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			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
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			124 lines
		
	
	
	
		
			5.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  editor_debugger_plugin.cpp                                           */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "editor_debugger_plugin.h"
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| 
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| #include "editor/debugger/script_editor_debugger.h"
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| 
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| void EditorDebuggerPlugin::_breaked(bool p_really_did, bool p_can_debug) {
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| 	if (p_really_did) {
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| 		emit_signal("breaked", p_can_debug);
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| 	} else {
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| 		emit_signal("continued");
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| 	}
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| }
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| 
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| void EditorDebuggerPlugin::_started() {
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| 	emit_signal("started");
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| }
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| 
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| void EditorDebuggerPlugin::_stopped() {
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| 	emit_signal("stopped");
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| }
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| 
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| void EditorDebuggerPlugin::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerPlugin::send_message);
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| 	ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EditorDebuggerPlugin::register_message_capture);
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| 	ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EditorDebuggerPlugin::unregister_message_capture);
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| 	ClassDB::bind_method(D_METHOD("has_capture", "name"), &EditorDebuggerPlugin::has_capture);
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| 	ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerPlugin::is_breaked);
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| 	ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerPlugin::is_debuggable);
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| 	ClassDB::bind_method(D_METHOD("is_session_active"), &EditorDebuggerPlugin::is_session_active);
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| 
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| 	ADD_SIGNAL(MethodInfo("started"));
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| 	ADD_SIGNAL(MethodInfo("stopped"));
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| 	ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "can_debug")));
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| 	ADD_SIGNAL(MethodInfo("continued"));
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| }
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| 
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| void EditorDebuggerPlugin::attach_debugger(ScriptEditorDebugger *p_debugger) {
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| 	debugger = p_debugger;
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| 	if (debugger) {
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| 		debugger->connect("started", callable_mp(this, &EditorDebuggerPlugin::_started));
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| 		debugger->connect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped));
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| 		debugger->connect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked));
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| 	}
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| }
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| 
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| void EditorDebuggerPlugin::detach_debugger(bool p_call_debugger) {
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| 	if (debugger) {
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| 		debugger->disconnect("started", callable_mp(this, &EditorDebuggerPlugin::_started));
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| 		debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped));
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| 		debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked));
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| 		if (p_call_debugger && get_script_instance()) {
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| 			debugger->remove_debugger_plugin(get_script_instance()->get_script());
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| 		}
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| 		debugger = nullptr;
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| 	}
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| }
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| 
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| void EditorDebuggerPlugin::send_message(const String &p_message, const Array &p_args) {
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| 	ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
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| 	debugger->send_message(p_message, p_args);
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| }
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| 
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| void EditorDebuggerPlugin::register_message_capture(const StringName &p_name, const Callable &p_callable) {
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| 	ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
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| 	debugger->register_message_capture(p_name, p_callable);
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| }
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| 
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| void EditorDebuggerPlugin::unregister_message_capture(const StringName &p_name) {
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| 	ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
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| 	debugger->unregister_message_capture(p_name);
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| }
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| 
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| bool EditorDebuggerPlugin::has_capture(const StringName &p_name) {
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| 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
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| 	return debugger->has_capture(p_name);
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| }
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| 
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| bool EditorDebuggerPlugin::is_breaked() {
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| 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
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| 	return debugger->is_breaked();
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| }
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| 
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| bool EditorDebuggerPlugin::is_debuggable() {
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| 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
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| 	return debugger->is_debuggable();
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| }
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| 
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| bool EditorDebuggerPlugin::is_session_active() {
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| 	ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
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| 	return debugger->is_session_active();
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| }
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| 
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| EditorDebuggerPlugin::~EditorDebuggerPlugin() {
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| 	detach_debugger(true);
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| }
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