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			- Use `Array[type]` for type-hints. e.g.: `var array: Array[int] = [1, 2, 3]` - Array literals are typed if their storage is typed (variable asssignment of as argument in function all). Otherwise they are untyped.
		
			
				
	
	
		
			1446 lines
		
	
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1446 lines
		
	
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  gdscript_parser.h                                                    */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                      https://godotengine.org                          */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
 | |
| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| 
 | |
| #ifndef GDSCRIPT_PARSER_H
 | |
| #define GDSCRIPT_PARSER_H
 | |
| 
 | |
| #include "core/io/multiplayer_api.h"
 | |
| #include "core/io/resource.h"
 | |
| #include "core/object/reference.h"
 | |
| #include "core/object/script_language.h"
 | |
| #include "core/string/string_name.h"
 | |
| #include "core/string/ustring.h"
 | |
| #include "core/templates/hash_map.h"
 | |
| #include "core/templates/list.h"
 | |
| #include "core/templates/map.h"
 | |
| #include "core/templates/vector.h"
 | |
| #include "core/variant/variant.h"
 | |
| #include "gdscript_cache.h"
 | |
| #include "gdscript_tokenizer.h"
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| #include "core/string/string_builder.h"
 | |
| #include "gdscript_warning.h"
 | |
| #endif // DEBUG_ENABLED
 | |
| 
 | |
| class GDScriptParser {
 | |
| 	struct AnnotationInfo;
 | |
| 
 | |
| public:
 | |
| 	// Forward-declare all parser nodes, to avoid ordering issues.
 | |
| 	struct AnnotationNode;
 | |
| 	struct ArrayNode;
 | |
| 	struct AssertNode;
 | |
| 	struct AssignmentNode;
 | |
| 	struct AwaitNode;
 | |
| 	struct BinaryOpNode;
 | |
| 	struct BreakNode;
 | |
| 	struct BreakpointNode;
 | |
| 	struct CallNode;
 | |
| 	struct CastNode;
 | |
| 	struct ClassNode;
 | |
| 	struct ConstantNode;
 | |
| 	struct ContinueNode;
 | |
| 	struct DictionaryNode;
 | |
| 	struct EnumNode;
 | |
| 	struct ExpressionNode;
 | |
| 	struct ForNode;
 | |
| 	struct FunctionNode;
 | |
| 	struct GetNodeNode;
 | |
| 	struct IdentifierNode;
 | |
| 	struct IfNode;
 | |
| 	struct LiteralNode;
 | |
| 	struct MatchNode;
 | |
| 	struct MatchBranchNode;
 | |
| 	struct ParameterNode;
 | |
| 	struct PassNode;
 | |
| 	struct PatternNode;
 | |
| 	struct PreloadNode;
 | |
| 	struct ReturnNode;
 | |
| 	struct SelfNode;
 | |
| 	struct SignalNode;
 | |
| 	struct SubscriptNode;
 | |
| 	struct SuiteNode;
 | |
| 	struct TernaryOpNode;
 | |
| 	struct TypeNode;
 | |
| 	struct UnaryOpNode;
 | |
| 	struct VariableNode;
 | |
| 	struct WhileNode;
 | |
| 
 | |
| 	class DataType {
 | |
| 	private:
 | |
| 		// Private access so we can control memory management.
 | |
| 		DataType *container_element_type = nullptr;
 | |
| 
 | |
| 	public:
 | |
| 		enum Kind {
 | |
| 			BUILTIN,
 | |
| 			NATIVE,
 | |
| 			SCRIPT,
 | |
| 			CLASS, // GDScript.
 | |
| 			ENUM, // Full enumeration.
 | |
| 			ENUM_VALUE, // Value from enumeration.
 | |
| 			VARIANT, // Can be any type.
 | |
| 			UNRESOLVED,
 | |
| 		};
 | |
| 		Kind kind = UNRESOLVED;
 | |
| 
 | |
| 		enum TypeSource {
 | |
| 			UNDETECTED, // Can be any type.
 | |
| 			INFERRED, // Has inferred type, but still dynamic.
 | |
| 			ANNOTATED_EXPLICIT, // Has a specific type annotated.
 | |
| 			ANNOTATED_INFERRED, // Has a static type but comes from the assigned value.
 | |
| 		};
 | |
| 		TypeSource type_source = UNDETECTED;
 | |
| 
 | |
| 		bool is_constant = false;
 | |
| 		bool is_meta_type = false;
 | |
| 		bool is_coroutine = false; // For function calls.
 | |
| 
 | |
| 		Variant::Type builtin_type = Variant::NIL;
 | |
| 		StringName native_type;
 | |
| 		StringName enum_type; // Enum name or the value name in an enum.
 | |
| 		Ref<Script> script_type;
 | |
| 		String script_path;
 | |
| 		ClassNode *class_type = nullptr;
 | |
| 
 | |
| 		MethodInfo method_info; // For callable/signals.
 | |
| 		HashMap<StringName, int> enum_values; // For enums.
 | |
| 
 | |
| 		_FORCE_INLINE_ bool is_set() const { return kind != UNRESOLVED; }
 | |
| 		_FORCE_INLINE_ bool has_no_type() const { return type_source == UNDETECTED; }
 | |
| 		_FORCE_INLINE_ bool is_variant() const { return kind == VARIANT || kind == UNRESOLVED; }
 | |
| 		_FORCE_INLINE_ bool is_hard_type() const { return type_source > INFERRED; }
 | |
| 		String to_string() const;
 | |
| 
 | |
| 		_FORCE_INLINE_ void set_container_element_type(const DataType &p_type) {
 | |
| 			container_element_type = memnew(DataType(p_type));
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ DataType get_container_element_type() const {
 | |
| 			ERR_FAIL_COND_V(container_element_type == nullptr, DataType());
 | |
| 			return *container_element_type;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ bool has_container_element_type() const {
 | |
| 			return container_element_type != nullptr;
 | |
| 		}
 | |
| 
 | |
| 		_FORCE_INLINE_ void unset_container_element_type() {
 | |
| 			if (container_element_type) {
 | |
| 				memdelete(container_element_type);
 | |
| 			};
 | |
| 			container_element_type = nullptr;
 | |
| 		}
 | |
| 
 | |
| 		bool operator==(const DataType &p_other) const {
 | |
| 			if (type_source == UNDETECTED || p_other.type_source == UNDETECTED) {
 | |
| 				return true; // Can be consireded equal for parsing purposes.
 | |
| 			}
 | |
| 
 | |
| 			if (type_source == INFERRED || p_other.type_source == INFERRED) {
 | |
| 				return true; // Can be consireded equal for parsing purposes.
 | |
| 			}
 | |
| 
 | |
| 			if (kind != p_other.kind) {
 | |
| 				return false;
 | |
| 			}
 | |
| 
 | |
| 			switch (kind) {
 | |
| 				case VARIANT:
 | |
| 					return true; // All variants are the same.
