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camera_attributes_storage.cpp
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Standardize terms for renderers in error strings
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2024-11-10 13:30:44 -08:00 |
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camera_attributes_storage.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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compositor_storage.cpp
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Change RID_Owner::get_owned_list.
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2025-04-21 01:04:27 +08:00 |
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compositor_storage.h
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Core: Add dedicated BitField template
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2025-04-11 11:53:26 -05:00 |
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environment_storage.cpp
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Standardize terms for renderers in error strings
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2024-11-10 13:30:44 -08:00 |
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environment_storage.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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light_storage.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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material_storage.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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mesh_storage.cpp
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Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
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2025-05-26 18:35:41 +02:00 |
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mesh_storage.h
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Expose RS.mesh_surface_update_index_region
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2025-06-05 19:35:59 +08:00 |
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particles_storage.h
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Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
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2025-05-08 21:39:12 -07:00 |
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render_data.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
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render_data.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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render_scene_buffers.cpp
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Add SMAA 1x
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2025-05-21 15:02:09 -04:00 |
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render_scene_buffers.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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render_scene_data.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
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render_scene_data.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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texture_storage.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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utilities.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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utilities.h
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Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
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2025-05-08 21:39:12 -07:00 |
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variant_converters.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |