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	 1bea8e1eac
			
		
	
	
		1bea8e1eac
		
	
	
	
	
		
			
			-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
		
			
				
	
	
		
			12 lines
		
	
	
	
		
			341 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
	
		
			341 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| 
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| Import("env")
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| Import("env_modules")
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| 
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| env_lightmapper_rd = env_modules.Clone()
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| env_lightmapper_rd.GLSL_HEADER("lm_raster.glsl")
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| env_lightmapper_rd.GLSL_HEADER("lm_compute.glsl")
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| env_lightmapper_rd.GLSL_HEADER("lm_blendseams.glsl")
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| 
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| # Godot source files
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| env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp")
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