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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
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			88 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  api.cpp                                                              */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "api.h"
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| 
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| #include "core/config/engine.h"
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| #include "java_class_wrapper.h"
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| #include "jni_singleton.h"
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| 
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| #if !defined(ANDROID_ENABLED)
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| static JavaClassWrapper *java_class_wrapper = nullptr;
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| #endif
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| 
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| void register_android_api() {
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| #if !defined(ANDROID_ENABLED)
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| 	// On Android platforms, the `java_class_wrapper` instantiation and the
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| 	// `JNISingleton` registration occurs in
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| 	// `platform/android/java_godot_lib_jni.cpp#Java_org_godotengine_godot_GodotLib_setup`
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| 	java_class_wrapper = memnew(JavaClassWrapper); // Dummy
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| 	ClassDB::register_class<JNISingleton>();
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| #endif
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| 
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| 	ClassDB::register_class<JavaClass>();
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| 	ClassDB::register_class<JavaClassWrapper>();
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| 	Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton()));
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| }
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| 
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| void unregister_android_api() {
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| #if !defined(ANDROID_ENABLED)
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| 	memdelete(java_class_wrapper);
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| #endif
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| }
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| 
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| void JavaClassWrapper::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("wrap", "name"), &JavaClassWrapper::wrap);
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| }
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| 
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| #if !defined(ANDROID_ENABLED)
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| 
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| Variant JavaClass::call(const StringName &, const Variant **, int, Callable::CallError &) {
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| 	return Variant();
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| }
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| 
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| JavaClass::JavaClass() {
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| }
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| 
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| Variant JavaObject::call(const StringName &, const Variant **, int, Callable::CallError &) {
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| 	return Variant();
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| }
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| 
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| JavaClassWrapper *JavaClassWrapper::singleton = nullptr;
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| 
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| Ref<JavaClass> JavaClassWrapper::wrap(const String &) {
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| 	return Ref<JavaClass>();
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| }
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| 
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| JavaClassWrapper::JavaClassWrapper() {
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| 	singleton = this;
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| }
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| 
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| #endif
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