mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-30 21:21:10 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			20 lines
		
	
	
	
		
			725 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			725 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
 | |
| <class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0">
 | |
| 	<brief_description>
 | |
| 		A 2D texture uniform array to be used within the visual shader graph.
 | |
| 	</brief_description>
 | |
| 	<description>
 | |
| 		Translated to [code]uniform sampler2DArray[/code] in the shader language.
 | |
| 	</description>
 | |
| 	<tutorials>
 | |
| 	</tutorials>
 | |
| 	<methods>
 | |
| 	</methods>
 | |
| 	<members>
 | |
| 		<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
 | |
| 			A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
 | |
| 		</member>
 | |
| 	</members>
 | |
| 	<constants>
 | |
| 	</constants>
 | |
| </class>
 | 