 | |
| 				case BUILTIN:
 | |
| 					return builtin_type == p_other.builtin_type;
 | |
| 				case NATIVE:
 | |
| 				case ENUM:
 | |
| 					return native_type == p_other.native_type;
 | |
| 				case ENUM_VALUE:
 | |
| 					return native_type == p_other.native_type && enum_type == p_other.enum_type;
 | |
| 				case SCRIPT:
 | |
| 					return script_type == p_other.script_type;
 | |
| 				case CLASS:
 | |
| 					return class_type == p_other.class_type;
 | |
| 				case UNRESOLVED:
 | |
| 					break;
 | |
| 			}
 | |
| 
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		bool operator!=(const DataType &p_other) const {
 | |
| 			return !(this->operator==(p_other));
 | |
| 		}
 | |
| 
 | |
| 		DataType &operator=(const DataType &p_other) {
 | |
| 			kind = p_other.kind;
 | |
| 			type_source = p_other.type_source;
 | |
| 			is_constant = p_other.is_constant;
 | |
| 			is_meta_type = p_other.is_meta_type;
 | |
| 			is_coroutine = p_other.is_coroutine;
 | |
| 			builtin_type = p_other.builtin_type;
 | |
| 			native_type = p_other.native_type;
 | |
| 			enum_type = p_other.enum_type;
 | |
| 			script_type = p_other.script_type;
 | |
| 			script_path = p_other.script_path;
 | |
| 			class_type = p_other.class_type;
 | |
| 			method_info = p_other.method_info;
 | |
| 			enum_values = p_other.enum_values;
 | |
| 			unset_container_element_type();
 | |
| 			if (p_other.has_container_element_type()) {
 | |
| 				set_container_element_type(p_other.get_container_element_type());
 | |
| 			}
 | |
| 			return *this;
 | |
| 		}
 | |
| 
 | |
| 		DataType() = default;
 | |
| 
 | |
| 		DataType(const DataType &p_other) {
 | |
| 			*this = p_other;
 | |
| 		}
 | |
| 
 | |
| 		~DataType() {
 | |
| 			unset_container_element_type();
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ParserError {
 | |
| 		// TODO: Do I really need a "type"?
 | |
| 		// enum Type {
 | |
| 		//     NO_ERROR,
 | |
| 		//     EMPTY_FILE,
 | |
| 		//     CLASS_NAME_USED_TWICE,
 | |
| 		//     EXTENDS_USED_TWICE,
 | |
| 		//     EXPECTED_END_STATEMENT,
 | |
| 		// };
 | |
| 		// Type type = NO_ERROR;
 | |
| 		String message;
 | |
| 		int line = 0, column = 0;
 | |
| 	};
 | |
| 
 | |
| 	struct Node {
 | |
| 		enum Type {
 | |
| 			NONE,
 | |
| 			ANNOTATION,
 | |
| 			ARRAY,
 | |
| 			ASSERT,
 | |
| 			ASSIGNMENT,
 | |
| 			AWAIT,
 | |
| 			BINARY_OPERATOR,
 | |
| 			BREAK,
 | |
| 			BREAKPOINT,
 | |
| 			CALL,
 | |
| 			CAST,
 | |
| 			CLASS,
 | |
| 			CONSTANT,
 | |
| 			CONTINUE,
 | |
| 			DICTIONARY,
 | |
| 			ENUM,
 | |
| 			FOR,
 | |
| 			FUNCTION,
 | |
| 			GET_NODE,
 | |
| 			IDENTIFIER,
 | |
| 			IF,
 | |
| 			LITERAL,
 | |
| 			MATCH,
 | |
| 			MATCH_BRANCH,
 | |
| 			PARAMETER,
 | |
| 			PASS,
 | |
| 			PATTERN,
 | |
| 			PRELOAD,
 | |
| 			RETURN,
 | |
| 			SELF,
 | |
| 			SIGNAL,
 | |
| 			SUBSCRIPT,
 | |
| 			SUITE,
 | |
| 			TERNARY_OPERATOR,
 | |
| 			TYPE,
 | |
| 			UNARY_OPERATOR,
 | |
| 			VARIABLE,
 | |
| 			WHILE,
 | |
| 		};
 | |
| 
 | |
| 		Type type = NONE;
 | |
| 		int start_line = 0, end_line = 0;
 | |
| 		int start_column = 0, end_column = 0;
 | |
| 		int leftmost_column = 0, rightmost_column = 0;
 | |
| 		Node *next = nullptr;
 | |
| 		List<AnnotationNode *> annotations;
 | |
| 
 | |
| 		DataType datatype;
 | |
| 
 | |
| 		virtual DataType get_datatype() const { return datatype; }
 | |
| 		virtual void set_datatype(const DataType &p_datatype) { datatype = p_datatype; }
 | |
| 
 | |
| 		virtual bool is_expression() const { return false; }
 | |
| 
 | |
| 		virtual ~Node() {}
 | |
| 	};
 | |
| 
 | |
| 	struct ExpressionNode : public Node {
 | |
| 		// Base type for all expression kinds.
 | |
| 		bool reduced = false;
 | |
| 		bool is_constant = false;
 | |
| 		Variant reduced_value;
 | |
| 
 | |
| 		virtual bool is_expression() const { return true; }
 | |
| 		virtual ~ExpressionNode() {}
 | |
| 
 | |
| 	protected:
 | |
| 		ExpressionNode() {}
 | |
| 	};
 | |
| 
 | |
| 	struct AnnotationNode : public Node {
 | |
| 		StringName name;
 | |
| 		Vector<ExpressionNode *> arguments;
 | |
| 		Vector<Variant> resolved_arguments;
 | |
| 
 | |
| 		AnnotationInfo *info = nullptr;
 | |
| 
 | |
| 		bool apply(GDScriptParser *p_this, Node *p_target) const;
 | |
| 		bool applies_to(uint32_t p_target_kinds) const;
 | |
| 
 | |
| 		AnnotationNode() {
 | |
| 			type = ANNOTATION;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ArrayNode : public ExpressionNode {
 | |
| 		Vector<ExpressionNode *> elements;
 | |
| 
 | |
| 		ArrayNode() {
 | |
| 			type = ARRAY;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct AssertNode : public Node {
 | |
| 		ExpressionNode *condition = nullptr;
 | |
| 		ExpressionNode *message = nullptr;
 | |
| 
 | |
| 		AssertNode() {
 | |
| 			type = ASSERT;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct AssignmentNode : public ExpressionNode {
 | |
| 		// Assignment is not really an expression but it's easier to parse as if it were.
