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			580 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			580 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  mesh_data_tool.cpp                                                   */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "mesh_data_tool.h"
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| 
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| void MeshDataTool::clear() {
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| 	vertices.clear();
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| 	edges.clear();
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| 	faces.clear();
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| 	material = Ref<Material>();
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| 	format = 0;
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| }
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| 
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| Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surface) {
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| 	ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
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| 	ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER);
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| 
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| 	Array arrays = p_mesh->surface_get_arrays(p_surface);
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| 	ERR_FAIL_COND_V(arrays.is_empty(), ERR_INVALID_PARAMETER);
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| 
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| 	Vector<Vector3> varray = arrays[Mesh::ARRAY_VERTEX];
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| 
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| 	int vcount = varray.size();
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| 	ERR_FAIL_COND_V(vcount == 0, ERR_INVALID_PARAMETER);
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| 
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| 	Vector<int> indices;
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| 
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| 	if (arrays[Mesh::ARRAY_INDEX].get_type() != Variant::NIL) {
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| 		indices = arrays[Mesh::ARRAY_INDEX];
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| 	} else {
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| 		//make code simpler
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| 		indices.resize(vcount);
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| 		int *iw = indices.ptrw();
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| 		for (int i = 0; i < vcount; i++) {
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| 			iw[i] = i;
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| 		}
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| 	}
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| 
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| 	int icount = indices.size();
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| 	const int *r = indices.ptr();
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| 
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| 	ERR_FAIL_COND_V(icount == 0, ERR_INVALID_PARAMETER);
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| 	ERR_FAIL_COND_V(icount % 3, ERR_INVALID_PARAMETER);
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| 	for (int i = 0; i < icount; i++) {
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| 		ERR_FAIL_INDEX_V(r[i], vcount, ERR_INVALID_PARAMETER);
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| 	}
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| 
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| 	clear();
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| 	format = p_mesh->surface_get_format(p_surface);
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| 	material = p_mesh->surface_get_material(p_surface);
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| 
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| 	const Vector3 *vr = varray.ptr();
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| 
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| 	const Vector3 *nr = nullptr;
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| 	if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL) {
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| 		nr = arrays[Mesh::ARRAY_NORMAL].operator Vector<Vector3>().ptr();
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| 	}
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| 
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| 	const real_t *ta = nullptr;
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| 	if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL) {
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| 		ta = arrays[Mesh::ARRAY_TANGENT].operator Vector<real_t>().ptr();
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| 	}
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| 
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| 	const Vector2 *uv = nullptr;
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| 	if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL) {
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| 		uv = arrays[Mesh::ARRAY_TEX_UV].operator Vector<Vector2>().ptr();
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| 	}
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| 	const Vector2 *uv2 = nullptr;
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| 	if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL) {
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| 		uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator Vector<Vector2>().ptr();
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| 	}
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| 
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| 	const Color *col = nullptr;
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| 	if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL) {
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| 		col = arrays[Mesh::ARRAY_COLOR].operator Vector<Color>().ptr();
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| 	}
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| 
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| 	const int *bo = nullptr;
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| 	if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL) {
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| 		bo = arrays[Mesh::ARRAY_BONES].operator Vector<int>().ptr();
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| 	}
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| 
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| 	const real_t *we = nullptr;
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| 	if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL) {
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| 		we = arrays[Mesh::ARRAY_WEIGHTS].operator Vector<real_t>().ptr();
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| 	}
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| 
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| 	vertices.resize(vcount);
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| 
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| 	for (int i = 0; i < vcount; i++) {
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| 		Vertex v;
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| 		v.vertex = vr[i];
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| 		if (nr) {
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| 			v.normal = nr[i];
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| 		}
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| 		if (ta) {
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| 			v.tangent = Plane(ta[i * 4 + 0], ta[i * 4 + 1], ta[i * 4 + 2], ta[i * 4 + 3]);
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| 		}
