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			220 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			220 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  test_path_follow_3d.h                                                */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef TEST_PATH_FOLLOW_3D_H
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| #define TEST_PATH_FOLLOW_3D_H
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| 
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| #include "scene/3d/path_3d.h"
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| #include "scene/resources/curve.h"
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| 
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| #include "tests/test_macros.h"
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| 
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| namespace TestPathFollow3D {
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| 
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| TEST_CASE("[PathFollow3D] Sampling with unit offset") {
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| 	const Ref<Curve3D> &curve = memnew(Curve3D());
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| 	curve->add_point(Vector3(0, 0, 0));
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| 	curve->add_point(Vector3(100, 0, 0));
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| 	curve->add_point(Vector3(100, 100, 0));
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| 	curve->add_point(Vector3(100, 100, 100));
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| 	curve->add_point(Vector3(100, 0, 100));
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| 	const Path3D *path = memnew(Path3D);
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| 	path->set_curve(curve);
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| 	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
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| 	path->add_child(path_follow_3d);
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| 
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| 	path_follow_3d->set_unit_offset(0);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
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| 
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| 	path_follow_3d->set_unit_offset(0.125);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
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| 
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| 	path_follow_3d->set_unit_offset(0.25);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
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| 
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| 	path_follow_3d->set_unit_offset(0.375);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
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| 
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| 	path_follow_3d->set_unit_offset(0.5);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
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| 
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| 	path_follow_3d->set_unit_offset(0.625);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
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| 
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| 	path_follow_3d->set_unit_offset(0.75);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
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| 
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| 	path_follow_3d->set_unit_offset(0.875);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
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| 
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| 	path_follow_3d->set_unit_offset(1);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
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| 
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| 	memdelete(path);
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| }
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| 
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| TEST_CASE("[PathFollow3D] Sampling with offset") {
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| 	const Ref<Curve3D> &curve = memnew(Curve3D());
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| 	curve->add_point(Vector3(0, 0, 0));
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| 	curve->add_point(Vector3(100, 0, 0));
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| 	curve->add_point(Vector3(100, 100, 0));
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| 	curve->add_point(Vector3(100, 100, 100));
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| 	curve->add_point(Vector3(100, 0, 100));
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| 	const Path3D *path = memnew(Path3D);
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| 	path->set_curve(curve);
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| 	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
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| 	path->add_child(path_follow_3d);
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| 
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| 	path_follow_3d->set_offset(0);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
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| 
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| 	path_follow_3d->set_offset(50);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
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| 
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| 	path_follow_3d->set_offset(100);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
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| 
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| 	path_follow_3d->set_offset(150);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
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| 
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| 	path_follow_3d->set_offset(200);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
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| 
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| 	path_follow_3d->set_offset(250);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
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| 
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| 	path_follow_3d->set_offset(300);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
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| 
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| 	path_follow_3d->set_offset(350);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
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| 
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| 	path_follow_3d->set_offset(400);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
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| 
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| 	memdelete(path);
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| }
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| 
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| TEST_CASE("[PathFollow3D] Removal of a point in curve") {
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| 	const Ref<Curve3D> &curve = memnew(Curve3D());
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| 	curve->add_point(Vector3(0, 0, 0));
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| 	curve->add_point(Vector3(100, 0, 0));
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| 	curve->add_point(Vector3(100, 100, 0));
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| 	const Path3D *path = memnew(Path3D);
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| 	path->set_curve(curve);
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| 	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
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| 	path->add_child(path_follow_3d);
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| 
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| 	path_follow_3d->set_unit_offset(0.5);
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| 	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(100, 0, 0)));
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| 
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| 	curve->remove_point(1);
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| 
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(50, 50, 0)),
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| 			"Path follow's position should be updated after removing a point from the curve");
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| 
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| 	memdelete(path);
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| }
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| 
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| TEST_CASE("[PathFollow3D] Unit offset out of range") {
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| 	const Ref<Curve3D> &curve = memnew(Curve3D());
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| 	curve->add_point(Vector3(0, 0, 0));
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| 	curve->add_point(Vector3(100, 0, 0));
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| 	const Path3D *path = memnew(Path3D);
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| 	path->set_curve(curve);
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| 	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
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| 	path->add_child(path_follow_3d);
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| 
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| 	path_follow_3d->set_loop(true);
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| 
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| 	path_follow_3d->set_unit_offset(-0.3);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_unit_offset() == 0.7,
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| 			"Unit Offset should loop back from the end in the opposite direction");
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| 
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| 	path_follow_3d->set_unit_offset(1.3);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_unit_offset() == 0.3,
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| 			"Unit Offset should loop back from the end in the opposite direction");
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| 
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| 	path_follow_3d->set_loop(false);
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| 
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| 	path_follow_3d->set_unit_offset(-0.3);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_unit_offset() == 0,
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| 			"Unit Offset should be clamped at 0");
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| 
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| 	path_follow_3d->set_unit_offset(1.3);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_unit_offset() == 1,
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| 			"Unit Offset should be clamped at 1");
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| 
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| 	memdelete(path);
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| }
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| 
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| TEST_CASE("[PathFollow3D] Offset out of range") {
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| 	const Ref<Curve3D> &curve = memnew(Curve3D());
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| 	curve->add_point(Vector3(0, 0, 0));
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| 	curve->add_point(Vector3(100, 0, 0));
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| 	const Path3D *path = memnew(Path3D);
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| 	path->set_curve(curve);
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| 	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
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| 	path->add_child(path_follow_3d);
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| 
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| 	path_follow_3d->set_loop(true);
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| 
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| 	path_follow_3d->set_offset(-50);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_offset() == 50,
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| 			"Offset should loop back from the end in the opposite direction");
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| 
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| 	path_follow_3d->set_offset(150);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_offset() == 50,
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| 			"Offset should loop back from the end in the opposite direction");
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| 
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| 	path_follow_3d->set_loop(false);
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| 
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| 	path_follow_3d->set_offset(-50);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_offset() == 0,
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| 			"Offset should be clamped at 0");
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| 
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| 	path_follow_3d->set_offset(150);
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| 	CHECK_MESSAGE(
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| 			path_follow_3d->get_offset() == 100,
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| 			"Offset should be clamped at max value of curve");
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| 
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| 	memdelete(path);
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| }
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| } // namespace TestPathFollow3D
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| 
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| #endif // TEST_PATH_FOLLOW_3D_H
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