 | |
| 		enum Operation {
 | |
| 			OP_NONE,
 | |
| 			OP_ADDITION,
 | |
| 			OP_SUBTRACTION,
 | |
| 			OP_MULTIPLICATION,
 | |
| 			OP_DIVISION,
 | |
| 			OP_MODULO,
 | |
| 			OP_BIT_SHIFT_LEFT,
 | |
| 			OP_BIT_SHIFT_RIGHT,
 | |
| 			OP_BIT_AND,
 | |
| 			OP_BIT_OR,
 | |
| 			OP_BIT_XOR,
 | |
| 		};
 | |
| 
 | |
| 		Operation operation = OP_NONE;
 | |
| 		Variant::Operator variant_op = Variant::OP_MAX;
 | |
| 		ExpressionNode *assignee = nullptr;
 | |
| 		ExpressionNode *assigned_value = nullptr;
 | |
| 
 | |
| 		AssignmentNode() {
 | |
| 			type = ASSIGNMENT;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct AwaitNode : public ExpressionNode {
 | |
| 		ExpressionNode *to_await = nullptr;
 | |
| 
 | |
| 		AwaitNode() {
 | |
| 			type = AWAIT;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct BinaryOpNode : public ExpressionNode {
 | |
| 		enum OpType {
 | |
| 			OP_ADDITION,
 | |
| 			OP_SUBTRACTION,
 | |
| 			OP_MULTIPLICATION,
 | |
| 			OP_DIVISION,
 | |
| 			OP_MODULO,
 | |
| 			OP_BIT_LEFT_SHIFT,
 | |
| 			OP_BIT_RIGHT_SHIFT,
 | |
| 			OP_BIT_AND,
 | |
| 			OP_BIT_OR,
 | |
| 			OP_BIT_XOR,
 | |
| 			OP_LOGIC_AND,
 | |
| 			OP_LOGIC_OR,
 | |
| 			OP_TYPE_TEST,
 | |
| 			OP_CONTENT_TEST,
 | |
| 			OP_COMP_EQUAL,
 | |
| 			OP_COMP_NOT_EQUAL,
 | |
| 			OP_COMP_LESS,
 | |
| 			OP_COMP_LESS_EQUAL,
 | |
| 			OP_COMP_GREATER,
 | |
| 			OP_COMP_GREATER_EQUAL,
 | |
| 		};
 | |
| 
 | |
| 		OpType operation = OpType::OP_ADDITION;
 | |
| 		Variant::Operator variant_op = Variant::OP_MAX;
 | |
| 		ExpressionNode *left_operand = nullptr;
 | |
| 		ExpressionNode *right_operand = nullptr;
 | |
| 
 | |
| 		BinaryOpNode() {
 | |
| 			type = BINARY_OPERATOR;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct BreakNode : public Node {
 | |
| 		BreakNode() {
 | |
| 			type = BREAK;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct BreakpointNode : public Node {
 | |
| 		BreakpointNode() {
 | |
| 			type = BREAKPOINT;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct CallNode : public ExpressionNode {
 | |
| 		ExpressionNode *callee = nullptr;
 | |
| 		Vector<ExpressionNode *> arguments;
 | |
| 		StringName function_name;
 | |
| 		bool is_super = false;
 | |
| 
 | |
| 		CallNode() {
 | |
| 			type = CALL;
 | |
| 		}
 | |
| 
 | |
| 		Type get_callee_type() const {
 | |
| 			if (callee == nullptr) {
 | |
| 				return Type::NONE;
 | |
| 			} else {
 | |
| 				return callee->type;
 | |
| 			}
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct CastNode : public ExpressionNode {
 | |
| 		ExpressionNode *operand = nullptr;
 | |
| 		TypeNode *cast_type = nullptr;
 | |
| 
 | |
| 		CastNode() {
 | |
| 			type = CAST;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct EnumNode : public Node {
 | |
| 		struct Value {
 | |
| 			IdentifierNode *identifier = nullptr;
 | |
| 			ExpressionNode *custom_value = nullptr;
 | |
| 			EnumNode *parent_enum = nullptr;
 | |
| 			int index = -1;
 | |
| 			bool resolved = false;
 | |
| 			int value = 0;
 | |
| 			int line = 0;
 | |
| 			int leftmost_column = 0;
 | |
| 			int rightmost_column = 0;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 			String doc_description;
 | |
| #endif // TOOLS_ENABLED
 | |
| 		};
 | |
| 
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		Vector<Value> values;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		String doc_description;
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| 		EnumNode() {
 | |
| 			type = ENUM;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ClassNode : public Node {
 | |
| 		struct Member {
 | |
| 			enum Type {
 | |
| 				UNDEFINED,
 | |
| 				CLASS,
 | |
| 				CONSTANT,
 | |
| 				FUNCTION,
 | |
| 				SIGNAL,
 | |
| 				VARIABLE,
 | |
| 				ENUM,
 | |
| 				ENUM_VALUE, // For unnamed enums.
 | |
| 			};
 | |
| 
 | |
| 			Type type = UNDEFINED;
 | |
| 
 | |
| 			union {
 | |
| 				ClassNode *m_class = nullptr;
 | |
| 				ConstantNode *constant;
 | |
| 				FunctionNode *function;
 | |
| 				SignalNode *signal;
 | |
| 				VariableNode *variable;
 | |
| 				EnumNode *m_enum;
 | |
| 			};
 | |
| 			EnumNode::Value enum_value;
 | |
| 
 | |
| 			String get_type_name() const {
 | |
| 				switch (type) {
 | |
| 					case UNDEFINED:
 | |
| 						return "???";
 | |
| 					case CLASS:
 | |
| 						return "class";
 | |
| 					case CONSTANT:
 | |
| 						return "constant";
 | |
| 					case FUNCTION:
 | |
| 						return "function";
 | |
| 					case SIGNAL:
 | |
| 						return "signal";
 | |
| 					case VARIABLE:
 | |
| 						return "variable";
 | |
| 					case ENUM:
 | |
| 						return "enum";
 | |
| 					case ENUM_VALUE:
 | |
| 						return "enum value";
 | |
| 				}
 | |
| 				return "";
 | |
| 			}
 | |
| 
 | |
| 			int get_line() const {
 | |
| 				switch (type) {
 | |
| 					case CLASS:
 | |
| 						return m_class->start_line;
 | |
| 					case CONSTANT:
 | |
| 						return constant->start_line;
 | |
| 					case FUNCTION:
 | |
| 						return function->start_line;
 | |
| 					case VARIABLE:
 | |
| 						return variable->start_line;
 | |
| 					case ENUM_VALUE:
 | |
| 						return enum_value.line;
 | |
| 					case ENUM:
 | |
| 						return m_enum->start_line;
 | |
| 					case SIGNAL:
 | |
| 						return signal->start_line;
 | |
| 					case UNDEFINED:
 | |
| 						ERR_FAIL_V_MSG(-1, "Reaching undefined member type.");
 | |
| 				}
 | |
| 				ERR_FAIL_V_MSG(-1, "Reaching unhandled type.");
 | |
| 			}
 | |
| 
 | |
| 			DataType get_datatype() const {
 | |
| 				switch (type) {
 | |
| 					case CLASS:
 | |
| 						return m_class->get_datatype();
 | |
| 					case CONSTANT:
 | |
| 						return constant->get_datatype();
 | |
| 					case FUNCTION:
 | |
| 						return function->get_datatype();
 | |
| 					case VARIABLE:
 | |
| 						return variable->get_datatype();
 | |
| 					case ENUM:
 | |
| 						return m_enum->get_datatype();
 | |
| 					case ENUM_VALUE: {
 | |
| 						// Always integer.
 | |
| 						DataType type;
 | |
| 						type.type_source = DataType::ANNOTATED_EXPLICIT;
 | |
| 						type.kind = DataType::BUILTIN;
 | |
| 						type.builtin_type = Variant::INT;
 | |
| 						return type;
 | |
| 					}
 | |
| 					case SIGNAL: {
 | |
| 						DataType type;
 | |
| 						type.type_source = DataType::ANNOTATED_EXPLICIT;
 | |
| 						type.kind = DataType::BUILTIN;
 | |
| 						type.builtin_type = Variant::SIGNAL;
 | |
| 						// TODO: Add parameter info.
