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		49646383f1
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
(cherry picked from commit b5334d14f7)
		
	
			
		
			
				
	
	
		
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			176 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  project_export.h                                                     */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef PROJECT_EXPORT_SETTINGS_H
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| #define PROJECT_EXPORT_SETTINGS_H
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| 
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| #include "core/os/dir_access.h"
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| #include "core/os/thread.h"
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| #include "editor/editor_export.h"
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| #include "editor/editor_file_dialog.h"
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| #include "editor/editor_file_system.h"
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| #include "editor/editor_inspector.h"
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| #include "editor/editor_properties.h"
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| #include "scene/gui/button.h"
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| #include "scene/gui/check_button.h"
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| #include "scene/gui/control.h"
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| #include "scene/gui/dialogs.h"
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| #include "scene/gui/file_dialog.h"
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| #include "scene/gui/label.h"
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| #include "scene/gui/link_button.h"
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| #include "scene/gui/menu_button.h"
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| #include "scene/gui/option_button.h"
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| #include "scene/gui/rich_text_label.h"
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| #include "scene/gui/slider.h"
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| #include "scene/gui/tab_container.h"
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| #include "scene/gui/tree.h"
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| #include "scene/main/timer.h"
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| 
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| class EditorNode;
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| 
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| class ProjectExportDialog : public ConfirmationDialog {
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| 	GDCLASS(ProjectExportDialog, ConfirmationDialog);
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| 
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| private:
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| 	TabContainer *sections;
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| 
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| 	MenuButton *add_preset;
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| 	Button *duplicate_preset;
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| 	Button *delete_preset;
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| 	ItemList *presets;
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| 
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| 	LineEdit *name;
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| 	EditorPropertyPath *export_path;
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| 	EditorInspector *parameters;
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| 	CheckButton *runnable;
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| 
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| 	Button *button_export;
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| 	bool updating;
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| 
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| 	AcceptDialog *error_dialog;
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| 	ConfirmationDialog *delete_confirm;
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| 
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| 	OptionButton *export_filter;
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| 	LineEdit *include_filters;
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| 	LineEdit *exclude_filters;
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| 	Tree *include_files;
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| 
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| 	Label *include_label;
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| 	MarginContainer *include_margin;
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| 
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| 	StringName editor_icons;
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| 
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| 	Button *export_button;
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| 	Button *export_all_button;
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| 	AcceptDialog *export_all_dialog;
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| 
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| 	LineEdit *custom_features;
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| 	RichTextLabel *custom_feature_display;
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| 
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| 	OptionButton *script_mode;
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| 	LineEdit *script_key;
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| 	Label *script_key_error;
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| 
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| 	Label *export_error;
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| 	HBoxContainer *export_templates_error;
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| 
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| 	String default_filename;
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| 
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| 	void _runnable_pressed();
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| 	void _update_parameters(const String &p_edited_property);
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| 	void _name_changed(const String &p_string);
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| 	void _export_path_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing);
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| 	void _add_preset(int p_platform);
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| 	void _edit_preset(int p_index);
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| 	void _duplicate_preset();
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| 	void _delete_preset();
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| 	void _delete_preset_confirm();
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| 	void _update_export_all();
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| 
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| 	void _force_update_current_preset_parameters();
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| 	void _update_current_preset();
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| 	void _update_presets();
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| 
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| 	void _export_type_changed(int p_which);
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| 	void _filter_changed(const String &p_filter);
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| 	void _fill_resource_tree();
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| 	bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> ¤t, bool p_only_scenes);
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| 	void _tree_changed();
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| 	void _check_dir_recursive(TreeItem *p_dir, bool p_checked);
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| 	void _refresh_parent_checks(TreeItem *p_item);
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| 
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| 	Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
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| 	bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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| 	void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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| 
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| 	EditorFileDialog *export_pck_zip;
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| 	EditorFileDialog *export_project;
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| 	CheckBox *export_debug;
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| 	CheckBox *export_pck_zip_debug;
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| 
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| 	void _open_export_template_manager();
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| 
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| 	void _export_pck_zip();
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| 	void _export_pck_zip_selected(const String &p_path);
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| 
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| 	void _validate_export_path(const String &p_path);
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| 	void _export_project();
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| 	void _export_project_to_path(const String &p_path);
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| 	void _export_all_dialog();
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| 	void _export_all_dialog_action(const String &p_str);
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| 	void _export_all(bool p_debug);
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| 
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| 	void _update_feature_list();
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| 	void _custom_features_changed(const String &p_text);
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| 
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| 	bool updating_script_key;
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| 	void _script_export_mode_changed(int p_mode);
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| 	void _script_encryption_key_changed(const String &p_key);
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| 	bool _validate_script_encryption_key(const String &p_key);
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| 
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| 	void _tab_changed(int);
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| 
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| protected:
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| 	void _notification(int p_what);
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| 	static void _bind_methods();
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| 
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| public:
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| 	void popup_export();
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| 
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| 	void set_export_path(const String &p_value);
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| 	String get_export_path();
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| 
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| 	Ref<EditorExportPreset> get_current_preset() const;
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| 
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| 	ProjectExportDialog();
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| 	~ProjectExportDialog();
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| };
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| 
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| #endif // PROJECT_EXPORT_SETTINGS_H
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