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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
			131 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  cpu_particles_3d_editor_plugin.cpp                                   */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "cpu_particles_3d_editor_plugin.h"
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| 
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| #include "editor/plugins/node_3d_editor_plugin.h"
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| 
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| void CPUParticles3DEditor::_node_removed(Node *p_node) {
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| 	if (p_node == node) {
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| 		node = nullptr;
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| 		hide();
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| 	}
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| }
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| 
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| void CPUParticles3DEditor::_notification(int p_notification) {
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| 	if (p_notification == NOTIFICATION_ENTER_TREE) {
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| 		options->set_icon(get_theme_icon("CPUParticles3D", "EditorIcons"));
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| 	}
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| }
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| 
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| void CPUParticles3DEditor::_menu_option(int p_option) {
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| 	switch (p_option) {
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| 		case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
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| 			emission_tree_dialog->popup_scenetree_dialog();
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| 
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| 		} break;
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| 
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| 		case MENU_OPTION_RESTART: {
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| 			node->restart();
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| 
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| 		} break;
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| 	}
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| }
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| 
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| void CPUParticles3DEditor::edit(CPUParticles3D *p_particles) {
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| 	base_node = p_particles;
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| 	node = p_particles;
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| }
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| 
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| void CPUParticles3DEditor::_generate_emission_points() {
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| 	/// hacer codigo aca
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| 	Vector<Vector3> points;
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| 	Vector<Vector3> normals;
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| 
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| 	if (!_generate(points, normals)) {
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| 		return;
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| 	}
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| 
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| 	if (normals.size() == 0) {
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| 		node->set_emission_shape(CPUParticles3D::EMISSION_SHAPE_POINTS);
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| 		node->set_emission_points(points);
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| 	} else {
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| 		node->set_emission_shape(CPUParticles3D::EMISSION_SHAPE_DIRECTED_POINTS);
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| 		node->set_emission_points(points);
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| 		node->set_emission_normals(normals);
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| 	}
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| }
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| 
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| void CPUParticles3DEditor::_bind_methods() {
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| }
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| 
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| CPUParticles3DEditor::CPUParticles3DEditor() {
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| 	particles_editor_hb = memnew(HBoxContainer);
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| 	Node3DEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb);
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| 	options = memnew(MenuButton);
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| 	options->set_switch_on_hover(true);
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| 	particles_editor_hb->add_child(options);
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| 	particles_editor_hb->hide();
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| 
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| 	options->set_text(TTR("CPUParticles3D"));
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| 	options->get_popup()->add_item(TTR("Restart"), MENU_OPTION_RESTART);
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| 	options->get_popup()->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
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| 	options->get_popup()->connect("id_pressed", callable_mp(this, &CPUParticles3DEditor::_menu_option));
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| }
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| 
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| void CPUParticles3DEditorPlugin::edit(Object *p_object) {
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| 	particles_editor->edit(Object::cast_to<CPUParticles3D>(p_object));
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| }
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| 
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| bool CPUParticles3DEditorPlugin::handles(Object *p_object) const {
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| 	return p_object->is_class("CPUParticles3D");
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| }
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| 
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| void CPUParticles3DEditorPlugin::make_visible(bool p_visible) {
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| 	if (p_visible) {
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| 		particles_editor->show();
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| 		particles_editor->particles_editor_hb->show();
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| 	} else {
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| 		particles_editor->particles_editor_hb->hide();
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| 		particles_editor->hide();
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| 		particles_editor->edit(nullptr);
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| 	}
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| }
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| 
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| CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin(EditorNode *p_node) {
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| 	editor = p_node;
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| 	particles_editor = memnew(CPUParticles3DEditor);
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| 	editor->get_main_control()->add_child(particles_editor);
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| 
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| 	particles_editor->hide();
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| }
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| 
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| CPUParticles3DEditorPlugin::~CPUParticles3DEditorPlugin() {
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| }
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