 | |
| 						return type;
 | |
| 					}
 | |
| 					case UNDEFINED:
 | |
| 						return DataType();
 | |
| 				}
 | |
| 				ERR_FAIL_V_MSG(DataType(), "Reaching unhandled type.");
 | |
| 			}
 | |
| 
 | |
| 			Member() {}
 | |
| 
 | |
| 			Member(ClassNode *p_class) {
 | |
| 				type = CLASS;
 | |
| 				m_class = p_class;
 | |
| 			}
 | |
| 			Member(ConstantNode *p_constant) {
 | |
| 				type = CONSTANT;
 | |
| 				constant = p_constant;
 | |
| 			}
 | |
| 			Member(VariableNode *p_variable) {
 | |
| 				type = VARIABLE;
 | |
| 				variable = p_variable;
 | |
| 			}
 | |
| 			Member(SignalNode *p_signal) {
 | |
| 				type = SIGNAL;
 | |
| 				signal = p_signal;
 | |
| 			}
 | |
| 			Member(FunctionNode *p_function) {
 | |
| 				type = FUNCTION;
 | |
| 				function = p_function;
 | |
| 			}
 | |
| 			Member(EnumNode *p_enum) {
 | |
| 				type = ENUM;
 | |
| 				m_enum = p_enum;
 | |
| 			}
 | |
| 			Member(const EnumNode::Value &p_enum_value) {
 | |
| 				type = ENUM_VALUE;
 | |
| 				enum_value = p_enum_value;
 | |
| 			}
 | |
| 		};
 | |
| 
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		String icon_path;
 | |
| 		Vector<Member> members;
 | |
| 		HashMap<StringName, int> members_indices;
 | |
| 		ClassNode *outer = nullptr;
 | |
| 		bool extends_used = false;
 | |
| 		bool onready_used = false;
 | |
| 		String extends_path;
 | |
| 		Vector<StringName> extends; // List for indexing: extends A.B.C
 | |
| 		DataType base_type;
 | |
| 		String fqcn; // Fully-qualified class name. Identifies uniquely any class in the project.
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		String doc_description;
 | |
| 		String doc_brief_description;
 | |
| 		Vector<Pair<String, String>> doc_tutorials;
 | |
| 
 | |
| 		// EnumValue docs are parsed after itself, so we need a method to add/modify the doc property later.
 | |
| 		void set_enum_value_doc(const StringName &p_name, const String &p_doc_description) {
 | |
| 			ERR_FAIL_INDEX(members_indices[p_name], members.size());
 | |
| 			members.write[members_indices[p_name]].enum_value.doc_description = p_doc_description;
 | |
| 		}
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| 		bool resolved_interface = false;
 | |
| 		bool resolved_body = false;
 | |
| 
 | |
| 		Member get_member(const StringName &p_name) const {
 | |
| 			return members[members_indices[p_name]];
 | |
| 		}
 | |
| 		bool has_member(const StringName &p_name) const {
 | |
| 			return members_indices.has(p_name);
 | |
| 		}
 | |
| 		bool has_function(const StringName &p_name) const {
 | |
| 			return has_member(p_name) && members[members_indices[p_name]].type == Member::FUNCTION;
 | |
| 		}
 | |
| 		template <class T>
 | |
| 		void add_member(T *p_member_node) {
 | |
| 			members_indices[p_member_node->identifier->name] = members.size();
 | |
| 			members.push_back(Member(p_member_node));
 | |
| 		}
 | |
| 		void add_member(const EnumNode::Value &p_enum_value) {
 | |
| 			members_indices[p_enum_value.identifier->name] = members.size();
 | |
| 			members.push_back(Member(p_enum_value));
 | |
| 		}
 | |
| 
 | |
| 		ClassNode() {
 | |
| 			type = CLASS;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ConstantNode : public Node {
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		ExpressionNode *initializer = nullptr;
 | |
| 		TypeNode *datatype_specifier = nullptr;
 | |
| 		bool infer_datatype = false;
 | |
| 		int usages = 0;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		String doc_description;
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| 		ConstantNode() {
 | |
| 			type = CONSTANT;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ContinueNode : public Node {
 | |
| 		bool is_for_match = false;
 | |
| 		ContinueNode() {
 | |
| 			type = CONTINUE;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct DictionaryNode : public ExpressionNode {
 | |
| 		struct Pair {
 | |
| 			ExpressionNode *key = nullptr;
 | |
| 			ExpressionNode *value = nullptr;
 | |
| 		};
 | |
| 		Vector<Pair> elements;
 | |
| 
 | |
| 		enum Style {
 | |
| 			LUA_TABLE,
 | |
| 			PYTHON_DICT,
 | |
| 		};
 | |
| 		Style style = PYTHON_DICT;
 | |
| 
 | |
| 		DictionaryNode() {
 | |
| 			type = DICTIONARY;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ForNode : public Node {
 | |
| 		IdentifierNode *variable = nullptr;
 | |
| 		ExpressionNode *list = nullptr;
 | |
| 		SuiteNode *loop = nullptr;
 | |
| 
 | |
| 		ForNode() {
 | |
| 			type = FOR;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct FunctionNode : public Node {
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		Vector<ParameterNode *> parameters;
 | |
| 		HashMap<StringName, int> parameters_indices;
 | |
| 		TypeNode *return_type = nullptr;
 | |
| 		SuiteNode *body = nullptr;
 | |
| 		bool is_static = false;
 | |
| 		bool is_coroutine = false;
 | |
| 		MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
 | |
| 		MethodInfo info;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		Vector<Variant> default_arg_values;
 | |
| 		String doc_description;
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| 		bool resolved_signature = false;
 | |
| 		bool resolved_body = false;
 | |
| 
 | |
| 		FunctionNode() {
 | |
| 			type = FUNCTION;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct GetNodeNode : public ExpressionNode {
 | |
| 		LiteralNode *string = nullptr;
 | |
| 		Vector<IdentifierNode *> chain;
 | |
| 
 | |
| 		GetNodeNode() {
 | |
| 			type = GET_NODE;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct IdentifierNode : public ExpressionNode {
 | |
| 		StringName name;
 | |
| 
 | |
| 		enum Source {
 | |
| 			UNDEFINED_SOURCE,
 | |
| 			FUNCTION_PARAMETER,
 | |
| 			LOCAL_CONSTANT,
 | |
| 			LOCAL_VARIABLE,
 | |
| 			LOCAL_ITERATOR, // `for` loop iterator.
 | |
| 			LOCAL_BIND, // Pattern bind.
 | |
| 			MEMBER_VARIABLE,
 | |
| 			MEMBER_CONSTANT,
 | |
| 		};
 | |
| 		Source source = UNDEFINED_SOURCE;
 | |
| 
 | |
| 		union {
 | |
| 			ParameterNode *parameter_source = nullptr;
 | |
| 			ConstantNode *constant_source;
 | |
| 			VariableNode *variable_source;
 | |
| 			IdentifierNode *bind_source;
 | |
| 		};
 | |
| 
 | |
| 		int usages = 0; // Useful for binds/iterator variable.
