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			1739 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1739 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  main.cpp                                                             */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                    http://www.godotengine.org                         */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
 | |
| #include "main.h"
 | |
| #include "os/os.h"
 | |
| #include "globals.h"
 | |
| #include "splash.h"
 | |
| #include "core/register_core_types.h"
 | |
| #include "scene/register_scene_types.h"
 | |
| #include "drivers/register_driver_types.h"
 | |
| #include "servers/register_server_types.h"
 | |
| #include "modules/register_module_types.h"
 | |
| #include "script_debugger_local.h"
 | |
| #include "script_debugger_remote.h"
 | |
| #include "message_queue.h"
 | |
| #include "path_remap.h"
 | |
| #include "input_map.h"
 | |
| #include "io/resource_loader.h"
 | |
| #include "scene/main/scene_main_loop.h"
 | |
| 
 | |
| 
 | |
| #include "script_language.h"
 | |
| #include "io/resource_loader.h"
 | |
| 
 | |
| #include "bin/tests/test_main.h"
 | |
| #include "os/dir_access.h"
 | |
| #include "core/io/ip.h"
 | |
| #include "scene/resources/packed_scene.h"
 | |
| #include "scene/main/viewport.h"
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| #include "tools/editor/editor_node.h"
 | |
| #include "tools/editor/project_manager.h"
 | |
| 
 | |
| #include "tools/pck/pck_packer.h"
 | |
| #endif
 | |
| 
 | |
| #include "io/file_access_network.h"
 | |
| #include "tools/doc/doc_data.h"
 | |
| 
 | |
| 
 | |
| #include "servers/spatial_sound_server.h"
 | |
| #include "servers/spatial_sound_2d_server.h"
 | |
| #include "servers/physics_2d_server.h"
 | |
| 
 | |
| 
 | |
| #include "core/io/stream_peer_tcp.h"
 | |
| #include "core/os/thread.h"
 | |
| #include "core/io/file_access_pack.h"
 | |
| #include "core/io/file_access_zip.h"
 | |
| #include "core/io/stream_peer_ssl.h"
 | |
| #include "translation.h"
 | |
| #include "version.h"
 | |
| #include "main/input_default.h"
 | |
| #include "performance.h"
 | |
| 
 | |
| static Globals *globals=NULL;
 | |
| static InputMap *input_map=NULL;
 | |
| static bool _start_success=false;
 | |
| static ScriptDebugger *script_debugger=NULL;
 | |
| 
 | |
| static MessageQueue *message_queue=NULL;
 | |
| static Performance *performance = NULL;
 | |
| static PathRemap *path_remap;
 | |
| static PackedData *packed_data=NULL;
 | |
| #ifdef MINIZIP_ENABLED
 | |
| static ZipArchive *zip_packed_data=NULL;
 | |
| #endif
 | |
| static FileAccessNetworkClient *file_access_network_client=NULL;
 | |
| static TranslationServer *translation_server = NULL;
 | |
| 
 | |
| static OS::VideoMode video_mode;
 | |
| static bool init_maximized=false;
 | |
| static bool init_windowed=false;
 | |
| static bool init_fullscreen=false;
 | |
| static bool init_use_custom_pos=false;
 | |
| static bool debug_collisions=false;
 | |
| static bool debug_navigation=false;
 | |
| static bool allow_hidpi=true;
 | |
| static Vector2 init_custom_pos;
 | |
| static int video_driver_idx=-1;
 | |
| static int audio_driver_idx=-1;
 | |
| static String locale;
 | |
| static bool use_debug_profiler=false;
 | |
| static bool force_lowdpi=false;
 | |
| static int init_screen=-1;
 | |
| 
 | |
| static String unescape_cmdline(const String& p_str) {
 | |
| 
 | |
| 	return p_str.replace("%20"," ");
 | |
| }
 | |
| 
 | |
| 
 | |
| //#define DEBUG_INIT
 | |
| 
 | |
| #ifdef DEBUG_INIT
 | |
| #define MAIN_PRINT(m_txt) print_line(m_txt)
 | |
| #else
 | |
| #define MAIN_PRINT(m_txt)
 | |
| #endif
 | |
| 
 | |
| void Main::print_help(const char* p_binary) {
 | |
| 
 | |
| 	OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2016 Juan Linietsky, Ariel Manzur.\n");
 | |
| 	OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
 | |
| 	OS::get_singleton()->print("Options:\n");
 | |
| 	OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
 | |
| #endif
 | |
| 	OS::get_singleton()->print("\t-test [test] : Run a test.\n");
 | |
| 	OS::get_singleton()->print("\t\t(");
 | |
| 	const char **test_names=tests_get_names();
 | |
| 	const char* coma = "";
 | |
| 	while(*test_names) {
 | |
| 
 | |
| 		OS::get_singleton()->print("%s%s", coma, *test_names);
 | |
| 		test_names++;
 | |
| 		coma = ", ";
 | |
| 	}
 | |
| 	OS::get_singleton()->print(")\n");
 | |
| 
 | |
| 	OS::get_singleton()->print("\t-r WIDTHxHEIGHT\t : Request Window Resolution\n");
 | |
| 	OS::get_singleton()->print("\t-p XxY\t : Request Window Position\n");
 | |
| 	OS::get_singleton()->print("\t-f\t\t : Request Fullscreen\n");
 | |
| 	OS::get_singleton()->print("\t-mx\t\t Request Maximized\n");
 | |
| 	OS::get_singleton()->print("\t-w\t\t Request Windowed\n");
 | |
| 	OS::get_singleton()->print("\t-vd DRIVER\t : Video Driver (");
 | |
| 	for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {
 | |
| 
 | |
| 		if (i!=0)
 | |
| 			OS::get_singleton()->print(", ");
 | |
| 		OS::get_singleton()->print("%s",OS::get_singleton()->get_video_driver_name(i));
 | |
| 	}
 | |
| 	OS::get_singleton()->print(")\n");
 | |
| 	OS::get_singleton()->print("\t-ldpi\t : Force low-dpi mode (OSX Only)");
 | |
| 
 | |
| 	OS::get_singleton()->print("\t-ad DRIVER\t : Audio Driver (");
 | |
| 	for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {
 | |
| 
 | |
| 		if (i!=0)
 | |
| 			OS::get_singleton()->print(", ");
 | |
| 		OS::get_singleton()->print("%s",OS::get_singleton()->get_audio_driver_name(i));
 | |
| 	}
 | |
|     OS::get_singleton()->print(")\n");
 | |
| 	OS::get_singleton()->print("\t-rthread <mode>\t : Render Thread Mode ('unsafe', 'safe', 'separate).");
 | |
| 	OS::get_singleton()->print(")\n");
 | |
| 	OS::get_singleton()->print("\t-s,-script [script] : Run a script.\n");
 | |
| 	OS::get_singleton()->print("\t-d,-debug : Debug (local stdout debugger).\n");
 | |
| 	OS::get_singleton()->print("\t-rdebug ADDRESS : Remote debug (<ip>:<port> host address).\n");
 | |
| 	OS::get_singleton()->print("\t-fdelay [msec]: Simulate high CPU load (delay each frame by [msec]).\n");
 | |
| 	OS::get_singleton()->print("\t-timescale [msec]: Simulate high CPU load (delay each frame by [msec]).\n");
 | |
| 	OS::get_singleton()->print("\t-bp : breakpoint list as source::line comma separated pairs, no spaces (%%20,%%2C,etc instead).\n");
 | |
| 	OS::get_singleton()->print("\t-v : Verbose stdout mode\n");
 | |
| 	OS::get_singleton()->print("\t-lang [locale]: Use a specific locale\n");
 | |
| 	OS::get_singleton()->print("\t-rfs <host/ip>[:<port>] : Remote FileSystem.\n");
 | |
| 	OS::get_singleton()->print("\t-rfs_pass <password> : Password for Remote FileSystem.\n");
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	OS::get_singleton()->print("\t-doctool FILE: Dump the whole engine api to FILE in XML format. If FILE exists, it will be merged.\n");
 | |
| 	OS::get_singleton()->print("\t-nodocbase: Disallow dump the base types (used with -doctool).\n");
 | |
