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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
			115 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  webrtc_multiplayer.h                                                 */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef WEBRTC_MULTIPLAYER_H
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| #define WEBRTC_MULTIPLAYER_H
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| 
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| #include "core/io/networked_multiplayer_peer.h"
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| #include "webrtc_peer_connection.h"
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| 
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| class WebRTCMultiplayer : public NetworkedMultiplayerPeer {
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| 	GDCLASS(WebRTCMultiplayer, NetworkedMultiplayerPeer);
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| private:
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| 	enum {
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| 		CH_RELIABLE = 0,
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| 		CH_ORDERED = 1,
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| 		CH_UNRELIABLE = 2,
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| 		CH_RESERVED_MAX = 3
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| 	};
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| 
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| 	class ConnectedPeer : public Reference {
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| 	public:
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| 		Ref<WebRTCPeerConnection> connection;
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| 		List<Ref<WebRTCDataChannel>> channels;
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| 		bool connected;
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| 
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| 		ConnectedPeer() {
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| 			connected = false;
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| 			for (int i = 0; i < CH_RESERVED_MAX; i++) {
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| 				channels.push_front(Ref<WebRTCDataChannel>());
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| 			}
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| 		}
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| 	};
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| 
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| 	uint32_t unique_id;
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| 	int target_peer;
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| 	int client_count;
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| 	bool refuse_connections;
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| 	ConnectionStatus connection_status;
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| 	TransferMode transfer_mode;
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| 	int next_packet_peer;
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| 	bool server_compat;
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| 
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| 	Map<int, Ref<ConnectedPeer>> peer_map;
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| 
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| 	void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict);
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| 	void _find_next_peer();
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| 
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| public:
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| 	WebRTCMultiplayer();
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| 	~WebRTCMultiplayer();
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| 
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| 	Error initialize(int p_self_id, bool p_server_compat = false);
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| 	Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1);
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| 	void remove_peer(int p_peer_id);
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| 	bool has_peer(int p_peer_id);
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| 	Dictionary get_peer(int p_peer_id);
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| 	Dictionary get_peers();
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| 	void close();
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| 
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| 	// PacketPeer
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| 	Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
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| 	Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
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| 	int get_available_packet_count() const override;
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| 	int get_max_packet_size() const override;
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| 
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| 	// NetworkedMultiplayerPeer
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| 	void set_transfer_mode(TransferMode p_mode) override;
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| 	TransferMode get_transfer_mode() const override;
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| 	void set_target_peer(int p_peer_id) override;
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| 
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| 	int get_unique_id() const override;
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| 	int get_packet_peer() const override;
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| 
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| 	bool is_server() const override;
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| 
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| 	void poll() override;
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| 
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| 	void set_refuse_new_connections(bool p_enable) override;
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| 	bool is_refusing_new_connections() const override;
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| 
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| 	ConnectionStatus get_connection_status() const override;
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| };
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| 
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| #endif // WEBRTC_MULTIPLAYER_H
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