 | |
| 
 | |
| 		IdentifierNode() {
 | |
| 			type = IDENTIFIER;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct IfNode : public Node {
 | |
| 		ExpressionNode *condition = nullptr;
 | |
| 		SuiteNode *true_block = nullptr;
 | |
| 		SuiteNode *false_block = nullptr;
 | |
| 
 | |
| 		IfNode() {
 | |
| 			type = IF;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct LiteralNode : public ExpressionNode {
 | |
| 		Variant value;
 | |
| 
 | |
| 		LiteralNode() {
 | |
| 			type = LITERAL;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct MatchNode : public Node {
 | |
| 		ExpressionNode *test = nullptr;
 | |
| 		Vector<MatchBranchNode *> branches;
 | |
| 
 | |
| 		MatchNode() {
 | |
| 			type = MATCH;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct MatchBranchNode : public Node {
 | |
| 		Vector<PatternNode *> patterns;
 | |
| 		SuiteNode *block = nullptr;
 | |
| 		bool has_wildcard = false;
 | |
| 
 | |
| 		MatchBranchNode() {
 | |
| 			type = MATCH_BRANCH;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ParameterNode : public Node {
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		ExpressionNode *default_value = nullptr;
 | |
| 		TypeNode *datatype_specifier = nullptr;
 | |
| 		bool infer_datatype = false;
 | |
| 		int usages = 0;
 | |
| 
 | |
| 		ParameterNode() {
 | |
| 			type = PARAMETER;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct PassNode : public Node {
 | |
| 		PassNode() {
 | |
| 			type = PASS;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct PatternNode : public Node {
 | |
| 		enum Type {
 | |
| 			PT_LITERAL,
 | |
| 			PT_EXPRESSION,
 | |
| 			PT_BIND,
 | |
| 			PT_ARRAY,
 | |
| 			PT_DICTIONARY,
 | |
| 			PT_REST,
 | |
| 			PT_WILDCARD,
 | |
| 		};
 | |
| 		Type pattern_type = PT_LITERAL;
 | |
| 
 | |
| 		union {
 | |
| 			LiteralNode *literal = nullptr;
 | |
| 			IdentifierNode *bind;
 | |
| 			ExpressionNode *expression;
 | |
| 		};
 | |
| 		Vector<PatternNode *> array;
 | |
| 		bool rest_used = false; // For array/dict patterns.
 | |
| 
 | |
| 		struct Pair {
 | |
| 			ExpressionNode *key = nullptr;
 | |
| 			PatternNode *value_pattern = nullptr;
 | |
| 		};
 | |
| 		Vector<Pair> dictionary;
 | |
| 
 | |
| 		HashMap<StringName, IdentifierNode *> binds;
 | |
| 
 | |
| 		bool has_bind(const StringName &p_name);
 | |
| 		IdentifierNode *get_bind(const StringName &p_name);
 | |
| 
 | |
| 		PatternNode() {
 | |
| 			type = PATTERN;
 | |
| 		}
 | |
| 	};
 | |
| 	struct PreloadNode : public ExpressionNode {
 | |
| 		ExpressionNode *path = nullptr;
 | |
| 		String resolved_path;
 | |
| 		Ref<Resource> resource;
 | |
| 
 | |
| 		PreloadNode() {
 | |
| 			type = PRELOAD;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct ReturnNode : public Node {
 | |
| 		ExpressionNode *return_value = nullptr;
 | |
| 
 | |
| 		ReturnNode() {
 | |
| 			type = RETURN;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct SelfNode : public ExpressionNode {
 | |
| 		ClassNode *current_class = nullptr;
 | |
| 
 | |
| 		SelfNode() {
 | |
| 			type = SELF;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct SignalNode : public Node {
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		Vector<ParameterNode *> parameters;
 | |
| 		HashMap<StringName, int> parameters_indices;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		String doc_description;
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| 		SignalNode() {
 | |
| 			type = SIGNAL;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct SubscriptNode : public ExpressionNode {
 | |
| 		ExpressionNode *base = nullptr;
 | |
| 		union {
 | |
| 			ExpressionNode *index = nullptr;
 | |
| 			IdentifierNode *attribute;
 | |
| 		};
 | |
| 
 | |
| 		bool is_attribute = false;
 | |
| 
 | |
| 		SubscriptNode() {
 | |
| 			type = SUBSCRIPT;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct SuiteNode : public Node {
 | |
| 		SuiteNode *parent_block = nullptr;
 | |
| 		Vector<Node *> statements;
 | |
| 		struct Local {
 | |
| 			enum Type {
 | |
| 				UNDEFINED,
 | |
| 				CONSTANT,
 | |
| 				VARIABLE,
 | |
| 				PARAMETER,
 | |
| 				FOR_VARIABLE,
 | |
| 				PATTERN_BIND,
 | |
| 			};
 | |
| 			Type type = UNDEFINED;
 | |
| 			union {
 | |
| 				ConstantNode *constant = nullptr;
 | |
| 				VariableNode *variable;
 | |
| 				ParameterNode *parameter;
 | |
| 				IdentifierNode *bind;
 | |
| 			};
 | |
| 			StringName name;
 | |
| 
 | |
| 			int start_line = 0, end_line = 0;
 | |
| 			int start_column = 0, end_column = 0;
 | |
| 			int leftmost_column = 0, rightmost_column = 0;
 | |
| 
 | |
| 			DataType get_datatype() const;
 | |
| 			String get_name() const;
 | |
| 
 | |
| 			Local() {}
 | |
| 			Local(ConstantNode *p_constant) {
 | |
| 				type = CONSTANT;
 | |
| 				constant = p_constant;
 | |
| 				name = p_constant->identifier->name;
 | |
| 
 | |
| 				start_line = p_constant->start_line;
 | |
| 				end_line = p_constant->end_line;
 | |
| 				start_column = p_constant->start_column;
 | |
| 				end_column = p_constant->end_column;
 | |
| 				leftmost_column = p_constant->leftmost_column;
 | |
| 				rightmost_column = p_constant->rightmost_column;
 | |
| 			}
 | |
| 			Local(VariableNode *p_variable) {
 | |
| 				type = VARIABLE;
 | |
| 				variable = p_variable;
 | |
| 				name = p_variable->identifier->name;
 | |
| 
 | |
| 				start_line = p_variable->start_line;
 | |
| 				end_line = p_variable->end_line;
 | |
| 				start_column = p_variable->start_column;
 | |
| 				end_column = p_variable->end_column;
 | |
| 				leftmost_column = p_variable->leftmost_column;
 | |
| 				rightmost_column = p_variable->rightmost_column;
 | |
| 			}
 | |
| 			Local(ParameterNode *p_parameter) {
 | |
| 				type = PARAMETER;
 | |
| 				parameter = p_parameter;
 | |
| 				name = p_parameter->identifier->name;
 | |
| 
 | |
| 				start_line = p_parameter->start_line;
 | |
| 				end_line = p_parameter->end_line;
 | |
| 				start_column = p_parameter->start_column;
 | |
| 				end_column = p_parameter->end_column;
 | |
| 				leftmost_column = p_parameter->leftmost_column;
 | |
| 				rightmost_column = p_parameter->rightmost_column;
 | |
| 			}
 | |
| 			Local(IdentifierNode *p_identifier) {
 | |
| 				type = FOR_VARIABLE;
 | |
| 				bind = p_identifier;
 | |
| 				name = p_identifier->name;
 | |
| 
 | |
| 				start_line = p_identifier->start_line;
 | |
| 				end_line = p_identifier->end_line;
 | |
| 				start_column = p_identifier->start_column;
 | |
| 				end_column = p_identifier->end_column;
 | |
| 				leftmost_column = p_identifier->leftmost_column;
 | |
| 				rightmost_column = p_identifier->rightmost_column;
 | |
| 			}
 | |
| 		};
 | |
| 		Local empty;
 | |
| 		Vector<Local> locals;
 | |
| 		HashMap<StringName, int> locals_indices;
 | |
| 
 | |
| 		FunctionNode *parent_function = nullptr;
 | |
| 		ForNode *parent_for = nullptr;
 | |
| 		IfNode *parent_if = nullptr;
 | |
| 
 | |
| 		bool has_return = false;
 | |
| 		bool has_continue = false;
 | |
| 		bool has_unreachable_code = false; // Just so warnings aren't given more than once per block.
