godot/scene
Thaddeus Crews 68d71d6c8c
Merge pull request #104582 from Ivorforce/cameratexture-nomonitor
Avoid doctools attempting to query the `CameraServer` to infer a default value for `camera_is_active`
2025-03-25 11:09:05 -05:00
..
2d Core: Convert Math class to namespace 2025-03-21 10:29:18 -05:00
3d Merge pull request #94441 from Repiteo/core/math-namespace 2025-03-23 19:03:55 -05:00
animation Style: Convert namespaces to PascalCase 2025-03-23 19:10:24 -05:00
audio Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
debugger Fix regressions regarding multiple remote object selection 2025-03-24 18:07:12 -03:00
gui Merge pull request #104241 from Macksaur/tree-item-button-drag 2025-03-24 15:27:30 -05:00
main Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache 2025-03-24 15:27:33 -05:00
resources Merge pull request #104582 from Ivorforce/cameratexture-nomonitor 2025-03-25 11:09:05 -05:00
theme Merge pull request #100412 from havi05/tree-hover-on-selected 2025-03-13 08:57:18 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Disable ResourceFormatLoader/Savers of disabled classes 2025-03-21 14:23:05 -03:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00