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| 		if (uv) {
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| 			v.uv = uv[i];
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| 		}
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| 		if (uv2) {
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| 			v.uv2 = uv2[i];
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| 		}
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| 		if (col) {
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| 			v.color = col[i];
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| 		}
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| 
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| 		if (we) {
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| 			v.weights.push_back(we[i * 4 + 0]);
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| 			v.weights.push_back(we[i * 4 + 1]);
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| 			v.weights.push_back(we[i * 4 + 2]);
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| 			v.weights.push_back(we[i * 4 + 3]);
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| 		}
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| 
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| 		if (bo) {
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| 			v.bones.push_back(bo[i * 4 + 0]);
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| 			v.bones.push_back(bo[i * 4 + 1]);
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| 			v.bones.push_back(bo[i * 4 + 2]);
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| 			v.bones.push_back(bo[i * 4 + 3]);
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| 		}
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| 
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| 		vertices.write[i] = v;
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| 	}
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| 
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| 	Map<Point2i, int> edge_indices;
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| 
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| 	for (int i = 0; i < icount; i += 3) {
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| 		Vertex *v[3] = { &vertices.write[r[i + 0]], &vertices.write[r[i + 1]], &vertices.write[r[i + 2]] };
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| 
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| 		int fidx = faces.size();
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| 		Face face;
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| 
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| 		for (int j = 0; j < 3; j++) {
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| 			face.v[j] = r[i + j];
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| 
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| 			Point2i edge(r[i + j], r[i + (j + 1) % 3]);
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| 			if (edge.x > edge.y) {
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| 				SWAP(edge.x, edge.y);
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| 			}
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| 
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| 			if (edge_indices.has(edge)) {
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| 				face.edges[j] = edge_indices[edge];
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| 
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| 			} else {
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| 				face.edges[j] = edge_indices.size();
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| 				edge_indices[edge] = face.edges[j];
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| 				Edge e;
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| 				e.vertex[0] = edge.x;
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| 				e.vertex[1] = edge.y;
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| 				edges.push_back(e);
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| 				v[j]->edges.push_back(face.edges[j]);
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| 				v[(j + 1) % 3]->edges.push_back(face.edges[j]);
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| 			}
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| 
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| 			edges.write[face.edges[j]].faces.push_back(fidx);
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| 			v[j]->faces.push_back(fidx);
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| 		}
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| 
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| 		faces.push_back(face);
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| 	}
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| 
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| 	return OK;
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| }
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| 
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| Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
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| 	ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
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| 	Array arr;
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| 	arr.resize(Mesh::ARRAY_MAX);
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| 
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| 	int vcount = vertices.size();
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| 
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| 	Vector<Vector3> v;
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| 	Vector<Vector3> n;
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| 	Vector<real_t> t;
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| 	Vector<Vector2> u;
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| 	Vector<Vector2> u2;
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| 	Vector<Color> c;
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| 	Vector<int> b;
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| 	Vector<real_t> w;
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| 	Vector<int> in;
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| 
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| 	{
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| 		v.resize(vcount);
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| 		Vector3 *vr = v.ptrw();
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| 
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| 		Vector3 *nr = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_NORMAL) {
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| 			n.resize(vcount);
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| 			nr = n.ptrw();
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| 		}
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| 
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| 		real_t *ta = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_TANGENT) {
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| 			t.resize(vcount * 4);
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| 			ta = t.ptrw();
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| 		}
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| 
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| 		Vector2 *uv = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_TEX_UV) {
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| 			u.resize(vcount);
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| 			uv = u.ptrw();
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| 		}
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| 
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| 		Vector2 *uv2 = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_TEX_UV2) {
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| 			u2.resize(vcount);
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| 			uv2 = u2.ptrw();
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| 		}
