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			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
			112 lines
		
	
	
	
		
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			112 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  audio_driver_opensl.h                                                */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef AUDIO_DRIVER_OPENSL_H
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| #define AUDIO_DRIVER_OPENSL_H
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| 
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| #include "core/os/mutex.h"
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| #include "servers/audio_server.h"
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| 
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| #include <SLES/OpenSLES.h>
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| #include <SLES/OpenSLES_Android.h>
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| 
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| class AudioDriverOpenSL : public AudioDriver {
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| 	bool active = false;
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| 	Mutex mutex;
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| 
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| 	enum {
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| 		BUFFER_COUNT = 2
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| 	};
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| 
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| 	bool pause = false;
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| 
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| 	uint32_t buffer_size = 0;
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| 	int16_t *buffers[BUFFER_COUNT] = {};
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| 	int32_t *mixdown_buffer = nullptr;
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| 	int last_free = 0;
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| 
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| 	Vector<int16_t> rec_buffer;
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| 
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| 	SLPlayItf playItf;
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| 	SLRecordItf recordItf;
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| 	SLObjectItf sl;
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| 	SLEngineItf EngineItf;
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| 	SLObjectItf OutputMix;
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| 	SLVolumeItf volumeItf;
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| 	SLObjectItf player;
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| 	SLObjectItf recorder;
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| 	SLAndroidSimpleBufferQueueItf bufferQueueItf;
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| 	SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
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| 	SLDataSource audioSource;
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| 	SLDataFormat_PCM pcm;
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| 	SLDataSink audioSink;
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| 	SLDataLocator_OutputMix locator_outputmix;
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| 	SLBufferQueueState state;
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| 
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| 	static AudioDriverOpenSL *s_ad;
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| 
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| 	void _buffer_callback(
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| 			SLAndroidSimpleBufferQueueItf queueItf);
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| 
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| 	static void _buffer_callbacks(
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| 			SLAndroidSimpleBufferQueueItf queueItf,
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| 			void *pContext);
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| 
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| 	void _record_buffer_callback(
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| 			SLAndroidSimpleBufferQueueItf queueItf);
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| 
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| 	static void _record_buffer_callbacks(
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| 			SLAndroidSimpleBufferQueueItf queueItf,
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| 			void *pContext);
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| 
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| 	virtual Error capture_init_device();
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| 
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| public:
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| 	void set_singleton();
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| 
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| 	virtual const char *get_name() const;
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| 
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| 	virtual Error init();
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| 	virtual void start();
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| 	virtual int get_mix_rate() const;
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| 	virtual SpeakerMode get_speaker_mode() const;
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| 	virtual void lock();
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| 	virtual void unlock();
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| 	virtual void finish();
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| 
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| 	virtual void set_pause(bool p_pause);
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| 
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| 	virtual Error capture_start();
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| 	virtual Error capture_stop();
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| 
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| 	AudioDriverOpenSL();
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| };
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| 
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| #endif // AUDIO_DRIVER_ANDROID_H
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