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			1296 lines
		
	
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1296 lines
		
	
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  sprite_frames_editor_plugin.cpp                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "sprite_frames_editor_plugin.h"
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| 
 | |
| #include "core/config/project_settings.h"
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| #include "core/io/resource_loader.h"
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| #include "core/os/keyboard.h"
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| #include "editor/editor_scale.h"
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| #include "editor/editor_settings.h"
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| #include "scene/3d/sprite_3d.h"
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| #include "scene/gui/center_container.h"
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| #include "scene/gui/margin_container.h"
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| #include "scene/gui/panel_container.h"
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| 
 | |
| void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
 | |
| }
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| 
 | |
| void SpriteFramesEditor::_open_sprite_sheet() {
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| 	file_split_sheet->clear_filters();
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| 	List<String> extensions;
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| 	ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
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| 	for (int i = 0; i < extensions.size(); i++) {
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| 		file_split_sheet->add_filter("*." + extensions[i]);
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| 	}
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| 
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| 	file_split_sheet->popup_file_dialog();
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| }
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| 
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| void SpriteFramesEditor::_sheet_preview_draw() {
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| 	Size2i size = split_sheet_preview->get_size();
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| 	int h = split_sheet_h->get_value();
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| 	int v = split_sheet_v->get_value();
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| 	int width = size.width / h;
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| 	int height = size.height / v;
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| 	const float a = 0.3;
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| 	for (int i = 1; i < h; i++) {
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| 		int x = i * width;
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| 		split_sheet_preview->draw_line(Point2(x, 0), Point2(x, size.height), Color(1, 1, 1, a));
 | |
| 		split_sheet_preview->draw_line(Point2(x + 1, 0), Point2(x + 1, size.height), Color(0, 0, 0, a));
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| 
 | |
| 		for (int j = 1; j < v; j++) {
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| 			int y = j * height;
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| 
 | |
| 			split_sheet_preview->draw_line(Point2(0, y), Point2(size.width, y), Color(1, 1, 1, a));
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| 			split_sheet_preview->draw_line(Point2(0, y + 1), Point2(size.width, y + 1), Color(0, 0, 0, a));
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| 		}
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| 	}
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| 
 | |
| 	if (frames_selected.size() == 0) {
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| 		split_sheet_dialog->get_ok_button()->set_disabled(true);
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| 		split_sheet_dialog->get_ok_button()->set_text(TTR("No Frames Selected"));
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| 		return;
 | |
| 	}
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| 
 | |
| 	Color accent = get_theme_color("accent_color", "Editor");
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| 
 | |
| 	for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
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| 		int idx = E->get();
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| 		int xp = idx % h;
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| 		int yp = (idx - xp) / h;
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| 		int x = xp * width;
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| 		int y = yp * height;
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| 
 | |
| 		split_sheet_preview->draw_rect(Rect2(x + 5, y + 5, width - 10, height - 10), Color(0, 0, 0, 0.35), true);
 | |
| 		split_sheet_preview->draw_rect(Rect2(x + 0, y + 0, width - 0, height - 0), Color(0, 0, 0, 1), false);
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| 		split_sheet_preview->draw_rect(Rect2(x + 1, y + 1, width - 2, height - 2), Color(0, 0, 0, 1), false);
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| 		split_sheet_preview->draw_rect(Rect2(x + 2, y + 2, width - 4, height - 4), accent, false);
 | |
| 		split_sheet_preview->draw_rect(Rect2(x + 3, y + 3, width - 6, height - 6), accent, false);
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| 		split_sheet_preview->draw_rect(Rect2(x + 4, y + 4, width - 8, height - 8), Color(0, 0, 0, 1), false);
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| 		split_sheet_preview->draw_rect(Rect2(x + 5, y + 5, width - 10, height - 10), Color(0, 0, 0, 1), false);
 | |
| 	}
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| 
 | |
| 	split_sheet_dialog->get_ok_button()->set_disabled(false);
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| 	split_sheet_dialog->get_ok_button()->set_text(vformat(TTR("Add %d Frame(s)"), frames_selected.size()));
 | |
| }
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| 
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| void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
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| 	Ref<InputEventMouseButton> mb = p_event;
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| 
 | |
| 	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
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| 		Size2i size = split_sheet_preview->get_size();
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| 		int h = split_sheet_h->get_value();
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| 		int v = split_sheet_v->get_value();
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| 
 | |
| 		int x = CLAMP(int(mb->get_position().x) * h / size.width, 0, h - 1);
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| 		int y = CLAMP(int(mb->get_position().y) * v / size.height, 0, v - 1);
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| 
 | |
| 		int idx = h * y + x;
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| 
 | |
| 		if (mb->get_shift() && last_frame_selected >= 0) {
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| 			//select multiple
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| 			int from = idx;
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| 			int to = last_frame_selected;
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| 			if (from > to) {
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| 				SWAP(from, to);
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| 			}
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| 
 | |
| 			for (int i = from; i <= to; i++) {
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| 				if (mb->get_control()) {
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| 					frames_selected.erase(i);
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| 				} else {
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| 					frames_selected.insert(i);
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| 				}
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| 			}
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| 		} else {
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| 			if (frames_selected.has(idx)) {
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| 				frames_selected.erase(idx);
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| 			} else {
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| 				frames_selected.insert(idx);
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| 			}
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| 		}
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| 
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| 		last_frame_selected = idx;
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| 		split_sheet_preview->update();
 | |
| 	}
 | |
| }
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| 
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| void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
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| 	const Ref<InputEventMouseButton> mb = p_event;
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| 
 | |
| 	if (mb.is_valid()) {
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| 		// Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer
 | |
| 		// to allow performing this action anywhere, even if the cursor isn't
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| 		// hovering the texture in the workspace.
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| 		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
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| 			_sheet_zoom_in();
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| 			// Don't scroll up after zooming in.
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| 			accept_event();
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| 		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
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| 			_sheet_zoom_out();
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| 			// Don't scroll down after zooming out.
