mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			112 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  gdnative_library_editor_plugin.h                                     */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                      https://godotengine.org                          */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
 | |
| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
 | |
| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| 
 | |
| #ifndef GDNATIVE_LIBRARY_EDITOR_PLUGIN_H
 | |
| #define GDNATIVE_LIBRARY_EDITOR_PLUGIN_H
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| #include "editor/editor_node.h"
 | |
| #include "gdnative.h"
 | |
| 
 | |
| class GDNativeLibraryEditor : public Control {
 | |
| 	GDCLASS(GDNativeLibraryEditor, Control);
 | |
| 
 | |
| 	struct NativePlatformConfig {
 | |
| 		String name;
 | |
| 		String library_extension;
 | |
| 		List<String> entries;
 | |
| 	};
 | |
| 
 | |
| 	struct TargetConfig {
 | |
| 		String library;
 | |
| 		Array dependencies;
 | |
| 	};
 | |
| 
 | |
| 	enum ItemButton {
 | |
| 		BUTTON_SELECT_LIBRARY,
 | |
| 		BUTTON_CLEAR_LIBRARY,
 | |
| 		BUTTON_SELECT_DEPENDENCES,
 | |
| 		BUTTON_CLEAR_DEPENDENCES,
 | |
| 		BUTTON_ERASE_ENTRY,
 | |
| 		BUTTON_MOVE_UP,
 | |
| 		BUTTON_MOVE_DOWN,
 | |
| 	};
 | |
| 
 | |
| 	Tree *tree;
 | |
| 	MenuButton *filter;
 | |
| 	EditorFileDialog *file_dialog;
 | |
| 	ConfirmationDialog *new_architecture_dialog;
 | |
| 	LineEdit *new_architecture_input;
 | |
| 	Set<String> collapsed_items;
 | |
| 
 | |
| 	String showing_platform;
 | |
| 	Ref<GDNativeLibrary> library;
 | |
| 	Map<String, NativePlatformConfig> platforms;
 | |
| 	Map<String, TargetConfig> entry_configs;
 | |
| 
 | |
| protected:
 | |
| 	static void _bind_methods();
 | |
| 	void _update_tree();
 | |
| 	void _on_item_button(Object *item, int column, int id);
 | |
| 	void _on_library_selected(const String &file);
 | |
| 	void _on_dependencies_selected(const PackedStringArray &files);
 | |
| 	void _on_filter_selected(int id);
 | |
| 	void _on_item_collapsed(Object *p_item);
 | |
| 	void _on_item_activated();
 | |
| 	void _on_create_new_entry();
 | |
| 	void _set_target_value(const String §ion, const String &target, Variant file);
 | |
| 	void _erase_entry(const String &platform, const String &entry);
 | |
| 	void _move_entry(const String &platform, const String &entry, int dir);
 | |
| 	void _translate_to_config_file();
 | |
| 
 | |
| public:
 | |
| 	void edit(Ref<GDNativeLibrary> p_library);
 | |
| 
 | |
| 	GDNativeLibraryEditor();
 | |
| };
 | |
| 
 | |
| class GDNativeLibraryEditorPlugin : public EditorPlugin {
 | |
| 	GDCLASS(GDNativeLibraryEditorPlugin, EditorPlugin);
 | |
| 
 | |
| 	GDNativeLibraryEditor *library_editor = nullptr;
 | |
| 	EditorNode *editor = nullptr;
 | |
| 	Button *button = nullptr;
 | |
| 
 | |
| public:
 | |
| 	virtual String get_name() const override { return "GDNativeLibrary"; }
 | |
| 	bool has_main_screen() const override { return false; }
 | |
| 	virtual void edit(Object *p_node) override;
 | |
| 	virtual bool handles(Object *p_node) const override;
 | |
| 	virtual void make_visible(bool p_visible) override;
 | |
| 
 | |
| 	GDNativeLibraryEditorPlugin(EditorNode *p_node);
 | |
| };
 | |
| #endif
 | |
| #endif // GDNATIVE_LIBRARY_EDITOR_PLUGIN_H
 | 