| 	OS::get_singleton()->print("\t-optimize FILE Save an optimized copy of scene to FILE.\n");
 | |
| 	OS::get_singleton()->print("\t-optimize_preset [preset] Use a given preset for optimization.\n");
 | |
| 	OS::get_singleton()->print("\t-export [target] Export the project using given export target.\n");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phase) {
 | |
| 
 | |
| 	RID_OwnerBase::init_rid();
 | |
| 
 | |
| 	OS::get_singleton()->initialize_core();
 | |
| 	ObjectTypeDB::init();
 | |
| 
 | |
| 	MAIN_PRINT("Main: Initialize CORE");
 | |
| 
 | |
| 	register_core_types();
 | |
| 	register_core_driver_types();
 | |
| 
 | |
| 	MAIN_PRINT("Main: Initialize Globals");
 | |
| 
 | |
| 
 | |
| 	Thread::_main_thread_id = Thread::get_caller_ID();
 | |
| 
 | |
| 	globals = memnew( Globals );
 | |
| 	input_map = memnew( InputMap );
 | |
| 
 | |
| 
 | |
| 	path_remap = memnew( PathRemap );
 | |
| 	translation_server = memnew( TranslationServer );
 | |
| 	performance = memnew( Performance );
 | |
| 	globals->add_singleton(Globals::Singleton("Performance",performance));
 | |
| 
 | |
| 	MAIN_PRINT("Main: Parse CMDLine");
 | |
| 
 | |
| 	/* argument parsing and main creation */
 | |
| 	List<String> args;
 | |
| 	List<String> main_args;
 | |
| 
 | |
| 	for(int i=0;i<argc;i++) {
 | |
| 
 | |
| 		args.push_back(String::utf8(argv[i]));
 | |
| 	}
 | |
| 
 | |
| 	List<String>::Element *I=args.front();
 | |
| 
 | |
| 	I=args.front();
 | |
| 
 | |
| 	while (I) {
 | |
| 
 | |
| 		I->get()=unescape_cmdline(I->get().strip_escapes());
 | |
| //		print_line("CMD: "+I->get());
 | |
| 		I=I->next();
 | |
| 	}
 | |
| 
 | |
| 	I=args.front();
 | |
| 
 | |
| 	video_mode = OS::get_singleton()->get_default_video_mode();
 | |
| 
 | |
| 	String video_driver="";
 | |
| 	String audio_driver="";
 | |
| 	String game_path=".";
 | |
| 	String debug_mode;
 | |
| 	String debug_host;
 | |
| 	String main_pack;
 | |
| 	bool quiet_stdout=false;
 | |
| 	int rtm=-1;
 | |
| 
 | |
| 	String remotefs;
 | |
| 	String remotefs_pass;
 | |
| 
 | |
| 	String screen = "";
 | |
| 
 | |
| 	List<String> pack_list;
 | |
| 	Vector<String> breakpoints;
 | |
| 	bool use_custom_res=true;
 | |
| 	bool force_res=false;
 | |
| 	bool profile=false;
 | |
| 
 | |
| 	I=args.front();
 | |
| 
 | |
| 	packed_data = PackedData::get_singleton();
 | |
| 	if (!packed_data)
 | |
| 		packed_data = memnew(PackedData);
 | |
| 
 | |
| #ifdef MINIZIP_ENABLED
 | |
| 
 | |
| 	//XXX: always get_singleton() == 0x0
 | |
| 	zip_packed_data = ZipArchive::get_singleton();
 | |
| 	//TODO: remove this temporary fix
 | |
| 	if (!zip_packed_data) {
 | |
| 		zip_packed_data = memnew(ZipArchive);
 | |
| 	}
 | |
| 
 | |
| 	packed_data->add_pack_source(zip_packed_data);
 | |
| #endif
 | |
| 
 | |
| 	bool editor=false;
 | |
| 
 | |
| 	while(I) {
 | |
| 
 | |
| 		List<String>::Element *N=I->next();
 | |
| 
 | |
| 		if (I->get() == "-noop") {
 | |
| 
 | |
| 			// no op
 | |
| 		} else if (I->get()=="-h" || I->get()=="--help" || I->get()=="/?") { // resolution
 | |
| 
 | |
| 			goto error;
 | |
| 
 | |
| 
 | |
| 		} else if (I->get()=="-r") { // resolution
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				String vm=I->next()->get();
 | |
| 
 | |
| 				if (vm.find("x")==-1) { // invalid parameter format
 | |
| 
 | |
| 					OS::get_singleton()->print("Invalid -r argument: %s\n",vm.utf8().get_data());
 | |
| 					goto error;
 | |
| 
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				int w=vm.get_slice("x",0).to_int();
 | |
| 				int h=vm.get_slice("x",1).to_int();
 | |
| 
 | |
| 				if (w==0 || h==0) {
 | |
| 
 | |
| 					OS::get_singleton()->print("Invalid -r resolution, x and y must be >0\n");
 | |
| 					goto error;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				video_mode.width=w;
 | |
| 				video_mode.height=h;
 | |
| 				force_res=true;
 | |
| 
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				OS::get_singleton()->print("Invalid -p argument, needs resolution\n");
 | |
| 				goto error;
 | |
| 
 | |
| 
 | |
| 			}
 | |
| 		} else if (I->get()=="-p") { // position
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				String vm=I->next()->get();
 | |
| 
 | |
| 				if (vm.find("x")==-1) { // invalid parameter format
 | |
| 
 | |
| 					OS::get_singleton()->print("Invalid -p argument: %s\n",vm.utf8().get_data());
 | |
| 					goto error;
 | |
| 
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				int x=vm.get_slice("x",0).to_int();
 | |
| 				int y=vm.get_slice("x",1).to_int();
 | |
| 
 | |
| 				init_custom_pos=Point2(x,y);
 | |
| 				init_use_custom_pos=true;
 | |
| 
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				OS::get_singleton()->print("Invalid -r argument, needs position\n");
 | |
| 				goto error;
 | |
| 
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 		} else if (I->get()=="-mx") { // video driver
 | |
| 
 | |
| 			init_maximized=true;
 | |
| 		} else if (I->get()=="-w") { // video driver
 | |
| 
 | |
| 			init_windowed=true;
 | |
| 		} else if (I->get()=="-profile") { // video driver
 | |
| 
 | |
| 			use_debug_profiler=true;
 | |
| 		} else if (I->get()=="-vd") { // video driver
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				video_driver=I->next()->get();
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				OS::get_singleton()->print("Invalid -cd argument, needs driver name\n");
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 		} else if (I->get()=="-lang") { // language
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				locale=I->next()->get();
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				OS::get_singleton()->print("Invalid -lang argument, needs language code\n");
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 		} else if (I->get()=="-ldpi") { // language
 | |
| 
 | |
| 			force_lowdpi=true;
 | |
| 		} else if (I->get()=="-rfs") { // language
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				remotefs=I->next()->get();
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 		} else if (I->get()=="-rfs_pass") { // language
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				remotefs_pass=I->next()->get();
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 		} else if (I->get()=="-rthread") { // language
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				if (I->next()->get()=="safe")
 | |
| 					rtm=OS::RENDER_THREAD_SAFE;
 | |
| 				else if (I->next()->get()=="unsafe")
 | |
| 					rtm=OS::RENDER_THREAD_UNSAFE;
 | |
| 				else if (I->next()->get()=="separate")
 | |
| 					rtm=OS::RENDER_SEPARATE_THREAD;
 | |
| 
 | |
| 
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		} else if (I->get()=="-ad") { // video driver
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				audio_driver=I->next()->get();
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		} else if (I->get()=="-f") { // fullscreen
 | |
| 
 | |
| 			//video_mode.fullscreen=false;
 | |
| 			init_fullscreen=true;
 | |
| 		} else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor
 | |
| 
 | |
| 			editor=true;
 | |
| 		} else if (I->get()=="-nowindow") { // fullscreen
 | |
| 
 | |
| 			OS::get_singleton()->set_no_window_mode(true);
 | |
| 		} else if (I->get()=="-quiet") { // fullscreen
 | |
| 
 | |
| 			quiet_stdout=true;
 | |
| 		} else if (I->get()=="-v") { // fullscreen
 | |
| 			OS::get_singleton()->_verbose_stdout=true;
 | |
| 		} else if (I->get()=="-path") { // resolution
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				String p = I->next()->get();
 | |
| 				if (OS::get_singleton()->set_cwd(p)==OK) {
 | |
| 					//nothing
 | |
| 				} else {
 | |
| 					game_path=I->next()->get(); //use game_path instead
 | |
| 				}
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 		} else if (I->get()=="-bp") { // /breakpoints
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				String bplist = I->next()->get();
 | |
| 				breakpoints= bplist.split(",");
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 		} else if (I->get()=="-fdelay") { // resolution
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				OS::get_singleton()->set_frame_delay(I->next()->get().to_int());
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		} else if (I->get()=="-timescale") { // resolution
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				OS::get_singleton()->set_time_scale(I->next()->get().to_double());
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 		} else if (I->get() == "-pack") {
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				pack_list.push_back(I->next()->get());
 | |
| 				N = I->next()->next();
 | |
| 			} else {
 | |
| 
 | |
| 				goto error;
 | |
| 			};
 | |
| 
 | |
| 		} else if (I->get() == "-main_pack") {
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				main_pack=I->next()->get();
 | |
| 				N = I->next()->next();
 | |
| 			} else {
 | |
| 
 | |
| 				goto error;
 | |
| 			};
 | |
| 
 | |
| 		} else if (I->get()=="-debug" || I->get()=="-d") {
 | |
| 			debug_mode="local";
 | |
| 		} else if (I->get()=="-debugcol" || I->get()=="-dc") {
 | |
| 			debug_collisions=true;
 | |
| 		} else if (I->get()=="-debugnav" || I->get()=="-dn") {
 | |
| 			debug_navigation=true;
 | |
| 		} else if (I->get()=="-editor_scene") {
 | |
| 
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				Globals::get_singleton()->set("editor_scene",game_path=I->next()->get());
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		} else if (I->get()=="-rdebug") {
 | |
| 			if (I->next()) {
 | |
| 
 | |
| 				debug_mode="remote";
 | |
| 				debug_host=I->next()->get();
 | |
| 				if (debug_host.find(":")==-1) { //wrong host
 | |
| 					OS::get_singleton()->print("Invalid debug host string\n");
 | |
| 					goto error;
 | |
| 				}
 | |
| 				N=I->next()->next();
 | |
| 			} else {
 | |
| 				goto error;
 | |
| 
 | |
| 			}
 | |
| 		} else {
 | |
| 
 | |
| 			//test for game path
 | |
| 			bool gpfound=false;
 | |
| 
 | |
| 			if (!I->get().begins_with("-") && game_path=="") {
 | |
| 				DirAccess* da = DirAccess::open(I->get());
 | |
| 				if (da!=NULL) {
 | |
| 					game_path=I->get();
 | |
| 					gpfound=true;
 | |
| 					memdelete(da);
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if (!gpfound) {
 | |
| 				main_args.push_back(I->get());
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		I=N;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	GLOBAL_DEF("debug/max_remote_stdout_chars_per_second",2048);
 | |
| 	if (debug_mode == "remote") {
 | |
| 
 | |
| 		ScriptDebuggerRemote *sdr = memnew( ScriptDebuggerRemote );
 | |
| 		uint16_t debug_port = GLOBAL_DEF("debug/remote_port",6007);
 | |
| 		if (debug_host.find(":")!=-1) {
 | |
| 		    debug_port=debug_host.get_slicec(':',1).to_int();
 | |
| 		    debug_host=debug_host.get_slicec(':',0);
 | |
| 		}
 | |
| 		Error derr = sdr->connect_to_host(debug_host,debug_port);
 | |
| 
 | |
| 		if (derr!=OK) {
 | |
| 			memdelete(sdr);
 | |
| 		} else {
 | |
| 			script_debugger=sdr;
 | |
| 		}
 | |
| 	} else if (debug_mode=="local") {
 | |
| 
 | |
| 		script_debugger = memnew( ScriptDebuggerLocal );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	if (remotefs!="") {
 | |
| 
 | |
| 		file_access_network_client=memnew(FileAccessNetworkClient);
 | |
| 		int port;
 | |
| 		if (remotefs.find(":")!=-1) {
 | |
| 			port=remotefs.get_slicec(':',1).to_int();
 | |
| 			remotefs=remotefs.get_slicec(':',0);
 | |
| 		} else {
 | |
| 			port=6010;
 | |
| 		}
 | |
| 
 | |
| 		Error err = file_access_network_client->connect(remotefs,port,remotefs_pass);
 | |
| 		if (err) {
 | |
| 			OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i\n",remotefs.utf8().get_data(),port);
 | |
| 			goto error;
 | |
| 		}
 | |
| 
 | |
| 		FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES);
 | |
| 	}
 | |
| 	if (script_debugger) {
 | |
| 		//there is a debugger, parse breakpoints
 | |
| 
 | |
| 		for(int i=0;i<breakpoints.size();i++) {
 | |
| 
 | |
| 			String bp = breakpoints[i];
 | |
| 			int sp=bp.find_last(":");
 | |
| 			if (sp==-1) {
 | |
| 				ERR_EXPLAIN("Invalid breakpoint: '"+bp+"', expected file:line format.");
 | |
| 				ERR_CONTINUE(sp==-1);
 | |
| 			}
 | |
| 
 | |
| 			script_debugger->insert_breakpoint(bp.substr(sp+1,bp.length()).to_int(),bp.substr(0,sp));
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	if (editor) {
 | |
| 		packed_data->set_disabled(true);
 | |
| 		globals->set_disable_platform_override(true);
 | |
| 		StreamPeerSSL::initialize_certs=false; //will be initialized by editor
 | |
| 	}
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 
 | |
| 	if (globals->setup(game_path,main_pack)!=OK) {
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		editor=false;
 | |
| #else
 | |
| 		OS::get_singleton()->print("error: Couldn't load game path '%s'\n",game_path.ascii().get_data());
 | |
| 
 | |
| 		goto error;
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| 	if (editor) {
 | |
| 		main_args.push_back("-editor");
 | |
| 		init_maximized=true;
 | |
| 		use_custom_res=false;
 | |
| 	}
 | |
| 
 | |
| 	if (bool(Globals::get_singleton()->get("application/disable_stdout"))) {
 | |
| 		quiet_stdout=true;
 | |
| 	}
 | |
| 	if (bool(Globals::get_singleton()->get("application/disable_stderr"))) {
 | |
| 		_print_error_enabled = false;
 | |
| 	};
 | |
| 
 | |
| 	if (quiet_stdout)
 | |
| 		_print_line_enabled=false;
 | |
| 
 | |
| 	OS::get_singleton()->set_cmdline(execpath, main_args);
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 	if (main_args.size()==0 && (!Globals::get_singleton()->has("application/main_loop_type")) && (!Globals::get_singleton()->has("application/main_scene") || String(Globals::get_singleton()->get("application/main_scene"))==""))
 | |
| 		use_custom_res=false; //project manager (run without arguments)
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 	if (editor)
 | |
| 		input_map->load_default(); //keys for editor
 | |
| 	else
 | |
| 		input_map->load_from_globals(); //keys for game
 | |
| 
 | |
| 	if (video_driver=="") // specified in engine.cfg
 | |
| 		video_driver=_GLOBAL_DEF("display/driver",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
 | |
| 
 | |
| 	if (!force_res && use_custom_res && globals->has("display/width"))
 | |
| 		video_mode.width=globals->get("display/width");
 | |
| 	if (!force_res &&use_custom_res && globals->has("display/height"))
 | |
| 		video_mode.height=globals->get("display/height");
 | |
| 	if (!editor && (!bool(globals->get("display/allow_hidpi")) || force_lowdpi)) {
 | |
| 		OS::get_singleton()->_allow_hidpi=false;
 | |
| 	}
 | |
| 	if (use_custom_res && globals->has("display/fullscreen"))
 | |
| 		video_mode.fullscreen=globals->get("display/fullscreen");
 | |
| 	if (use_custom_res && globals->has("display/resizable"))
 | |
| 		video_mode.resizable=globals->get("display/resizable");
 | |
| 	if (use_custom_res && globals->has("display/borderless_window"))
 | |
| 		video_mode.borderless_window = globals->get("display/borderless_window");
 | |
| 
 | |
| 	if (!force_res && use_custom_res && globals->has("display/test_width") && globals->has("display/test_height")) {
 | |
| 		int tw = globals->get("display/test_width");
 | |
| 		int th = globals->get("display/test_height");
 | |
| 		if (tw>0 && th>0) {
 | |
| 			video_mode.width=tw;
 | |
| 			video_mode.height=th;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	GLOBAL_DEF("display/width",video_mode.width);
 | |
| 	GLOBAL_DEF("display/height",video_mode.height);
 | |
| 	GLOBAL_DEF("display/allow_hidpi",false);
 | |
| 	GLOBAL_DEF("display/fullscreen",video_mode.fullscreen);
 | |
| 	GLOBAL_DEF("display/resizable",video_mode.resizable);
 | |
| 	GLOBAL_DEF("display/borderless_window", video_mode.borderless_window);
 | |
| 	GLOBAL_DEF("display/test_width",0);
 | |
| 	GLOBAL_DEF("display/test_height",0);
 | |
| 	OS::get_singleton()->_pixel_snap=GLOBAL_DEF("display/use_2d_pixel_snap",false);
 | |
| 	OS::get_singleton()->_keep_screen_on=GLOBAL_DEF("display/keep_screen_on",true);
 | |
| 	if (rtm==-1) {
 | |
| 		rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
 | |
| 		if (rtm>=1) //hack for now
 | |
| 			rtm=1;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	if (rtm>=0 && rtm<3) {
 | |
| 		if (editor) {
 | |
| 			rtm=OS::RENDER_THREAD_SAFE;
 | |
| 		}
 | |
| 		OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm);
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 
 | |
| 	/* Determine Video Driver */
 | |
| 
 | |
| 	if (audio_driver=="") { // specified in engine.cfg
 | |
| 		audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {
 | |
| 
 | |
| 		if (video_driver==OS::get_singleton()->get_video_driver_name(i)) {
 | |
| 
 | |
| 			video_driver_idx=i;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (video_driver_idx<0) {
 | |
| 
 | |
| 		OS::get_singleton()->alert( "Invalid Video Driver: "+video_driver );
 | |
| 		video_driver_idx = 0;
 | |
| 		//goto error;
 | |
| 	}
 | |
| 
 | |
| 	for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {
 | |
| 
 | |
| 		if (audio_driver==OS::get_singleton()->get_audio_driver_name(i)) {
 | |
| 
 | |
| 			audio_driver_idx=i;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (audio_driver_idx<0) {
 | |
| 
 | |
| 		OS::get_singleton()->alert( "Invalid Audio Driver: "+audio_driver );
 | |
| 		audio_driver_idx = 0;
 | |
| 		//goto error;
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		String orientation = GLOBAL_DEF("display/orientation","landscape");
 | |
| 
 | |
| 		if (orientation=="portrait")
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_PORTRAIT);
 | |
| 		else if (orientation=="reverse_landscape")
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_LANDSCAPE);
 | |
| 		else if (orientation=="reverse_portrait")
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_PORTRAIT);
 | |
| 		else if (orientation=="sensor_landscape")
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_LANDSCAPE);
 | |
| 		else if (orientation=="sensor_portrait")
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_PORTRAIT);
 | |
| 		else if (orientation=="sensor")
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR);
 | |
| 		else
 | |
| 			OS::get_singleton()->set_screen_orientation(OS::SCREEN_LANDSCAPE);
 | |
| 	}
 | |
| 
 | |
| 	OS::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/fixed_fps",60));
 | |
| 	OS::get_singleton()->set_target_fps(GLOBAL_DEF("application/target_fps",0));
 | |
| 
 | |
| 	if (!OS::get_singleton()->_verbose_stdout) //overrided
 | |
| 		OS::get_singleton()->_verbose_stdout=GLOBAL_DEF("debug/verbose_stdout",false);
 | |
| 
 | |
| 	message_queue = memnew( MessageQueue );
 | |
| 
 | |
| 	Globals::get_singleton()->register_global_defaults();
 | |
| 
 | |
| 	if (p_second_phase)
 | |
| 		return setup2();
 | |
| 
 | |
| 
 | |
| 	return OK;
 | |
| 
 | |
| 	error:
 | |
| 
 | |
| 	video_driver="";
 | |
| 	audio_driver="";
 | |
| 	game_path="";
 | |
| 
 | |
| 	args.clear();
 | |
| 	main_args.clear();
 | |
| 
 | |
| 	print_help(execpath);
 | |
| 
 | |
| 	if (performance)
 | |
| 		memdelete(performance);
 | |
| 	if (input_map)
 | |
| 		memdelete(input_map);
 | |
| 	if (translation_server)
 | |
| 		memdelete( translation_server );
 | |
| 	if (globals)
 | |
| 		memdelete(globals);
 | |
| 	if (script_debugger)
 | |
| 		memdelete(script_debugger);
 | |
| 	if (packed_data)
 | |
| 		memdelete(packed_data);
 | |
| 	if (file_access_network_client)
 | |
| 		memdelete(file_access_network_client);
 | |
| 	if(path_remap)
 | |
| 		memdelete(path_remap);
 | |
| 
 | |
| // Note 1: *zip_packed_data live into *packed_data
 | |
| // Note 2: PackedData::~PackedData destroy this.
 | |
| //#ifdef MINIZIP_ENABLED
 | |
| //	if (zip_packed_data)
 | |
| //		memdelete( zip_packed_data );
 | |
| //#endif
 | |
| 
 | |
| 	unregister_core_driver_types();
 | |
| 	unregister_core_types();
 | |
| 
 | |
| 	OS::get_singleton()->_cmdline.clear();
 | |
| 
 | |
| 	if (message_queue)
 | |
| 		memdelete( message_queue);
 | |
| 	OS::get_singleton()->finalize_core();
 | |
| 	locale=String();
 | |
| 
 | |
| 	return ERR_INVALID_PARAMETER;
 | |
| }
 | |
| 
 | |
| Error Main::setup2() {
 | |
| 
 | |
| 
 | |
| 	OS::get_singleton()->initialize(video_mode,video_driver_idx,audio_driver_idx);
 | |
| 	if (init_use_custom_pos) {
 | |
| 		OS::get_singleton()->set_window_position(init_custom_pos);
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	register_core_singletons();
 | |
| 
 | |
| 	MAIN_PRINT("Main: Setup Logo");
 | |
| 
 | |
| 	bool show_logo=true;
 | |
| #ifdef JAVASCRIPT_ENABLED
 | |
| 	show_logo=false;
 | |
| #endif
 | |
| 
 | |
| 	if (init_screen!=-1) {
 | |
| 		OS::get_singleton()->set_current_screen(init_screen);
 | |
| 	}
 | |
| 	if (init_windowed) {
 | |
| 		//do none..
 | |
| 	} else if (init_maximized) {
 | |
| 		OS::get_singleton()->set_window_maximized(true);
 | |
| 	} else if (init_fullscreen) {
 | |
| 		OS::get_singleton()->set_window_fullscreen(true);
 | |
| 	}
 | |
| 	MAIN_PRINT("Main: Load Remaps");
 | |
| 
 | |
| 	path_remap->load_remaps();
 | |
| 
 | |
| 	if (show_logo) { //boot logo!
