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			71 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="AudioStreamSample" inherits="AudioStream" version="4.0">
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| 	<brief_description>
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| 		Stores audio data loaded from WAV files.
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| 	</brief_description>
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| 	<description>
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| 		AudioStreamSample stores sound samples loaded from WAV files. To play the stored sound, use an [AudioStreamPlayer] (for non-positional audio) or [AudioStreamPlayer2D]/[AudioStreamPlayer3D] (for positional audio). The sound can be looped.
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| 		This class can also be used to store dynamically-generated PCM audio data.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="save_to_wav">
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| 			<return type="int" enum="Error">
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| 			</return>
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| 			<argument index="0" name="path" type="String">
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| 			</argument>
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| 			<description>
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| 				Saves the AudioStreamSample as a WAV file to [code]path[/code]. Samples with IMA ADPCM format can't be saved.
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| 				[b]Note:[/b] A [code].wav[/code] extension is automatically appended to [code]path[/code] if it is missing.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray(  )">
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| 			Contains the audio data in bytes.
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| 			[b]Note:[/b] This property expects signed PCM8 data. To convert unsigned PCM8 to signed PCM8, subtract 128 from each byte.
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| 		</member>
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| 		<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format" default="0">
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| 			Audio format. See [enum Format] constants for values.
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| 		</member>
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| 		<member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin" default="0">
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| 			The loop start point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.
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| 		</member>
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| 		<member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end" default="0">
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| 			The loop end point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present.
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| 		</member>
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| 		<member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="AudioStreamSample.LoopMode" default="0">
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| 			The loop mode. This information will be imported automatically from the WAV file if present. See [enum LoopMode] constants for values.
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| 		</member>
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| 		<member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate" default="44100">
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| 			The sample rate for mixing this audio.
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| 		</member>
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| 		<member name="stereo" type="bool" setter="set_stereo" getter="is_stereo" default="false">
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| 			If [code]true[/code], audio is stereo.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="FORMAT_8_BITS" value="0" enum="Format">
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| 			8-bit audio codec.
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| 		</constant>
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| 		<constant name="FORMAT_16_BITS" value="1" enum="Format">
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| 			16-bit audio codec.
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| 		</constant>
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| 		<constant name="FORMAT_IMA_ADPCM" value="2" enum="Format">
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| 			Audio is compressed using IMA ADPCM.
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| 		</constant>
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| 		<constant name="LOOP_DISABLED" value="0" enum="LoopMode">
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| 			Audio does not loop.
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| 		</constant>
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| 		<constant name="LOOP_FORWARD" value="1" enum="LoopMode">
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| 			Audio loops the data between [member loop_begin] and [member loop_end], playing forward only.
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| 		</constant>
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| 		<constant name="LOOP_PING_PONG" value="2" enum="LoopMode">
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| 			Audio loops the data between [member loop_begin] and [member loop_end], playing back and forth.
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| 		</constant>
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| 		<constant name="LOOP_BACKWARD" value="3" enum="LoopMode">
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| 			Audio loops the data between [member loop_begin] and [member loop_end], playing backward only.
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| 		</constant>
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| 	</constants>
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| </class>
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