godot/doc
Allen Pestaluky 628df323e2 Add agx_white, agx_contrast and HDR support to the AgX tonemapper.
Also optimize all tonemappers to perform less calculations per-pixel.

Note: unlike `white`, `agx_white` is limited to a minimum of `2.0` and defaults to `16.29`. When using a RGB10A2 render buffer, `agx_white` will be ignored and a value of `2.0` will be used instead to ensure good behavior on the Mobile renderer.
2025-12-03 09:01:39 -05:00
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classes Add agx_white, agx_contrast and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 -05:00
tools SCons: Integrate annotations where relevant 2025-11-22 13:22:31 -06:00
translations i18n: Sync translations with Weblate 2025-09-30 13:32:35 +02:00
class.xsd Docs: Add missing deprecated/experimental tag support for theme items 2024-09-04 17:49:05 +03:00
Doxyfile Fix various typos 2025-01-08 14:47:42 +02:00
Makefile