godot/thirdparty/spirv-reflect/patches
Dario cf00643565 Use re-spirv in the Vulkan driver to optimize shaders.
Includes contributions by Rémi to unify usage of SPIR-V Headers across the dependencies.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-12-02 11:39:11 -03:00
..
0001-specialization-constants.patch Thirdparty: Harmonize patches to document downstream changes 2025-02-06 01:40:03 +01:00
0002-zero-size-for-sc-sized-arrays.patch Thirdparty: Harmonize patches to document downstream changes 2025-02-06 01:40:03 +01:00
0003-spirv-headers.patch Use re-spirv in the Vulkan driver to optimize shaders. 2025-12-02 11:39:11 -03:00