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| 			accept_event();
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| 		}
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| 	}
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| }
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| 
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| void SpriteFramesEditor::_sheet_add_frames() {
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| 	Size2i size = split_sheet_preview->get_texture()->get_size();
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| 	int h = split_sheet_h->get_value();
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| 	int v = split_sheet_v->get_value();
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| 
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| 	undo_redo->create_action(TTR("Add Frame"));
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| 
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| 	int fc = frames->get_frame_count(edited_anim);
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| 
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| 	AtlasTexture *atlas_source = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
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| 
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| 	Rect2 region_rect = Rect2();
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| 
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| 	if (atlas_source && atlas_source->get_atlas().is_valid()) {
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| 		region_rect = atlas_source->get_region();
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| 	}
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| 
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| 	for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
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| 		int idx = E->get();
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| 		int width = size.width / h;
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| 		int height = size.height / v;
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| 		int xp = idx % h;
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| 		int yp = (idx - xp) / h;
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| 		int x = (xp * width) + region_rect.position.x;
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| 		int y = (yp * height) + region_rect.position.y;
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| 
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| 		Ref<AtlasTexture> at;
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| 		at.instance();
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| 		at->set_atlas(split_sheet_preview->get_texture());
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| 		at->set_region(Rect2(x, y, width, height));
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| 
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| 		undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
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| 		undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
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| 	}
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| 
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| 	undo_redo->add_do_method(this, "_update_library");
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| 	undo_redo->add_undo_method(this, "_update_library");
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| 	undo_redo->commit_action();
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| }
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| 
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| void SpriteFramesEditor::_sheet_zoom_in() {
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| 	if (sheet_zoom < max_sheet_zoom) {
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| 		sheet_zoom *= scale_ratio;
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| 		Size2 texture_size = split_sheet_preview->get_texture()->get_size();
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| 		split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
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| 	}
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| }
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| 
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| void SpriteFramesEditor::_sheet_zoom_out() {
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| 	if (sheet_zoom > min_sheet_zoom) {
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| 		sheet_zoom /= scale_ratio;
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| 		Size2 texture_size = split_sheet_preview->get_texture()->get_size();
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| 		split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
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| 	}
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| }
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| 
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| void SpriteFramesEditor::_sheet_zoom_reset() {
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| 	// Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
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| 	sheet_zoom = MAX(1.0, EDSCALE);
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| 	Size2 texture_size = split_sheet_preview->get_texture()->get_size();
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| 	split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
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| }
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| 
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| void SpriteFramesEditor::_sheet_select_clear_all_frames() {
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| 	bool should_clear = true;
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| 	for (int i = 0; i < split_sheet_h->get_value() * split_sheet_v->get_value(); i++) {
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| 		if (!frames_selected.has(i)) {
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| 			frames_selected.insert(i);
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| 			should_clear = false;
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| 		}
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| 	}
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| 	if (should_clear) {
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| 		frames_selected.clear();
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| 	}
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| 
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| 	split_sheet_preview->update();
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| }
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| 
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| void SpriteFramesEditor::_sheet_spin_changed(double) {
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| 	frames_selected.clear();
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| 	last_frame_selected = -1;
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| 	split_sheet_preview->update();
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| }
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| 
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| void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
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| 	Ref<Resource> texture = ResourceLoader::load(p_file);
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| 	if (!texture.is_valid()) {
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| 		EditorNode::get_singleton()->show_warning(TTR("Unable to load images"));
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| 		ERR_FAIL_COND(!texture.is_valid());
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| 	}
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| 	bool new_texture = texture != split_sheet_preview->get_texture();
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| 	frames_selected.clear();
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| 	last_frame_selected = -1;
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| 
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| 	split_sheet_preview->set_texture(texture);
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| 	if (new_texture) {
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| 		//different texture, reset to 4x4
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| 		split_sheet_h->set_value(4);
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| 		split_sheet_v->set_value(4);
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| 		//reset zoom
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| 		_sheet_zoom_reset();
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| 	}
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| 	split_sheet_dialog->popup_centered_ratio(0.65);
 | |
| }
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| 
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| void SpriteFramesEditor::_notification(int p_what) {
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| 	switch (p_what) {
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| 		case NOTIFICATION_ENTER_TREE: {
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| 			load->set_icon(get_theme_icon("Load", "EditorIcons"));
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| 			load_sheet->set_icon(get_theme_icon("SpriteSheet", "EditorIcons"));
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| 			copy->set_icon(get_theme_icon("ActionCopy", "EditorIcons"));
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| 			paste->set_icon(get_theme_icon("ActionPaste", "EditorIcons"));
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| 			empty->set_icon(get_theme_icon("InsertBefore", "EditorIcons"));
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| 			empty2->set_icon(get_theme_icon("InsertAfter", "EditorIcons"));
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| 			move_up->set_icon(get_theme_icon("MoveLeft", "EditorIcons"));
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| 			move_down->set_icon(get_theme_icon("MoveRight", "EditorIcons"));
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| 			_delete->set_icon(get_theme_icon("Remove", "EditorIcons"));
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| 			zoom_out->set_icon(get_theme_icon("ZoomLess", "EditorIcons"));
 | |
| 			zoom_1->set_icon(get_theme_icon("ZoomReset", "EditorIcons"));
 | |
| 			zoom_in->set_icon(get_theme_icon("ZoomMore", "EditorIcons"));
 | |
| 			new_anim->set_icon(get_theme_icon("New", "EditorIcons"));
 | |
| 			remove_anim->set_icon(get_theme_icon("Remove", "EditorIcons"));
 | |
| 			split_sheet_zoom_out->set_icon(get_theme_icon("ZoomLess", "EditorIcons"));
 | |
| 			split_sheet_zoom_1->set_icon(get_theme_icon("ZoomReset", "EditorIcons"));
 | |
| 			split_sheet_zoom_in->set_icon(get_theme_icon("ZoomMore", "EditorIcons"));
 | |
| 			[[fallthrough]];
 | |
| 		}
 | |
| 		case NOTIFICATION_THEME_CHANGED: {
 | |
| 			splite_sheet_scroll->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
 | |
| 		} break;
 | |
| 		case NOTIFICATION_READY: {
 | |
| 			add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up.
