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			143 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  text_paragraph.h                                                     */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef TEXT_PARAGRAPH_H
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| #define TEXT_PARAGRAPH_H
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| 
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| #include "scene/resources/font.h"
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| #include "servers/text_server.h"
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| 
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| /*************************************************************************/
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| 
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| class TextParagraph : public Reference {
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| 	GDCLASS(TextParagraph, Reference);
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| 
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| 	RID dropcap_rid;
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| 	int dropcap_lines = 0;
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| 	Rect2 dropcap_margins;
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| 
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| 	RID rid;
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| 	Vector<RID> lines;
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| 	int spacing_top = 0;
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| 	int spacing_bottom = 0;
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| 
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| 	bool dirty_lines = true;
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| 
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| 	float width = -1.0;
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| 	uint8_t flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
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| 	HAlign align = HALIGN_LEFT;
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| 
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| 	Vector<float> tab_stops;
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| 	void _shape_lines();
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| 
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| public:
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| 	RID get_rid() const;
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| 	RID get_line_rid(int p_line) const;
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| 	RID get_dropcap_rid() const;
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| 
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| 	void clear();
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| 
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| 	void set_direction(TextServer::Direction p_direction);
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| 	TextServer::Direction get_direction() const;
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| 
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| 	void set_orientation(TextServer::Orientation p_orientation);
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| 	TextServer::Orientation get_orientation() const;
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| 
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| 	void set_preserve_invalid(bool p_enabled);
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| 	bool get_preserve_invalid() const;
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| 
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| 	void set_preserve_control(bool p_enabled);
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| 	bool get_preserve_control() const;
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| 
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| 	void set_bidi_override(const Vector<Vector2i> &p_override);
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| 
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| 	bool set_dropcap(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
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| 	void clear_dropcap();
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| 
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| 	bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
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| 	bool add_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1);
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| 	bool resize_object(Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER);
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| 
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| 	void set_align(HAlign p_align);
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| 	HAlign get_align() const;
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| 
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| 	void tab_align(const Vector<float> &p_tab_stops);
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| 
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| 	void set_flags(uint8_t p_flags);
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| 	uint8_t get_flags() const;
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| 
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| 	void set_width(float p_width);
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| 	float get_width() const;
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| 
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| 	Size2 get_non_wraped_size() const;
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| 
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| 	Size2 get_size() const;
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| 
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| 	int get_line_count() const;
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| 
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| 	Array get_line_objects(int p_line) const;
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| 	Rect2 get_line_object_rect(int p_line, Variant p_key) const;
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| 	Size2 get_line_size(int p_line) const;
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| 	float get_line_ascent(int p_line) const;
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| 	float get_line_descent(int p_line) const;
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| 	float get_line_width(int p_line) const;
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| 	Vector2i get_line_range(int p_line) const;
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| 	float get_line_underline_position(int p_line) const;
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| 	float get_line_underline_thickness(int p_line) const;
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| 
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| 	int get_spacing_top() const;
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| 	int get_spacing_bottom() const;
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| 
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| 	Size2 get_dropcap_size() const;
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| 	int get_dropcap_lines() const;
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| 
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| 	void draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1), const Color &p_dc_color = Color(1, 1, 1)) const;
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| 	void draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1), const Color &p_dc_color = Color(1, 1, 1)) const;
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| 
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| 	void draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, const Color &p_color = Color(1, 1, 1)) const;
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| 	void draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_line, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
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| 
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| 	void draw_dropcap(RID p_canvas, const Vector2 &p_pos, const Color &p_color = Color(1, 1, 1)) const;
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| 	void draw_dropcap_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_size = 1, const Color &p_color = Color(1, 1, 1)) const;
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| 
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| 	int hit_test(const Point2 &p_coords) const;
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| 
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| 	void _set_bidi_override(const Array &p_override);
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| 
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| 	TextParagraph(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", float p_width = -1.f, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL);
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| 	TextParagraph();
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| 	~TextParagraph();
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| };
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| 
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| #endif // TEXT_PARAGRAPH_H
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