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			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
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			138 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  baked_lightmap_editor_plugin.cpp                                     */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "baked_lightmap_editor_plugin.h"
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| 
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| void BakedLightmapEditorPlugin::_bake_select_file(const String &p_file) {
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| 	if (lightmap) {
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| 		BakedLightmap::BakeError err;
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| 		if (get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root() == lightmap) {
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| 			err = lightmap->bake(lightmap, p_file, bake_func_step);
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| 		} else {
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| 			err = lightmap->bake(lightmap->get_parent(), p_file, bake_func_step);
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| 		}
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| 
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| 		bake_func_end();
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| 
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| 		switch (err) {
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| 			case BakedLightmap::BAKE_ERROR_NO_SAVE_PATH: {
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| 				String scene_path = lightmap->get_filename();
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| 				if (scene_path == String()) {
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| 					scene_path = lightmap->get_owner()->get_filename();
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| 				}
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| 				if (scene_path == String()) {
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| 					EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for lightmap images.\nSave your scene and try again."));
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| 					break;
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| 				}
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| 				scene_path = scene_path.get_basename() + ".lmbake";
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| 
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| 				file_dialog->set_current_path(scene_path);
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| 				file_dialog->popup_file_dialog();
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| 
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| 			} break;
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| 			case BakedLightmap::BAKE_ERROR_NO_MESHES:
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| 				EditorNode::get_singleton()->show_warning(TTR("No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake Light' flag is on."));
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| 				break;
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| 			case BakedLightmap::BAKE_ERROR_CANT_CREATE_IMAGE:
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| 				EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images, make sure path is writable."));
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| 				break;
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| 			default: {
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| 			}
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| 		}
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| 	}
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| }
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| 
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| void BakedLightmapEditorPlugin::_bake() {
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| 	_bake_select_file("");
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| }
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| 
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| void BakedLightmapEditorPlugin::edit(Object *p_object) {
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| 	BakedLightmap *s = Object::cast_to<BakedLightmap>(p_object);
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| 	if (!s) {
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| 		return;
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| 	}
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| 
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| 	lightmap = s;
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| }
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| 
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| bool BakedLightmapEditorPlugin::handles(Object *p_object) const {
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| 	return p_object->is_class("BakedLightmap");
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| }
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| 
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| void BakedLightmapEditorPlugin::make_visible(bool p_visible) {
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| 	if (p_visible) {
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| 		bake->show();
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| 	} else {
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| 		bake->hide();
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| 	}
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| }
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| 
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| EditorProgress *BakedLightmapEditorPlugin::tmp_progress = nullptr;
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| 
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| bool BakedLightmapEditorPlugin::bake_func_step(float p_progress, const String &p_description, void *, bool p_refresh) {
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| 	if (!tmp_progress) {
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| 		tmp_progress = memnew(EditorProgress("bake_lightmaps", TTR("Bake Lightmaps"), 1000, false));
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| 		ERR_FAIL_COND_V(tmp_progress == nullptr, false);
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| 	}
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| 	return tmp_progress->step(p_description, p_progress * 1000, p_refresh);
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| }
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| 
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| void BakedLightmapEditorPlugin::bake_func_end() {
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| 	if (tmp_progress != nullptr) {
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| 		memdelete(tmp_progress);
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| 		tmp_progress = nullptr;
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| 	}
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| }
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| 
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| void BakedLightmapEditorPlugin::_bind_methods() {
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| 	ClassDB::bind_method("_bake", &BakedLightmapEditorPlugin::_bake);
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| }
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| 
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| BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
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| 	editor = p_node;
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| 	bake = memnew(Button);
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| 	bake->set_flat(true);
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| 	bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
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| 	bake->set_text(TTR("Bake Lightmaps"));
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| 	bake->hide();
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| 	bake->connect("pressed", Callable(this, "_bake"));
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| 	add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake);
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| 	lightmap = nullptr;
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| 
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| 	file_dialog = memnew(EditorFileDialog);
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| 	file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
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| 	file_dialog->add_filter("*.lmbake ; LightMap Bake");
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| 	file_dialog->set_title(TTR("Select lightmap bake file:"));
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| 	file_dialog->connect("file_selected", callable_mp(this, &BakedLightmapEditorPlugin::_bake_select_file));
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| 	bake->add_child(file_dialog);
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| }
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| 
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| BakedLightmapEditorPlugin::~BakedLightmapEditorPlugin() {
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| }
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