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			234 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  vector.h                                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef VECTOR_H
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| #define VECTOR_H
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| 
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| /**
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|  * @class Vector
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|  * @author Juan Linietsky
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|  * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use Vector for large arrays.
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| */
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| 
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| #include "core/error/error_macros.h"
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| #include "core/os/memory.h"
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| #include "core/templates/cowdata.h"
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| #include "core/templates/sort_array.h"
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| 
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| template <class T>
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| class VectorWriteProxy {
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| public:
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| 	_FORCE_INLINE_ T &operator[](int p_index) {
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| 		CRASH_BAD_INDEX(p_index, ((Vector<T> *)(this))->_cowdata.size());
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| 
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| 		return ((Vector<T> *)(this))->_cowdata.ptrw()[p_index];
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| 	}
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| };
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| 
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| template <class T>
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| class Vector {
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| 	friend class VectorWriteProxy<T>;
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| 
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| public:
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| 	VectorWriteProxy<T> write;
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| 
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| private:
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| 	CowData<T> _cowdata;
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| 
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| public:
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| 	bool push_back(T p_elem);
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| 	_FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
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| 	void fill(T p_elem);
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| 
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| 	void remove(int p_index) { _cowdata.remove(p_index); }
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| 	void erase(const T &p_val) {
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| 		int idx = find(p_val);
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| 		if (idx >= 0) {
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| 			remove(idx);
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| 		}
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| 	}
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| 	void reverse();
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| 
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| 	_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
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| 	_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
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| 	_FORCE_INLINE_ void clear() { resize(0); }
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| 	_FORCE_INLINE_ bool is_empty() const { return _cowdata.is_empty(); }
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| 
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| 	_FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
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| 	_FORCE_INLINE_ const T &get(int p_index) const { return _cowdata.get(p_index); }
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| 	_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
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| 	_FORCE_INLINE_ int size() const { return _cowdata.size(); }
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| 	Error resize(int p_size) { return _cowdata.resize(p_size); }
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| 	_FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
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| 	Error insert(int p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
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| 	int find(const T &p_val, int p_from = 0) const { return _cowdata.find(p_val, p_from); }
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| 
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| 	void append_array(Vector<T> p_other);
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| 
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| 	bool has(const T &p_val) {
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| 		return find(p_val, 0) != -1;
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| 	}
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| 
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| 	template <class C>
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| 	void sort_custom() {
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| 		int len = _cowdata.size();
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| 		if (len == 0) {
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| 			return;
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| 		}
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| 
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| 		T *data = ptrw();
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| 		SortArray<T, C> sorter;
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| 		sorter.sort(data, len);
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| 	}
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| 
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| 	void sort() {
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| 		sort_custom<_DefaultComparator<T>>();
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| 	}
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| 
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| 	Vector<T> duplicate() {
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| 		return *this;
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| 	}
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| 
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| 	void ordered_insert(const T &p_val) {
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| 		int i;
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| 		for (i = 0; i < _cowdata.size(); i++) {
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| 			if (p_val < operator[](i)) {
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| 				break;
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| 			}
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| 		}
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| 		insert(i, p_val);
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| 	}
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| 
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| 	inline Vector &operator=(const Vector &p_from) {
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| 		_cowdata._ref(p_from._cowdata);
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| 		return *this;
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| 	}
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| 
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| 	Vector<uint8_t> to_byte_array() const {
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| 		Vector<uint8_t> ret;
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| 		ret.resize(size() * sizeof(T));
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| 		memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
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| 		return ret;
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| 	}
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| 
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| 	Vector<T> subarray(int p_from, int p_to) const {
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| 		if (p_from < 0) {
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| 			p_from = size() + p_from;
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| 		}
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| 		if (p_to < 0) {
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| 			p_to = size() + p_to;
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| 		}
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| 
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| 		ERR_FAIL_INDEX_V(p_from, size(), Vector<T>());
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| 		ERR_FAIL_INDEX_V(p_to, size(), Vector<T>());
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| 
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| 		Vector<T> slice;
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| 		int span = 1 + p_to - p_from;
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| 		slice.resize(span);
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| 		const T *r = ptr();
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| 		T *w = slice.ptrw();
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| 		for (int i = 0; i < span; ++i) {
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| 			w[i] = r[p_from + i];
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| 		}
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| 
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| 		return slice;
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| 	}
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| 
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| 	bool operator==(const Vector<T> &p_arr) const {
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| 		int s = size();
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| 		if (s != p_arr.size()) {
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| 			return false;
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| 		}
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| 		for (int i = 0; i < s; i++) {
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| 			if (operator[](i) != p_arr[i]) {
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| 				return false;
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| 			}
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| 		}
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| 		return true;
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| 	}
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| 
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| 	bool operator!=(const Vector<T> &p_arr) const {
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| 		int s = size();
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| 		if (s != p_arr.size()) {
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| 			return true;
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| 		}
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| 		for (int i = 0; i < s; i++) {
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| 			if (operator[](i) != p_arr[i]) {
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| 				return true;
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| 			}
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| 		}
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| 		return false;
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| 	}
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| 
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| 	_FORCE_INLINE_ Vector() {}
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| 	_FORCE_INLINE_ Vector(const Vector &p_from) { _cowdata._ref(p_from._cowdata); }
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| 
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| 	_FORCE_INLINE_ ~Vector() {}
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| };
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| 
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| template <class T>
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| void Vector<T>::reverse() {
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| 	for (int i = 0; i < size() / 2; i++) {
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| 		T *p = ptrw();
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| 		SWAP(p[i], p[size() - i - 1]);
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| 	}
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| }
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| 
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| template <class T>
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| void Vector<T>::append_array(Vector<T> p_other) {
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| 	const int ds = p_other.size();
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| 	if (ds == 0) {
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| 		return;
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| 	}
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| 	const int bs = size();
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| 	resize(bs + ds);
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| 	for (int i = 0; i < ds; ++i) {
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| 		ptrw()[bs + i] = p_other[i];
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| 	}
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| }
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| 
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| template <class T>
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| bool Vector<T>::push_back(T p_elem) {
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| 	Error err = resize(size() + 1);
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| 	ERR_FAIL_COND_V(err, true);
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| 	set(size() - 1, p_elem);
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| 
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| 	return false;
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| }
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| 
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| template <class T>
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| void Vector<T>::fill(T p_elem) {
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| 	T *p = ptrw();
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| 	for (int i = 0; i < size(); i++) {
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| 		p[i] = p_elem;
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| 	}
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| }
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| 
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| #endif // VECTOR_H
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