godot/servers/rendering/storage
LuoZhihao 63c124fa45 Expose RS.mesh_surface_update_index_region
And `mesh_surface_get_format_index_stride`
2025-06-05 19:35:59 +08:00
..
camera_attributes_storage.cpp Standardize terms for renderers in error strings 2024-11-10 13:30:44 -08:00
camera_attributes_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
compositor_storage.cpp Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
compositor_storage.h Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
environment_storage.cpp Standardize terms for renderers in error strings 2024-11-10 13:30:44 -08:00
environment_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
light_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
material_storage.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
mesh_storage.cpp Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
mesh_storage.h Expose RS.mesh_surface_update_index_region 2025-06-05 19:35:59 +08:00
particles_storage.h Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
render_data.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_data.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
render_scene_buffers.cpp Add SMAA 1x 2025-05-21 15:02:09 -04:00
render_scene_buffers.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
render_scene_data.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h Overhaul the cull mask internals for Lights, Decals, and Particle Colliders 2025-05-08 21:39:12 -07:00
variant_converters.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00