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| 
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| 		Color *col = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_COLOR) {
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| 			c.resize(vcount);
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| 			col = c.ptrw();
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| 		}
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| 
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| 		int *bo = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_BONES) {
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| 			b.resize(vcount * 4);
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| 			bo = b.ptrw();
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| 		}
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| 
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| 		real_t *we = nullptr;
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| 		if (format & Mesh::ARRAY_FORMAT_WEIGHTS) {
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| 			w.resize(vcount * 4);
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| 			we = w.ptrw();
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| 		}
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| 
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| 		for (int i = 0; i < vcount; i++) {
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| 			const Vertex &vtx = vertices[i];
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| 
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| 			vr[i] = vtx.vertex;
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| 			if (nr) {
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| 				nr[i] = vtx.normal;
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| 			}
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| 			if (ta) {
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| 				ta[i * 4 + 0] = vtx.tangent.normal.x;
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| 				ta[i * 4 + 1] = vtx.tangent.normal.y;
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| 				ta[i * 4 + 2] = vtx.tangent.normal.z;
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| 				ta[i * 4 + 3] = vtx.tangent.d;
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| 			}
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| 			if (uv) {
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| 				uv[i] = vtx.uv;
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| 			}
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| 			if (uv2) {
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| 				uv2[i] = vtx.uv2;
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| 			}
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| 			if (col) {
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| 				col[i] = vtx.color;
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| 			}
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| 
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| 			if (we) {
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| 				we[i * 4 + 0] = vtx.weights[0];
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| 				we[i * 4 + 1] = vtx.weights[1];
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| 				we[i * 4 + 2] = vtx.weights[2];
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| 				we[i * 4 + 3] = vtx.weights[3];
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| 			}
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| 
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| 			if (bo) {
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| 				bo[i * 4 + 0] = vtx.bones[0];
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| 				bo[i * 4 + 1] = vtx.bones[1];
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| 				bo[i * 4 + 2] = vtx.bones[2];
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| 				bo[i * 4 + 3] = vtx.bones[3];
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| 			}
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| 		}
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| 
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| 		int fc = faces.size();
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| 		in.resize(fc * 3);
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| 		int *iw = in.ptrw();
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| 		for (int i = 0; i < fc; i++) {
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| 			iw[i * 3 + 0] = faces[i].v[0];
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| 			iw[i * 3 + 1] = faces[i].v[1];
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| 			iw[i * 3 + 2] = faces[i].v[2];
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| 		}
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| 	}
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| 
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| 	arr[Mesh::ARRAY_VERTEX] = v;
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| 	arr[Mesh::ARRAY_INDEX] = in;
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| 	if (n.size()) {
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| 		arr[Mesh::ARRAY_NORMAL] = n;
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| 	}
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| 	if (c.size()) {
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| 		arr[Mesh::ARRAY_COLOR] = c;
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| 	}
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| 	if (u.size()) {
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| 		arr[Mesh::ARRAY_TEX_UV] = u;
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| 	}
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| 	if (u2.size()) {
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| 		arr[Mesh::ARRAY_TEX_UV2] = u2;
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| 	}
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| 	if (t.size()) {
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| 		arr[Mesh::ARRAY_TANGENT] = t;
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| 	}
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| 	if (b.size()) {
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| 		arr[Mesh::ARRAY_BONES] = b;
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| 	}
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| 	if (w.size()) {
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| 		arr[Mesh::ARRAY_WEIGHTS] = w;
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| 	}
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| 
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| 	Ref<ArrayMesh> ncmesh = p_mesh;
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| 	int sc = ncmesh->get_surface_count();
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| 	ncmesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arr);
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| 	ncmesh->surface_set_material(sc, material);
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| 
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| 	return OK;
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| }
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| 
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| int MeshDataTool::get_format() const {
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| 	return format;
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| }
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| 
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| int MeshDataTool::get_vertex_count() const {
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| 	return vertices.size();
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| }
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| 
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| int MeshDataTool::get_edge_count() const {
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| 	return edges.size();
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| }
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| 