 | |
| 		} break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_at_pos) {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	List<Ref<Texture2D>> resources;
 | |
| 
 | |
| 	for (int i = 0; i < p_path.size(); i++) {
 | |
| 		Ref<Texture2D> resource;
 | |
| 		resource = ResourceLoader::load(p_path[i]);
 | |
| 
 | |
| 		if (resource.is_null()) {
 | |
| 			dialog->set_text(TTR("ERROR: Couldn't load frame resource!"));
 | |
| 			dialog->set_title(TTR("Error!"));
 | |
| 
 | |
| 			//dialog->get_cancel()->set_text("Close");
 | |
| 			dialog->get_ok_button()->set_text(TTR("Close"));
 | |
| 			dialog->popup_centered();
 | |
| 			return; ///beh should show an error i guess
 | |
| 		}
 | |
| 
 | |
| 		resources.push_back(resource);
 | |
| 	}
 | |
| 
 | |
| 	if (resources.is_empty()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Add Frame"));
 | |
| 	int fc = frames->get_frame_count(edited_anim);
 | |
| 
 | |
| 	int count = 0;
 | |
| 
 | |
| 	for (List<Ref<Texture2D>>::Element *E = resources.front(); E; E = E->next()) {
 | |
| 		undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count);
 | |
| 		undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos);
 | |
| 		count++;
 | |
| 	}
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_load_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 	loading_scene = false;
 | |
| 
 | |
| 	file->clear_filters();
 | |
| 	List<String> extensions;
 | |
| 	ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
 | |
| 	for (int i = 0; i < extensions.size(); i++) {
 | |
| 		file->add_filter("*." + extensions[i]);
 | |
| 	}
 | |
| 
 | |
| 	file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILES);
 | |
| 	file->popup_file_dialog();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_paste_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	Ref<Texture2D> r = EditorSettings::get_singleton()->get_resource_clipboard();
 | |
| 	if (!r.is_valid()) {
 | |
| 		dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
 | |
| 		dialog->set_title(TTR("Error!"));
 | |
| 		//dialog->get_cancel()->set_text("Close");
 | |
| 		dialog->get_ok_button()->set_text(TTR("Close"));
 | |
| 		dialog->popup_centered();
 | |
| 		return; ///beh should show an error i guess
 | |
| 	}
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Paste Frame"));
 | |
| 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r);
 | |
| 	undo_redo->add_undo_method(frames, "remove_frame", edited_anim, frames->get_frame_count(edited_anim));
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_copy_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	if (tree->get_current() < 0) {
 | |
| 		return;
 | |
| 	}
 | |
| 	Ref<Texture2D> r = frames->get_frame(edited_anim, tree->get_current());
 | |
| 	if (!r.is_valid()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	EditorSettings::get_singleton()->set_resource_clipboard(r);
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_empty_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	int from = -1;
 | |
| 
 | |
| 	if (tree->get_current() >= 0) {
 | |
| 		from = tree->get_current();
 | |
| 		sel = from;
 | |
| 
 | |
| 	} else {
 | |
| 		from = frames->get_frame_count(edited_anim);
 | |
| 	}
 | |
| 
 | |
| 	Ref<Texture2D> r;
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Add Empty"));
 | |
| 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from);
 | |
| 	undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from);
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_empty2_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	int from = -1;
 | |
| 
 | |
| 	if (tree->get_current() >= 0) {
 | |
| 		from = tree->get_current();
 | |
| 		sel = from;
 | |
| 
 | |
| 	} else {
 | |
| 		from = frames->get_frame_count(edited_anim);
 | |
| 	}
 | |
| 
 | |
| 	Ref<Texture2D> r;
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Add Empty"));
 | |
| 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from + 1);
 | |
| 	undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from + 1);
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_up_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	if (tree->get_current() < 0) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	int to_move = tree->get_current();
 | |
| 	if (to_move < 1) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	sel = to_move;
 | |
| 	sel -= 1;
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Delete Resource"));
 | |
| 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1));
 | |
| 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move));
 | |
| 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move));
 | |
| 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move - 1));
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_down_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	if (tree->get_current() < 0) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	int to_move = tree->get_current();
 | |
| 	if (to_move < 0 || to_move >= frames->get_frame_count(edited_anim) - 1) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	sel = to_move;
 | |
| 	sel += 1;
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Delete Resource"));
 | |
| 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1));
 | |
| 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move));
 | |
| 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move));
 | |
| 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move + 1));
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_delete_pressed() {
 | |
| 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
 | |
| 
 | |
| 	if (tree->get_current() < 0) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	int to_delete = tree->get_current();
 | |
| 	if (to_delete < 0 || to_delete >= frames->get_frame_count(edited_anim)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Delete Resource"));
 | |
| 	undo_redo->add_do_method(frames, "remove_frame", edited_anim, to_delete);
