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			111 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  button.h                                                             */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef BUTTON_H
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| #define BUTTON_H
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| 
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| #include "scene/gui/base_button.h"
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| #include "scene/resources/text_paragraph.h"
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| 
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| class Button : public BaseButton {
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| 	GDCLASS(Button, BaseButton);
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| 
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| public:
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| 	enum TextAlign {
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| 		ALIGN_LEFT,
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| 		ALIGN_CENTER,
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| 		ALIGN_RIGHT
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| 	};
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| 
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| private:
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| 	bool flat = false;
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| 	String text;
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| 	String xl_text;
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| 	Ref<TextParagraph> text_buf;
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| 
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| 	Dictionary opentype_features;
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| 	String language;
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| 	TextDirection text_direction = TEXT_DIRECTION_AUTO;
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| 
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| 	Ref<Texture2D> icon;
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| 	bool expand_icon = false;
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| 	bool clip_text = false;
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| 	TextAlign align = ALIGN_CENTER;
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| 	float _internal_margin[4] = {};
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| 
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| 	void _shape();
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| 
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| protected:
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| 	void _set_internal_margin(Side p_side, float p_value);
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| 	void _notification(int p_what);
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| 	static void _bind_methods();
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| 
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| 	bool _set(const StringName &p_name, const Variant &p_value);
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| 	bool _get(const StringName &p_name, Variant &r_ret) const;
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| 	void _get_property_list(List<PropertyInfo> *p_list) const;
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| 
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| public:
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| 	virtual Size2 get_minimum_size() const override;
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| 
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| 	void set_text(const String &p_text);
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| 	String get_text() const;
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| 
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| 	void set_text_direction(TextDirection p_text_direction);
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| 	TextDirection get_text_direction() const;
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| 
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| 	void set_opentype_feature(const String &p_name, int p_value);
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| 	int get_opentype_feature(const String &p_name) const;
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| 	void clear_opentype_features();
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| 
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| 	void set_language(const String &p_language);
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| 	String get_language() const;
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| 
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| 	void set_icon(const Ref<Texture2D> &p_icon);
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| 	Ref<Texture2D> get_icon() const;
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| 
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| 	void set_expand_icon(bool p_expand_icon);
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| 	bool is_expand_icon() const;
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| 
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| 	void set_flat(bool p_flat);
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| 	bool is_flat() const;
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| 
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| 	void set_clip_text(bool p_clip_text);
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| 	bool get_clip_text() const;
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| 
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| 	void set_text_align(TextAlign p_align);
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| 	TextAlign get_text_align() const;
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| 
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| 	Button(const String &p_text = String());
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| 	~Button();
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| };
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| 
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| VARIANT_ENUM_CAST(Button::TextAlign);
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| 
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| #endif
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