 | |
| 		String boot_logo_path=GLOBAL_DEF("application/boot_splash",String());
 | |
| 		bool boot_logo_scale=GLOBAL_DEF("application/boot_splash_fullsize",true);
 | |
| 		Globals::get_singleton()->set_custom_property_info("application/boot_splash",PropertyInfo(Variant::STRING,"application/boot_splash",PROPERTY_HINT_FILE,"*.png"));
 | |
| 
 | |
| 		Image boot_logo;
 | |
| 
 | |
| 		boot_logo_path = boot_logo_path.strip_edges();
 | |
| 
 | |
| 		if (boot_logo_path!=String() /*&& FileAccess::exists(boot_logo_path)*/) {
 | |
| 			print_line("Boot splash path: "+boot_logo_path);
 | |
| 			Error err = boot_logo.load(boot_logo_path);
 | |
| 		}
 | |
| 
 | |
| 		if (!boot_logo.empty()) {
 | |
| 			OS::get_singleton()->_msec_splash=OS::get_singleton()->get_ticks_msec();
 | |
| 			Color clear = GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3));
 | |
| 			VisualServer::get_singleton()->set_default_clear_color(clear);
 | |
| 			Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear);
 | |
| 			VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg,boot_logo_scale);
 | |
| #ifndef TOOLS_ENABLED
 | |
| 			//no tools, so free the boot logo (no longer needed)
 | |
| 		//	Globals::get_singleton()->set("application/boot_logo",Image());
 | |
| #endif
 | |
| 
 | |
| 		} else {
 | |
| #ifndef NO_DEFAULT_BOOT_LOGO
 | |
| 
 | |
| 			MAIN_PRINT("Main: Create bootsplash");
 | |
| 			Image splash(boot_splash_png);
 | |
| 
 | |
| 			MAIN_PRINT("Main: ClearColor");
 | |
| 			VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
 | |
| 			MAIN_PRINT("Main: Image");
 | |
| 			VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color,false);
 | |
| #endif
 | |
| 		}
 | |
| 
 | |
| 		Image icon(app_icon_png);
 | |
| 		OS::get_singleton()->set_icon(icon);
 | |
| 	}
 | |
| 
 | |
| 	MAIN_PRINT("Main: DCC");
 | |
| 	VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3)));
 | |
| 	MAIN_PRINT("Main: END");
 | |
| 
 | |
| 	GLOBAL_DEF("application/icon",String());
 | |
| 	Globals::get_singleton()->set_custom_property_info("application/icon",PropertyInfo(Variant::STRING,"application/icon",PROPERTY_HINT_FILE,"*.png,*.webp"));
 | |
| 
 | |
| 	if (bool(GLOBAL_DEF("display/emulate_touchscreen",false))) {
 | |
| 		if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
 | |
| 			//only if no touchscreen ui hint, set emulation
 | |
| 			InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
 | |
| 			if (id)
 | |
| 				id->set_emulate_touch(true);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 
 | |
| 	MAIN_PRINT("Main: Load Remaps");
 | |
| 
 | |
| 	MAIN_PRINT("Main: Load Scene Types");
 | |
| 
 | |
| 	register_scene_types();
 | |
| 	register_server_types();
 | |
| 
 | |
| 	GLOBAL_DEF("display/custom_mouse_cursor",String());
 | |
| 	GLOBAL_DEF("display/custom_mouse_cursor_hotspot",Vector2());
 | |
| 	Globals::get_singleton()->set_custom_property_info("display/custom_mouse_cursor",PropertyInfo(Variant::STRING,"display/custom_mouse_cursor",PROPERTY_HINT_FILE,"*.png,*.webp"));
 | |
| 
 | |
| 	if (String(Globals::get_singleton()->get("display/custom_mouse_cursor"))!=String()) {
 | |
| 
 | |
| 		//print_line("use custom cursor");
 | |
| 		Ref<Texture> cursor=ResourceLoader::load(Globals::get_singleton()->get("display/custom_mouse_cursor"));
 | |
| 		if (cursor.is_valid()) {
 | |
| 		//	print_line("loaded ok");
 | |
| 			Vector2 hotspot = Globals::get_singleton()->get("display/custom_mouse_cursor_hotspot");
 | |
| 			Input::get_singleton()->set_custom_mouse_cursor(cursor,hotspot);
 | |
| 		}
 | |
| 	}
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	EditorNode::register_editor_types();
 | |
| 	ObjectTypeDB::register_type<PCKPacker>(); // todo: move somewhere else
 | |
| #endif
 | |
| 
 | |
| 	MAIN_PRINT("Main: Load Scripts, Modules, Drivers");
 | |
| 
 | |
| 	register_module_types();
 | |
| 	register_driver_types();
 | |
| 
 | |
| 	ScriptServer::init_languages();
 | |
| 
 | |
| 	MAIN_PRINT("Main: Load Translations");
 | |
| 
 | |
| 	translation_server->setup(); //register translations, load them, etc.
 | |
| 	if (locale!="") {
 | |
| 
 | |
| 		translation_server->set_locale(locale);
 | |
| 	}
 | |
| 	translation_server->load_translations();
 | |
| 
 | |
| 
 | |
| 
 | |
| 	if (use_debug_profiler && script_debugger) {
 | |
| 		script_debugger->profiling_start();
 | |
| 	}
 | |
| 	_start_success=true;
 | |
| 	locale=String();
 | |
| 
 | |
| 	MAIN_PRINT("Main: Done");
 | |
| 
 | |
| 	return OK;
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| bool Main::start() {
 | |
| 
 | |
| 	ERR_FAIL_COND_V(!_start_success,false);
 | |
| 
 | |
| 	bool editor=false;
 | |
| 	String doc_tool;
 | |
| 	bool doc_base=true;
 | |
| 	String game_path;
 | |
| 	String script;
 | |
| 	String test;
 | |
| 	String screen;
 | |
| 	String optimize;
 | |
| 	String optimize_preset;
 | |
| 	String _export_platform;
 | |
| 	String _import;
 | |
| 	String _import_script;
 | |
| 	String dumpstrings;
 | |
| 	bool noquit=false;
 | |
| 	bool convert_old=false;
 | |
| 	bool export_debug=false;
 | |
| 	bool project_manager_request = false;
 | |
| 	List<String> args = OS::get_singleton()->get_cmdline_args();
 | |
| 	for (int i=0;i<args.size();i++) {
 | |
| 		//parameters that do not have an argument to the right
 | |
| 		if (args[i]=="-nodocbase") {
 | |
| 			doc_base=false;
 | |
| 		} else if (args[i]=="-noquit") {
 | |
| 			noquit=true;
 | |
| 		} else if (args[i]=="-convert_old") {
 | |
| 			convert_old=true;
 | |
| 		} else if (args[i]=="-editor" || args[i]=="-e") {
 | |
| 			editor=true;
 | |
| 		} else if (args[i] == "-pm" || args[i] == "-project_manager") {
 | |
| 			project_manager_request = true;
 | |
| 		} else if (args[i].length() && args[i][0] != '-' && game_path == "") {
 | |
| 			game_path=args[i];
 | |
| 		}
 | |
| 		//parameters that have an argument to the right
 | |
| 		else if (i < (args.size()-1)) {
 | |
| 			bool parsed_pair=true;
 | |
| 			if (args[i]=="-doctool") {
 | |
| 				doc_tool=args[i+1];
 | |
| 			} else if (args[i]=="-script" || args[i]=="-s") {
 | |
| 				script=args[i+1];
 | |
| 			} else if (args[i]=="-level" || args[i]=="-l") {
 | |
| 				OS::get_singleton()->_custom_level=args[i+1];
 | |
| 			} else if (args[i]=="-test") {
 | |
| 				test=args[i+1];
 | |
| 			} else if (args[i]=="-optimize") {
 | |
| 				optimize=args[i+1];
 | |
| 			} else if (args[i]=="-optimize_preset") {
 | |
| 				optimize_preset=args[i+1];
 | |
| 			} else if (args[i]=="-export") {
 | |
| 				editor=true; //needs editor
 | |
| 				_export_platform=args[i+1];
 | |
| 			} else if (args[i]=="-export_debug") {
 | |
| 				editor=true; //needs editor
 | |
| 				_export_platform=args[i+1];
 | |
| 				export_debug=true;
 | |
| 			} else if (args[i]=="-import") {
 | |
| 				editor=true; //needs editor
 | |
| 				_import=args[i+1];
 | |
| 			} else if (args[i]=="-import_script") {
 | |
| 				editor=true; //needs editor
 | |
| 				_import_script=args[i+1];
 | |
| 			} else if (args[i]=="-dumpstrings") {
 | |
| 				editor=true; //needs editor
 | |
| 				dumpstrings=args[i+1];
 | |