 | |
| 	undo_redo->add_undo_method(frames, "add_frame", edited_anim, frames->get_frame(edited_anim, to_delete), to_delete);
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_select() {
 | |
| 	if (updating) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (frames->has_animation(edited_anim)) {
 | |
| 		double value = anim_speed->get_line_edit()->get_text().to_float();
 | |
| 		if (!Math::is_equal_approx(value, frames->get_animation_speed(edited_anim))) {
 | |
| 			_animation_fps_changed(value);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	TreeItem *selected = animations->get_selected();
 | |
| 	ERR_FAIL_COND(!selected);
 | |
| 	edited_anim = selected->get_text(0);
 | |
| 	_update_library(true);
 | |
| }
 | |
| 
 | |
| static void _find_anim_sprites(Node *p_node, List<Node *> *r_nodes, Ref<SpriteFrames> p_sfames) {
 | |
| 	Node *edited = EditorNode::get_singleton()->get_edited_scene();
 | |
| 	if (!edited) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (p_node != edited && p_node->get_owner() != edited) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		AnimatedSprite2D *as = Object::cast_to<AnimatedSprite2D>(p_node);
 | |
| 		if (as && as->get_sprite_frames() == p_sfames) {
 | |
| 			r_nodes->push_back(p_node);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		AnimatedSprite3D *as = Object::cast_to<AnimatedSprite3D>(p_node);
 | |
| 		if (as && as->get_sprite_frames() == p_sfames) {
 | |
| 			r_nodes->push_back(p_node);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for (int i = 0; i < p_node->get_child_count(); i++) {
 | |
| 		_find_anim_sprites(p_node->get_child(i), r_nodes, p_sfames);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_name_edited() {
 | |
| 	if (updating) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!frames->has_animation(edited_anim)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	TreeItem *edited = animations->get_edited();
 | |
| 	if (!edited) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	String new_name = edited->get_text(0);
 | |
| 
 | |
| 	if (new_name == String(edited_anim)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	new_name = new_name.replace("/", "_").replace(",", " ");
 | |
| 
 | |
| 	String name = new_name;
 | |
| 	int counter = 0;
 | |
| 	while (frames->has_animation(name)) {
 | |
| 		counter++;
 | |
| 		name = new_name + " " + itos(counter);
 | |
| 	}
 | |
| 
 | |
| 	List<Node *> nodes;
 | |
| 	_find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames));
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Rename Animation"));
 | |
| 	undo_redo->add_do_method(frames, "rename_animation", edited_anim, name);
 | |
| 	undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim);
 | |
| 
 | |
| 	for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
 | |
| 		String current = E->get()->call("get_animation");
 | |
| 		undo_redo->add_do_method(E->get(), "set_animation", name);
 | |
| 		undo_redo->add_undo_method(E->get(), "set_animation", edited_anim);
 | |
| 	}
 | |
| 
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 
 | |
| 	edited_anim = new_name;
 | |
| 
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_add() {
 | |
| 	String name = "New Anim";
 | |
| 	int counter = 0;
 | |
| 	while (frames->has_animation(name)) {
 | |
| 		counter++;
 | |
| 		name = "New Anim " + itos(counter);
 | |
| 	}
 | |
| 
 | |
| 	List<Node *> nodes;
 | |
| 	_find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames));
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Add Animation"));
 | |
| 	undo_redo->add_do_method(frames, "add_animation", name);
 | |
| 	undo_redo->add_undo_method(frames, "remove_animation", name);
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 
 | |
| 	for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
 | |
| 		String current = E->get()->call("get_animation");
 | |
| 		undo_redo->add_do_method(E->get(), "set_animation", name);
 | |
| 		undo_redo->add_undo_method(E->get(), "set_animation", current);
 | |
| 	}
 | |
| 
 | |
| 	edited_anim = name;
 | |
| 
 | |
| 	undo_redo->commit_action();
 | |
| 	animations->grab_focus();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_remove() {
 | |
| 	if (updating) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!frames->has_animation(edited_anim)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	delete_dialog->set_text(TTR("Delete Animation?"));
 | |
| 	delete_dialog->popup_centered();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_remove_confirmed() {
 | |
| 	undo_redo->create_action(TTR("Remove Animation"));
 | |
| 	undo_redo->add_do_method(frames, "remove_animation", edited_anim);
 | |
| 	undo_redo->add_undo_method(frames, "add_animation", edited_anim);
 | |
| 	undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim));
 | |
| 	undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim));
 | |
| 	int fc = frames->get_frame_count(edited_anim);
 | |
| 	for (int i = 0; i < fc; i++) {
 | |
| 		Ref<Texture2D> frame = frames->get_frame(edited_anim, i);
 | |
| 		undo_redo->add_undo_method(frames, "add_frame", edited_anim, frame);
 | |
| 	}
 | |
| 	undo_redo->add_do_method(this, "_update_library");
 | |
| 	undo_redo->add_undo_method(this, "_update_library");
 | |
| 
 | |
| 	edited_anim = StringName();
 | |
| 
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_loop_changed() {
 | |
| 	if (updating) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Change Animation Loop"));
 | |
| 	undo_redo->add_do_method(frames, "set_animation_loop", edited_anim, anim_loop->is_pressed());
 | |
| 	undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim));
 | |
| 	undo_redo->add_do_method(this, "_update_library", true);
 | |
| 	undo_redo->add_undo_method(this, "_update_library", true);
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_animation_fps_changed(double p_value) {
 | |
