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	This changes the types of a big number of variables. General rules: - Using `uint64_t` in general. We also considered `int64_t` but eventually settled on keeping it unsigned, which is also closer to what one would expect with `size_t`/`off_t`. - We only keep `int64_t` for `seek_end` (takes a negative offset from the end) and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means we only need to guard against passing negative values in `core_bind.cpp`. - Using `uint32_t` integers for concepts not needing such a huge range, like pages, blocks, etc. In addition: - Improve usage of integer types in some related places; namely, `DirAccess`, core binds. Note: - On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for big files on 32-bit Windows builds made with that toolchain. We might add a workaround. Fixes #44363. Fixes godotengine/godot-proposals#400. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
		
			
				
	
	
		
			92 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  file_access_encrypted.h                                              */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef FILE_ACCESS_ENCRYPTED_H
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#define FILE_ACCESS_ENCRYPTED_H
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#include "core/os/file_access.h"
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class FileAccessEncrypted : public FileAccess {
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public:
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	enum Mode {
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		MODE_READ,
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		MODE_WRITE_AES256,
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		MODE_MAX
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	};
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private:
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	Mode mode;
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	Vector<uint8_t> key;
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	bool writing;
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	FileAccess *file;
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	uint64_t base;
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	uint64_t length;
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	Vector<uint8_t> data;
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	mutable uint64_t pos;
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	mutable bool eofed;
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public:
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	Error open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode);
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	Error open_and_parse_password(FileAccess *p_base, const String &p_key, Mode p_mode);
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	virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
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	virtual void close(); ///< close a file
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	virtual bool is_open() const; ///< true when file is open
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	virtual String get_path() const; /// returns the path for the current open file
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	virtual String get_path_absolute() const; /// returns the absolute path for the current open file
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	virtual void seek(uint64_t p_position); ///< seek to a given position
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	virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
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	virtual uint64_t get_position() const; ///< get position in the file
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	virtual uint64_t get_len() const; ///< get size of the file
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	virtual bool eof_reached() const; ///< reading passed EOF
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	virtual uint8_t get_8() const; ///< get a byte
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	virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;
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	virtual Error get_error() const; ///< get last error
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	virtual void flush();
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	virtual void store_8(uint8_t p_dest); ///< store a byte
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	virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
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	virtual bool file_exists(const String &p_name); ///< return true if a file exists
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	virtual uint64_t _get_modified_time(const String &p_file);
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	virtual uint32_t _get_unix_permissions(const String &p_file);
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	virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions);
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	FileAccessEncrypted();
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	~FileAccessEncrypted();
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};
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#endif // FILE_ACCESS_ENCRYPTED_H
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