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	 e6a5899646
			
		
	
	
		e6a5899646
		
	
	
	
	
		
			
			Apparently some recent Mesa version also changed AMD's vendor string. In addition I found a small uninitialized variable that's corrected now.
		
			
				
	
	
		
			240 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  detect_prime_x11.cpp                                                 */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifdef X11_ENABLED
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| #if defined(OPENGL_ENABLED)
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| 
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| #include "detect_prime.h"
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| 
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| #include "core/string/print_string.h"
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| #include "core/string/ustring.h"
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| 
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| #include <stdlib.h>
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| 
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| #include <GL/gl.h>
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| #include <GL/glx.h>
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| #include <X11/Xlib.h>
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| #include <X11/Xutil.h>
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| 
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| #include <cstring>
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| 
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| #include <sys/types.h>
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| #include <sys/wait.h>
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| #include <unistd.h>
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| 
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| #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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| #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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| 
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| typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
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| 
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| struct vendor {
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| 	const char *glxvendor;
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| 	int priority = 0;
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| };
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| 
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| vendor vendormap[] = {
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| 	{ "Advanced Micro Devices, Inc.", 30 },
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| 	{ "AMD", 30 },
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| 	{ "NVIDIA Corporation", 30 },
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| 	{ "X.Org", 30 },
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| 	{ "Intel Open Source Technology Center", 20 },
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| 	{ "Intel", 20 },
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| 	{ "nouveau", 10 },
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| 	{ "Mesa Project", 0 },
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| 	{ nullptr, 0 }
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| };
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| 
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| // Runs inside a child. Exiting will not quit the engine.
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| void create_context() {
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| 	Display *x11_display = XOpenDisplay(nullptr);
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| 	Window x11_window;
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| 	GLXContext glx_context;
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| 
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| 	GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
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| 
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| 	static int visual_attribs[] = {
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| 		GLX_RENDER_TYPE, GLX_RGBA_BIT,
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| 		GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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| 		GLX_DOUBLEBUFFER, true,
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| 		GLX_RED_SIZE, 1,
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| 		GLX_GREEN_SIZE, 1,
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| 		GLX_BLUE_SIZE, 1,
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| 		GLX_DEPTH_SIZE, 24,
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| 		None
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| 	};
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| 
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| 	int fbcount;
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| 	GLXFBConfig fbconfig = 0;
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| 	XVisualInfo *vi = nullptr;
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| 
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| 	XSetWindowAttributes swa;
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| 	swa.event_mask = StructureNotifyMask;
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| 	swa.border_pixel = 0;
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| 	unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
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| 
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| 	GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
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| 	if (!fbc)
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| 		exit(1);
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| 
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| 	vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
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| 
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| 	fbconfig = fbc[0];
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| 
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| 	static int context_attribs[] = {
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| 		GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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| 		GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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| 		GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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| 		GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
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| 		None
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| 	};
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| 
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| 	glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, nullptr, true, context_attribs);
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| 
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| 	swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
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| 	x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
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| 
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| 	if (!x11_window)
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| 		exit(1);
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| 
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| 	glXMakeCurrent(x11_display, x11_window, glx_context);
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| 	XFree(vi);
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| }
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| 
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| int detect_prime() {
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| 	pid_t p;
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| 	int priorities[2] = {};
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| 	String vendors[2];
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| 	String renderers[2];
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| 
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| 	vendors[0] = "Unknown";
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| 	vendors[1] = "Unknown";
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| 	renderers[0] = "Unknown";
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| 	renderers[1] = "Unknown";
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| 
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| 	for (int i = 0; i < 2; ++i) {
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| 		int fdset[2];
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| 
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| 		if (pipe(fdset) == -1) {
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| 			print_verbose("Failed to pipe(), using default GPU");
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| 			return 0;
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| 		}
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| 
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| 		// Fork so the driver initialization can crash without taking down the engine.
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| 		p = fork();
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| 
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| 		if (p > 0) {
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| 			// Main thread
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| 
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| 			int stat_loc = 0;
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| 			char string[201];
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| 			string[200] = '\0';
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| 
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| 			close(fdset[1]);
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| 
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| 			waitpid(p, &stat_loc, 0);
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| 
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| 			if (!stat_loc) {
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| 				// No need to do anything complicated here. Anything less than
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| 				// PIPE_BUF will be delivered in one read() call.
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| 				// Leave it 'Unknown' otherwise.
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| 				if (read(fdset[0], string, sizeof(string) - 1) > 0) {
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| 					vendors[i] = string;
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| 					renderers[i] = string + strlen(string) + 1;
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| 				}
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| 			}
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| 
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| 			close(fdset[0]);
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| 
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| 		} else {
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| 			// In child, exit() here will not quit the engine.
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| 
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| 			char string[201];
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| 
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| 			close(fdset[0]);
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| 
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| 			if (i)
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| 				setenv("DRI_PRIME", "1", 1);
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| 			create_context();
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| 
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| 			const char *vendor = (const char *)glGetString(GL_VENDOR);
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| 			const char *renderer = (const char *)glGetString(GL_RENDERER);
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| 
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| 			unsigned int vendor_len = strlen(vendor) + 1;
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| 			unsigned int renderer_len = strlen(renderer) + 1;
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| 
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| 			if (vendor_len + renderer_len >= sizeof(string)) {
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| 				renderer_len = 200 - vendor_len;
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| 			}
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| 
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| 			memcpy(&string, vendor, vendor_len);
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| 			memcpy(&string[vendor_len], renderer, renderer_len);
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| 
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| 			if (write(fdset[1], string, vendor_len + renderer_len) == -1) {
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| 				print_verbose("Couldn't write vendor/renderer string.");
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| 			}
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| 			close(fdset[1]);
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| 			exit(0);
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| 		}
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| 	}
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| 
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| 	int preferred = 0;
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| 	int priority = 0;
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| 
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| 	if (vendors[0] == vendors[1]) {
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| 		print_verbose("Only one GPU found, using default.");
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| 		return 0;
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| 	}
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| 
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| 	for (int i = 1; i >= 0; --i) {
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| 		vendor *v = vendormap;
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| 		while (v->glxvendor) {
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| 			if (v->glxvendor == vendors[i]) {
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| 				priorities[i] = v->priority;
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| 
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| 				if (v->priority >= priority) {
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| 					priority = v->priority;
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| 					preferred = i;
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| 				}
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| 			}
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| 			++v;
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| 		}
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| 	}
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| 
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| 	print_verbose("Found renderers:");
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| 	for (int i = 0; i < 2; ++i) {
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| 		print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i]));
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| 	}
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| 
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| 	print_verbose("Using renderer: " + renderers[preferred]);
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| 	return preferred;
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| }
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| 
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| #endif
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| #endif
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