| 	if (updating) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	undo_redo->create_action(TTR("Change Animation FPS"), UndoRedo::MERGE_ENDS);
 | |
| 	undo_redo->add_do_method(frames, "set_animation_speed", edited_anim, p_value);
 | |
| 	undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim));
 | |
| 	undo_redo->add_do_method(this, "_update_library", true);
 | |
| 	undo_redo->add_undo_method(this, "_update_library", true);
 | |
| 
 | |
| 	undo_redo->commit_action();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_tree_input(const Ref<InputEvent> &p_event) {
 | |
| 	const Ref<InputEventMouseButton> mb = p_event;
 | |
| 
 | |
| 	if (mb.is_valid()) {
 | |
| 		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
 | |
| 			_zoom_in();
 | |
| 			// Don't scroll up after zooming in.
 | |
| 			accept_event();
 | |
| 		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
 | |
| 			_zoom_out();
 | |
| 			// Don't scroll down after zooming out.
 | |
| 			accept_event();
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_zoom_in() {
 | |
| 	// Do not zoom in or out with no visible frames
 | |
| 	if (frames->get_frame_count(edited_anim) <= 0) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (thumbnail_zoom < max_thumbnail_zoom) {
 | |
| 		thumbnail_zoom *= scale_ratio;
 | |
| 		int thumbnail_size = (int)(thumbnail_default_size * thumbnail_zoom);
 | |
| 		tree->set_fixed_column_width(thumbnail_size * 3 / 2);
 | |
| 		tree->set_fixed_icon_size(Size2(thumbnail_size, thumbnail_size));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_zoom_out() {
 | |
| 	// Do not zoom in or out with no visible frames
 | |
| 	if (frames->get_frame_count(edited_anim) <= 0) {
 | |
| 		return;
 | |
| 	}
 | |
| 	if (thumbnail_zoom > min_thumbnail_zoom) {
 | |
| 		thumbnail_zoom /= scale_ratio;
 | |
| 		int thumbnail_size = (int)(thumbnail_default_size * thumbnail_zoom);
 | |
| 		tree->set_fixed_column_width(thumbnail_size * 3 / 2);
 | |
| 		tree->set_fixed_icon_size(Size2(thumbnail_size, thumbnail_size));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_zoom_reset() {
 | |
| 	thumbnail_zoom = MAX(1.0, EDSCALE);
 | |
| 	tree->set_fixed_column_width(thumbnail_default_size * 3 / 2);
 | |
| 	tree->set_fixed_icon_size(Size2(thumbnail_default_size, thumbnail_default_size));
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_update_library(bool p_skip_selector) {
 | |
| 	updating = true;
 | |
| 
 | |
| 	if (!p_skip_selector) {
 | |
| 		animations->clear();
 | |
| 
 | |
| 		TreeItem *anim_root = animations->create_item();
 | |
| 
 | |
| 		List<StringName> anim_names;
 | |
| 
 | |
| 		frames->get_animation_list(&anim_names);
 | |
| 
 | |
| 		anim_names.sort_custom<StringName::AlphCompare>();
 | |
| 
 | |
| 		for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
 | |
| 			String name = E->get();
 | |
| 
 | |
| 			TreeItem *it = animations->create_item(anim_root);
 | |
| 
 | |
| 			it->set_metadata(0, name);
 | |
| 
 | |
| 			it->set_text(0, name);
 | |
| 			it->set_editable(0, true);
 | |
| 
 | |
| 			if (E->get() == edited_anim) {
 | |
| 				it->select(0);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	tree->clear();
 | |
| 
 | |
| 	if (!frames->has_animation(edited_anim)) {
 | |
| 		updating = false;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (sel >= frames->get_frame_count(edited_anim)) {
 | |
| 		sel = frames->get_frame_count(edited_anim) - 1;
 | |
| 	} else if (sel < 0 && frames->get_frame_count(edited_anim)) {
 | |
| 		sel = 0;
 | |
| 	}
 | |
| 
 | |
| 	for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
 | |
| 		String name;
 | |
| 		Ref<Texture2D> icon;
 | |
| 
 | |
| 		if (frames->get_frame(edited_anim, i).is_null()) {
 | |
| 			name = itos(i) + ": " + TTR("(empty)");
 | |
| 
 | |
| 		} else {
 | |
| 			name = itos(i) + ": " + frames->get_frame(edited_anim, i)->get_name();
 | |
| 			icon = frames->get_frame(edited_anim, i);
 | |
| 		}
 | |
| 
 | |
| 		tree->add_item(name, icon);
 | |
| 		if (frames->get_frame(edited_anim, i).is_valid()) {
 | |
| 			tree->set_item_tooltip(tree->get_item_count() - 1, frames->get_frame(edited_anim, i)->get_path());
 | |
| 		}
 | |
| 		if (sel == i) {
 | |
| 			tree->select(tree->get_item_count() - 1);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	anim_speed->set_value(frames->get_animation_speed(edited_anim));
 | |
| 	anim_loop->set_pressed(frames->get_animation_loop(edited_anim));
 | |
| 
 | |
| 	updating = false;
 | |
| 	//player->add_resource("default",resource);
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
 | |
| 	if (frames == p_frames) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	frames = p_frames;
 | |
| 
 | |
| 	if (p_frames) {
 | |
| 		if (!p_frames->has_animation(edited_anim)) {
 | |
| 			List<StringName> anim_names;
 | |
| 			frames->get_animation_list(&anim_names);
 | |
| 			anim_names.sort_custom<StringName::AlphCompare>();
 | |
| 			if (anim_names.size()) {
 | |
| 				edited_anim = anim_names.front()->get();
 | |
| 			} else {
 | |
| 				edited_anim = StringName();
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		_update_library();
 | |
| 		// Clear zoom and split sheet texture
 | |
| 		split_sheet_preview->set_texture(Ref<Texture2D>());
 | |
| 		_zoom_reset();
 | |
| 	} else {
 | |
| 		hide();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
 | |
| 	if (!frames->has_animation(edited_anim)) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	int idx = tree->get_item_at_position(p_point, true);
 | |
| 
 | |
| 	if (idx < 0 || idx >= frames->get_frame_count(edited_anim)) {
 | |
| 		return Variant();
 | |
| 	}
 | |
| 
 | |
| 	RES frame = frames->get_frame(edited_anim, idx);
 | |
| 
 | |
| 	if (frame.is_null()) {
 | |
| 		return Variant();
 | |
| 	}
 | |
| 
 | |
| 	Dictionary drag_data = EditorNode::get_singleton()->drag_resource(frame, p_from);
 | |
| 	drag_data["frame"] = idx; // store the frame, in case we want to reorder frames inside 'drop_data_fw'