| 			} else {
 | |
| 				// The parameter does not match anything known, don't skip the next argument
 | |
| 				parsed_pair=false;
 | |
| 			}
 | |
| 			if (parsed_pair) {
 | |
| 				i++;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (editor)
 | |
| 		Globals::get_singleton()->set("editor_active",true);
 | |
| 
 | |
| 
 | |
| 	String main_loop_type;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	if(doc_tool!="") {
 | |
| 
 | |
| 		DocData doc;
 | |
| 		doc.generate(doc_base);
 | |
| 
 | |
| 		DocData docsrc;
 | |
| 		if (docsrc.load(doc_tool)==OK) {
 | |
| 			print_line("Doc exists. Merging..");
 | |
| 			doc.merge_from(docsrc);
 | |
| 		} else {
 | |
| 			print_line("No Doc exists. Generating empty.");
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		doc.save(doc_tool);
 | |
| 
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (optimize!="")
 | |
| 		editor=true; //need editor
 | |
| 
 | |
| 
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 	if (_export_platform!="") {
 | |
| 		if (game_path=="") {
 | |
| 			String err="Command line param ";
 | |
| 			err+=export_debug?"-export_debug":"-export";
 | |
| 			err+=" passed but no destination path given.\n";
 | |
| 			err+="Please specify the binary's file path to export to. Aborting export.";
 | |
| 			ERR_PRINT(err.utf8().get_data());
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if(script=="" && game_path=="" && String(GLOBAL_DEF("application/main_scene",""))!="") {
 | |
| 		game_path=GLOBAL_DEF("application/main_scene","");
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	MainLoop *main_loop=NULL;
 | |
| 	if (editor) {
 | |
| 		main_loop = memnew(SceneTree);
 | |
| 	};
 | |
| 
 | |
| 	if (test!="") {
 | |
| #ifdef DEBUG_ENABLED
 | |
| 		main_loop = test_main(test,args);
 | |
| 
 | |
| 		if (!main_loop)
 | |
| 			return false;
 | |
| 
 | |
| #endif
 | |
| 
 | |
| 	} else if (script!="") {
 | |
| 
 | |
| 		Ref<Script> script_res = ResourceLoader::load(script);
 | |
| 		ERR_EXPLAIN("Can't load script: "+script);
 | |
| 		ERR_FAIL_COND_V(script_res.is_null(),false);
 | |
| 
 | |
| 		if( script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) {
 | |
| 
 | |
| 
 | |
| 			StringName instance_type=script_res->get_instance_base_type();
 | |
| 			Object *obj = ObjectTypeDB::instance(instance_type);
 | |
| 			MainLoop *script_loop = obj?obj->cast_to<MainLoop>():NULL;
 | |
| 			if (!script_loop) {
 | |
| 				if (obj)
 | |
| 					memdelete(obj);
 | |
| 				ERR_EXPLAIN("Can't load script '"+script+"', it does not inherit from a MainLoop type");
 | |
| 				ERR_FAIL_COND_V(!script_loop,false);
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 			script_loop->set_init_script(script_res);
 | |
| 			main_loop=script_loop;
 | |
| 		} else {
 | |
| 
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 	} else {
 | |
| 		main_loop_type=GLOBAL_DEF("application/main_loop_type","");
 | |
| 	}
 | |
| 
 | |
| 	if (!main_loop && main_loop_type=="")
 | |
| 		main_loop_type="SceneTree";
 | |
| 
 | |
| 	if (!main_loop) {
 | |
| 		if (!ObjectTypeDB::type_exists(main_loop_type)) {
 | |
| 			OS::get_singleton()->alert("godot: error: MainLoop type doesn't exist: "+main_loop_type);
 | |
| 			return false;
 | |
| 		} else {
 | |
| 
 | |
| 			Object *ml = ObjectTypeDB::instance(main_loop_type);
 | |
| 			if (!ml) {
 | |
| 				ERR_EXPLAIN("Can't instance MainLoop type");
 | |
| 				ERR_FAIL_V(false);
 | |
| 			}
 | |
| 
 | |
| 			main_loop=ml->cast_to<MainLoop>();
 | |
| 			if (!main_loop) {
 | |
| 
 | |
| 				memdelete(ml);
 | |
| 				ERR_EXPLAIN("Invalid MainLoop type");
 | |
| 				ERR_FAIL_V(false);
 | |
| 
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (main_loop->is_type("SceneTree")) {
 | |
| 
 | |
| 		SceneTree *sml = main_loop->cast_to<SceneTree>();
 | |
| 
 | |
| 		if (debug_collisions) {
 | |
| 			sml->set_debug_collisions_hint(true);
 | |
| 		}
 | |
| 		if (debug_navigation) {
 | |
| 			sml->set_debug_navigation_hint(true);
 | |
| 		}
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 
 | |
| 		EditorNode *editor_node=NULL;
 | |
| 		if (editor) {
 | |
| 
 | |
| 			editor_node = memnew( EditorNode );
 | |
| 			sml->get_root()->add_child(editor_node);
 | |
| 
 | |
| 			//root_node->set_editor(editor);
 | |
| 			//startup editor
 | |
| 
 | |
| 			if (_export_platform!="") {
 | |
| 
 | |
| 				editor_node->export_platform(_export_platform,game_path,export_debug,"",true);
 | |
| 				game_path=""; //no load anything
 | |
| 			}
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| 		if (!editor) {
 | |
| 			//standard helpers that can be changed from main config
 | |
| 
 | |
| 			String stretch_mode = GLOBAL_DEF("display/stretch_mode","disabled");
 | |
| 			String stretch_aspect = GLOBAL_DEF("display/stretch_aspect","ignore");
 | |
| 			Size2i stretch_size = Size2(GLOBAL_DEF("display/width",0),GLOBAL_DEF("display/height",0));
 | |
| 
 | |
| 			SceneTree::StretchMode sml_sm=SceneTree::STRETCH_MODE_DISABLED;
 | |
| 			if (stretch_mode=="2d")
 | |
| 				sml_sm=SceneTree::STRETCH_MODE_2D;
 | |
| 			else if (stretch_mode=="viewport")
 | |
| 				sml_sm=SceneTree::STRETCH_MODE_VIEWPORT;
 | |
| 
 | |
| 			SceneTree::StretchAspect sml_aspect=SceneTree::STRETCH_ASPECT_IGNORE;
 | |
| 			if (stretch_aspect=="keep")
 | |
| 				sml_aspect=SceneTree::STRETCH_ASPECT_KEEP;
 | |
| 			else if (stretch_aspect=="keep_width")
 | |
| 				sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_WIDTH;
 | |
| 			else if (stretch_aspect=="keep_height")
 | |
| 				sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_HEIGHT;
 | |
| 
 | |
| 			sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size);
 | |
| 
 | |
| 			sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
 | |
| 			String appname = Globals::get_singleton()->get("application/name");
 | |
| 			appname = TranslationServer::get_singleton()->translate(appname);
 | |
| 			OS::get_singleton()->set_window_title(appname);
 | |
| 
 | |
| 
 | |
| 		} else {
 | |
| 			GLOBAL_DEF("display/stretch_mode","disabled");
 | |
| 			Globals::get_singleton()->set_custom_property_info("display/stretch_mode",PropertyInfo(Variant::STRING,"display/stretch_mode",PROPERTY_HINT_ENUM,"disabled,2d,viewport"));
 | |
| 			GLOBAL_DEF("display/stretch_aspect","ignore");
 | |
| 			Globals::get_singleton()->set_custom_property_info("display/stretch_aspect",PropertyInfo(Variant::STRING,"display/stretch_aspect",PROPERTY_HINT_ENUM,"ignore,keep,keep_width,keep_height"));
 | |
| 			sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
 | |
| 
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 
 | |
| 		if (game_path!="" && !project_manager_request) {
 | |
| 
 | |
| 			String local_game_path=game_path.replace("\\","/");
 | |
| 
 | |
| 			if (!local_game_path.begins_with("res://")) {
 | |
| 				bool absolute=(local_game_path.size()>1) && (local_game_path[0]=='/' || local_game_path[1]==':');
 | |
| 
 | |
| 				if (!absolute) {
 | |
| 
 | |
| 					if (Globals::get_singleton()->is_using_datapack()) {
 | |
| 
 | |
| 						local_game_path="res://"+local_game_path;