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| int MeshDataTool::get_face_count() const {
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| 	return faces.size();
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| }
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| 
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| Vector3 MeshDataTool::get_vertex(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector3());
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| 	return vertices[p_idx].vertex;
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| }
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| 
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| void MeshDataTool::set_vertex(int p_idx, const Vector3 &p_vertex) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].vertex = p_vertex;
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| }
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| 
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| Vector3 MeshDataTool::get_vertex_normal(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector3());
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| 	return vertices[p_idx].normal;
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| }
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| 
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| void MeshDataTool::set_vertex_normal(int p_idx, const Vector3 &p_normal) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].normal = p_normal;
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| 	format |= Mesh::ARRAY_FORMAT_NORMAL;
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| }
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| 
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| Plane MeshDataTool::get_vertex_tangent(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Plane());
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| 	return vertices[p_idx].tangent;
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| }
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| 
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| void MeshDataTool::set_vertex_tangent(int p_idx, const Plane &p_tangent) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].tangent = p_tangent;
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| 	format |= Mesh::ARRAY_FORMAT_TANGENT;
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| }
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| 
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| Vector2 MeshDataTool::get_vertex_uv(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector2());
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| 	return vertices[p_idx].uv;
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| }
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| 
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| void MeshDataTool::set_vertex_uv(int p_idx, const Vector2 &p_uv) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].uv = p_uv;
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| 	format |= Mesh::ARRAY_FORMAT_TEX_UV;
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| }
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| 
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| Vector2 MeshDataTool::get_vertex_uv2(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector2());
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| 	return vertices[p_idx].uv2;
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| }
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| 
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| void MeshDataTool::set_vertex_uv2(int p_idx, const Vector2 &p_uv2) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].uv2 = p_uv2;
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| 	format |= Mesh::ARRAY_FORMAT_TEX_UV2;
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| }
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| 
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| Color MeshDataTool::get_vertex_color(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Color());
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| 	return vertices[p_idx].color;
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| }
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| 
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| void MeshDataTool::set_vertex_color(int p_idx, const Color &p_color) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].color = p_color;
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| 	format |= Mesh::ARRAY_FORMAT_COLOR;
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| }
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| 
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| Vector<int> MeshDataTool::get_vertex_bones(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<int>());
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| 	return vertices[p_idx].bones;
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| }
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| 
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| void MeshDataTool::set_vertex_bones(int p_idx, const Vector<int> &p_bones) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].bones = p_bones;
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| 	format |= Mesh::ARRAY_FORMAT_BONES;
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| }
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| 
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| Vector<float> MeshDataTool::get_vertex_weights(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<float>());
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| 	return vertices[p_idx].weights;
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| }
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| 
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| void MeshDataTool::set_vertex_weights(int p_idx, const Vector<float> &p_weights) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].weights = p_weights;
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| 	format |= Mesh::ARRAY_FORMAT_WEIGHTS;
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| }
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| 
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| Variant MeshDataTool::get_vertex_meta(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Variant());
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| 	return vertices[p_idx].meta;
 | |
| }
 | |
| 
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| void MeshDataTool::set_vertex_meta(int p_idx, const Variant &p_meta) {
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| 	ERR_FAIL_INDEX(p_idx, vertices.size());
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| 	vertices.write[p_idx].meta = p_meta;
 | |
| }
 | |
| 
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| Vector<int> MeshDataTool::get_vertex_edges(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<int>());
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| 	return vertices[p_idx].edges;
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| }
 | |
| 
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| Vector<int> MeshDataTool::get_vertex_faces(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<int>());
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| 	return vertices[p_idx].faces;
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| }
 | |
| 
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| int MeshDataTool::get_edge_vertex(int p_edge, int p_vertex) const {
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| 	ERR_FAIL_INDEX_V(p_edge, edges.size(), -1);
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| 	ERR_FAIL_INDEX_V(p_vertex, 2, -1);
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| 	return edges[p_edge].vertex[p_vertex];
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| }
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| 
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| Vector<int> MeshDataTool::get_edge_faces(int p_edge) const {