 | |
| 	return drag_data;
 | |
| }
 | |
| 
 | |
| bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
 | |
| 	Dictionary d = p_data;
 | |
| 
 | |
| 	if (!d.has("type")) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// reordering frames
 | |
| 	if (d.has("from") && (Object *)(d["from"]) == tree) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	if (String(d["type"]) == "resource" && d.has("resource")) {
 | |
| 		RES r = d["resource"];
 | |
| 
 | |
| 		Ref<Texture2D> texture = r;
 | |
| 
 | |
| 		if (texture.is_valid()) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (String(d["type"]) == "files") {
 | |
| 		Vector<String> files = d["files"];
 | |
| 
 | |
| 		if (files.size() == 0) {
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		for (int i = 0; i < files.size(); i++) {
 | |
| 			String file = files[i];
 | |
| 			String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
 | |
| 
 | |
| 			if (!ClassDB::is_parent_class(ftype, "Texture2D")) {
 | |
| 				return false;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
 | |
| 	if (!can_drop_data_fw(p_point, p_data, p_from)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	Dictionary d = p_data;
 | |
| 
 | |
| 	if (!d.has("type")) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	int at_pos = tree->get_item_at_position(p_point, true);
 | |
| 
 | |
| 	if (String(d["type"]) == "resource" && d.has("resource")) {
 | |
| 		RES r = d["resource"];
 | |
| 
 | |
| 		Ref<Texture2D> texture = r;
 | |
| 
 | |
| 		if (texture.is_valid()) {
 | |
| 			bool reorder = false;
 | |
| 			if (d.has("from") && (Object *)(d["from"]) == tree) {
 | |
| 				reorder = true;
 | |
| 			}
 | |
| 
 | |
| 			if (reorder) { //drop is from reordering frames
 | |
| 				int from_frame = -1;
 | |
| 				if (d.has("frame")) {
 | |
| 					from_frame = d["frame"];
 | |
| 				}
 | |
| 
 | |
| 				undo_redo->create_action(TTR("Move Frame"));
 | |
| 				undo_redo->add_do_method(frames, "remove_frame", edited_anim, from_frame == -1 ? frames->get_frame_count(edited_anim) : from_frame);
 | |
| 				undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, at_pos == -1 ? -1 : at_pos);
 | |
| 				undo_redo->add_undo_method(frames, "remove_frame", edited_anim, at_pos == -1 ? frames->get_frame_count(edited_anim) - 1 : at_pos);
 | |
| 				undo_redo->add_undo_method(frames, "add_frame", edited_anim, texture, from_frame);
 | |
| 				undo_redo->add_do_method(this, "_update_library");
 | |
| 				undo_redo->add_undo_method(this, "_update_library");
 | |
| 				undo_redo->commit_action();
 | |
| 			} else {
 | |
| 				undo_redo->create_action(TTR("Add Frame"));
 | |
| 				undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, at_pos == -1 ? -1 : at_pos);
 | |
| 				undo_redo->add_undo_method(frames, "remove_frame", edited_anim, at_pos == -1 ? frames->get_frame_count(edited_anim) : at_pos);
 | |
| 				undo_redo->add_do_method(this, "_update_library");
 | |
| 				undo_redo->add_undo_method(this, "_update_library");
 | |
| 				undo_redo->commit_action();
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (String(d["type"]) == "files") {
 | |
| 		Vector<String> files = d["files"];
 | |
| 
 | |
| 		if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
 | |
| 			_prepare_sprite_sheet(files[0]);
 | |
| 		} else {
 | |
| 			_file_load_request(files, at_pos);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditor::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false));
 | |
| 	ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw);
 | |
| 	ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw);
 | |
| 	ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw);
 | |
| }
 | |
| 
 | |
| SpriteFramesEditor::SpriteFramesEditor() {
 | |
| 	VBoxContainer *vbc_animlist = memnew(VBoxContainer);
 | |
| 	add_child(vbc_animlist);
 | |
| 	vbc_animlist->set_custom_minimum_size(Size2(150, 0) * EDSCALE);
 | |
| 
 | |
| 	VBoxContainer *sub_vb = memnew(VBoxContainer);
 | |
| 	vbc_animlist->add_margin_child(TTR("Animations:"), sub_vb, true);
 | |
| 	sub_vb->set_v_size_flags(SIZE_EXPAND_FILL);
 | |
| 
 | |
| 	HBoxContainer *hbc_animlist = memnew(HBoxContainer);
 | |
| 	sub_vb->add_child(hbc_animlist);
 | |
| 
 | |
| 	new_anim = memnew(Button);
 | |
| 	new_anim->set_flat(true);
 | |
| 	new_anim->set_tooltip(TTR("New Animation"));
 | |
| 	hbc_animlist->add_child(new_anim);
 | |
| 	new_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_add));
 | |
| 
 | |
| 	remove_anim = memnew(Button);
 | |
| 	remove_anim->set_flat(true);
 | |
| 	remove_anim->set_tooltip(TTR("Remove Animation"));
 | |
| 	hbc_animlist->add_child(remove_anim);
 | |
| 	remove_anim->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_remove));
 | |
| 
 | |
| 	animations = memnew(Tree);
 | |
| 	sub_vb->add_child(animations);
 | |
| 	animations->set_v_size_flags(SIZE_EXPAND_FILL);
 | |
| 	animations->set_hide_root(true);
 | |
| 	animations->connect("cell_selected", callable_mp(this, &SpriteFramesEditor::_animation_select));
 | |
| 	animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
 | |
| 	animations->set_allow_reselect(true);
 | |
| 
 | |
| 	HBoxContainer *hbc_anim_speed = memnew(HBoxContainer);
 | |
| 	hbc_anim_speed->add_child(memnew(Label(TTR("Speed:"))));
 | |
| 	vbc_animlist->add_child(hbc_anim_speed);
 | |
| 	anim_speed = memnew(SpinBox);
 | |
| 	anim_speed->set_suffix(TTR("FPS"));
 | |
| 	anim_speed->set_min(0);
 | |
| 	anim_speed->set_max(100);
 | |
| 	anim_speed->set_step(0.01);
 | |
| 	anim_speed->set_h_size_flags(SIZE_EXPAND_FILL);
 | |
| 	hbc_anim_speed->add_child(anim_speed);
 | |
| 	anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_fps_changed));
 | |
| 
 | |
| 	anim_loop = memnew(CheckButton);
 | |
| 	anim_loop->set_text(TTR("Loop"));
 | |
| 	vbc_animlist->add_child(anim_loop);
 | |
| 	anim_loop->connect("pressed", callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
 | |
| 
 | |