 | |
| 
 | |
| 					} else {
 | |
| 						int sep=local_game_path.find_last("/");
 | |
| 
 | |
| 						if (sep==-1) {
 | |
| 							DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 | |
| 							local_game_path=da->get_current_dir()+"/"+local_game_path;
 | |
| 							memdelete(da)						;
 | |
| 						} else {
 | |
| 
 | |
| 							DirAccess *da = DirAccess::open(local_game_path.substr(0,sep));
 | |
| 							if (da) {
 | |
| 								local_game_path=da->get_current_dir()+"/"+local_game_path.substr(sep+1,local_game_path.length());;
 | |
| 								memdelete(da);
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			local_game_path=Globals::get_singleton()->localize_path(local_game_path);
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 			if (editor) {
 | |
| 
 | |
| 
 | |
| 				if (_import!="") {
 | |
| 
 | |
| 					//editor_node->import_scene(_import,local_game_path,_import_script);
 | |
| 					if (!noquit)
 | |
| 						sml->quit();
 | |
| 					game_path=""; //no load anything
 | |
| 				} else {
 | |
| 
 | |
| 					Error serr = editor_node->load_scene(local_game_path);
 | |
| 
 | |
| 					if (serr==OK) {
 | |
| 
 | |
| 						if (optimize!="") {
 | |
| 
 | |
| 							editor_node->save_optimized_copy(optimize,optimize_preset);
 | |
| 							if (!noquit)
 | |
| 								sml->quit();
 | |
| 						}
 | |
| 
 | |
| 						if (dumpstrings!="") {
 | |
| 
 | |
| 							editor_node->save_translatable_strings(dumpstrings);
 | |
| 							if (!noquit)
 | |
| 								sml->quit();
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				OS::get_singleton()->set_context(OS::CONTEXT_EDITOR);
 | |
| 
 | |
| 				//editor_node->set_edited_scene(game);
 | |
| 			} else {
 | |
| #endif
 | |
| 
 | |
| 				{
 | |
| 					//autoload
 | |
| 					List<PropertyInfo> props;
 | |
| 					Globals::get_singleton()->get_property_list(&props);
 | |
| 
 | |
| 					//first pass, add the constants so they exist before any script is loaded
 | |
| 					for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
 | |
| 
 | |
| 						String s = E->get().name;
 | |
| 						if (!s.begins_with("autoload/"))
 | |
| 							continue;
 | |
| 						String name = s.get_slicec('/',1);
 | |
| 						String path = Globals::get_singleton()->get(s);
 | |
| 						bool global_var=false;
 | |
| 						if (path.begins_with("*")) {
 | |
| 							global_var=true;
 | |
| 						}
 | |
| 
 | |
| 						if (global_var) {
 | |
| 							for(int i=0;i<ScriptServer::get_language_count();i++) {
 | |
| 								ScriptServer::get_language(i)->add_global_constant(name,Variant());
 | |
| 							}
 | |
| 						}
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					//second pass, load into global constants
 | |
| 					List<Node*> to_add;
 | |
| 					for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
 | |
| 
 | |
| 						String s = E->get().name;
 | |
| 						if (!s.begins_with("autoload/"))
 | |
| 							continue;
 | |
| 						String name = s.get_slicec('/',1);
 | |
| 						String path = Globals::get_singleton()->get(s);
 | |
| 						bool global_var=false;
 | |
| 						if (path.begins_with("*")) {
 | |
| 							global_var=true;
 | |
| 							path=path.substr(1,path.length()-1);
 | |
| 						}
 | |
| 
 | |
| 						RES res = ResourceLoader::load(path);
 | |
| 						ERR_EXPLAIN("Can't autoload: "+path);
 | |
| 						ERR_CONTINUE(res.is_null());
 | |
| 						Node *n=NULL;
 | |
| 						if (res->is_type("PackedScene")) {
 | |
| 							Ref<PackedScene> ps = res;
 | |
| 							n=ps->instance();
 | |
| 						} else if (res->is_type("Script")) {
 | |
| 							Ref<Script> s = res;
 | |
| 							StringName ibt = s->get_instance_base_type();
 | |
| 							bool valid_type = ObjectTypeDB::is_type(ibt,"Node");
 | |
| 							ERR_EXPLAIN("Script does not inherit a Node: "+path);
 | |
| 							ERR_CONTINUE( !valid_type );
 | |
| 
 | |
| 							Object *obj = ObjectTypeDB::instance(ibt);
 | |
| 
 | |
| 							ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: "+String(ibt));
 | |
| 							ERR_CONTINUE( obj==NULL );
 | |
| 
 | |
| 							n = obj->cast_to<Node>();
 | |
| 							n->set_script(s.get_ref_ptr());
 | |
| 						}
 | |
| 
 | |
| 						ERR_EXPLAIN("Path in autoload not a node or script: "+path);
 | |
| 						ERR_CONTINUE(!n);
 | |
| 						n->set_name(name);
 | |
| 
 | |
| 						//defer so references are all valid on _ready()
 | |
| 						//sml->get_root()->add_child(n);
 | |
| 						to_add.push_back(n);
 | |
| 
 | |
| 						if (global_var) {
 | |
| 							for(int i=0;i<ScriptServer::get_language_count();i++) {
 | |
| 								ScriptServer::get_language(i)->add_global_constant(name,n);
 | |
| 							}
 | |
| 						}
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					for(List<Node*>::Element *E=to_add.front();E;E=E->next()) {
 | |
| 
 | |
| 						sml->get_root()->add_child(E->get());
 | |
| 					}
 | |
| 
 | |
| 
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				Node *scene=NULL;
 | |
| 				Ref<PackedScene> scenedata = ResourceLoader::load(local_game_path);
 | |
| 				if (scenedata.is_valid())
 | |
| 					scene=scenedata->instance();
 | |
| 
 | |
| 				ERR_EXPLAIN("Failed loading scene: "+local_game_path);
 | |
| 				ERR_FAIL_COND_V(!scene,false)
 | |
| 				//sml->get_root()->add_child(scene);
 | |
| 				sml->add_current_scene(scene);
 | |
| 
 | |
| 				String iconpath = GLOBAL_DEF("application/icon","Variant()""");
 | |
| 				if (iconpath!="") {
 | |
| 					Image icon;
 | |
| 					if (icon.load(iconpath)==OK)
 | |
| 						OS::get_singleton()->set_icon(icon);
 | |
| 				}
 | |
| 
 | |
| 
 | |
| 				//singletons
 | |
| #ifdef TOOLS_ENABLED
 | |
| 			}
 | |
| #endif
 | |
| 		}
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 
 | |
| 		/*if (_export_platform!="") {
 | |
| 
 | |
| 			sml->quit();
 | |
| 		}*/
 | |
| 
 | |
| 		/*
 | |
| 		if (sml->get_root_node()) {
 | |
| 
 | |
| 			Console *console = memnew( Console );
 | |
| 
 | |
| 			sml->get_root_node()->cast_to<RootNode>()->set_console(console);
 | |
| 			if (GLOBAL_DEF("console/visible_default",false).operator bool()) {
 | |
| 
 | |
| 				console->show();
 | |
| 			} else {P
 | |
| 
 | |
| 				console->hide();
 | |
| 			};
 | |
| 		}
 | |
| */
 | |
| 		if (project_manager_request || (script=="" && test=="" && game_path=="" && !editor)) {
 | |
| 
 | |
| 			ProjectManager *pmanager = memnew( ProjectManager );
 | |
| 			sml->get_root()->add_child(pmanager);
 | |
| 			OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN);
 | |
| 		}
 | |
| 
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| 	OS::get_singleton()->set_main_loop( main_loop );
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| uint64_t Main::last_ticks=0;
 | |
| uint64_t Main::target_ticks=0;
 | |
| float Main::time_accum=0;
 | |
| uint32_t Main::frames=0;
 | |
| uint32_t Main::frame=0;
 | |
| bool Main::force_redraw_requested = false;
 | |
| 
 | |
| //for performance metrics
 | |
| static uint64_t fixed_process_max=0;
 | |
| static uint64_t idle_process_max=0;
 | |
| 
 | |
| 
 | |
| bool Main::iteration() {
 | |
| 
 | |