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| 	ERR_FAIL_INDEX_V(p_edge, edges.size(), Vector<int>());
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| 	return edges[p_edge].faces;
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| }
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| 
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| Variant MeshDataTool::get_edge_meta(int p_idx) const {
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| 	ERR_FAIL_INDEX_V(p_idx, edges.size(), Variant());
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| 	return edges[p_idx].meta;
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| }
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| 
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| void MeshDataTool::set_edge_meta(int p_idx, const Variant &p_meta) {
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| 	ERR_FAIL_INDEX(p_idx, edges.size());
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| 	edges.write[p_idx].meta = p_meta;
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| }
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| 
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| int MeshDataTool::get_face_vertex(int p_face, int p_vertex) const {
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| 	ERR_FAIL_INDEX_V(p_face, faces.size(), -1);
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| 	ERR_FAIL_INDEX_V(p_vertex, 3, -1);
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| 	return faces[p_face].v[p_vertex];
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| }
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| 
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| int MeshDataTool::get_face_edge(int p_face, int p_vertex) const {
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| 	ERR_FAIL_INDEX_V(p_face, faces.size(), -1);
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| 	ERR_FAIL_INDEX_V(p_vertex, 3, -1);
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| 	return faces[p_face].edges[p_vertex];
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| }
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| 
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| Variant MeshDataTool::get_face_meta(int p_face) const {
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| 	ERR_FAIL_INDEX_V(p_face, faces.size(), Variant());
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| 	return faces[p_face].meta;
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| }
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| 
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| void MeshDataTool::set_face_meta(int p_face, const Variant &p_meta) {
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| 	ERR_FAIL_INDEX(p_face, faces.size());
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| 	faces.write[p_face].meta = p_meta;
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| }
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| 
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| Vector3 MeshDataTool::get_face_normal(int p_face) const {
 | |
| 	ERR_FAIL_INDEX_V(p_face, faces.size(), Vector3());
 | |
| 	Vector3 v0 = vertices[faces[p_face].v[0]].vertex;
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| 	Vector3 v1 = vertices[faces[p_face].v[1]].vertex;
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| 	Vector3 v2 = vertices[faces[p_face].v[2]].vertex;
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| 
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| 	return Plane(v0, v1, v2).normal;
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| }
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| 
 | |
| Ref<Material> MeshDataTool::get_material() const {
 | |
| 	return material;
 | |
| }
 | |
| 
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| void MeshDataTool::set_material(const Ref<Material> &p_material) {
 | |
| 	material = p_material;
 | |
| }
 | |
| 
 | |
| void MeshDataTool::_bind_methods() {
 | |
| 	ClassDB::bind_method(D_METHOD("clear"), &MeshDataTool::clear);
 | |
| 	ClassDB::bind_method(D_METHOD("create_from_surface", "mesh", "surface"), &MeshDataTool::create_from_surface);
 | |
| 	ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh"), &MeshDataTool::commit_to_surface);
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| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_format"), &MeshDataTool::get_format);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_count"), &MeshDataTool::get_vertex_count);
 | |
| 	ClassDB::bind_method(D_METHOD("get_edge_count"), &MeshDataTool::get_edge_count);
 | |
| 	ClassDB::bind_method(D_METHOD("get_face_count"), &MeshDataTool::get_face_count);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex", "idx", "vertex"), &MeshDataTool::set_vertex);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex", "idx"), &MeshDataTool::get_vertex);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_normal", "idx", "normal"), &MeshDataTool::set_vertex_normal);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_normal", "idx"), &MeshDataTool::get_vertex_normal);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_tangent", "idx", "tangent"), &MeshDataTool::set_vertex_tangent);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_tangent", "idx"), &MeshDataTool::get_vertex_tangent);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_uv", "idx", "uv"), &MeshDataTool::set_vertex_uv);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_uv", "idx"), &MeshDataTool::get_vertex_uv);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_uv2", "idx", "uv2"), &MeshDataTool::set_vertex_uv2);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_uv2", "idx"), &MeshDataTool::get_vertex_uv2);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_color", "idx", "color"), &MeshDataTool::set_vertex_color);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_color", "idx"), &MeshDataTool::get_vertex_color);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_bones", "idx", "bones"), &MeshDataTool::set_vertex_bones);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_bones", "idx"), &MeshDataTool::get_vertex_bones);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_weights", "idx", "weights"), &MeshDataTool::set_vertex_weights);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_weights", "idx"), &MeshDataTool::get_vertex_weights);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_vertex_meta", "idx", "meta"), &MeshDataTool::set_vertex_meta);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_meta", "idx"), &MeshDataTool::get_vertex_meta);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_edges", "idx"), &MeshDataTool::get_vertex_edges);
 | |
| 	ClassDB::bind_method(D_METHOD("get_vertex_faces", "idx"), &MeshDataTool::get_vertex_faces);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_edge_vertex", "idx", "vertex"), &MeshDataTool::get_edge_vertex);
 | |
| 	ClassDB::bind_method(D_METHOD("get_edge_faces", "idx"), &MeshDataTool::get_edge_faces);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_edge_meta", "idx", "meta"), &MeshDataTool::set_edge_meta);
 | |
| 	ClassDB::bind_method(D_METHOD("get_edge_meta", "idx"), &MeshDataTool::get_edge_meta);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_face_vertex", "idx", "vertex"), &MeshDataTool::get_face_vertex);
 | |
| 	ClassDB::bind_method(D_METHOD("get_face_edge", "idx", "edge"), &MeshDataTool::get_face_edge);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_face_meta", "idx", "meta"), &MeshDataTool::set_face_meta);
 | |
| 	ClassDB::bind_method(D_METHOD("get_face_meta", "idx"), &MeshDataTool::get_face_meta);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("get_face_normal", "idx"), &MeshDataTool::get_face_normal);
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("set_material", "material"), &MeshDataTool::set_material);
 | |
| 	ClassDB::bind_method(D_METHOD("get_material"), &MeshDataTool::get_material);
 | |
| }
 | |
| 
 | |
| MeshDataTool::MeshDataTool() {
 | |
| 	clear();
 | |
| }
 | 