| 	VBoxContainer *vbc = memnew(VBoxContainer);
 | |
| 	add_child(vbc);
 | |
| 	vbc->set_h_size_flags(SIZE_EXPAND_FILL);
 | |
| 
 | |
| 	sub_vb = memnew(VBoxContainer);
 | |
| 	vbc->add_margin_child(TTR("Animation Frames:"), sub_vb, true);
 | |
| 
 | |
| 	HBoxContainer *hbc = memnew(HBoxContainer);
 | |
| 	sub_vb->add_child(hbc);
 | |
| 
 | |
| 	load = memnew(Button);
 | |
| 	load->set_flat(true);
 | |
| 	load->set_tooltip(TTR("Add a Texture from File"));
 | |
| 	hbc->add_child(load);
 | |
| 
 | |
| 	load_sheet = memnew(Button);
 | |
| 	load_sheet->set_flat(true);
 | |
| 	load_sheet->set_tooltip(TTR("Add Frames from a Sprite Sheet"));
 | |
| 	hbc->add_child(load_sheet);
 | |
| 
 | |
| 	hbc->add_child(memnew(VSeparator));
 | |
| 
 | |
| 	copy = memnew(Button);
 | |
| 	copy->set_flat(true);
 | |
| 	copy->set_tooltip(TTR("Copy"));
 | |
| 	hbc->add_child(copy);
 | |
| 
 | |
| 	paste = memnew(Button);
 | |
| 	paste->set_flat(true);
 | |
| 	paste->set_tooltip(TTR("Paste"));
 | |
| 	hbc->add_child(paste);
 | |
| 
 | |
| 	hbc->add_child(memnew(VSeparator));
 | |
| 
 | |
| 	empty = memnew(Button);
 | |
| 	empty->set_flat(true);
 | |
| 	empty->set_tooltip(TTR("Insert Empty (Before)"));
 | |
| 	hbc->add_child(empty);
 | |
| 
 | |
| 	empty2 = memnew(Button);
 | |
| 	empty2->set_flat(true);
 | |
| 	empty2->set_tooltip(TTR("Insert Empty (After)"));
 | |
| 	hbc->add_child(empty2);
 | |
| 
 | |
| 	hbc->add_child(memnew(VSeparator));
 | |
| 
 | |
| 	move_up = memnew(Button);
 | |
| 	move_up->set_flat(true);
 | |
| 	move_up->set_tooltip(TTR("Move (Before)"));
 | |
| 	hbc->add_child(move_up);
 | |
| 
 | |
| 	move_down = memnew(Button);
 | |
| 	move_down->set_flat(true);
 | |
| 	move_down->set_tooltip(TTR("Move (After)"));
 | |
| 	hbc->add_child(move_down);
 | |
| 
 | |
| 	_delete = memnew(Button);
 | |
| 	_delete->set_flat(true);
 | |
| 	_delete->set_tooltip(TTR("Delete"));
 | |
| 	hbc->add_child(_delete);
 | |
| 
 | |
| 	hbc->add_spacer();
 | |
| 
 | |
| 	zoom_out = memnew(Button);
 | |
| 	zoom_out->connect("pressed", callable_mp(this, &SpriteFramesEditor::_zoom_out));
 | |
| 	zoom_out->set_flat(true);
 | |
| 	zoom_out->set_tooltip(TTR("Zoom Out"));
 | |
| 	hbc->add_child(zoom_out);
 | |
| 	zoom_1 = memnew(Button);
 | |
| 	zoom_1->connect("pressed", callable_mp(this, &SpriteFramesEditor::_zoom_reset));
 | |
| 	zoom_1->set_flat(true);
 | |
| 	zoom_1->set_tooltip(TTR("Zoom Reset"));
 | |
| 	hbc->add_child(zoom_1);
 | |
| 	zoom_in = memnew(Button);
 | |
| 	zoom_in->connect("pressed", callable_mp(this, &SpriteFramesEditor::_zoom_in));
 | |
| 	zoom_in->set_flat(true);
 | |
| 	zoom_in->set_tooltip(TTR("Zoom In"));
 | |
| 	hbc->add_child(zoom_in);
 | |
| 
 | |
| 	file = memnew(EditorFileDialog);
 | |
| 	add_child(file);
 | |
| 
 | |
| 	tree = memnew(ItemList);
 | |
| 	tree->set_v_size_flags(SIZE_EXPAND_FILL);
 | |
| 	tree->set_icon_mode(ItemList::ICON_MODE_TOP);
 | |
| 
 | |
| 	tree->set_max_columns(0);
 | |
| 	tree->set_icon_mode(ItemList::ICON_MODE_TOP);
 | |
| 	tree->set_max_text_lines(2);
 | |
| 	tree->set_drag_forwarding(this);
 | |
| 	tree->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_tree_input));
 | |
| 
 | |
| 	sub_vb->add_child(tree);
 | |
| 
 | |
| 	dialog = memnew(AcceptDialog);
 | |
| 	add_child(dialog);
 | |
| 
 | |
| 	load->connect("pressed", callable_mp(this, &SpriteFramesEditor::_load_pressed));
 | |
| 	load_sheet->connect("pressed", callable_mp(this, &SpriteFramesEditor::_open_sprite_sheet));
 | |
| 	_delete->connect("pressed", callable_mp(this, &SpriteFramesEditor::_delete_pressed));
 | |
| 	copy->connect("pressed", callable_mp(this, &SpriteFramesEditor::_copy_pressed));
 | |
| 	paste->connect("pressed", callable_mp(this, &SpriteFramesEditor::_paste_pressed));
 | |
| 	empty->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty_pressed));
 | |
| 	empty2->connect("pressed", callable_mp(this, &SpriteFramesEditor::_empty2_pressed));
 | |
| 	move_up->connect("pressed", callable_mp(this, &SpriteFramesEditor::_up_pressed));
 | |
| 	move_down->connect("pressed", callable_mp(this, &SpriteFramesEditor::_down_pressed));
 | |
| 	file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request), make_binds(-1));
 | |
| 	loading_scene = false;
 | |
| 	sel = -1;
 | |
| 
 | |
| 	updating = false;
 | |
| 
 | |
| 	edited_anim = "default";
 | |
| 
 | |
| 	delete_dialog = memnew(ConfirmationDialog);
 | |
| 	add_child(delete_dialog);
 | |
| 	delete_dialog->connect("confirmed", callable_mp(this, &SpriteFramesEditor::_animation_remove_confirmed));
 | |
| 
 | |
| 	split_sheet_dialog = memnew(ConfirmationDialog);
 | |
| 	add_child(split_sheet_dialog);
 | |
| 	VBoxContainer *split_sheet_vb = memnew(VBoxContainer);
 | |
| 	split_sheet_dialog->add_child(split_sheet_vb);
 | |
| 	split_sheet_dialog->set_title(TTR("Select Frames"));
 | |
| 	split_sheet_dialog->connect("confirmed", callable_mp(this, &SpriteFramesEditor::_sheet_add_frames));
 | |
| 
 | |
| 	HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
 | |
| 
 | |
| 	Label *ss_label = memnew(Label(TTR("Horizontal:")));
 | |
| 	split_sheet_hb->add_child(ss_label);
 | |
| 	split_sheet_h = memnew(SpinBox);
 | |
| 	split_sheet_h->set_min(1);
 | |
| 	split_sheet_h->set_max(128);
 | |
| 	split_sheet_h->set_step(1);
 | |
| 	split_sheet_hb->add_child(split_sheet_h);
 | |
| 	split_sheet_h->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_sheet_spin_changed));
 | |
| 
 | |
| 	ss_label = memnew(Label(TTR("Vertical:")));
 | |
| 	split_sheet_hb->add_child(ss_label);
 | |
| 	split_sheet_v = memnew(SpinBox);
 | |
| 	split_sheet_v->set_min(1);
 | |
| 	split_sheet_v->set_max(128);
 | |
| 	split_sheet_v->set_step(1);
 | |
| 	split_sheet_hb->add_child(split_sheet_v);
 | |
| 	split_sheet_v->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_sheet_spin_changed));
 | |
| 
 | |
| 	split_sheet_hb->add_spacer();
 | |
| 
 | |
| 	Button *select_clear_all = memnew(Button);
 | |
