Implementing blit shader with versions 
						
					 
				 
				2021-05-12 22:52:28 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fixes Mesh2D drawn without modulation 
						
					 
				 
				2021-06-23 17:38:31 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Support for 2D particles to collide against SDF 
						
					 
				 
				2021-05-23 16:43:36 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fixes missng 2D engine bits 
						
					 
				 
				2021-05-11 11:21:36 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Create mobile renderer 
						
					 
				 
				2021-05-03 21:54:11 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Create mobile renderer 
						
					 
				 
				2021-05-03 21:54:11 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Clean up RenderingServer and its bindings 
						
					 
				 
				2021-07-01 09:07:36 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Assorted fixes to UV unwrapping and GPU lightmapper 
						
					 
				 
				2021-05-03 18:10:34 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Support for 2D particles to collide against SDF 
						
					 
				 
				2021-05-23 16:43:36 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Support for 2D particles to collide against SDF 
						
					 
				 
				2021-05-23 16:43:36 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix Subsurface Scattering 
						
					 
				 
				2021-07-05 17:17:45 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Create mobile renderer 
						
					 
				 
				2021-05-03 21:54:11 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement more rendering options as specialization constants 
						
					 
				 
				2021-07-19 21:51:29 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement more rendering options as specialization constants 
						
					 
				 
				2021-07-19 21:51:29 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Rename GI Classes 
						
					 
				 
				2021-06-05 09:28:56 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement more rendering options as specialization constants 
						
					 
				 
				2021-07-19 21:51:29 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement more rendering options as specialization constants 
						
					 
				 
				2021-07-19 21:51:29 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Implement more rendering options as specialization constants 
						
					 
				 
				2021-07-19 21:51:29 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix SSR 
						
					 
				 
				2021-07-03 23:32:34 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Changed SCsub for shaders to find shaders automatically and create dependencies with include files 
						
					 
				 
				2021-03-18 12:59:47 +11:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fixes missng 2D engine bits 
						
					 
				 
				2021-05-11 11:21:36 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Add stereoscopic rendering through multiview 
						
					 
				 
				2021-06-13 22:52:20 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Refactor GLSL shader compilation 
						
					 
				 
				2021-04-14 11:37:52 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Add stereoscopic rendering through multiview 
						
					 
				 
				2021-06-13 22:52:20 +10:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Rename GI Classes 
						
					 
				 
				2021-06-05 09:28:56 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Rename GI Classes 
						
					 
				 
				2021-06-05 09:28:56 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Rename GI Classes 
						
					 
				 
				2021-06-05 09:28:56 -03:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Rename GI Classes 
						
					 
				 
				2021-06-05 09:28:56 -03:00