 | |
| 
 | |
| 		bool has_local(const StringName &p_name) const;
 | |
| 		const Local &get_local(const StringName &p_name) const;
 | |
| 		template <class T>
 | |
| 		void add_local(T *p_local) {
 | |
| 			locals_indices[p_local->identifier->name] = locals.size();
 | |
| 			locals.push_back(Local(p_local));
 | |
| 		}
 | |
| 		void add_local(const Local &p_local) {
 | |
| 			locals_indices[p_local.name] = locals.size();
 | |
| 			locals.push_back(p_local);
 | |
| 		}
 | |
| 
 | |
| 		SuiteNode() {
 | |
| 			type = SUITE;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct TernaryOpNode : public ExpressionNode {
 | |
| 		// Only one ternary operation exists, so no abstraction here.
 | |
| 		ExpressionNode *condition = nullptr;
 | |
| 		ExpressionNode *true_expr = nullptr;
 | |
| 		ExpressionNode *false_expr = nullptr;
 | |
| 
 | |
| 		TernaryOpNode() {
 | |
| 			type = TERNARY_OPERATOR;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct TypeNode : public Node {
 | |
| 		Vector<IdentifierNode *> type_chain;
 | |
| 		TypeNode *container_type = nullptr;
 | |
| 
 | |
| 		TypeNode() {
 | |
| 			type = TYPE;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct UnaryOpNode : public ExpressionNode {
 | |
| 		enum OpType {
 | |
| 			OP_POSITIVE,
 | |
| 			OP_NEGATIVE,
 | |
| 			OP_COMPLEMENT,
 | |
| 			OP_LOGIC_NOT,
 | |
| 		};
 | |
| 
 | |
| 		OpType operation = OP_POSITIVE;
 | |
| 		Variant::Operator variant_op = Variant::OP_MAX;
 | |
| 		ExpressionNode *operand = nullptr;
 | |
| 
 | |
| 		UnaryOpNode() {
 | |
| 			type = UNARY_OPERATOR;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct VariableNode : public Node {
 | |
| 		enum PropertyStyle {
 | |
| 			PROP_NONE,
 | |
| 			PROP_INLINE,
 | |
| 			PROP_SETGET,
 | |
| 		};
 | |
| 
 | |
| 		IdentifierNode *identifier = nullptr;
 | |
| 		ExpressionNode *initializer = nullptr;
 | |
| 		TypeNode *datatype_specifier = nullptr;
 | |
| 		bool infer_datatype = false;
 | |
| 
 | |
| 		PropertyStyle property = PROP_NONE;
 | |
| 		union {
 | |
| 			SuiteNode *setter = nullptr;
 | |
| 			IdentifierNode *setter_pointer;
 | |
| 		};
 | |
| 		IdentifierNode *setter_parameter = nullptr;
 | |
| 		union {
 | |
| 			SuiteNode *getter = nullptr;
 | |
| 			IdentifierNode *getter_pointer;
 | |
| 		};
 | |
| 
 | |
| 		bool exported = false;
 | |
| 		bool onready = false;
 | |
| 		PropertyInfo export_info;
 | |
| 		MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
 | |
| 		int assignments = 0;
 | |
| 		int usages = 0;
 | |
| #ifdef TOOLS_ENABLED
 | |
| 		String doc_description;
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| 		VariableNode() {
 | |
| 			type = VARIABLE;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	struct WhileNode : public Node {
 | |
| 		ExpressionNode *condition = nullptr;
 | |
| 		SuiteNode *loop = nullptr;
 | |
| 
 | |
| 		WhileNode() {
 | |
| 			type = WHILE;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	enum CompletionType {
 | |
| 		COMPLETION_NONE,
 | |
| 		COMPLETION_ANNOTATION, // Annotation (following @).
 | |
| 		COMPLETION_ANNOTATION_ARGUMENTS, // Annotation arguments hint.
 | |
| 		COMPLETION_ASSIGN, // Assignment based on type (e.g. enum values).
 | |
| 		COMPLETION_ATTRIBUTE, // After id.| to look for members.
 | |
| 		COMPLETION_ATTRIBUTE_METHOD, // After id.| to look for methods.
 | |
| 		COMPLETION_BUILT_IN_TYPE_CONSTANT, // Constants inside a built-in type (e.g. Color.blue).
 | |
| 		COMPLETION_CALL_ARGUMENTS, // Complete with nodes, input actions, enum values (or usual expressions).
 | |
| 		// TODO: COMPLETION_DECLARATION, // Potential declaration (var, const, func).
 | |
| 		COMPLETION_GET_NODE, // Get node with $ notation.
 | |
| 		COMPLETION_IDENTIFIER, // List available identifiers in scope.
 | |
| 		COMPLETION_INHERIT_TYPE, // Type after extends. Exclude non-viable types (built-ins, enums, void). Includes subtypes using the argument index.
 | |
| 		COMPLETION_METHOD, // List available methods in scope.
 | |
| 		COMPLETION_OVERRIDE_METHOD, // Override implementation, also for native virtuals.
 | |
| 		COMPLETION_PROPERTY_DECLARATION, // Property declaration (get, set).
 | |
| 		COMPLETION_PROPERTY_DECLARATION_OR_TYPE, // Property declaration (get, set) or a type hint.
 | |
| 		COMPLETION_PROPERTY_METHOD, // Property setter or getter (list available methods).
 | |
| 		COMPLETION_RESOURCE_PATH, // For load/preload.
 | |
| 		COMPLETION_SUBSCRIPT, // Inside id[|].
 | |
| 		COMPLETION_SUPER_METHOD, // After super.
 | |
| 		COMPLETION_TYPE_ATTRIBUTE, // Attribute in type name (Type.|).
 | |
| 		COMPLETION_TYPE_NAME, // Name of type (after :).
 | |
| 		COMPLETION_TYPE_NAME_OR_VOID, // Same as TYPE_NAME, but allows void (in function return type).
