 | |
| 
 | |
| 	void set(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
 | |
| 	Variant get(const StringName &p_name, bool *r_valid = nullptr) const;
 | |
| 	void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = nullptr);
 | |
| 	Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const;
 | |
| 
 | |
| 	void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
 | |
| 
 | |
| 	bool has_method(const StringName &p_method) const;
 | |
| 	void get_method_list(List<MethodInfo> *p_list) const;
 | |
| 	Variant callv(const StringName &p_method, const Array &p_args);
 | |
| 	virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
 | |
| 	Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
 | |
| 
 | |
| 	void notification(int p_notification, bool p_reversed = false);
 | |
| 	virtual String to_string();
 | |
| 
 | |
| 	//used mainly by script, get and set all INCLUDING string
 | |
| 	virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const;
 | |
| 	virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr);
 | |
| 
 | |
| 	/* SCRIPT */
 | |
| 
 | |
| 	void set_script(const Variant &p_script);
 | |
| 	Variant get_script() const;
 | |
| 
 | |
| 	/* SCRIPT */
 | |
| 
 | |
| 	bool has_meta(const String &p_name) const;
 | |
| 	void set_meta(const String &p_name, const Variant &p_value);
 | |
| 	void remove_meta(const String &p_name);
 | |
| 	Variant get_meta(const String &p_name) const;
 | |
| 	void get_meta_list(List<String> *p_list) const;
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	void set_edited(bool p_edited);
 | |
| 	bool is_edited() const;
 | |
| 	uint32_t get_edited_version() const; //this function is used to check when something changed beyond a point, it's used mainly for generating previews
 | |
| #endif
 | |
| 
 | |
| 	void set_script_instance(ScriptInstance *p_instance);
 | |
| 	_FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
 | |
| 
 | |
| 	void set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
 | |
| 
 | |
| 	void add_user_signal(const MethodInfo &p_signal);
 | |
| 	Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
 | |
| 	Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount);
 | |
| 	bool has_signal(const StringName &p_name) const;
 | |
| 	void get_signal_list(List<MethodInfo> *p_signals) const;
 | |
| 	void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
 | |
| 	void get_all_signal_connections(List<Connection> *p_connections) const;
 | |
| 	int get_persistent_signal_connection_count() const;
 | |
| 	void get_signals_connected_to_this(List<Connection> *p_connections) const;
 | |
| 
 | |
| 	Error connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
 | |
| 	void disconnect(const StringName &p_signal, const Callable &p_callable);
 | |
| 	bool is_connected(const StringName &p_signal, const Callable &p_callable) const;
 | |
| 
 | |
| 	void call_deferred(const StringName &p_method, VARIANT_ARG_LIST);
 | |
| 	void set_deferred(const StringName &p_property, const Variant &p_value);
 | |
| 
 | |
| 	void set_block_signals(bool p_block);
 | |
| 	bool is_blocking_signals() const;
 | |
| 
 | |
| 	Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const;
 | |
| 	Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const;
 | |
| 
 | |
| 	virtual void get_translatable_strings(List<String> *p_strings) const;
 | |
| 
 | |
| 	virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
 | |
| 
 | |
| 	String tr(const StringName &p_message, const StringName &p_context = "") const; // translate message (internationalization)
 | |
| 	String tr_n(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const;
 | |
| 
 | |
| 	bool _is_queued_for_deletion = false; // set to true by SceneTree::queue_delete()
 | |
| 	bool is_queued_for_deletion() const;
 | |
| 
 | |
| 	_FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
 | |
| 	_FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	void editor_set_section_unfold(const String &p_section, bool p_unfolded);
 | |
| 	bool editor_is_section_unfolded(const String &p_section);
 | |
| 	const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
 | |
| 	void editor_clear_section_folding() { editor_section_folding.clear(); }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 	//used by script languages to store binding data
 | |
| 	void *get_script_instance_binding(int p_script_language_index);
 | |
| 	bool has_script_instance_binding(int p_script_language_index);
 | |
| 	void set_script_instance_binding(int p_script_language_index, void *p_data);
 | |
| 
 | |
| 	void clear_internal_resource_paths();
 | |
| 
 | |
| 	_ALWAYS_INLINE_ bool is_reference() const { return type_is_reference; }
 | |
| 
 | |
| 	Object();
 | |
| 	virtual ~Object();
 | |
| };
 | |
| 
 | |
| bool predelete_handler(Object *p_object);
 | |
| void postinitialize_handler(Object *p_object);
 | |
| 
 | |
| class ObjectDB {
 | |
| //this needs to add up to 63, 1 bit is for reference
 | |
| #define OBJECTDB_VALIDATOR_BITS 39
 | |
| #define OBJECTDB_VALIDATOR_MASK ((uint64_t(1) << OBJECTDB_VALIDATOR_BITS) - 1)
 | |
| #define OBJECTDB_SLOT_MAX_COUNT_BITS 24
 | |
| #define OBJECTDB_SLOT_MAX_COUNT_MASK ((uint64_t(1) << OBJECTDB_SLOT_MAX_COUNT_BITS) - 1)
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| #define OBJECTDB_REFERENCE_BIT (uint64_t(1) << (OBJECTDB_SLOT_MAX_COUNT_BITS + OBJECTDB_VALIDATOR_BITS))
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| 
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| 	struct ObjectSlot { //128 bits per slot
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| 		uint64_t validator : OBJECTDB_VALIDATOR_BITS;
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| 		uint64_t next_free : OBJECTDB_SLOT_MAX_COUNT_BITS;
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| 		uint64_t is_reference : 1;
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| 		Object *object;
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| 	};
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| 
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| 	static SpinLock spin_lock;
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| 	static uint32_t slot_count;
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| 	static uint32_t slot_max;
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| 	static ObjectSlot *object_slots;
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| 	static uint64_t validator_counter;
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| 
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| 	friend class Object;
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| 	friend void unregister_core_types();
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| 	static void cleanup();
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| 
 | |
| 	static ObjectID add_instance(Object *p_object);
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| 	static void remove_instance(Object *p_object);
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| 
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| 	friend void register_core_types();
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| 	static void setup();
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| 
 | |
| public:
 | |
| 	typedef void (*DebugFunc)(Object *p_obj);
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| 
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| 	_ALWAYS_INLINE_ static Object *get_instance(ObjectID p_instance_id) {
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| 		uint64_t id = p_instance_id;
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| 		uint32_t slot = id & OBJECTDB_SLOT_MAX_COUNT_MASK;
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| 
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| 		ERR_FAIL_COND_V(slot >= slot_max, nullptr); //this should never happen unless RID is corrupted
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| 
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| 		spin_lock.lock();
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| 
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| 		uint64_t validator = (id >> OBJECTDB_SLOT_MAX_COUNT_BITS) & OBJECTDB_VALIDATOR_MASK;
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| 
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| 		if (unlikely(object_slots[slot].validator != validator)) {
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| 			spin_lock.unlock();
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| 			return nullptr;
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| 		}
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| 
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| 		Object *object = object_slots[slot].object;
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| 
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| 		spin_lock.unlock();
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| 
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| 		return object;
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| 	}
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| 	static void debug_objects(DebugFunc p_func);
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| 	static int get_object_count();
 | |
| };
 | |
| 
 | |
| #endif // OBJECT_H
 | 
