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			257 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
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			257 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="Vector2i" version="4.0">
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| 	<brief_description>
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| 		Vector used for 2D math using integer coordinates.
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| 	</brief_description>
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| 	<description>
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| 		2-element structure that can be used to represent positions in 2D space or any other pair of numeric values.
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| 		It uses integer coordinates and is therefore preferable to [Vector2] when exact precision is required.
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| 		[b]Note:[/b] In a boolean context, a Vector2i will evaluate to [code]false[/code] if it's equal to [code]Vector2i(0, 0)[/code]. Otherwise, a Vector2i will always evaluate to [code]true[/code].
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| 	</description>
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| 	<tutorials>
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| 		<link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
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| 		<link title="Vector math">https://docs.godotengine.org/en/latest/tutorials/math/vector_math.html</link>
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| 		<link title="3Blue1Brown Essence of Linear Algebra">https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab</link>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="Vector2i" qualifiers="constructor">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<description>
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| 				Constructs a default-initialized [Vector2i] with all components set to [code]0[/code].
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| 			</description>
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| 		</method>
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| 		<method name="Vector2i" qualifiers="constructor">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="from" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 				Constructs a [Vector2i] as a copy of the given [Vector2i].
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| 			</description>
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| 		</method>
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| 		<method name="Vector2i" qualifiers="constructor">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="from" type="Vector2">
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| 			</argument>
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| 			<description>
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| 				Constructs a new [Vector2i] from [Vector2]. The floating point coordinates will be truncated.
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| 			</description>
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| 		</method>
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| 		<method name="Vector2i" qualifiers="constructor">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="x" type="int">
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| 			</argument>
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| 			<argument index="1" name="y" type="int">
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| 			</argument>
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| 			<description>
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| 				Constructs a new [Vector2i] from the given [code]x[/code] and [code]y[/code].
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| 			</description>
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| 		</method>
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| 		<method name="abs" qualifiers="const">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<description>
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| 				Returns a new vector with all components in absolute values (i.e. positive).
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| 			</description>
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| 		</method>
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| 		<method name="aspect" qualifiers="const">
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| 			<return type="float">
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| 			</return>
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| 			<description>
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| 				Returns the ratio of [member x] to [member y].
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| 			</description>
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| 		</method>
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| 		<method name="operator !=" qualifiers="operator">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator %" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator %" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="int">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator *" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator *" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="float">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator *" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="int">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator +" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator +" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator -" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator -" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator /" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator /" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="float">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator /" qualifiers="operator">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<argument index="0" name="right" type="int">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator <" qualifiers="operator">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator <=" qualifiers="operator">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator ==" qualifiers="operator">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator >" qualifiers="operator">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator >=" qualifiers="operator">
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| 			<return type="bool">
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| 			</return>
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| 			<argument index="0" name="right" type="Vector2i">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="operator []" qualifiers="operator">
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| 			<return type="int">
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| 			</return>
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| 			<argument index="0" name="index" type="int">
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| 			</argument>
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| 			<description>
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| 			</description>
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| 		</method>
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| 		<method name="sign" qualifiers="const">
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| 			<return type="Vector2i">
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| 			</return>
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| 			<description>
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| 				Returns the vector with each component set to one or negative one, depending on the signs of the components.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="x" type="int" setter="" getter="" default="0">
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| 			The vector's X component. Also accessible by using the index position [code][0][/code].
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| 		</member>
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| 		<member name="y" type="int" setter="" getter="" default="0">
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| 			The vector's Y component. Also accessible by using the index position [code][1][/code].
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="AXIS_X" value="0">
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| 			Enumerated value for the X axis.
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| 		</constant>
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| 		<constant name="AXIS_Y" value="1">
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| 			Enumerated value for the Y axis.
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| 		</constant>
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| 		<constant name="ZERO" value="Vector2i( 0, 0 )">
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| 			Zero vector, a vector with all components set to [code]0[/code].
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| 		</constant>
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| 		<constant name="ONE" value="Vector2i( 1, 1 )">
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| 			One vector, a vector with all components set to [code]1[/code].
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| 		</constant>
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| 		<constant name="LEFT" value="Vector2i( -1, 0 )">
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| 			Left unit vector. Represents the direction of left.
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| 		</constant>
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| 		<constant name="RIGHT" value="Vector2i( 1, 0 )">
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| 			Right unit vector. Represents the direction of right.
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| 		</constant>
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| 		<constant name="UP" value="Vector2i( 0, -1 )">
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| 			Up unit vector. Y is down in 2D, so this vector points -Y.
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| 		</constant>
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| 		<constant name="DOWN" value="Vector2i( 0, 1 )">
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| 			Down unit vector. Y is down in 2D, so this vector points +Y.
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| 		</constant>
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| 	</constants>
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| </class>
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