..
doc_classes
Fix typo in MacOS and iOS export settings
2025-11-19 13:05:57 -05:00
editor
[macOS] Make embedded window focus behavior more similar to Windows/X11.
2025-10-13 08:32:18 +03:00
export
Add new monospace related hint strings
2025-12-03 12:57:40 -05:00
crash_handler_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
crash_handler_macos.mm
MacOS: Improve crash handler performance
2025-10-09 06:19:21 +11:00
detect.py
Build: Fix container build path for swift
2025-10-15 06:32:31 +11:00
dir_access_macos.h
Implement get_filesystem_type on macOS and Linux.
2025-05-23 23:05:06 +03:00
dir_access_macos.mm
Implement get_filesystem_type on macOS and Linux.
2025-05-23 23:05:06 +03:00
display_server_embedded.h
Fix editor embedded windows partially resizing.
2025-10-06 09:12:20 +03:00
display_server_embedded.mm
Merge pull request #111313 from bruvzg/emb_res
2025-10-13 12:30:08 -05:00
display_server_macos.h
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
display_server_macos.mm
[macOS] Add missing "move" system cursor.
2025-11-26 13:59:27 +02:00
display_server_macos_base.h
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
display_server_macos_base.mm
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
embedded_debugger.h
[macOS] Process joypad input directly in the embedded process.
2025-08-29 13:40:56 +03:00
embedded_debugger.mm
Merge pull request #111313 from bruvzg/emb_res
2025-10-13 12:30:08 -05:00
embedded_gl_manager.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
embedded_gl_manager.mm
MacOS: Move includes inside #ifdef so OpenGL can be disabled
2025-10-06 06:20:44 +11:00
gl_manager_macos_angle.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
gl_manager_macos_angle.mm
[macOS] Switch Angle to Metal backend.
2025-06-09 10:29:30 +03:00
gl_manager_macos_legacy.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
gl_manager_macos_legacy.mm
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
godot_application.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
godot_application.mm
Fix macOS build with dev_build=yes and target=template_debug
2025-05-14 09:47:51 +03:00
godot_application_delegate.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
godot_application_delegate.mm
Core: Cleanup headers in core/config
2025-10-06 09:20:56 -05:00
godot_button_view.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
godot_button_view.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_content_view.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
godot_content_view.mm
Add some important profiling hooks.
2025-11-08 00:08:48 +01:00
godot_core_cursor.h
[macOS] Add missing "move" system cursor.
2025-11-26 13:59:27 +02:00
godot_core_cursor.mm
[macOS] Add missing "move" system cursor.
2025-11-26 13:59:27 +02:00
godot_main_macos.mm
Merge pull request #113279 from Ivorforce/tracy-gdscript-codeloc
2025-12-02 14:16:56 +01:00
godot_menu_delegate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_menu_delegate.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_menu_item.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
godot_menu_item.mm
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
godot_open_save_delegate.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_open_save_delegate.mm
Fix native file dialog crash with invalid filter.
2025-06-06 09:24:42 +03:00
godot_status_item.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot_status_item.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_window.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
godot_window.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
godot_window_delegate.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
godot_window_delegate.mm
[macOS] Fix borderless window maximization.
2025-05-30 00:13:53 +03:00
key_mapping_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
key_mapping_macos.mm
Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
libgodot_macos.mm
LibGodot: Core - Build Godot Engine as a Library
2025-10-07 02:15:41 +02:00
macos_quartz_core_spi.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
msvs.py
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
2025-04-08 15:40:05 +02:00
native_menu_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
native_menu_macos.mm
[macOS] Fix native menu submenu items have wrong action and accelerators set.
2025-04-03 18:47:23 +03:00
os_macos.h
[macOS] Do not use openApplicationAtURL for headless instances.
2025-11-28 14:23:08 +02:00
os_macos.mm
Merge pull request #113279 from Ivorforce/tracy-gdscript-codeloc
2025-12-02 14:16:56 +01:00
platform_config.h
Apple: Add pthread implementation of Thread class
2025-04-10 09:35:40 +10:00
platform_gl.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_macos_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
platform_thread.h
Apple: Add pthread implementation of Thread class
2025-04-10 09:35:40 +10:00
README.md
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
rendering_context_driver_vulkan_macos.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_context_driver_vulkan_macos.mm
Style: Standardize Obj-C #import syntax
2025-03-08 09:28:34 -06:00
SCsub
[macOS] Add missing "move" system cursor.
2025-11-26 13:59:27 +02:00
tts_macos.h
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
tts_macos.mm
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00