godot/platform/android/export
Rémi Verschelde 7a207b3eaa
Merge pull request #113389 from m4gr3d/fix_android_editor_gradle_apk_install
[Android editor] Fix apk install after gradle build
2025-12-01 11:50:29 +01:00
..
android_editor_gradle_runner.cpp Fix apk install after gradle build for the Android editor 2025-12-01 02:08:29 -08:00
android_editor_gradle_runner.h Fix apk install after gradle build for the Android editor 2025-12-01 02:08:29 -08:00
export.cpp [Android] Add export option to use "scrcpy" to run project from editor. 2025-10-14 15:12:48 +03:00
export.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
export_plugin.cpp Merge pull request #113389 from m4gr3d/fix_android_editor_gradle_apk_install 2025-12-01 11:50:29 +01:00
export_plugin.h Disable Android devices mirroring for the Android editor 2025-11-30 21:57:51 -08:00
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
gradle_export_util.cpp Add support for delta encoding to patch PCKs 2025-11-26 13:52:19 +01:00
gradle_export_util.h Add support for delta encoding to patch PCKs 2025-11-26 13:52:19 +01:00
logo.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
run_icon.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00