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			179 lines
		
	
	
	
		
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			179 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="SpriteFrames" inherits="Resource" version="4.0">
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| 	<brief_description>
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| 		Sprite frame library for AnimatedSprite2D.
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| 	</brief_description>
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| 	<description>
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| 		Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback.
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| 		[b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="add_animation">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				Adds a new animation to the library.
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| 			</description>
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| 		</method>
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| 		<method name="add_frame">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="frame" type="Texture2D">
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| 			</argument>
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| 			<argument index="2" name="at_position" type="int" default="-1">
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| 			</argument>
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| 			<description>
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| 				Adds a frame to the given animation.
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| 			</description>
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| 		</method>
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| 		<method name="clear">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				Removes all frames from the given animation.
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| 			</description>
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| 		</method>
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| 		<method name="clear_all">
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| 			<return type="void">
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| 			</return>
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| 			<description>
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| 				Removes all animations. A "default" animation will be created.
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| 			</description>
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| 		</method>
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| 		<method name="get_animation_loop" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code].
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| 			</description>
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| 		</method>
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| 		<method name="get_animation_names" qualifiers="const">
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| 			<return type="PackedStringArray">
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| 			</return>
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| 			<description>
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| 				Returns an array containing the names associated to each animation. Values are placed in alphabetical order.
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| 			</description>
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| 		</method>
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| 		<method name="get_animation_speed" qualifiers="const">
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| 			<return type="float">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				The animation's speed in frames per second.
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| 			</description>
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| 		</method>
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| 		<method name="get_frame" qualifiers="const">
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| 			<return type="Texture2D">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="idx" type="int">
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| 			</argument>
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| 			<description>
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| 				Returns the animation's selected frame.
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| 			</description>
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| 		</method>
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| 		<method name="get_frame_count" qualifiers="const">
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| 			<return type="int">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				Returns the number of frames in the animation.
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| 			</description>
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| 		</method>
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| 		<method name="has_animation" qualifiers="const">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				If [code]true[/code], the named animation exists.
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| 			</description>
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| 		</method>
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| 		<method name="remove_animation">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<description>
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| 				Removes the given animation.
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| 			</description>
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| 		</method>
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| 		<method name="remove_frame">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="idx" type="int">
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| 			</argument>
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| 			<description>
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| 				Removes the animation's selected frame.
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| 			</description>
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| 		</method>
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| 		<method name="rename_animation">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="newname" type="StringName">
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| 			</argument>
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| 			<description>
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| 				Changes the animation's name to [code]newname[/code].
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| 			</description>
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| 		</method>
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| 		<method name="set_animation_loop">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="loop" type="bool">
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| 			</argument>
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| 			<description>
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| 				If [code]true[/code], the animation will loop.
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| 			</description>
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| 		</method>
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| 		<method name="set_animation_speed">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="speed" type="float">
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| 			</argument>
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| 			<description>
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| 				The animation's speed in frames per second.
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| 			</description>
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| 		</method>
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| 		<method name="set_frame">
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| 			<return type="void">
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| 			</return>
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| 			<argument index="0" name="anim" type="StringName">
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| 			</argument>
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| 			<argument index="1" name="idx" type="int">
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| 			</argument>
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| 			<argument index="2" name="txt" type="Texture2D">
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| 			</argument>
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| 			<description>
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| 				Sets the texture of the given frame.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
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| 			Compatibility property, always equals to an empty array.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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