| 	uint64_t ticks=OS::get_singleton()->get_ticks_usec();
 | |
| 	uint64_t ticks_elapsed=ticks-last_ticks;
 | |
| 
 | |
| 	double step=(double)ticks_elapsed / 1000000.0;
 | |
| 	float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second();
 | |
| 
 | |
| //	if (time_accum+step < frame_slice)
 | |
| //		return false;
 | |
| 
 | |
| 
 | |
| 	uint64_t fixed_process_ticks=0;
 | |
| 	uint64_t idle_process_ticks=0;
 | |
| 
 | |
| 	frame+=ticks_elapsed;
 | |
| 
 | |
| 	last_ticks=ticks;
 | |
| 
 | |
| 	if (step>frame_slice*8)
 | |
| 		step=frame_slice*8;
 | |
| 
 | |
| 	time_accum+=step;
 | |
| 
 | |
| 	float time_scale = OS::get_singleton()->get_time_scale();
 | |
| 
 | |
| 	bool exit=false;
 | |
| 
 | |
| 	int iters = 0;
 | |
| 
 | |
| 	while(time_accum>frame_slice) {
 | |
| 
 | |
| 		uint64_t fixed_begin = OS::get_singleton()->get_ticks_usec();
 | |
| 
 | |
| 		PhysicsServer::get_singleton()->sync();
 | |
| 		PhysicsServer::get_singleton()->flush_queries();
 | |
| 
 | |
| 		Physics2DServer::get_singleton()->sync();
 | |
| 		Physics2DServer::get_singleton()->flush_queries();
 | |
| 
 | |
| 		if (OS::get_singleton()->get_main_loop()->iteration( frame_slice*time_scale )) {
 | |
| 			exit=true;
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		message_queue->flush();
 | |
| 
 | |
| 		PhysicsServer::get_singleton()->step(frame_slice*time_scale);
 | |
| 
 | |
| 		Physics2DServer::get_singleton()->end_sync();
 | |
| 		Physics2DServer::get_singleton()->step(frame_slice*time_scale);
 | |
| 
 | |
| 		time_accum-=frame_slice;
 | |
| 		message_queue->flush();
 | |
| 		//if (AudioServer::get_singleton())
 | |
| 		//	AudioServer::get_singleton()->update();
 | |
| 
 | |
| 		fixed_process_ticks=MAX(fixed_process_ticks,OS::get_singleton()->get_ticks_usec()-fixed_begin); // keep the largest one for reference
 | |
| 		fixed_process_max=MAX(OS::get_singleton()->get_ticks_usec()-fixed_begin,fixed_process_max);
 | |
| 		iters++;
 | |
| 	}
 | |
| 
 | |
| 	uint64_t idle_begin = OS::get_singleton()->get_ticks_usec();
 | |
| 
 | |
| 	OS::get_singleton()->get_main_loop()->idle( step*time_scale );
 | |
| 	message_queue->flush();
 | |
| 
 | |
| 	if (SpatialSoundServer::get_singleton())
 | |
| 		SpatialSoundServer::get_singleton()->update( step*time_scale );
 | |
| 	if (SpatialSound2DServer::get_singleton())
 | |
| 		SpatialSound2DServer::get_singleton()->update( step*time_scale );
 | |
| 
 | |
| 
 | |
| 	VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames.
 | |
| 
 | |
| 	if (OS::get_singleton()->can_draw()) {
 | |
| 
 | |
| 		if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
 | |
| 			if (VisualServer::get_singleton()->has_changed()) {
 | |
| 				VisualServer::get_singleton()->draw(); // flush visual commands
 | |
| 				OS::get_singleton()->frames_drawn++;
 | |
| 			}
 | |
| 		} else {
 | |
| 			VisualServer::get_singleton()->draw(); // flush visual commands
 | |
| 			OS::get_singleton()->frames_drawn++;
 | |
| 			force_redraw_requested = false;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (AudioServer::get_singleton())
 | |
| 		AudioServer::get_singleton()->update();
 | |
| 
 | |
| 	idle_process_ticks=OS::get_singleton()->get_ticks_usec()-idle_begin;
 | |
| 	idle_process_max=MAX(idle_process_ticks,idle_process_max);
 | |
| 	uint64_t frame_time = OS::get_singleton()->get_ticks_usec() - ticks;
 | |
| 
 | |
| 	for(int i=0;i<ScriptServer::get_language_count();i++) {
 | |
| 		ScriptServer::get_language(i)->frame();
 | |
| 	}
 | |
| 
 | |
| 	if (script_debugger) {
 | |
| 		if (script_debugger->is_profiling()) {
 | |
| 			script_debugger->profiling_set_frame_times(USEC_TO_SEC(frame_time),USEC_TO_SEC(idle_process_ticks),USEC_TO_SEC(fixed_process_ticks),frame_slice);
 | |
| 		}
 | |
| 		script_debugger->idle_poll();
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	//	x11_delay_usec(10000);
 | |
| 	frames++;
 | |
| 
 | |
| 	if (frame>1000000) {
 | |
| 
 | |
| 		if (GLOBAL_DEF("debug/print_fps", OS::get_singleton()->is_stdout_verbose())) {
 | |
| 			print_line("FPS: "+itos(frames));
 | |
| 		};
 | |
| 
 | |
| 		OS::get_singleton()->_fps=frames;
 | |
| 		performance->set_process_time(USEC_TO_SEC(idle_process_max));
 | |
| 		performance->set_fixed_process_time(USEC_TO_SEC(fixed_process_max));
 | |
| 		idle_process_max=0;
 | |
| 		fixed_process_max=0;
 | |
| 
 | |
| 		if (GLOBAL_DEF("debug/print_metrics", false)) {
 | |
| 
 | |
| 			//PerformanceMetrics::print();
 | |
| 		};
 | |
| 
 | |
| 		frame%=1000000;
 | |
| 		frames=0;
 | |
| 	}
 | |
| 
 | |
| 	if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
 | |
| 		OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max)
 | |
| 	else {
 | |
| 		uint32_t frame_delay = OS::get_singleton()->get_frame_delay();
 | |
| 		if (frame_delay)
 | |
| 			OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 );
 | |
| 	}
 | |
| 
 | |
| 	int target_fps = OS::get_singleton()->get_target_fps();
 | |
| 	if (target_fps>0) {
 | |
| 		uint64_t time_step = 1000000L/target_fps;
 | |
| 		target_ticks += time_step;
 | |
| 		uint64_t current_ticks = OS::get_singleton()->get_ticks_usec();
 | |
| 		if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks);
 | |
| 		current_ticks = OS::get_singleton()->get_ticks_usec();
 | |
| 		target_ticks = MIN(MAX(target_ticks,current_ticks-time_step),current_ticks+time_step);
 | |
| 	}
 | |
| 
 | |
| 	return exit;
 | |
| }
 | |
| 
 | |
| void Main::force_redraw() {
 | |
| 
 | |
| 	force_redraw_requested = true;
 | |
| };
 | |
| 
 | |
| 
 | |
| void Main::cleanup() {
 | |
| 
 | |
| 	ERR_FAIL_COND(!_start_success);
 | |
| 
 | |
| 	if (script_debugger) {
 | |
| 		if (use_debug_profiler) {
 | |
| 			script_debugger->profiling_end();
 | |
| 		}
 | |
| 
 | |
| 		memdelete(script_debugger);
 | |
| 	}
 | |
| 
 | |
| 	OS::get_singleton()->delete_main_loop();
 | |
| 
 | |
| 	OS::get_singleton()->_cmdline.clear();
 | |
| 	OS::get_singleton()->_execpath="";
 | |
| 	OS::get_singleton()->_local_clipboard="";
 | |
| 
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	EditorNode::unregister_editor_types();
 | |
| #endif
 | |
| 
 | |
| 	unregister_driver_types();
 | |
| 	unregister_module_types();
 | |
| 	unregister_scene_types();
 | |
| 	unregister_server_types();
 | |
| 
 | |
| 	OS::get_singleton()->finalize();
 | |
| 
 | |
| 	if (packed_data)
 | |
| 		memdelete(packed_data);
 | |
| 	if (file_access_network_client)
 | |
| 		memdelete(file_access_network_client);
 | |
| 	if (performance)
 | |
| 		memdelete(performance);
 | |
| 	if (input_map)
 | |
| 		memdelete(input_map);
 | |
| 	if (translation_server)
 | |
| 		memdelete( translation_server );
 | |
| 	if (path_remap)
 | |
| 		memdelete(path_remap);
 | |
| 	if (globals)
 | |
| 		memdelete(globals);
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 	memdelete( message_queue );
 | |
| 
 | |
| 	unregister_core_driver_types();
 | |
| 	unregister_core_types();
 | |
| 
 | |
| 	//PerformanceMetrics::finish();
 | |
| 	OS::get_singleton()->clear_last_error();
 | |
| 	OS::get_singleton()->finalize_core();
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | 