 | |
| 	};
 | |
| 
 | |
| 	struct CompletionContext {
 | |
| 		CompletionType type = COMPLETION_NONE;
 | |
| 		ClassNode *current_class = nullptr;
 | |
| 		FunctionNode *current_function = nullptr;
 | |
| 		SuiteNode *current_suite = nullptr;
 | |
| 		int current_line = -1;
 | |
| 		int current_argument = -1;
 | |
| 		Variant::Type builtin_type = Variant::VARIANT_MAX;
 | |
| 		Node *node = nullptr;
 | |
| 		Object *base = nullptr;
 | |
| 		List<Ref<GDScriptParserRef>> dependent_parsers;
 | |
| 	};
 | |
| 
 | |
| 	struct CompletionCall {
 | |
| 		Node *call = nullptr;
 | |
| 		int argument = -1;
 | |
| 	};
 | |
| 
 | |
| private:
 | |
| 	friend class GDScriptAnalyzer;
 | |
| 
 | |
| 	bool _is_tool = false;
 | |
| 	String script_path;
 | |
| 	bool for_completion = false;
 | |
| 	bool panic_mode = false;
 | |
| 	bool can_break = false;
 | |
| 	bool can_continue = false;
 | |
| 	bool is_continue_match = false; // Whether a `continue` will act on a `match`.
 | |
| 	bool is_ignoring_warnings = false;
 | |
| 	List<bool> multiline_stack;
 | |
| 
 | |
| 	ClassNode *head = nullptr;
 | |
| 	Node *list = nullptr;
 | |
| 	List<ParserError> errors;
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	List<GDScriptWarning> warnings;
 | |
| 	Set<String> ignored_warnings;
 | |
| 	Set<int> unsafe_lines;
 | |
| #endif
 | |
| 
 | |
| 	GDScriptTokenizer tokenizer;
 | |
| 	GDScriptTokenizer::Token previous;
 | |
| 	GDScriptTokenizer::Token current;
 | |
| 
 | |
| 	ClassNode *current_class = nullptr;
 | |
| 	FunctionNode *current_function = nullptr;
 | |
| 	SuiteNode *current_suite = nullptr;
 | |
| 
 | |
| 	CompletionContext completion_context;
 | |
| 	CompletionCall completion_call;
 | |
| 	List<CompletionCall> completion_call_stack;
 | |
| 	bool passed_cursor = false;
 | |
| 
 | |
| 	typedef bool (GDScriptParser::*AnnotationAction)(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	struct AnnotationInfo {
 | |
| 		enum TargetKind {
 | |
| 			NONE = 0,
 | |
| 			SCRIPT = 1 << 0,
 | |
| 			CLASS = 1 << 1,
 | |
| 			VARIABLE = 1 << 2,
 | |
| 			CONSTANT = 1 << 3,
 | |
| 			SIGNAL = 1 << 4,
 | |
| 			FUNCTION = 1 << 5,
 | |
| 			STATEMENT = 1 << 6,
 | |
| 			CLASS_LEVEL = CLASS | VARIABLE | FUNCTION,
 | |
| 		};
 | |
| 		uint32_t target_kind = 0; // Flags.
 | |
| 		AnnotationAction apply = nullptr;
 | |
| 		MethodInfo info;
 | |
| 	};
 | |
| 	HashMap<StringName, AnnotationInfo> valid_annotations;
 | |
| 	List<AnnotationNode *> annotation_stack;
 | |
| 
 | |
| 	typedef ExpressionNode *(GDScriptParser::*ParseFunction)(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	// Higher value means higher precedence (i.e. is evaluated first).
 | |
| 	enum Precedence {
 | |
| 		PREC_NONE,
 | |
| 		PREC_ASSIGNMENT,
 | |
| 		PREC_CAST,
 | |
| 		PREC_TERNARY,
 | |
| 		PREC_LOGIC_OR,
 | |
| 		PREC_LOGIC_AND,
 | |
| 		PREC_LOGIC_NOT,
 | |
| 		PREC_CONTENT_TEST,
 | |
| 		PREC_COMPARISON,
 | |
| 		PREC_BIT_OR,
 | |
| 		PREC_BIT_XOR,
 | |
| 		PREC_BIT_AND,
 | |
| 		PREC_BIT_SHIFT,
 | |
| 		PREC_ADDITION_SUBTRACTION,
 | |
| 		PREC_FACTOR,
 | |
| 		PREC_SIGN,
 | |
| 		PREC_BIT_NOT,
 | |
| 		PREC_TYPE_TEST,
 | |
| 		PREC_AWAIT,
 | |
| 		PREC_CALL,
 | |
| 		PREC_ATTRIBUTE,
 | |
| 		PREC_SUBSCRIPT,
 | |
| 		PREC_PRIMARY,
 | |
| 	};
 | |
| 	struct ParseRule {
 | |
| 		ParseFunction prefix = nullptr;
 | |
| 		ParseFunction infix = nullptr;
 | |
| 		Precedence precedence = PREC_NONE;
 | |
| 	};
 | |
| 	static ParseRule *get_rule(GDScriptTokenizer::Token::Type p_token_type);
 | |
| 
 | |
| 	template <class T>
 | |
| 	T *alloc_node() {
 | |
| 		T *node = memnew(T);
 | |
| 
 | |
| 		node->next = list;
 | |
| 		list = node;
 | |
| 
 | |
| 		// TODO: Properly set positions for all nodes.
 | |
| 		node->start_line = previous.start_line;
 | |
| 		node->end_line = previous.end_line;
 | |
| 		node->start_column = previous.start_column;
 | |
| 		node->end_column = previous.end_column;
 | |
| 		node->leftmost_column = previous.leftmost_column;
 | |
| 		node->rightmost_column = previous.rightmost_column;
 | |
| 
 | |
| 		return node;
 | |
| 	}
 | |
| 	void clear();
 | |
| 	void push_error(const String &p_message, const Node *p_origin = nullptr);
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const String &p_symbol1 = String(), const String &p_symbol2 = String(), const String &p_symbol3 = String(), const String &p_symbol4 = String());
 | |
| 	void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols);
 | |
| #endif
 | |
| 
 | |
| 	void make_completion_context(CompletionType p_type, Node *p_node, int p_argument = -1, bool p_force = false);
 | |
| 	void make_completion_context(CompletionType p_type, Variant::Type p_builtin_type, bool p_force = false);
 | |
| 	void push_completion_call(Node *p_call);
 | |
| 	void pop_completion_call();
 | |
| 	void set_last_completion_call_arg(int p_argument);
 | |
| 
 | |
| 	GDScriptTokenizer::Token advance();
 | |
| 	bool match(GDScriptTokenizer::Token::Type p_token_type);
 | |
| 	bool check(GDScriptTokenizer::Token::Type p_token_type);
 | |
| 	bool consume(GDScriptTokenizer::Token::Type p_token_type, const String &p_error_message);
 | |
| 	bool is_at_end();
 | |
| 	bool is_statement_end();
 | |
| 	void end_statement(const String &p_context);
 | |
| 	void synchronize();
 | |
| 	void push_multiline(bool p_state);
 | |
| 	void pop_multiline();
 | |
| 
 | |
| 	// Main blocks.
