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			432 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			432 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  spatial_editor_gizmos.h                                              */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef SPATIAL_EDITOR_GIZMOS_H
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| #define SPATIAL_EDITOR_GIZMOS_H
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| 
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| #include "editor/plugins/spatial_editor_plugin.h"
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| #include "scene/3d/camera.h"
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| 
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| class Camera;
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| 
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| class LightSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(LightSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	LightSpatialGizmoPlugin();
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| };
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| 
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| class AudioStreamPlayer3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(AudioStreamPlayer3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	AudioStreamPlayer3DSpatialGizmoPlugin();
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| };
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| 
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| class CameraSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(CameraSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	CameraSpatialGizmoPlugin();
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| };
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| 
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| class MeshInstanceSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(MeshInstanceSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	bool can_be_hidden() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	MeshInstanceSpatialGizmoPlugin();
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| };
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| 
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| class Sprite3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(Sprite3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	bool can_be_hidden() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	Sprite3DSpatialGizmoPlugin();
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| };
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| 
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| class Position3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(Position3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| 	Ref<ArrayMesh> pos3d_mesh;
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| 	Vector<Vector3> cursor_points;
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	Position3DSpatialGizmoPlugin();
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| };
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| 
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| class SkeletonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(SkeletonSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	SkeletonSpatialGizmoPlugin();
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| };
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| 
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| class PhysicalBoneSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(PhysicalBoneSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	PhysicalBoneSpatialGizmoPlugin();
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| };
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| 
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| class RayCastSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(RayCastSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	RayCastSpatialGizmoPlugin();
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| };
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| 
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| class SpringArmSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(SpringArmSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	SpringArmSpatialGizmoPlugin();
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| };
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| 
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| class VehicleWheelSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(VehicleWheelSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	VehicleWheelSpatialGizmoPlugin();
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| };
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| 
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| class SoftBodySpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(SoftBodySpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	bool is_selectable_when_hidden() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
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| 	bool is_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const;
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| 
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| 	SoftBodySpatialGizmoPlugin();
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| };
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| 
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| class VisibilityNotifierGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(VisibilityNotifierGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 
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| 	VisibilityNotifierGizmoPlugin();
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| };
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| 
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| class CPUParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(CPUParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	bool is_selectable_when_hidden() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 	CPUParticlesGizmoPlugin();
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| };
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| 
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| class ParticlesGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(ParticlesGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	bool is_selectable_when_hidden() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 
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| 	ParticlesGizmoPlugin();
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| };
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| 
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| class ReflectionProbeGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(ReflectionProbeGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 
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| 	ReflectionProbeGizmoPlugin();
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| };
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| 
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| class GIProbeGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(GIProbeGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 
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| 	GIProbeGizmoPlugin();
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| };
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| 
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| class BakedIndirectLightGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(BakedIndirectLightGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 
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| 	BakedIndirectLightGizmoPlugin();
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| };
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| 
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| class CollisionObjectGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(CollisionObjectGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	CollisionObjectGizmoPlugin();
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| };
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| 
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| class CollisionShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(CollisionShapeSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const;
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| 	void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point);
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| 	void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
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| 
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| 	CollisionShapeSpatialGizmoPlugin();
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| };
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| 
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| class CollisionPolygonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(CollisionPolygonSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 	CollisionPolygonSpatialGizmoPlugin();
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| };
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| 
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| class NavigationMeshSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(NavigationMeshSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| 	struct _EdgeKey {
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| 		Vector3 from;
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| 		Vector3 to;
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| 
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| 		bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
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| 	};
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	NavigationMeshSpatialGizmoPlugin();
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| };
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| 
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| class JointGizmosDrawer {
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| public:
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| 	static Basis look_body(const Transform &p_joint_transform, const Transform &p_body_transform);
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| 	static Basis look_body_toward(Vector3::Axis p_axis, const Transform &joint_transform, const Transform &body_transform);
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| 	static Basis look_body_toward_x(const Transform &p_joint_transform, const Transform &p_body_transform);
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| 	static Basis look_body_toward_y(const Transform &p_joint_transform, const Transform &p_body_transform);
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| 	/// Special function just used for physics joints, it returns a basis constrained toward Joint Z axis
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| 	/// with axis X and Y that are looking toward the body and oriented toward up
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| 	static Basis look_body_toward_z(const Transform &p_joint_transform, const Transform &p_body_transform);
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| 
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| 	// Draw circle around p_axis
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| 	static void draw_circle(Vector3::Axis p_axis, real_t p_radius, const Transform &p_offset, const Basis &p_base, real_t p_limit_lower, real_t p_limit_upper, Vector<Vector3> &r_points, bool p_inverse = false);
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| 	static void draw_cone(const Transform &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points);
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| };
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| 
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| class JointSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
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| 	GDCLASS(JointSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
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| 
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| 	Timer *update_timer;
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| 	uint64_t update_idx = 0;
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| 
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| 	void incremental_update_gizmos();
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| 
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| protected:
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| 	static void _bind_methods();
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| 
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| public:
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| 	bool has_gizmo(Spatial *p_spatial);
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| 	String get_name() const;
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| 	int get_priority() const;
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| 	void redraw(EditorSpatialGizmo *p_gizmo);
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| 
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| 	static void CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points);
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| 	static void CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
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| 	static void CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
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| 	static void CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
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| 	static void CreateGeneric6DOFJointGizmo(
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| 			const Transform &p_offset,
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| 			const Transform &p_trs_joint,
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| 			const Transform &p_trs_body_a,
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| 			const Transform &p_trs_body_b,
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| 			real_t p_angular_limit_lower_x,
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| 			real_t p_angular_limit_upper_x,
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| 			real_t p_linear_limit_lower_x,
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| 			real_t p_linear_limit_upper_x,
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| 			bool p_enable_angular_limit_x,
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| 			bool p_enable_linear_limit_x,
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| 			real_t p_angular_limit_lower_y,
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| 			real_t p_angular_limit_upper_y,
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| 			real_t p_linear_limit_lower_y,
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| 			real_t p_linear_limit_upper_y,
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| 			bool p_enable_angular_limit_y,
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| 			bool p_enable_linear_limit_y,
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| 			real_t p_angular_limit_lower_z,
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| 			real_t p_angular_limit_upper_z,
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| 			real_t p_linear_limit_lower_z,
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| 			real_t p_linear_limit_upper_z,
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| 			bool p_enable_angular_limit_z,
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| 			bool p_enable_linear_limit_z,
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| 			Vector<Vector3> &r_points,
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| 			Vector<Vector3> *r_body_a_points,
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| 			Vector<Vector3> *r_body_b_points);
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| 
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| 	JointSpatialGizmoPlugin();
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| };
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| 
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| #endif // SPATIAL_EDITOR_GIZMOS_H
 | 
