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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
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			122 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  navigation_polygon_editor_plugin.cpp                                 */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "navigation_polygon_editor_plugin.h"
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| 
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| Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const {
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| 	Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
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| 	if (!navpoly.is_valid()) {
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| 		navpoly = Ref<NavigationPolygon>(memnew(NavigationPolygon));
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| 		node->set_navigation_polygon(navpoly);
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| 	}
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| 	return navpoly;
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| }
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| 
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| Node2D *NavigationPolygonEditor::_get_node() const {
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| 	return node;
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| }
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| 
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| void NavigationPolygonEditor::_set_node(Node *p_polygon) {
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| 	node = Object::cast_to<NavigationRegion2D>(p_polygon);
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| }
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| 
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| int NavigationPolygonEditor::_get_polygon_count() const {
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| 	Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
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| 	if (navpoly.is_valid()) {
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| 		return navpoly->get_outline_count();
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| 	} else {
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| 		return 0;
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| 	}
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| }
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| 
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| Variant NavigationPolygonEditor::_get_polygon(int p_idx) const {
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| 	Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
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| 	if (navpoly.is_valid()) {
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| 		return navpoly->get_outline(p_idx);
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| 	} else {
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| 		return Variant(Vector<Vector2>());
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| 	}
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| }
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| 
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| void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
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| 	Ref<NavigationPolygon> navpoly = _ensure_navpoly();
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| 	navpoly->set_outline(p_idx, p_polygon);
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| 	navpoly->make_polygons_from_outlines();
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| }
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| 
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| void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
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| 	Ref<NavigationPolygon> navpoly = _ensure_navpoly();
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| 	undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon);
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| 	undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count());
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| 	undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
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| 	undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
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| }
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| 
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| void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
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| 	Ref<NavigationPolygon> navpoly = _ensure_navpoly();
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| 	undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx);
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| 	undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx);
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| 	undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
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| 	undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
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| }
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| 
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| void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
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| 	Ref<NavigationPolygon> navpoly = _ensure_navpoly();
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| 	undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon);
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| 	undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous);
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| 	undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
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| 	undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
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| }
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| 
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| bool NavigationPolygonEditor::_has_resource() const {
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| 	return node && node->get_navigation_polygon().is_valid();
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| }
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| 
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| void NavigationPolygonEditor::_create_resource() {
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| 	if (!node) {
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| 		return;
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| 	}
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| 
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| 	undo_redo->create_action(TTR("Create Navigation Polygon"));
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| 	undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
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| 	undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
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| 	undo_redo->commit_action();
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| 
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| 	_menu_option(MODE_CREATE);
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| }
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| 
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| NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) :
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| 		AbstractPolygon2DEditor(p_editor) {
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| 	node = nullptr;
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| }
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| 
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| NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) :
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| 		AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationRegion2D") {
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| }
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