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			42 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="InstancePlaceholder" inherits="Node" version="4.0">
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| 	<brief_description>
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| 		Placeholder for the root [Node] of a [PackedScene].
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| 	</brief_description>
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| 	<description>
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| 		Turning on the option [b]Load As Placeholder[/b] for an instanced scene in the editor causes it to be replaced by an [InstancePlaceholder] when running the game. This makes it possible to delay actually loading the scene until calling [method create_instance]. This is useful to avoid loading large scenes all at once by loading parts of it selectively.
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| 		The [InstancePlaceholder] does not have a transform. This causes any child nodes to be positioned relatively to the [Viewport] from point (0,0), rather than their parent as displayed in the editor. Replacing the placeholder with a scene with a transform will transform children relatively to their parent again.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="create_instance">
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| 			<return type="Node">
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| 			</return>
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| 			<argument index="0" name="replace" type="bool" default="false">
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| 			</argument>
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| 			<argument index="1" name="custom_scene" type="PackedScene" default="null">
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| 			</argument>
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| 			<description>
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| 				Not thread-safe. Use [method Object.call_deferred] if calling from a thread.
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| 			</description>
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| 		</method>
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| 		<method name="get_instance_path" qualifiers="const">
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| 			<return type="String">
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| 			</return>
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| 			<description>
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| 				Gets the path to the [PackedScene] resource file that is loaded by default when calling [method create_instance]. Not thread-safe. Use [method Object.call_deferred] if calling from a thread.
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| 			</description>
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| 		</method>
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| 		<method name="get_stored_values">
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| 			<return type="Dictionary">
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| 			</return>
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| 			<argument index="0" name="with_order" type="bool" default="false">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<constants>
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| 	</constants>
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| </class>
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