| 	select_clear_all->set_text(TTR("Select/Clear All Frames"));
 | |
| 	select_clear_all->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_select_clear_all_frames));
 | |
| 	split_sheet_hb->add_child(select_clear_all);
 | |
| 
 | |
| 	split_sheet_vb->add_child(split_sheet_hb);
 | |
| 
 | |
| 	PanelContainer *split_sheet_panel = memnew(PanelContainer);
 | |
| 	split_sheet_panel->set_h_size_flags(SIZE_EXPAND_FILL);
 | |
| 	split_sheet_panel->set_v_size_flags(SIZE_EXPAND_FILL);
 | |
| 	split_sheet_vb->add_child(split_sheet_panel);
 | |
| 
 | |
| 	split_sheet_preview = memnew(TextureRect);
 | |
| 	split_sheet_preview->set_expand(true);
 | |
| 	split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
 | |
| 	split_sheet_preview->connect("draw", callable_mp(this, &SpriteFramesEditor::_sheet_preview_draw));
 | |
| 	split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input));
 | |
| 
 | |
| 	splite_sheet_scroll = memnew(ScrollContainer);
 | |
| 	splite_sheet_scroll->set_enable_h_scroll(true);
 | |
| 	splite_sheet_scroll->set_enable_v_scroll(true);
 | |
| 	splite_sheet_scroll->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_scroll_input));
 | |
| 	split_sheet_panel->add_child(splite_sheet_scroll);
 | |
| 	CenterContainer *cc = memnew(CenterContainer);
 | |
| 	cc->add_child(split_sheet_preview);
 | |
| 	cc->set_h_size_flags(SIZE_EXPAND_FILL);
 | |
| 	cc->set_v_size_flags(SIZE_EXPAND_FILL);
 | |
| 	splite_sheet_scroll->add_child(cc);
 | |
| 
 | |
| 	MarginContainer *split_sheet_zoom_margin = memnew(MarginContainer);
 | |
| 	split_sheet_panel->add_child(split_sheet_zoom_margin);
 | |
| 	split_sheet_zoom_margin->set_h_size_flags(0);
 | |
| 	split_sheet_zoom_margin->set_v_size_flags(0);
 | |
| 	split_sheet_zoom_margin->add_theme_constant_override("margin_top", 5);
 | |
| 	split_sheet_zoom_margin->add_theme_constant_override("margin_left", 5);
 | |
| 	HBoxContainer *split_sheet_zoom_hb = memnew(HBoxContainer);
 | |
| 	split_sheet_zoom_margin->add_child(split_sheet_zoom_hb);
 | |
| 
 | |
| 	split_sheet_zoom_out = memnew(Button);
 | |
| 	split_sheet_zoom_out->set_flat(true);
 | |
| 	split_sheet_zoom_out->set_focus_mode(FOCUS_NONE);
 | |
| 	split_sheet_zoom_out->set_tooltip(TTR("Zoom Out"));
 | |
| 	split_sheet_zoom_out->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_out));
 | |
| 	split_sheet_zoom_hb->add_child(split_sheet_zoom_out);
 | |
| 	split_sheet_zoom_1 = memnew(Button);
 | |
| 	split_sheet_zoom_1->set_flat(true);
 | |
| 	split_sheet_zoom_1->set_focus_mode(FOCUS_NONE);
 | |
| 	split_sheet_zoom_1->set_tooltip(TTR("Zoom Reset"));
 | |
| 	split_sheet_zoom_1->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_reset));
 | |
| 	split_sheet_zoom_hb->add_child(split_sheet_zoom_1);
 | |
| 	split_sheet_zoom_in = memnew(Button);
 | |
| 	split_sheet_zoom_in->set_flat(true);
 | |
| 	split_sheet_zoom_in->set_focus_mode(FOCUS_NONE);
 | |
| 	split_sheet_zoom_in->set_tooltip(TTR("Zoom In"));
 | |
| 	split_sheet_zoom_in->connect("pressed", callable_mp(this, &SpriteFramesEditor::_sheet_zoom_in));
 | |
| 	split_sheet_zoom_hb->add_child(split_sheet_zoom_in);
 | |
| 
 | |
| 	file_split_sheet = memnew(EditorFileDialog);
 | |
| 	file_split_sheet->set_title(TTR("Create Frames from Sprite Sheet"));
 | |
| 	file_split_sheet->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
 | |
| 	add_child(file_split_sheet);
 | |
| 	file_split_sheet->connect("file_selected", callable_mp(this, &SpriteFramesEditor::_prepare_sprite_sheet));
 | |
| 
 | |
| 	// Config scale.
 | |
| 	scale_ratio = 1.2f;
 | |
| 	thumbnail_default_size = 96 * MAX(1.0, EDSCALE);
 | |
| 	thumbnail_zoom = MAX(1.0, EDSCALE);
 | |
| 	max_thumbnail_zoom = 8.0f * MAX(1.0, EDSCALE);
 | |
| 	min_thumbnail_zoom = 0.1f * MAX(1.0, EDSCALE);
 | |
| 	// Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
 | |
| 	sheet_zoom = MAX(1.0, EDSCALE);
 | |
| 	max_sheet_zoom = 16.0f * MAX(1.0, EDSCALE);
 | |
| 	min_sheet_zoom = 0.01f * MAX(1.0, EDSCALE);
 | |
| 	_zoom_reset();
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditorPlugin::edit(Object *p_object) {
 | |
| 	frames_editor->set_undo_redo(&get_undo_redo());
 | |
| 
 | |
| 	SpriteFrames *s;
 | |
| 	AnimatedSprite2D *animated_sprite = Object::cast_to<AnimatedSprite2D>(p_object);
 | |
| 	if (animated_sprite) {
 | |
| 		s = *animated_sprite->get_sprite_frames();
 | |
| 	} else {
 | |
| 		AnimatedSprite3D *animated_sprite_3d = Object::cast_to<AnimatedSprite3D>(p_object);
 | |
| 		if (animated_sprite_3d) {
 | |
| 			s = *animated_sprite_3d->get_sprite_frames();
 | |
| 		} else {
 | |
| 			s = Object::cast_to<SpriteFrames>(p_object);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	frames_editor->edit(s);
 | |
| }
 | |
| 
 | |
| bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
 | |
| 	AnimatedSprite2D *animated_sprite = Object::cast_to<AnimatedSprite2D>(p_object);
 | |
| 	AnimatedSprite3D *animated_sprite_3d = Object::cast_to<AnimatedSprite3D>(p_object);
 | |
| 	if (animated_sprite && *animated_sprite->get_sprite_frames()) {
 | |
| 		return true;
 | |
| 	} else if (animated_sprite_3d && *animated_sprite_3d->get_sprite_frames()) {
 | |
| 		return true;
 | |
| 	} else {
 | |
| 		return p_object->is_class("SpriteFrames");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
 | |
| 	if (p_visible) {
 | |
| 		button->show();
 | |
| 		editor->make_bottom_panel_item_visible(frames_editor);
 | |
| 	} else {
 | |
| 		button->hide();
 | |
| 		if (frames_editor->is_visible_in_tree()) {
 | |
| 			editor->hide_bottom_panel();
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) {
 | |
| 	editor = p_node;
 | |
| 	frames_editor = memnew(SpriteFramesEditor);
 | |
| 	frames_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
 | |
| 	button = editor->add_bottom_panel_item(TTR("SpriteFrames"), frames_editor);
 | |
| 	button->hide();
 | |
| }
 | |
| 
 | |
| SpriteFramesEditorPlugin::~SpriteFramesEditorPlugin() {
 | |
| }
 | 