 | |
| 	void parse_program();
 | |
| 	ClassNode *parse_class();
 | |
| 	void parse_class_name();
 | |
| 	void parse_extends();
 | |
| 	void parse_class_body();
 | |
| 	template <class T>
 | |
| 	void parse_class_member(T *(GDScriptParser::*p_parse_function)(), AnnotationInfo::TargetKind p_target, const String &p_member_kind);
 | |
| 	SignalNode *parse_signal();
 | |
| 	EnumNode *parse_enum();
 | |
| 	ParameterNode *parse_parameter();
 | |
| 	FunctionNode *parse_function();
 | |
| 	SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr);
 | |
| 	// Annotations
 | |
| 	AnnotationNode *parse_annotation(uint32_t p_valid_targets);
 | |
| 	bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, int p_optional_arguments = 0, bool p_is_vararg = false);
 | |
| 	bool validate_annotation_arguments(AnnotationNode *p_annotation);
 | |
| 	void clear_unused_annotations();
 | |
| 	bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	template <PropertyHint t_hint, Variant::Type t_type>
 | |
| 	bool export_annotations(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	template <MultiplayerAPI::RPCMode t_mode>
 | |
| 	bool network_annotations(const AnnotationNode *p_annotation, Node *p_target);
 | |
| 	// Statements.
 | |
| 	Node *parse_statement();
 | |
| 	VariableNode *parse_variable();
 | |
| 	VariableNode *parse_variable(bool p_allow_property);
 | |
| 	VariableNode *parse_property(VariableNode *p_variable, bool p_need_indent);
 | |
| 	void parse_property_getter(VariableNode *p_variable);
 | |
| 	void parse_property_setter(VariableNode *p_variable);
 | |
| 	ConstantNode *parse_constant();
 | |
| 	AssertNode *parse_assert();
 | |
| 	BreakNode *parse_break();
 | |
| 	ContinueNode *parse_continue();
 | |
| 	ForNode *parse_for();
 | |
| 	IfNode *parse_if(const String &p_token = "if");
 | |
| 	MatchNode *parse_match();
 | |
| 	MatchBranchNode *parse_match_branch();
 | |
| 	PatternNode *parse_match_pattern(PatternNode *p_root_pattern = nullptr);
 | |
| 	WhileNode *parse_while();
 | |
| 	// Expressions.
 | |
| 	ExpressionNode *parse_expression(bool p_can_assign, bool p_stop_on_assign = false);
 | |
| 	ExpressionNode *parse_precedence(Precedence p_precedence, bool p_can_assign, bool p_stop_on_assign = false);
 | |
| 	ExpressionNode *parse_literal(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	LiteralNode *parse_literal();
 | |
| 	ExpressionNode *parse_self(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_identifier(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	IdentifierNode *parse_identifier();
 | |
| 	ExpressionNode *parse_builtin_constant(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_unary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_binary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_binary_not_in_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_ternary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_assignment(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_array(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_dictionary(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_call(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_preload(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_grouping(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_cast(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_await(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
 | |
| 	TypeNode *parse_type(bool p_allow_void = false);
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	// Doc comments.
 | |
| 	int class_doc_line = 0x7FFFFFFF;
 | |
| 	bool has_comment(int p_line);
 | |
| 	String get_doc_comment(int p_line, bool p_single_line = false);
 | |
| 	void get_class_doc_comment(int p_line, String &p_brief, String &p_desc, Vector<Pair<String, String>> &p_tutorials, bool p_inner_class);
 | |
| #endif // TOOLS_ENABLED
 | |
| 
 | |
| public:
 | |
| 	Error parse(const String &p_source_code, const String &p_script_path, bool p_for_completion);
 | |
| 	ClassNode *get_tree() const { return head; }
 | |
| 	bool is_tool() const { return _is_tool; }
 | |
| 	static Variant::Type get_builtin_type(const StringName &p_type);
 | |
| 
 | |
| 	CompletionContext get_completion_context() const { return completion_context; }
 | |
| 	CompletionCall get_completion_call() const { return completion_call; }
 | |
| 	void get_annotation_list(List<MethodInfo> *r_annotations) const;
 | |
| 
 | |
| 	const List<ParserError> &get_errors() const { return errors; }
 | |
| 	const List<String> get_dependencies() const {
 | |
| 		// TODO: Keep track of deps.
 | |
| 		return List<String>();
 | |
| 	}
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	const List<GDScriptWarning> &get_warnings() const { return warnings; }
 | |
| 	const Set<int> &get_unsafe_lines() const { return unsafe_lines; }
 | |
| 	int get_last_line_number() const { return current.end_line; }
 | |
| #endif
 | |
| 
 | |
| 	GDScriptParser();
 | |
| 	~GDScriptParser();
 | |
| 
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	class TreePrinter {
 | |
| 		int indent_level = 0;
 | |
| 		String indent;
 | |
| 		StringBuilder printed;
 | |
| 		bool pending_indent = false;
 | |
| 
 | |
| 		void increase_indent();
 | |
| 		void decrease_indent();
 | |
| 		void push_line(const String &p_line = String());
 | |
| 		void push_text(const String &p_text);
 | |
| 
 | |
| 		void print_annotation(AnnotationNode *p_annotation);
 | |
| 		void print_array(ArrayNode *p_array);
 | |
| 		void print_assert(AssertNode *p_assert);
 | |
| 		void print_assignment(AssignmentNode *p_assignment);
 | |
| 		void print_await(AwaitNode *p_await);
 | |
| 		void print_binary_op(BinaryOpNode *p_binary_op);
 | |
| 		void print_call(CallNode *p_call);
 | |
| 		void print_cast(CastNode *p_cast);
 | |
| 		void print_class(ClassNode *p_class);
 | |
| 		void print_constant(ConstantNode *p_constant);
 | |
| 		void print_dictionary(DictionaryNode *p_dictionary);
 | |
| 		void print_expression(ExpressionNode *p_expression);
 | |
| 		void print_enum(EnumNode *p_enum);
 | |
| 		void print_for(ForNode *p_for);
 | |
| 		void print_function(FunctionNode *p_function);
 | |
| 		void print_get_node(GetNodeNode *p_get_node);
 | |
| 		void print_if(IfNode *p_if, bool p_is_elif = false);
 | |
| 		void print_identifier(IdentifierNode *p_identifier);
 | |
| 		void print_literal(LiteralNode *p_literal);
 | |
| 		void print_match(MatchNode *p_match);
 | |
| 		void print_match_branch(MatchBranchNode *p_match_branch);
 | |
| 		void print_match_pattern(PatternNode *p_match_pattern);
 | |
| 		void print_parameter(ParameterNode *p_parameter);
 | |
| 		void print_preload(PreloadNode *p_preload);
 | |
| 		void print_return(ReturnNode *p_return);
 | |
| 		void print_self(SelfNode *p_self);
 | |
| 		void print_signal(SignalNode *p_signal);
 | |
| 		void print_statement(Node *p_statement);
 | |
| 		void print_subscript(SubscriptNode *p_subscript);
 | |
| 		void print_suite(SuiteNode *p_suite);
 | |
| 		void print_type(TypeNode *p_type);
 | |
| 		void print_ternary_op(TernaryOpNode *p_ternary_op);
 | |
| 		void print_unary_op(UnaryOpNode *p_unary_op);
 | |
| 		void print_variable(VariableNode *p_variable);
 | |
| 		void print_while(WhileNode *p_while);
 | |
| 
 | |
| 	public:
 | |
| 		void print_tree(const GDScriptParser &p_parser);
 | |
| 	};
 | |
| #endif // DEBUG_ENABLED
 | |
| 	static void cleanup();
 | |
| };
 | |
| 
 | |
| #endif // GDSCRIPT_PARSER_H
 |